Claim Missing Document
Check
Articles

Found 9 Documents
Search

PENGEMBANGAN MEDIA PEMBELAJARAN AUDIO VISUAL BERBASIS CAMTASIA STUDIO PADA MATA PELAJARAN IPS KELAS IV DI SEKOLAH DASAR Hanifah Hanifah; Ana Nurhasanah; Ikman Nur Rahman
Genta Mulia : Jurnal Ilmiah Pendidikan Vol 12, No 1 (2021): Genta Mulia : Jurnal Ilmiah Pendidikan
Publisher : STKIP Bina Bangsa Meulaboh

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak: Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa audio visual berbasis Camtasia studio pada mata pelajaran IPS di Kelas IV Sekolah Dasar dan untuk mengetahui respon siswa setelah melaksanakan proses pembelajaran dengan menggunakan media pembelajaran audio visual berbasis Camtasia studio. Penelitian ini menggunakan metode Penelitian dan Pengembangan meliputi 4 tahap yaitu, tahap pendefinisian (define), tahap perencanaan (design), tahap pengembangan (development), dan tahap penyebaran (disseminate).  Media pembelajaran ini dilakukan uji validasi ahli, diantaranya ahli media, ahli materi dan ahli Pendidikan. Setelah diuji coba oleh tim ahli selanjutnya dilakukan uji coba produk dengan subjek penelitian yaitu 15 siswa kelas IV A SD Negeri Unyur. Hasil uji coba media pembelajaran audio visual berbasis Camtasia studio ini rata-rata skor validasi ahli sebesar 85,00% sehingga mendapat kategori “sangat layak” dan hasil uji coba produk (uji coba produk terbatas) mendapat rata-rata skor sebesar 81,46% dengan kategori “sangat baik”. Jadi, dapat disimpulkan media pembelajaran audio visual berbasis Camtasia studio ini layak dan dapat dipergunakan.Kata kunci: Media Pembelajaran Audio Visual Berbasis Camtasia Studio, Sekolah Dasar.
PERAN GURU DALAM MELAKSANAKAN PEMBELAJARAN JARAK JAUH YANG BERKUALITAS DI MASA PANDEMI COVID 19 DI SDIT AL HUSNA KOTA TANGERANG Mutiara Islami; M. Taufik; Reksa Adya Pribadi; Ikman Nur Rahman
Attadib: Journal of Elementary Education Vol 6, No 2 (2022): Attadib: Journal of Elementary Education
Publisher : Fakultas Agama Islam Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32507/attadib.v6i2.1304

Abstract

Tujuan penelitian ini adalah untuk memberikan gambaran mengenai kinerja guru dalam menghadapi proses pelaksanaan PJJ di SDIT Al Husna Kota Tangerang dan kualitas dari pelaksanaan pembelajaran jarak jauh  yang dilakukan di SDIT Al Husna Kota Tangerang. Penelitian ini menggunakan metode penelitian kualitatif. Lokasi penelitian di SDIT Al Husna Kota Tangerang. Subjek penelitian inni adalah guru dan kepala sekolah. Teknik pengumpulan data menggunakan wawancara, observasi dan dokumentasi. Keabsahan data menggunakan teknik triangulasi. Teknik analisis data yang digunakan adalah : pengumpulan data, reduksi data, penyajian data dan menarik kesimpulan atau verifikasi. Hasil penelitian ini menunjukkan bahwa (1) kinerja guru sudah mampu dalam menghadapi pelaksanaan proses pembelajaran jarak jauh, (2) kualitas dari sekolah sudah bisa dibilang cukup baik dengan memberikan bekal kepada guru dan juga melibatkan peran orang tua dalam menghadapi pembelajarang jarak jauh yang sangat membantu untuk melancarkan pelaksaan pembelajaran daring.
PENGARUH EFEKTIVITAS METODE SOSIALISASI KOMISI PEMILIHAN UMUM TERHADAP PARTISIPASI POLITIK MASYARAKAT Ulfiah Ulfiah; Damanhuri Damanhuri; Ikman Nur Rahman
UNTIRTA CIVIC EDUCATION JOURNAL Vol 4, No 1 (2019)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/ucej.v4i1.6128

Abstract

Penurunan partisipasi masyarakat Kota Serang dalam pemilu disebabkan salah satu faktor yaitu kurangnya informasi sosialisasi pemilu yang diterima oleh masyarakat, walaupun sosialisasi ini telah dilakukan melalui berbagai macam metode. Penelitian ini bertujuan untuk: 1) mengetahui ada tidaknya pengaruh efektivitas metode sosialisasi KPU terhadap partisipasi politik masyarakat; 2) mengetahui arah pengaruh efektivitas metode sosialisasi KPU terhadap partisipasi politik masyarakat; 3) mengetahui seberapa besar signifikasi pengaruh efektivitas metode sosialisasi KPU terhadap partisipasi politik masyarakat. Pendekatan penelitian yang digunakan yaitu pendekatan kuantitatif dengan menggunakan angka sebagai alat untuk menemukan keterangan. Metode penelitian yang digunakan yaitu metode penelitian korelasional untuk mengukur pengaruh efektivitas metode  sosialisasi KPU terhadap partisipasi politik masyarakat. Teknik analisis data dalam penelitian ini menggunakan statistik inferensial dengan bentuk statistik parametris. Dari hasil analisis data dapat diketahui bahwa metode sosialisasi KPU yang digunakan dalam pilkada Kota Serang dapat dikatakan efektif melalui pengukuran menggunakan Likert Summaring Rating (LSR) serta terdapat pengaruh cukup kuat antara efektivitas metode sosialisasi KPU terhadap partisipasi politik masyarakat dengan besaran koefisien korelasi 0,589. Arah pengaruh efektivitas metode sosialisasi KPU terhadap partisipasi masyarakat bernilai positif dilihat melalui persamaan regresi Y = 6,272+0,538 X. Efektivitas metode sosialisasi KPU berpengaruh dan signifikan sebesar 34,7% terhadap partisipasi politik masyarakat.
PENGEMBANGAN PERANGKAT PEMBELAJARAN PENDIDIKAN ANTI KORUPSI DALAM MATA KULIAH PENDIDIKAN PANCASILA UNTUK PENGUATAN MORAL AWARENESS Ujang Jamaludin; Damanhuri Damanhuri; Ikman Nur Rahman; Dinar Sugiana Fitrayadi
UNTIRTA CIVIC EDUCATION JOURNAL Vol 5, No 1 (2020)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/ucej.v5i1.8251

Abstract

Pendidikan anti korupsi ini ditujukan untuk membangun kembali pemahaman yang benar dari masyarakat mengenai korupsi, meningkatkan kesadaran (awareness) terhadap segala potensi tindak koruptif yang terjadi, tidak melakukan tindak korupsi sekecil apapun, dan berani menentangtindak korupsi yang terjadi. Pada intinya materi pendidikan anti korupsi menekankan pada pembangunan karakter anti-korupsi (anti-corruption character building) pada diri individu mahasiswa. Sehingga titik fokus pembelajaran anti korupsi ini adalah pembentukan kesadaran moral (moral awareness). Kesadaran moral juga berfungsi sebagai pengendali perilaku, sedemikian rupa sehingga seseorang mampu berperilaku jujur menurut moralitas bersyukur (ketikamemperoleh sesuatu), bersabar (ketika mendapat ujian hidup) dan berikhlas (ketika harus kehilangan). Tujuan penelitian ini adalah: (1) untuk mengetahui kevalidan perangkat pembelajaran yang dikembangkan; (2) untuk mengetahui kepraktisan perangkat pembelajaran yang dikembangkan; dan (3) untuk mengetahui keefektifan perangkat pembelajaran yang dikembangkan. Metode penelitian yang digunakan adalah penelitian pengembangan dengan menggunakan model ADDIE. Langkah-langkah pada penelitian pengembangan ini ada 4 (empat) tahapan yaitu Analysis, Desain, Development, Implementation, dan Evaluation. Dalam penelitian ini akan dikembangkan perangkat pembelajaran yang terkait dengan Perangka PembelajaranPendidikan Anti Korupsi yang berupa Rancangan Pembelajaran Semester (RPS), modul, dan tes evaluasi.
DEVELOPING COMIC LEARNING MEDIA ON CIVICS SUBJECT AT GRADE IV SDN CIBOMO Siti Masfufah; Damanhuri; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8103

Abstract

This research aimed to develop a comic as a learning media for grade IV students of elementary school. This research was conducted at SDN Cibomo in the academic year of 2020–2021. The type of this research was Research and Development (R&D). The product of this research was a learning media containing the materials about understanding the relationship of symbols with the meaning of moral principles of Pancasila on Civics subject at grade IV of elementary school. The media was a comic printed in A5 size. Expert validation was used to examine the product validity. The validation was carried out by media experts, material experts, and education experts. The subjects of this research were all grade IV students of SDN Cibomo Serang, totaling 20 students. Based on the data, the average validation score of the comic media was 94.1% in the very feasible category. Then, the average score of students’ responses was 94.4%, also categorized as very feasible. Furthermore, the score from the educators’ responses was 94%, which was included in the very feasible category. In conclusion, the comic learning media on Civics subject about understanding the relationship of symbols with the meaning of the moral principles of Pancasila was feasible and could be applied as teaching materials for grade IV elementary school students.
TEACHERS’ ROLE IN BUILDING THE CHARACTER OF CONFIDENCE IN ONLINE-BASED THEMATIC LEARNING Eka Putri Martiyana; Ujang Jamaludin; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 1 (2021): February
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/jpfkip.v10i1.8076

