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Journal : Jurnal Sistem Informasi Universitas Dinamika

PROJECT BASED ONLINE MEETING APPLICATION FOR SOFTWARE DEVELOPMENT COMPANY Ekodono, Yohanes; Sukmaaji, Anjik; Sutanto, Teguh
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 3, No 2 (2014)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Development methodology in software development companies becomes the most important component to drive and standardize the development process. Several methodologies used for developing software project, like project based development, required periodic meetings besides the developing and production times. These meetings were supposed to be held frequently in purpose to determine which steps should be taken or even possible to be done, reporting, problem solving, and proposing features. Yet, those meeting’s aims have not been facilitated by existing discussion medias. Most existing discussion medias were not built for this methodology. So that, this condition makes this development methodology users, find their difficulties to either holding discussions or even collaborate.The purpose of doing this research is a respond to those difficulties, by creating a real time meeting media that can facilitates project based development method. The application uses the scrum development as the meeting pattern, because scrum itself is a project based development methodology. Moderation stuffs have been added to support the meeting process. This meeting media can be able to held daily meetings and collaboration based on each project. The collaboration consists of features proposing, voting, chatting, and file and code sharing. While the daily meeting consists of problem solving, reporting, and other collaboration features as mentioned above. This media also can save activities history for each meeting, listed and sorted by each development step, that can be used for completion tracking of a project. Therefore, with this media, project based development methodology meetings can be facilitated.
RANCANG BANGUN MONITORING KEBERADAAN ORANG DENGAN MEMANFAATKAN LAYANAN SMS DAN INTERNET SEBAGAI MEDIA TRANSFER DATA Nurhadi, Nurhadi; Sutanto, Teguh; Taufik, Vicky M.
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 2, No 1 (2013)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Sistem Informasi Rawat Inap Berbasis Web Pada Klinik Medis Citra Husada Wibisono, Muhammad Ario; Sutanto, Teguh; Soebijono, Tony
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 7, No 1 (2018)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Citra Husada Medical Clinic is a premier medical clinic which also provides inpatient services. In this clinic has 2 floors with a capacity of 15 patients consisting of 8 room rooms and 7 chambers, where to register the hospitalization is done on the 1st floor and inpatient services on the 2nd floor. In the business process so far there are problems where the absence of information on the 1st floor administration of vacant rooms and to complete the administrative registration takes up to 20 minutes, the calculation of the cost of payment is still done manually causing the risk of mistakes and the time to complete up to 10 minutes, and still no detailed reporting to the management about the activities on the care in which the reporting is still limited to the written notes on the book by the administrative floor 2. Based on these problems, Citra Husada Medical Clinic requires inpatient information system to to reduce the time required to know the availability of empty rooms, accelerate the calculations performed ol eh the administration floor 2, and produce detailed reports to the management. The result of this research is inpatient information system which can show empty room and speed up administration registration to 9 minutes, accelerate the cost of hospitalization to 30 seconds and reduce the occurrence of errors in the calculation, and produce detailed reports to the management.
Design of Sales Information Systems and Receivable Control at UD Eka Wiradana, I Made Dhira; Widodo, Arifin Puji; Sutanto, Teguh
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 7, No 2 (2018)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

UD Eka is a manufacturing company that sells goods as well as raw materials for footwear manufacture such as soles and heels. The products will be sold to several distributors, while for the sale of basic raw materials the manufacture of footwear is marketed to the craftsmen outside the company. In conducting sales activities to customers, UD Eka has problems in providing credit limit to customers who have bad credit record. So that will result in stalled credit payments by customers in the future. In addition, the company also experienced the problem of lack of good oversight of the company's receivables. Based on the problems currently problem, then made a system that can solve these problems. From these transactions can generate accounts receivable age, maturity receivable report, maturity receivable report, customer contribution report, product contribution report, customer sales trend report, and product sales trend report. From the test results, applications that have been made to generate reports related to sales and control of receivables that are expected to assist companies in making decisions related to the number of bad debts.
Game Mohares Sebagai Media Memperkenalkan Makanan Sehat Pada Anak Nagari, Annisa Rahayu Bekti; Sutanto, Teguh; Nurcahyawati, Vivine
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 6, No 4 (2017)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Children in group 6-12 years old are susceptible to food consumption. They tend to be rare consume healthy food and the recommended ones. Causes other than not knowing parents to wise of healthy food choosen also they are who tend to their food preferences. According to RISKESDAS (2013), consumption trends child eat less of vegetables and fruit in a week reach 90.5% only to the area East Java. To find out how to introduce healthy food to the children’s age, then made observations at kindergarten and elementary school the city of Surabaya. At the kindergarten the way of introduced healthy food through centra cooking while at elementary school there are uses thematic books base of curriculum, but the content both that way still lack of the material being taught. Base of case above there is a game with genre casual education base of 2D for Android. This game design full of content about vegetables, fruits and side dishes and carbohidrates. From the test results of the application the user questionnaire obtained an increase of 2.3% after using Mohares gaming applications. Keywords: children, healthy food, game, android.
Rancang Bangun Aplikasi Perhitungan Kelayakan Investasi Aset Untuk Mendukung Keputusan Berinvestasi Pada PT Elang Jagad Oktavianto, Ari; Widodo, Arifin Puji; Sutanto, Teguh
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 5, No 5 (2016)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

PT Elang Jagad is a metal manufacturing company which produce furnace stoves. During this time the orders company an average of 10,000 units. Company have capacity which can only supply 7,500 units and no unfulfilled residual orders so that orders delayed continuously every month. The company currently can not make an engine  investment decision. This is because the company is not able to analyze the feasibility of the investment calculation. From these problems PT Elang Jagad requires a differential accounting information system for count buy or not to buy the machine, it created an application feasibility calculation of investment assets. This system can count the difference between the value of investments to revenues net cash / net present value, rate of average profit investments / average rate of return, how fast the investment return / payback period, the ratio of investment value with receipts of cash / profitability index and the interest rate of investment / internal rate of return as the basis for measuring the feasibility of the investment.This application is able to generate a report calculating the net present value, payback period, average rate of return, internal rate of return, profitability index and to produce the feasibility of the investment information that can be used to give alternative investment decision-making machinery in PT Elang Jagad.
RANCANG BANGUN APLIKASI BELAJAR WEB HAKCING BERBASIS JEJARING SOSIAL (FACEBOOK) Astamal, Rio; Sukmaaji, Anjik; Sutanto, Teguh
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 2, No 1 (2013)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Rancang Bangun Aplikasi Interactive Whiteboard Untuk Mendukung Pembelajaran Menggunakan Game Controlling Yusdianto, Andre; Sukmaaji, Anjik; Sutanto, Teguh
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 1, No 2 (2012)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Learning in the classroom aims to build student knowledge or skill in a particular field of study Learning itself is a process of interaction and communication with educators and learners learning resources in a learning environment. In the process of learning in the classroom between teachers with students certainly needed a media to convey the material of the board. In using these media markers are needed as a tool for writing, eraser board to remove and ink refill for ink on marker. Therefore, to solve problems in the form of learning media do not need to use white board markers, erasers and ink refills, it is proposed to be made ??of the interactive whiteboard, a large touch screen panel that can function as an ordinary whiteboard or a projector screen computer that can control the images in the computer by touching the surface of the panel without using mouse or keyboard. From research conducted by Steve Kennewel and Alex Morgan 2003, as much as 95% of the students and teachers that are observed in the UK states that interactive whiteboards can add value to learning, although 76% felt that the presence of the interactive whiteboard this would add to their preparation time, like to learn how to operate effectivel. Based on the problems in the areas of learning required and the use of interactive whiteboard technology Nintendo used to replace the function of the board in general, ie write and erase. Keyword: Interactive Whiteboard, Learning Media
Reporting and OLAP Applications for Libraries and Archives in East Java Province Hariyanto, Yudi; Sutanto, Teguh; Romeo, Romeo
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 5, No 12 (2016)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Bapersip has eight areas that support business processes. Three areas of the recording process business using Online Transaction Process (OLTP) and Excel. Five other areas recording business processes using excel. Each month, business process data is processed by the areas to be reported. The process of making a report to transfer data from the source OLTP excel and to form reports manually. The data transfer process allows the human error such as redundant data and their data is not recorded in the report, so potentially resulting in inaccurate reports. Reports generated from the OLTP library service areas on Bapersip subfield SUNGRAM not fulfilling the needs for analysis. The solution to Bapersip problem is reporting and OLAP applications. Reporting application will help each area to create a report and eliminates the risk of human error by taking and processing the data from the source. OLAP application used to fulfill the needs of analysis using patterns based on the information you want displayed by SUNGRAM subfields.
Aplikasi Mobile Pengenalan Kebudayaan Indonesia Berbasis Android Cahyadisaputro, Barma; Sutanto, Teguh; Karsam, Karsam
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 4, No 1 (2015)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Existing conditions, introduction of information media culture generally use the book, where in it contains names and images of culture and culture is not explicitly about the description of the culture, so that the user understands a little less on the diversity of Indonesian culture. As more and more Android-based smartphone users, it can be used to help introduce Indonesian culture by developing Android based applications. This application is designed to convey information such as name, picture, and description of the traditional house, traditional clothing, traditional dances, musical instruments and traditional weapons area. On the application displays cultural features, these features cultural displays one of five categories of culture, then features the logo of the 33 provinces, this display features 5 categories of culture from one province. Another feature is the search, the user can input the keywords of the culture in this feature. With the construction of the introduction of mobile applications based on android Indonesian culture, can help introduce and visualize the community, especially the students in the study of diverse cultures such as traditional houses, traditional clothing, traditional dances, musical instruments and traditional weapons area of 33 provinces in Indonesia. Where the 24 respondents have high enthusiasm for this application and 6 respondents had low enthusiasm.
Co-Authors - Afrizal A.A. Ketut Agung Cahyawan W Adhitya Bhima Restiawan Adi Nugroho Adwin Oktavian Triatmaja Agus Dwi Churniawan Akbar, Tajuddin Akbar, Tajuddin Aldilla, Marsha Sevin Amirudin Ilhamsyah Andi Yunindra Rochmansyah Andre Yusdianto Andretti, Ariel Rivelino Andy Ardianto Anggraeni, Anindhia Anggraeni, Anindhia Anggrina, Stefany Ika Anggrina, Stefany Ika Anjik Sukmaaji Annisa Rahayu Bekti Nagari Antok Supriyanto Ari Oktavianto Arifin Puji Widodo Aris Juliyono ashari setiawan Awad Achmad Hansyi Ayuningtyas Azwar Anas Azwar Anas Binawati, Lilis Bonda Sisephaputra Buana, Candra Setya Buana, Candra Setya Bujana, Dwiki Andhika Satria Cahyadisaputro, Barma Cahyadisaputro, Barma Carlos, Yulien Chrisdiansyah, Lutfi Chrisdiansyah, Lutfi daffa akbar Darari Yogistina Dedy Bagus Rusdianto Dhymas Octavian Hartono Diana, Raysa Machfud Diana, Raysa Machfud Dony Purwanto Edo Yonatan Koentjoro Ekodono, Yohanes Ekodono, Yohanes Erwin Sutomo Erwin Sutomo Faizal Ardhana Farid Akbar Arianta Fauzi, Ilham Eka Fauzi, Ilham Eka Ferry Yanuar Fretie Dwirory Magdalena Anggraih Regar Harianto Harianto Harianto Harianto Harianto Harianto Hartono, Dhymas Octavian Hedy Haryanto Hendri Prasetyawan Hendri Yogiyanto Hendrokusumo, Ridzki Henry Bambang Heny Sidarta Hendrawan Heri Tristiantoro Hidayat, rizal nur Hidayatullah Hidayatullah Hirwatinto, M. Arian Hirwatinto, M. Arian I Gusti Ngurah Alit Widana Putra I Made Dhira Wiradana I Made Swasta Adiputra I Putu Agus Hendra Krisnawan I Yoman Ega Beerawa Ikhsan, Noveri Ikhsan, Noveri Ilham Eka Fauzi Imam Hambali Ivan Surya Prinnatama Julianto Lemantara Juliyono, Aris Juliyono, Aris Jusak Jusak Jusak Jusak Jusak, Jusak Jusak, Jusak Karsam Karsam Khusnul Imad Lestanto Atmaji M. J. Dewiyani Sunarto Marsha Sevin Aldilla Megawati Jaya Moch. Arifin Moch. Farizal Rahmattullah Moh. Fachrul Arifin Muhammad Ario Wibisono Nada Evi Tamara Nagari, Annisa Rahayu Bekti Nagari, Annisa Rahayu Bekti Ningsih, Norma Noveri Ikhsan Novita Hosama Novita Rahmawati, Novita Nurhadi Nurhadi Nurhadi Oktavianto, Ari Oktavianto, Ari Pambudi, Muhammad Sigit Pantjawati Sudarmaningtyas Permata, Dian Ayu Pratama, Benediktus Danny Pratomo, Rizki Gumilar Nur Priyambodo, Fredy Priyambodo, Fredy Priyantina, Reza Amalia Priyantina, Reza Amalia Purwanto, Dony Putra, Tegar Muharyana Putu Agus Yudisuda Indrakarna Qurota Ainin Jayyidah Sutanto Rahayu Arya Shintawati Rahmawati, Endra Ramdhani, Shubhan Rampa Pradiptya Rangsang Purnama Raysa Machfud Diana Regar, Fretie Dwirory Magdalena Anggraih Regar, Fretie Dwirory Magdalena Anggraih Renanda Cahya Saputra Rendy Wijaya Reo Andreanto Restiawan, Adhitya Bhima Reza Amalia Priyantina Rio Astamal Riska Septian Arifiansyah Romeo Romeo Santika Putra, Rezza setiawan, ashari Shintawati, Rahayu Arya Shintawati, Rahayu Arya Sholiq Slamet Soebijono, Tony Soebijono, Tony Soli, Leonard Onnanda Sri Suhandiah Sriyudi, Muhammad Ubaidillah Stefany Ika Anggrina Stevanus C. M. H. Himawan Sugito, Tri Evania Sulistiowati Sulistiowati Sumarlin, Herlan Zendy Sumarlin, Herlan Zendy Tajuddin Akbar Tamara, Nada Evi Tamara, Nada Evi Tan Amelia Tegar H. Susilo Tegar Muharyana Putra Teguh Budiarjo Tika Paramitha Titik Lusiani Tony Soebijono Tony Soebijono Tony Soebijono Tri Evania Sugito Tri Sagirani Tutut Wurijanto Vicky M Taufik Vicky M. Taufik Vivine Nurcahyawati Wahyu Kurniawan Wahyu Kurniawan Wibisono, Muhammad Ario Wibisono, Muhammad Ario Wicaksono, Andhika Maheva Widana Putra, I Gusti Ngurah Alit Widana, Alit Widyananda, Rival Wijaya, Anak Agung Angga Wijaya, Iwan Wira Wanangsyah Wiradana, I Made Dhira Wiradana, I Made Dhira Wulandari, Sri Hariani Eko Yogistina, Darari Yogistina, Darari Yohanes Ekodono Yudi Hariyanto Yulien Carlos Yulien Carlos Zulfa Ulinnuha Tritita