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Pengembangan Desain Pembelajaran Matematika Materi SPLDV Dengan Teachmint Berbantuan Microsoft Math Solver Donna Bella Kasiuhe; Victor R Sulangi; Anekke Pesik
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to produce a mathematical learning design of two-variable linear equation system material with teachmint assisted by Microsoft Math Solver, which was carried out at SMK Kristen 2 Tomohon. This research uses the Generic EDR model by Mckenney and Reeves with the stages carried out, namely the analysis-exploration stage, the design-construction stage, the evaluation-reflection stage, the maturation stage of theoretical intervention-meaning, and the implementation stage. In the development of this learning design, there are three things that will be assessed, namely valid, practical and effective. The results showed that the average total validation score of the Teaching Module was 4.47 and the average total validation score of THB 4.55 with excellent categories that met the valid criteria. The results of the student response questionnaire showed an average total score of 4.31 which shows that the learning design is very practical. Then the percentage of completeness of the student learning outcomes test is 86.36, so this shows the design of the defender.
PENGEMBANGAN MEDIA PEMBELAJARAN MATERI BENTUK DAN OPERASI ALJABAR BERBASIS ANDROID Sri Wahyuni Mertosono; Victor R. Sulangi; Sylvia Jane A. Sumarauw
Jurnal Sains Riset Vol 13, No 1 (2023): April 2023
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat (LPPM) Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsr.v13i1.1104

Abstract

Penelitian ini dilatarbelakangi kurangnya penggunaan teknologi sebagai media pembelajaran yang dapat membantu siswa untuk meningkatkan hasil belajar pada materi bentuk dan operasi aljabar. Penelitian ini merupakan penelitian pengembangan atau Research and Development (RD) dengan tujuan mengembangkan produk media pembelajaran yang valid, praktis dan efisien menggunakan model pengembangan 4D. Persentase kevalidan dari hasil penilaian ahli materi dan media sebesar 92,6% dan 90,9% dengan kategori sangat valid. Persentase kepraktisan media dilihat dari respon guru sebesar 95,4% dan respon siswa 89% dengan kategori sangat baik. Uji-t dilakukan untuk menguji keefektifan menggunakan tes hasil belajar siswa kelas eksperimen dan kelas kontrol, dengan hasil pengujian t_hitung=2,014695t_tabel=1,686  yang artinya belajar menggunakan media ini lebih efektif daripada yang tidak menggunakan. Kesimpulannya, media yang dikembangkan valid, praktis, dan efektif untuk digunakan dalam pembelajaran.
Mathematics Learning Activities Of Students Of SMP Negeri 5 Tondano In The Transitional/Post Pandemi Covid-19 Period Grifiany Meisy Pongayow; Victor R. Sulangi; Cori Pitoy
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.2983

Abstract

This study aims to describe mathematics learning activities during the co-19 pandemic and after the co-19 pandemic at SMP N 5 Tondano. Approximately 2 years of the brave learning process was carried out, which might make students experience problems in terms of ethics or attitude because while learning, the brave teacher also lacks in supervising students' attitudes and behaviour, so with this change in learning, the difference is very visible. This research is qualitative descriptive research. Data was collected using observation techniques, interviews, and documentation. The results showed that students' mathematics learning activities during the transition/post-covid-19 pandemic were going well at school following the schedule of learning activities the school had prepared. However, students' mathematics lessons are less effective in the process. This is evidenced by observational data, which shows: 1) Teachers are less creative using various learning models, 2) Students do not respond to learning, 3) Students lack interest in mathematics, 4) Students are not actively involved in learning, and 5) Courageous learning that takes so long results in students being very dependent on the internet network. This resulted in the teacher experiencing several obstacles in the students' mathematics learning activities attractively. It can be interpreted that students' mathematics learning activities at SMP N 5 Tondano during the transition/post-covid-19 pandemic were less effective due to courageous learning activities.
The Effectiveness of Online Learning in Material Learning Systems of Linear Equations of Two Variables Muhammad S. Makalalg; Victor R. Sulangi; Anetha L. F. Tilaar
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

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Abstract

The purpose of this study is to determine the efficacy of learning from learning material on a system of two-variable linear equations (SPLDV) based on the learning outcomes of students at SMP Negeri 2 Kotamobagu. This research is descriptive in nature and employs a quantitative methodology. The participants in this research were Mathematics teachers and seventh-grade students at SMP Negeri 2 Kotamobagu for the academic year 2021/22. The purpose of this study is to determine the efficacy of risky learning on the mathematics topic of the two-variable linear equations (SPLDV) system. This research's data acquisition occurred in March 2021. Data on student learning outcomes and teacher and student responses to the implementation of courageous learning were included in this study. This study's data were collected via written examinations, questionnaires, and interviews. 1) the effectiveness of learning mathematics subject material on a system of two-variable linear equations (SPLDV) in terms of effective student learning outcomes and included in the very high effectiveness criteria with a percentage of 95%; 2) student responses to courageous learning of the mathematics subject system of two-variable linear equations (SPLDV) are excellent or practical with a percentage of 100% as well as responses from teachees.Effectiveness of courageous learning in mathematics
Pengembangan Video Pembelajaran Kubus dan Balok dengan Model Project Based Learning (PjBL) Berbantuan Geogebra Harry Trisakti Kunrade; Victor R. Sulangi; Derel F. Kaunang
JTMT: Journal Tadris Matematika Vol 4 No 1 (2023): Volume 04 Nomor 1 Juli 2023
Publisher : IAI Muhammadiyah Sinjai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47435/jtmt.v4i1.1869

Abstract

Harry Trisakti Kunrade. 18504084. development of cube and Block studying movies with Geogebra Assisted project based learning (PjBL) models in class VIII SMP Negeri Satap Molobog. Mathematics Departement. Faculty of Mathematics, Natural and Earth Sciences. Manado Dtate University. Tondano. 2023. This studies is motivated through problems determined in learning mathematics that are observed from various factors, one in every of which is the dearth of use of media. The purpose of this observe changed into to supply mastering video media products on cube and block cloth with a geogebra-assisted task primarily based mastering (PjBL) model in magnificence VIII SMP Negeri Satap Molobog which is valid, practical and effective. The ADDIE development methodology (Analysis, Design, Development, Implementation, and Evaluation) is used in this form of study, which is referred to as research and development (R&D). 16 kids from SMP Satap Negeri Molobog's eighth grade served as the study's participants. Interviews, questionnaires, learning assessment worksheets in the form of learning implementation plans (RPP), student worksheets (LKPD), and outcomes evaluation questions were all included in the study tools and documentation, data analysis to create learning media products, and knowledge of the valid, prtical, and effective of the generated goods. the share of validity of the consequences of the media professional's evaluation became 92.374% and the share of the result of the material professional's evaluation turned into 94.78% with a completely valid category. For the praticality percent of the media visible from the teacher's response of 96.36% and for student responses 94.625% within the very good category. This evolved learning media meets the effective standards based on the proportion of classical getting to know completeness of 81.25%> 75% of students who are declared to have finished getting to know the use of the learning media used. In end, the academic video media developed is valid, practical, and effective for use in learning. Keywords: Studying Movies, Project Based Learning, Geogebra, Cube and Blocks.
Analisis Kesalahan Siswa Berdasarkan Prosedur Newman Dalam Mengerjakan Soal Sistem Persamaan Linear Dua Variabel di SMP Negeri 1 Tondano Thytania Walangare; Victor R. Sulangi; Anetha L. F. Tilaar
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3614

Abstract

This study aims to analyze students' errors in working on the System of Two Variable Linear Equations using the Newman procedure at SMP Negeri 1 Tondano. The research approach is a collective case study approach with a critical paradigm. Data was collected through interviews, written tests, observation, and documentation. In contrast, data analysis techniques include data reduction, presentation, and conclusion. The results obtained were (1) There was an error in the second stage of the Newman error procedure: students needed to understand all the questions the researcher gave. (2) In the Transformation section or the third stage in the Newman error procedure, students have not been able to convert the information obtained from the questions into a mathematical model (3) In the Process Skills section or the fourth stage, most students have not been able to work on the questions with good processing skills ( 4) then in the Answer Writing section there are primarily students who make mistakes when writing the final answer, where students do not write conclusions.
Pengembangan Modul Bangun Ruang Sisi Datar Berdasarkan Model Discovery Learning Oktafianti Kampongsipire; Victor R Sulangi; Sylvia J.A Sumarauw
Jurnal Sosial Humaniora Sigli Vol 6, No 1 (2023): Juni 2023
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsh.v6i1.1393

