Claim Missing Document
Check
Articles

Found 4 Documents
Search
Journal : Jurnal Pendidikan Edutama

Graph Theory as A Tool for Growing Mathematical Creativity Puput Suriyah; Stevanus Budi Waluya; Rochmad Rochmad; Wardono Wardono
Jurnal Pendidikan Edutama Vol 7, No 1 (2020): January 2020
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (91.187 KB) | DOI: 10.30734/jpe.v7i1.744

Abstract

Abstrac: The purpose of this research to describe about graph theory is subject can serve as a tool for growing mathematical creativity. Systematic Literature Review (SLR) is used as a method of analyzing a wide range of articles and literature were obtained through searching of data sources. The results of the analysis of various sources elaborated reviews about the open ended questions of graph theory that are used as a disclosure in growing the mathematical creativity of students based on Bahar & Maker's theory modifications are open ended questions that have characteristics such as fluency and flexibility and have been done in detail/elaboration. Fluency on theory graph can be known when students do task/exercises such as isomorphic graph. Flexibility on theory graph can be known when students do task/exercises, example about spanning trees. In this paper also we showed how can use graph theory to teach standards of NCTM (National Council of Teachers on Mathematics of America) that related with mathematical creativity. Keyword: graph theory, mathematical creativity, fluency, flexibility  Abstrak: Tujuan penelitian ini untuk mendeskripsikan graf teori merupakan salah satu alat untuk menumbuhkan kreativitas matematika. Systematic Literature Review (SLR) digunakan sebagai metode dalam menganalisis sebagai berbagai artikel dan literatur yang diperoleh melalui pencarian sumber data. Hasil analisis dari berbagai sumber tersebut dijabarkan ke dalam ulasan tentang pertanyaaan terbuka dari teori graf yang digunakan untuk mengungkap tumbuhnya kreativitas matematika peserta didik berdasarkan teori modifikasi Bahar & Maker dimana pertanyaan terbuka yang memiliki karakteristk seperti fluency/kelancaran dan flexibility/keluwesan yang dikerjakan secara elaborasi. Dimensi fluency/kelancaran pada teori graf dapat diketahui ketika peserta didik mengerjakan soal misal tentang isomorfik. Dimensi flexibility/keluwesan pada teori graf dapat diketahui ketika peserta didik mengerjakan soal misal tentang spanning trees/pohon berentang. Dalam artikel ini ditunjukkan juga bagaimana graf teori menggunakan standar dari NCTM yang terkait dengan kreaitvitas matematika. Kata kunci: teori graf, kreativitas matematika, fluency, flexibility
VAKSIN sebagai Salah Satu upaya Memaksimalkan Pembelajaran Asinkronus Mandiri Anita Dewi Utami; Puput Suriyah; Cahyo Hasanudin; M. Zainudin
Jurnal Pendidikan Edutama Vol 10, No 1 (2023): January 2023
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/jpe.v10i1.2650

Abstract

Abstract: The use of animated videos in blended learning is an alternative to maximize independent asynchronous learning. The objective of this study was to investigate the implementation of student exchange in geometry lectures using blended learning with animated videos to maximize autonomous asynchronous learning. The implementation of the VAKSIN-assisted blended learning model via the Moodle LMS was documented in this qualitative descriptive research. This qualitative study did not involve a social situation. It consisted of the third-semester students of the Mathematics Education Study Program who took Geometry lectures at three campuses in Indonesia: IKIP PGRI Bojonegoro, PGRI Madiun University, and the Muhammadiyah University of Kotabumi Lampung. This study gathered data through observation, interviews, and documentation. The data were analyzed through the stages described by Matthew B. Miles and A. Michael Huberman. According to the findings of this study, the use of the VAKSIN-assisted Blended Learning Model via LMS Moodle is one of the most effective learning models in the 5.0 revolution era as a support for the implementation of MBKM (Merdeka Belajar Kampus Merdeka) in Indonesia. Keywords: Animated video, online learning, blended learning, asynchronous learning  Abstrak: Penggunaan video animasi pada pembelajaran blended merupakan salah satu alternatif untuk memaksimalkan pembelajaran asinkronus mandiri. Tujuan   penelitian   ini   adalah   memotret keterlaksanaan pertukaran mahasiswa dalam perkuliahan geometri yang dilakukan dengan pembelajaran blended dengan melibatkan video animasi untuk memaksimalkan pembelajaran asinkronus mandiri. Penelitian deskriptif kualitatif ini memotret keterlaksanaan model blended learning berbantuan VAKSIN melalui LMS Moodle. Penelitian kualitatif tidak ini melibatkan social situation yang terdiri atas mahasiswa semester 3 Program studi Pendidikan Matematika yang mengikuti perkuliahan Geometri di 3 kampus yang ada di Indonesia, yaitu IKIP PGRI Bojonegoro, Universitas PGRI Madiun, dan Universitas Muhammadiyah Kotabumi Lampung. Teknik pengumpulan data pada penelitian ini dengan menggunakan observasi, wawancara, dan dokumentasi. Teknik analisis data pada penelitian ini menggunakan langkah-langkah menurut Matthew B. Miles dan A. Michael Huberman. Hasil dari penelitian ini menunjukkan bahwa penerapan Model Blended Learning berbantuan VAKSIN melalui LMS Moodle merupakan salah satu model pembelajaran yang efektif di era revolusi 5.0 sebagai penunjang untuk implementasi MBKM (Merdeka Belajar Kampus Merdeka) di Indonesia. Keywords: Video animasi, pembelajaran daring, blanded learning, asinkronus.
The Role of Digital Literacy in Countering Hoax News Among Generation Z: A Systematic Literature Review Filynesia, Dayang Ratna; Hasanudin, Cahyo; Saputri, Ernia Duwi; Suriyah, Puput
Jurnal Pendidikan Edutama Vol 13 No 1 (2026): January 2026
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/jpe.v13i1.5222

Abstract

Digital literacy is an essential skill in the modern era for understanding information and using digital media effectively. The purpose of this study is to determine the role of digital literacy in combating hoaxes among Generation Z. This study uses secondary data from national journals. Data collection techniques use the read-and-record method. Data validation techniques use triangulation. The results of the survey indicate that digital literacy in combating hoax news among Generation Z has three roles: 1) helping to improve digital literacy among Generation Z, 2) developing verification and information literacy skills, and 3) strengthening understanding of digital ethics and responsibility. This study concludes that there are three roles of digital literacy in combating hoax news among Generation Z.
The Effect of Flipbook-Assisted Discovery Learning on Student Learning Achievement Suriyah, Puput; Sujiran; Indriani, Ari; Irhadtanto, Boedy; Noeruddin, Ali; Cuhanazriansyah, Muhammad Rinov; Mariana, Dina
Jurnal Pendidikan Edutama Vol 13 No 1 (2026): January 2026
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/jpe.v13i1.5293

Abstract

Low mathematics learning achievement and minimal use of learning media are problems in mathematics learning, especially in the subject of quadrilateral shapes. This study aims to determine the effect of the discovery learning model assisted by flipbooks on the mathematics learning achievement of seventh-grade students at SMP Negeri 1 Rengel. This study used a quasi-experimental method with a non-equivalent control group design. The research subjects consisted of class VII C as the experimental class and class VII A as the control class. Data were collected through learning achievement tests and analysed using the t-test. The results showed that the learning achievement of students who participated in discovery learning assisted by flipbooks was higher than that of students who participated in conventional learning. Thus, the discovery learning model assisted by flipbooks had a positive effect on students' mathematics learning achievement.