Abstract

This research aimed to determine the teachers’ role in building confidence character in online based thematic learning at SDIT Al-Izzah, Serang Banten at grade IV Salman. This research used descriptive qualitative. The data were collected through interviews, observations, and documentation. This research had sub focus of: 1) how is the teachers’ plan before implementing learning activities in building the character of confidence? 2) how is the students’ self-confidence built through online-based thematic learning? 3) how is the character of the students’ self confidence through online-based thematic learning process? Based on the result of the study, it could be seen that the teacher designed a lesson plan in which the teacher used the method and audio visual media to explain the material. Then, the teachers communicated with the students’ parents by using WhatsApp and Video call applications and finally, the teachers designed the learning evaluations. In addition, to build the character of confidence during the thematic learning process, the teacher began the learning activities by greeting students and giving encouragement. Then, it was continued with the core activities in which the teachers recalled the students’ knowledge, stimulated students’ participation by conducting a question-and-answer session personally, and evaluated the students’ understanding by asking some questions on google form/online quiz. As the closing activity, the teachers gave assignments in the form of dancing practice, assignments or writing tests and daily journals. Related to the character of confidence, after going through an online thematic learning, it was seen that the students did not hesitate to ask questions; they were more enthusiastic about doing assignments given by the teacher and were confident enough to collect answers to practice questions and to send dance practice videos or create communication media.
IMPLEMENTASI KOMPETENSI KEPRIBADIAN GURU DALAM PENGUATAN KARAKTER RELIGIUS PESERTA DIDIK MELALUI PEMBIASAAN DI KELAS IV MIN 2 SERANG Lulu Rauhah; Istinganatul Nguluwiyah; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 6 (2021): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i6.8351

Abstract

Teachers have a crucial role in achieving educational goals, especially to strengthen the students’ religious character. In everyday life, a child often imitates what is done by people he usually meets because one of the characteristics of students at school age is imitating others. Therefore, a teacher with a good personality will more easily have a positive impact on strengthening the students’ religious character. This study aimed to determine teachers’ personality competence in strengthening the students’ religious character through habituation at grade IV MIN 2 Serang. The research method used in this research was descriptive qualitative. Data collection techniques used were interviews, observation, and documentation. This study indicated that the teacher of grade IV MIN 2 Serang had the personal abilities to reflect his personality. The teacher was able to implement personality competencies to strengthen the students’ religious character and provided good results in strengthening the students’ religious character.
IMPLEMENTING SCHOOL LITERATURE MOVEMENT (SLM) TO STRENGTHEN STUDENTS’ CHARACTER VALUES Agung Tri Kurniawan; Sastra Juanda; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 5 (2021): October
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i5.8408

Abstract

This research aimed to provide an overview of the implementation of the School Literacy Movement (GLS) in strengthening students' character values at SDN Anyar 3. The SLM was actually formed in 2015, and it is also stated in Permendikbud No. 23 of 2015 concerning Character Growth. Therefore, schools in Indonesia began to implement SLM program in addition to fostering a literacy culture and cultivating students' character values. In addition, the GLS program itself has guidelines so that schools implement it as expected by the government. SLM was conducted outside of learning to attract students' attention to be engaged in literacy. That way students can understand the value contained in the reading book so that students are stimulated to carry out the values of character in reading books in everyday life.
DEVELOPING ANDROID APPLICATIONS BASED ON CULTURE IN TANGERANG FOR SOCIAL SCIENCE SUBJECT AT GRADE IV OF SDN PABUARAN 1 TANGERANG Astri; Ana Nurhasanah; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 5 (2021): October
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i5.8384

Abstract

This study aimed to develop an android application based on the culture of Tangerang and to determine the feasibility of the application. This study utilized the R&D research method on the Brog and Gall development design modified by Sugiyono following six stages: 1) Problem analysis; 2) Data collection; 3) Product design; 4) Expert validation; 5) Design revision, and 6) Product trial. This was conducted in class IVB SDN Pabuaran 1 Tangerang. The feasibility of the product was examined by several experts such as education experts, material experts, and media experts. The validation result from media experts obtained an average score of 92% with the "Very Feasible" category. The validation result from material experts got an average score of 87% with the "Very Feasibility" category. Then, the validation result from education experts obtained an average score of 91% with the "Very Feasibility" category. After that, the results of the students' response on a limited trial obtained a percentage of 88% with the "Very Good" category. Based on the results of the study, the final product in the form of an android application based on the culture of Tangerang City was suitable for learning the social science subject at grade IV of elementary school.