Abstract

Tujuan dilaksanakan penelitian ini adalah untuk mengembangkan modul pembelajaran bangun ruang sisi datar yang valid, praktis dan efektif. Penelitian ini dilaksanakan di SMP Negeri 1 Remboken. Penelitian ini merupakan penelitian dan pengembangan atau Research and Development (RD). Modul yang dikembangkan menggunakan model pengembangan ADDIE (analysis, design, development, implementation and evaluation). Hasil penelitian yang diperoleh dari pengembangan modul pembelajaran bangun ruang sisi datar berdasarkan model discovery learning dinyatakan skor rata-rata validasi modul yaitu 4,56 oleh ahli materi dan 4,55 untuk ahli media yang memenuhi kategori sangat valid, diperoleh rata-rata tes hasil belajar siswa yaitu 80,90 dengan persentase ketuntasan sebesar 90,91% dengan kategori sangat efektif, penilaian guru terhadap modul yaitu 4,6 dengan kategori sangat praktis, dan respon siswa dengan kategori sangat positif. Modul pembelajaran ini telah memenuhi kriteria valid, praktis dan efektif dan dapat digunakan pada proses pembelajaran. Kata kunci: Modul Pembelajaran, Model Discovery Learning, Bangun Ruang Sisi Datar.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF MENGGUNAKAN MODEL PROBLEM BASED LEARNING BERBASIS ADOBE FLASH PADA MATERI LINGKARAN DI SMP NEGERI 6 TONDANO Amar Malanuwa; Victor R Sulangi; Santje M Salajang
Jurnal Sosial Humaniora Sigli Vol 6, No 1 (2023): Juni 2023
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsh.v6i1.1425

Abstract

Penelitian ini diambil dari masalah yang ditemukan pada saat melakukan observasi di SMP Negeri 6 Tondano yaitu kurangnya minat dan keaktifan siswa dalam proses pembelajaran matematika khususnya pada materi lingkaran. Hal ini disebabkan karena penggunaan model pembelajaran yang tidak menarik ditambah dengan kurangnya penggunaan media pembelajaran dalam proses pembelajaran. Penelitian ini bertujuan untuk mengembangkan media pembelajaran dengan menggunakan model pembelajaran Problem Based Learning berbasis Adobe Flash yang valid, praktis dan efektif agar dapat diterapkan sebagai media pembelajaran matematika pada materi lingkaran. Jenis penelitian yang digunakan adalah penelitian pengembangan (Development Research) yang mengacu pada model pengembangan ADDIE (Analysis, Design, Development, Implemantation, and Evaluation) sedangkan penelitiam yang akan dilakukan kepada siswa menggunakan Post-test Only Control Group Design. Hasil penelitian yang diperoleh dari pengembangan media pembelajaran berbasis Adobe Flash dinyatakan valid berdasarkan penilaian ahli materi dan ahli media dengan rata-rata 3,67 untuk penilaian dari ahli materi dan 3,78 untuk penilaian dari ahli media dengan kategori sangat valid. Untuk kepraktisan media dilihat dari respon positif siswa dengan persentase 95% dan berdasarkan analisis hasil data angket respon guru dengan rata-rata 3,87 dengan kategori praktis dan untuk kefektifan media dilihat dari hasil perhitungan dengan uji t diperoleh nilai  = 8.72337708 dan  =  karena  maka tolak  artinya rata-rata hasil belajar siswa yang diajarkan dengan media pembelajaran lebih tinggi dengan demikian media pembelajaran yang dikembangkan dikategorikan valid, prektis dan efektif.Kata kunci: pengembangan, media pembelajaran, Problem Based Learning, Adobe Flash, lingkaran
Pengembangan Perangkat Pembelajaran Materi Sistem Persamaan Linear Dua Variabel Menggunakan Model Problem Based Learning Noftalia N Assa; Victor Sulangi; Vivian E Regar
Jurnal Sosial Humaniora Sigli Vol 6, No 1 (2023): Juni 2023
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsh.v6i1.1476

Abstract

Penelitian ini bertujuan untuk mengetahui apakah perangkat pembelajaran yang dikembangkan memenuhi kategori valid, praktis dan efektif. Penelitian ini merupakan penelitian pengembangan dan menggunakan model ADDIE (Analysis. Development. Design, Implementation and Evaluation). Persentase kevalidan dari hasil ketiga validator yaitu untuk RPP 88.09 % dan untuk LKPD 89,22 % yang dikategorikan sangat valid. Kepraktisan perangkat pembelajaran berdasarkan hasil angket respon guru dengan persentase 92% dan angket respon siswa 87% yang dikategorikan sangat praktis. Kemudian keefektifan diuji dengan menggunakan uji-t dengan memberikan posttest kepada kelas kontrol dan kelas eksperimen setelah itu membandingkan rata-rata hasil belajar kedua kelas tersebut. Hasil pengujian hipotesis diperoleh hasil thitung =   ttabel = 1,68 maka H0 ditolak. Dengan demikian dapat disimpulkan bahwa perangkat pembelajaran yang dikembangkan memenuhi kriteria valid, praktis dan efektif.
PENGEMBANGAN DESAIN PEMBELAJARAN PERSAMAAN GARIS LURUS DENGAN MODEL DISCOVERY LEARNING BERBANTUAN DISCORD Lettycia Claudya Gerung; Victor R. Sulangi; Jorry Monoarfa
Jurnal Sosial Humaniora Sigli Vol 6, No 1 (2023): Juni 2023
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsh.v6i1.1645

Abstract

Tujuan utama dari penyusunan penelitian ini yaitu mengembangakan desain pembelajaran matematika pada materi persamaan garis lurus dengan model discovery learning yang dengan bantuan aplikasi Discord yang memenuhi kriteria valid, efektif, dan priktis. Dengan menggunakan penelitian pengembangan research and development (RD) yang berfokus pada tahapan model pengembangan ADDIE : Analyze (Analisis), Design (Desain), Development (Pengembangan), Implementation (Penerapan) and Evaluation (Evaluasi). Penelitian ini dilaksanakan di SMP Negeri 3 Tondano dengan subjek penelitian siswa-siswi kelas VIII B. Instrument penelitian yang digunakan yaitu pedoman wawancara, lembar validasi ahli, serta angket respon peserta didik. Penelitian ini mengasilkan desain pembelajaran yang memenuhi kriteria valid dengan presentase (RPP) 93,97%, (LKPD) 94,64% dan (THB) 94,07% . Memenuhi kriteria efektif dengan presentase 83,3% untuk tes hasil belajar siswa yang memenuhi KKM dan memenuhi kriteria praktis dengan presentase 83,8% berdasarkan angket respon siswa.Kata kunci: Desain Pembelajaran, Persamaan Garis Lurus, Discovery Learning, Discord
Co-Authors A. Pesik Aaltje S. Pangemanan Amar Malanuwa Anetha L.F. Tilaar Annisa Catria Latif Ansuryani Umar Aruro, Kristi Chelsia Injilia Runtu Claudi Gabriel Kaligis Dandi AM Manoy Derel Filandy Kaunang Dirga Walingkas Donna Bella Kasiuhe Era Hari Mudji Restijono Fabian Y. Paisa Gisela Lantang Gladies Tambajong Gratia Lumantow, Melati Grifiany Meisy Pongayow Hana Cipka Pramudha Wardhani Harry Trisakti Kunrade Harun, Sindi Claudia I Wayan Damai ihdar Domu Indri D. Ponamon Intan Permatasari Hermawan Jainab Devira Kumontoy James U.L. Mangobi Jhon R Wenas John R. Wenas Jorry F Monoarfa Kamu , Milytia C. Kandioh, Gratia Fabiola Kindangen, Valentine Kondoahi, Riani Christina Kurnia Desiandura Desiandura Lasni Asri Entingunusa Lela, Jesica Axiana Claudia Lettycia Claudya Gerung Lumi, Erika Fira Madalise, Adrianus Makatuu, Risti Adinda Mega Husriani Kunta Miftha E. Cahyani Milytia Cristy Kamu Muhammad S. Makalalg Nadhifatul Lailiyah Natasya Ngantung Navel Oktaviandy Mangelep Ni Komang Swandari Nicky Kurnia Tumalun Nofanti Yustina Noftalia N Assa Novi S. Triyanti Oktafianti Kampongsipire Oltje Telly Sambuaga Palestin Djazuli Palestin Djazuli Pamela Sumual Patricia V. J. Runtu Pelealu, Eyrene Philotheus E. A. Tuerah Pitoy, Cori Pitoy, Cory Ponamon, Indri D. Rahelga E. Mawikere Ratu Wangi Rewah, Vreysilia Riani Christina Kondoahi Rosiah J. Pulukadang Rumajar, Tarmisia Sandrina Helly Rumondor, Joury M. Sanjte M. Salajang Santje M. Salajang Sarah Alheid Sengkey, Dwi Jeanita Siby, Rishadewi Siska Daniaty Siahaan Sri Wahyuni Mertosono Sudarmadi, Stefanus I Wayan Rafaeliando Supu, Meindah Maria Theresia Syintha Wangka Sylvia Jane Annatje Sumarauw Tatulus, Westy Thytania Walangare Tilukay Juan Agung Hagai Titania Budiman Ulfiyanti Ulfiyanti Ulfiyanti Ulfiyanti Vialin Febriani Awuy Vikra Vikra Vivian E. Regar Wa Ode Sufriani Wenas, John R. Wulandari Laurensia Mujono