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Journal : Journal of Soft Computing Exploration

Prediction of PTIK students' study success in the first year using the c4.5 algorithm Astuti, Asri; Maryono, Dwi; Liantoni, Febri
Journal of Soft Computing Exploration Vol. 5 No. 1 (2024): March 2024
Publisher : SHM Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52465/joscex.v5i1.237

Abstract

The purpose of this study is to determine the factors that influence the success of student studies in the first year through data mining research using the C4.5 algorithm. This research is a type of quantitative research. This research uses student data of a study program as much as 85 data which will be processed using the Weka application. The data obtained will then be processed using the C4.5 data mining method to produce a decision tree containing rules to predict the success of student studies in the first year. The best result using percentage-split 80% obtained an accuracy of 82.35% as well as the rules contained in the decision tree. The most important factor in determining the success of studies in first-year students is the selection of college entrance pathways. Other factors that become other determinants are education before college, intensity of communication with friends, class year, intensity of off-campus organizations, and plans to change study programs.
Comparative study of marker-based and markerless tracking in augmented reality under variable environmental conditions Sulistiyono, Mulia; Hasyim, Jaka Wardana; Bernadhed, Bernadhed; Liantoni, Febri; Sidauruk, