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Pengembangan Aplikasi Tes Listening Di SMA Takhassus Al Qur’an Demak Budiarso, Alfian; Wibawanto, Hari
Edu Komputika Journal Vol 4 No 2 (2017): Edu Komputika Journal
Publisher : Jurusan Teknik Elektro Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edukomputika.v4i2.16845

Abstract

Keterampilan listening akan sangat berpengaruh terhadap keterampilan bahasa Inggris yang lain yaitu speaking (berbicara). Apabila siswa terbiasa dengan benar mendengarkan ujaran-ujaran bahasa Inggris maka siswa akan secara benar mengucapkannya. Oleh karena itu sistem pengembangan aplikasi tes listening, dapat digunakan sebagai media belajar siswa untuk meningkatkan kemampuan bahasa inggris dan sebagai salah satu cara dalam mengevaluasi hasil belajar siswa dengan melihat nilai siswa dengan mengikuti tes listening secara online. Pembuatan aplikasi menggunakan metode waterfall dan pengujian sistem dilakukan dengan pengujian blackbox, yaitu pengujian yang dilakukan untuk mengetahui fungsionalitas dari sistem berjalan dengan baik. Uji kelayakan dilakukan menggunakan kuesioner yang berisi pertanyaan terhadap pengguna terkait dengan. Hasil dari tanggapan pengguna menggunakan kuesioner. Dengan mengambil sampel sebanyak 10 siswa dan 3 guru yang berperan sebagai pengguna sistem pengembangan aplikasi tes listening. Penilaian siswa dengan persentase 63.88% baik sedangkan guru 93.10% baik. Dari hasil kuesioner dapat diambil kesimpulan bahwa sistem pengembangan aplikasi tes listening layak untuk melatih kemampuan listening siswa di Sma Takhassus Al Qur’an Demak. Abstract Listening skills will greatly affect the other English skills of speaking (speaking). If the student is accustomed to properly listening to English utterances then the student will correctly pronounce them. Therefore, the listening listening application development system can be used as a learning media for students to improve their English skills and as a way to evaluate students 'learning outcomes by looking at the students' score by taking online listening test. Making the application using waterfall method and system testing is done by blackbox testing, that is testing done to know the functionality of the system goes well. The feasibility test is performed using a questionnaire containing questions about the users associated with. Results from user responses using questionnaires. By taking a sample of 10 students and 3 teachers who act as users of application development system listening test. Assessment of students with a percentage of 63.88% both while teachers 93.10% good. From the results of the questionnaire can be concluded that the application development system for listening test is feasible to train students listening skills in the Takhassus Sma Al Qur'an Demak
Implementasi Otokoreksi Ejaan Bahasa Indonesia pada Kamus Istilah Elektronika Wibowo, Hilal Aji; Wibawanto, Hari
Edu Komputika Journal Vol 3 No 1 (2016): Edu Komputika Journal
Publisher : Jurusan Teknik Elektro Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edukomputika.v3i1.20488

Abstract

A dictionary now is available online or offline , text search resulted in the process of search is long because the database on the server is online .While application offline there are still several application a little use the feature search without text correction and auto correction text.With this software "Kamus Istilah Elektronika" will apply features autocorrection with algorithm levenshtein distance in search of text .The purpose of this study is to find how to implement features autocorrection and algorithms levenshtein distance on the application "Kamus Istilah Elektronika". Method of development application use waterfall method , consisting of 5 part those definition needs , design software and system , the implementation , testing and operation and maintenance . Testing application "Kamus Istilah Elektronika" use testing black box , : testing to the autocorrection , testing to the provision of advice with levenshtein distance . The results of research on testing features autocorrection is appearing to every word put and on algorithm levenshtein distance advice that will appear corresponding to the input. Features autocorrection implemented on the application "Kamus Istilah Elektronika" by adding the feature in box search edittext , and algorithm levenshtein distance implemented at the button search .
Pengembangan e-Rapor Kurikulum 2013 Berbasis Web di SMK Negeri 1 Slawi Juliantri, Luqman Azhar; Florentinus, Totok Sumaryanto; Wibawanto, Hari
Innovative Journal of Curriculum and Educational Technology Vol 6 No 1 (2017): June 2017
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v6i1.15571

Abstract

SMK Negeri 1 Slawi merupakan sekolah rujukan kurikulum 2013 dan mendapatkan penghargaan salah satu SMK yang Indeks Integritas Ujian Nasional (IIUN) Tertinggi se Indonesia. Metode penilaian yang autentik menjadikan format penulisan rapor pada kurikulum 2013 menjadi lebih kompleks, penelitian ini dimaksudkan untuk mengembangkan model rapor berbasis Web e-Rapor, serta untuk mengetahui tingkat validitas, kepraktisan dan keefektifan dari Sistem yang dikembangkan. Metode yang digunakan adalah Research & Development (R&D) dan model pengembangan sistem waterfall, Hasil uji perangkat lunak e-rapor telah siap digunakan. Sesuai dengan validitas e-rapor dinyatakan valid dengan nilai 83, 08 % dengan kategori sangat baik. Tingkat kepraktisan dapat dilihat dari indikator keterlaksanaan dengan skor 81,83% (sangat terlaksana). Tingkat keefektifan dilihat dari respon guru dengan skor 84,64% (sangat baik). Dengan demikian dapat disimpulkan bahwa hasil pengembangan model e-rapor berbasis web adalah valid, praktis dan efektif.SMK Negeri 1 Slawi is school Reference curriculum in 2013 and was awarded one of the Integrity Index of SMK se Indonesia's Supreme National Exam. Authentic assessment methods that make the format of a report card on the curriculum in 2013 become more complex, the research is intended to develop a Web-based report card model of e-Report Card in accordance with the curriculum 2013 and to determine the level of validity, practicality and effectiveness of the system developed.The method used is the Research & Development (R & D) and the waterfall model of system development, software test results e-report card is ready to use. In accordance with the validity of otherwise valid e-report card with a value of 83.08% with a very good category. The level of practicality can be seen from the indicators to be done with a score of 81.83% (a very accomplished). The level of effectiveness on the response to teachers with a score of 84.64% (excellent). It can be concluded that the result of the development model of web-based e-report card is valid, practical and effective.
Penggunaan E-Learning dalam Pembelajaran Berbasis Proyek di SMA Negeri 1 Jepara Noor, Muhammad Elfin; Hardyanto, Wahyu; Wibawanto, Hari
Innovative Journal of Curriculum and Educational Technology Vol 6 No 1 (2017): June 2017
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v6i1.15572

Abstract

Penerapan Pembelajaran Berbasis Proyek (PBP) memerlukan interaksi dan komunikasi guru dan peserta didik yang lebih banyak, sementara ketersediaan waktu tatap muka dalam pembelajaran masih kurang. E-learning dapat memberikan solusi interaksi guru dan peserta didik yang kurang. Tujuan penelitian ini untuk (1) mengetahui hasil penggunaan aplikasi E-learning Schoology dan Edmodo dalam PBP, (2) mengkaji perbedaan penggunaan aplikasi E-learning Schoology dan Edmodo dalam PBP terhadap hasil belajar peserta didik, (3) mengkaji perbedaan hasil belajar peserta didik laki-laki dengan perempuan, dan (4) mengkaji hubungan antara penggunaan aplikasi E-learning dalam PBP dengan hasil belajar peserta didik laki-laki dan perempuan kelas XI SMA Negeri 1 Jepara. Hasil penelitian menunjukkan bahwa: (1) sikap spiritual, sikap sosial, proyek, produk, respon peserta didik berada pada minimal kategori baik dan ketuntasan belajar peserta didik telah mencapai Kriteria Ketuntasan Minimal (KKM), (2) nilai signifikansi 0,018 lebih kecil dari a = 0,05 yang berarti terdapat perbedaan penggunaan aplikasi E-learning Schoology dan Edmodo dalam PBP terhadap hasil belajar peserta didik, (3) nilai signifikansi 0,598 lebih besar dari a = 0,05 yang berarti tidak ada perbedaan hasil belajar peserta didik laki-laki dengan perempuan, dan (4) nilai signifikansi 0,906 lebih besar dari a = 0,05 yang berarti tidak ada hubungan antara penggunaan aplikasi E-learning PBP dengan hasil belajar peserta didik laki-laki dan perempuan.Application of Project Based Learning (PBL) requires the interaction and communication of teachers and learners more, while the availability of a face to face learning still lacking. E-learning can provide solutions interaction of teachers and students is lacking. The aim of this study to (1) determine the results of the use of E-learning applications Schoology and Edmodo in PBL, (2) assess the differences in use E-learning applications Schoology and Edmodo in PBL to the study of students, (3) study the differences in learning outcomes of students male with female, and (4) examine the relationship between the use of E-learning applications in PBL with the study of students male and female class XI SMA Negeri 1 Jepara. The results showed that: (1) the attitude of spiritual, social attitudes, projects, products, responses learners are at a minimum of either category and completeness of learners have reached Kriteria Ketuntasan Minimak (KKM), (2) the significance value 0,018 smaller than α = 0.05 which means that there are differences in the use of E-learning applications and Edmodo Schoology in PBP to the study of students, (3) the significant value of 0.598 is greater than α = 0.05 which means there is no difference in learning outcomes of students male with women, and (4) 0,906 significance values ​​greater than α = 0.05 which means there is no relationship between the use of E-learning applications PBP with the study of students male and female.
Efektivitas Metode Discovery Learning Berbantuan E-Learning di SMA Negeri 1 Jepara Sumianingrum, Ninok Eyiz; Wibawanto, Hari; Haryono, Haryono
Innovative Journal of Curriculum and Educational Technology Vol 6 No 1 (2017): June 2017
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v6i1.15573

Abstract

Tujuan penelitian ini untuk mengetahui hasil belajar menggunakan metode Discovery Learning berbantuan aplikasi E-Learning Edmodo, menganalisis perbedaan hasil belajar peserta didik menggunakan metode Discovery Learning berbantuan aplikasi E-Learning Edmodo dengan Discovery Learning berbantuan aplikasi presentasi, menganalisis perbedaan hasil belajar peserta didik laki-laki dengan perempuan, dan menganalisis hubungan antara metode Discovery Learning berbantuan aplikasi E-Learning Edmodo dengan hasil belajar peserta didik laki-laki dan perempuan kelas X SMA Negeri 1 Jepara. Jenis penelitian yang digunakan adalah Quasi Experiment menggunakan desain faktorial (2x2). Analisis data yang digunakan adalah (1) analisis deskriptif untuk mengetahui rata-rata nilai sikap spiritual, sikap sosial, proyek, produk, dan respon peserta didik, dan (2) analisis inferensial menggunakan analisis Two Way Anova untuk menguji hipotesis perlakuan perbedaan hasil belajar peserta didik laki-laki dan perempuan menggunakan Discovery Learning berbantuan aplikasi. Hasil penelitian menunjukkan bahwa: (1) Pembelajaran dengan metode Discovery Learning berbantuan aplikasi E-Learning Edmodo memuat 6 langkah-langkah, (2) Terdapat perbedaan hasil belajar peserta didik yang menggunakan Discovery Learning berbantuan aplikasi E-Learning Edmodo dengan Discovery Learning berbantuan aplikasi presentasi, (3) Terdapat perbedaan hasil belajar peserta didik laki-laki dengan perempuan, dan (4) Tidak ada hubungan antara metode Discovery Learning berbantuan aplikasi terhadap hasil belajar peserta didik laki-laki dan perempuan kelas X SMA Negeri 1 Jepara.The research aims to determine learning outcomes using the Discovery Learning assisted application of E-Learning Edmodo, analyze the differences in learning outcomes of students using the Discovery Learning assisted application of E-Learning Edmodo with Discovery Learning aided presentation applications, analyze the differences in learning outcomes of students male with women, and analyze the relationship between the method of application aided Discovery Learning E-learning Edmodo with the study of students male and female grade X SMA Negeri 1 Jepara. This type of research is a Quasi Experiment using a factorial design (2x2). Analysis of the data were used: (1) descriptive analysis to determine the average value of spiritual attitudes, social attitudes, projects, products, and response learners, and (2) inferential analysis using analysis Two Way ANOVA to test the hypothesis of treatment differences in learning outcomes educate men and women use the Discovery Learning assisted applications. The results showed that: (1) Learning method Discovery Learning assisted application of E-Learning Edmodo contains six steps, (2) There are differences in learning outcomes of students who use the Discovery Learning assisted application of E-Learning Edmodo with Discovery Learning aided presentation applications (3) there are differences in learning outcomes of students male to female, and (4) there is no relationship between the method of Discovery learning aided application to the study of students male and female grade X SMA Negeri 1 Jepara.
Pengembangan Media Edukatif Berbasis Augmented Reality untuk Desain Interior dan Eksterior Wiji Wahyudi, Urip Muhayat; Wibawanto, Hari; Hardyanto, Wahyu
Innovative Journal of Curriculum and Educational Technology Vol 6 No 2 (2017): November 2017
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v6i2.19337

Abstract

Pembelajaran desain interior dan eksterior di Sekolah Menengah Kejuruan 2 Kendal menggunakan media edukatif berbasis augmented reality (AR) dilatar belakangi oleh kemampuan abstraksi siswa yang masih rendah. Penelitian ini bertujuan untuk: (1) menghasilkan produk media edukatif berbasis augmented reality untuk pembelajaran desain interior&eksterior siswa SMK, (2) mendeskripsikan karakteristik media AR yang mampu meningkatkan kemampuan abstraksi siswa dan (3) mengevaluasi kelayakan (valid & praktis) kemudian menguji keefektifan media AR. Metode penelitian yang digunakan adalah penelitian dan pengembangan model Borg & Gall. Hasil penelitian menunjukan bahwa media berbasis AR mampu meningkatkan daya abstraksi siswa dalam memahami pembelajaran desain interior dan eksterior. Media berbasis AR juga layak digunakan dalam pembelajaran. Berdasarkan beberapa tahapan uji coba, media berbasis dikategorikan valid, praktis, dan efektif digunakan dalam pembelajaran. Perolehan rata-rata hasil validasi pada aspek isi dan tampilan media skor rata-rata 4,2 dan 4,3 dalam kategori sangat baik dan baik, Hasil uji ketuntasan belajar menunjukkan hasil belajar kelas eksperimen (nilai gain = 0,51 > kelas kontrol = 0,39), dengan nilai ini artinya siswa dengan media edukatif AR lebih baik dari kelas kontrol yang menggunanakan media lama. Jadi, media edukatif ini efektif untuk pembelajaran. Manfaat penelitian ini adalah dapat menambah pengetahuan dalam pemanfaatan teknologi informasi dan komunikasi khususnya dengan media augmented reality untuk pembelajaran desain interior dan eksterior dalam upaya meningkatkan daya abstraksi siswa SMK.The learning of interior & exterior design at vocational High School 2 Kendal uses augmented reality-based educational media (AR) caused by low student abstraction ability. This study aims to: (1) produce augmented reality-based educational products for interior & exterior design students learning SMK, (2) to describe the characteristics of AR media that can improve students abstraction ability and (3) evaluate feasibility (valid & practical) and then test the effectiveness of AR media. The research method used is research and development of Borg & Gall model. The results showed that AR-based media able to increase the abstraction of students in understanding the learning of interior and exterior design. AR-based media is also worthy of use in learning. Based on several stages of testing, media-based categorized as valid, practical, and effective use in learning. The average result of the validation results on the content and media display aspect of the average score of 4.2 and 4.3 in the category is very good and good, The result of learning completeness test shows the learning result of the experimental class (value of gain = 0,51 > the control class = 0.39), with this value means that students with AR educational media are better than control classes that use old media. So, this educative media is effective for learning. The benefits of this research is to increase knowledge in the utilization of information and communication technology especially with augmented reality media for interior and exterior design learning in an effort to increase abstraction power of vocational students.
The Development of Project Based Learning Models Assisted by Digital Modules in the Digital Simulation Subjects of SMK Texmaco Semarang Munandar, Aris; Wibawanto, Hari; Kustiono, Kustiono
Innovative Journal of Curriculum and Educational Technology Vol 7 No 2 (2018): November 2018
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v7i2.27949

Abstract

Education has been developing rapidly with the advances in digital technology. Creative demands in the innovation of the learning process of the current situation must have by educators and learners. This study has purpose to determine the procedure of learning development of digital simulation assisted by digital module by using digital module based Portable Document Format, produced digital module, and determine the effectiveness of learning by using digital modules based Portable Document Format to grade X of RPL and TKJ Skill Competency on the subjects of Digital Simulation at SMK Texmaco Semarang. This study applied the Research and development (R & D) method by using a five-stage process of the development of digital module based Portable Document format on the subject of digital Simulation. The subjects of this study were students of grade X of RPL and TKJ Skills Competency on the subject of Digital Simulation, SMK Texmaco Semarang. The results showed that the average value of students who use digital module based Portable Document Format (New Work System), ie 91.7%, in the conventional learning (Old Job System), with 74%. The procedure of the development of digital module based Portable Document Format consists of five stages, which is in accordance to the research and development proposed by Borg and Gall, pre-development model, development model, evaluation model, implementation and revision model. Based on the results of this study, it can be concluded that learning by using digital module based Portable Document Format is effective as can be seen from the response of students with an average score of 57.13% (excellent). The benefits obtained from the study are (1) provide benefits of the repertoire of knowledge in the utilization of information and communication technologies, particularly in the project-based learning model assisted by digital module, (2) as a reference for subsequent researchers, mainly related to the digital module.
E-Learning Development Based on Schoology for Subject of Information and Communication Technology Grade VII using Flipped-Learning Approach Warsito, Mikha Bimantara; Haryono, Haryono; Wibawanto, Hari
Innovative Journal of Curriculum and Educational Technology Vol 8 No 1 (2019): June 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v8i1.30113

Abstract

Information technology began to be used in solving problems that exist in the education field, especially in the learning process. The existence of information technology is increasingly developing the conventional learning process that has various weaknesses. One of the information technology products used in the learning process is Electronic Learning: E-Learning. This study aims to develop E-Learning facilities at Pelita Harapan Bangsa Tegal Middle School. The use of the Flipped Learning approach, or it can also be called an inverted class now became popular when E-Learning is applied in teaching development and learning activities. This research includes the type of development research concerning the opinion of Borg and Gall. Products developed based on initial research is Schoology learning management system (NGOs) using the Flipped learning approach for class VII students Mail Merge eye containing materials on ICT subjects. The subjects in this trial were the subject matter of research development experts items, namely materials experts, learning media experts, and teachers, as well as subjects of class VII of Pelita Harapan Bangsa in Tegal City Middle School as potential users of the product. The technique of the data collection was done by questionnaire. This questionnaire was used to assess products that were developed in terms of product feasibility. Data were descriptively analyzed quantitatively and qualitatively. Based on the tests that had been carried out, it can be assumed that the Schoology-assisted Flipped Learning approach is Appropriate to use and can increase student activity and interest in learning. The use of flipped learning helped by Schoology can be beneficial to the development of education as a whole such as long-distance learning and can be more efficient and effective in terms of collection and delivery of tasks.
The Evaluation of Professional Placement in Public Vocational High School 2 Tegal by Using Stake Countenance Model Windrajaya, Eko Rudy; Hardyanto, Wahyu; Wibawanto, Hari
Innovative Journal of Curriculum and Educational Technology Vol 9 No 1 (2020): June 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijcet.v9i1.34219

Abstract

This research is conducted because of the background of professional placement which is never be done. Thus the success couldn’t be seen. This research used Stake Countenance Model. The research method is qualitative descriptive by data collection technique of observation, interview, and documentation study. The research purpose is to evaluate the implementation of Professional Placement by using Stake Countenance. Result study shows that (1) Antecedents, covering the vocational competence election is implemented before professional placement or PKL, there are forty Du/Di, the activities had done for six months, the material is arranged by school without involving Du/Di, the briefing is done in two cycles, the determination of advisor is determined by the productive teachers and Du/Di, (2) Transactions, covering the journal is conducted by the students and evaluated by the advisers, monitoring is done in two cycles, the composing of the report is guided by the teacher adviser and the Du/Di, (3) Output, covering the evaluation involves the cognitive aspect, attitude, and skills but there is no test for students, there are only three Du/Di which delivers the certificates, research result shows that from ninety-seven (97) students’ of Office Administration in class eleven, there were only fifty-two (52) students who reached predicate A in range (90-100), and forty (40) students got predicate B in range (80-89), and five (5) students got predicate C in range (70-79). Based on the research result on this professional placement, the eleventh grade Office Administration students of Public Vocational High School 2 Tegal is work. The implication at improvement of professional placement in Public Vocational High School 2 Tegal is the arrangement of materials should be composed by the school with Du/Di, doing the test for students, the adviser’s expertise competence must be appropriate, and Du/Di have to give the task which is appropriate to the students’ expertise competence.
The Implementation of The Employability Skills Modules in a Computer and Network Engineering Expertise Program Lestari, Ria Rosita; Syamwil, Rodia; Wibawanto, Hari
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v6i2.34966

Abstract

A Vocational High School (VHS) is an institution that aims to prepare students to be ready for work. Therefore, the graduates must have employability skills. The purpose of this research was to find out the effectiveness of applying steamPjBL approach-based employability skill modules to Computer and Network Engineering (CNE) skills competencies. This research took a sample of 36 students of class X majoring in CNE at Ngraho Public VHS. This research and development employed the ADDIE model, which consists of five stages: (1) Analysis; (2) Design; (3) Development; (4) Implementation; and (5) Evaluation. The research stages included conducting observations, validating research instruments by experts, and conducting trials by distributing pretest and posttest questionnaires to experimental and control classes to find out any different learning outcomes. The analysis technique was carried out using the IBM SPSS Statistics 25. The results of the feasibility test showed that the module was very suitable for use and was considered valid with revisions; the results of the practicality test showed that the modules were very practical; and the results of the effectiveness test showed that the modules were quite effective to be used to train cooperation, communication, problem-solving, and adaptability skills
Co-Authors - Kustiono -, Widya A Tri Widodo Achsin, Muchammad Achsin Adhi Susanto Agus Murnomo Agus Suryanto Alfa Faridh Suni Amat Basir, Amat Anan Nugroho Anan Nugroho Anggraini Mulwinda Anita, Yopi Arfriandi, Arief Aris Munandar Baehaqi Budi Sunarko Budiarso, Alfian Budiarso, Alfian Dewi Ayu Sulistyaningrum Dharu Wihartasih, Dharu Dina Priliyana Djoko Widodo Dwi Oktaviyanti Dwi Oktaviyanti, Dwi Eko Purwanti Eko Saputro, Eko Eko Supraptono Esti Rahmawati, Esti Firyomanto, Firyomanto Hapsari, Widya Haryono Haryono I Made Sudana Ika Umaya Sinta, Ika Umaya Indaryanto, Faizal Juliantri, Luqman Azhar Juliantri, Luqman Azhar Kartono , Khairun Nisa Meiah Ngafidin Kurniawan, Eliv Lestari, Ria Rosita M Asysyifaul Firdaus Mahanani, Fauzan A Mariam, Metta Mikha Bimantara Warsito, Mikha Bimantara Moh. Eki Riyadani Muhammad Khumaedi Muhammad Yan Eka Adiptya Noor, Muhammad Elfin Noor, Muhammad Elfin Nugroho, Anan Nur Iksan Nur Laely Fatimah, Nur Laely Puji Astuti Rais Alfian Ansharullah, Rais Alfian Rodia Syamwil S. Maesadji Tjokronegoro Samsudi Samsudi Savitri, Dina Wulung Slamet Seno Adi Subiyanto Sumianingrum, Ninok Eyiz Sumianingrum, Ninok Eyiz Susilo, Dwi Budi Syarifudin, Muhammad Nanda Tatyantoro Andrasto Thomas Sri Widodo Tito Suryono Totok Sumaryanto Florentinus, Totok Sumaryanto Usman Channy Affandi, Usman Channy Wahyu Hardyanto Wibowo, Hilal Aji Wibowo, Hilal Aji Widya Puji Astuti, Widya Puji Wiji Wahyudi, Urip Muhayat Wiji Wahyudi, Urip Muhayat Windrajaya, Eko Rudy Wiwik Handayani Wulandari, Dania Ayu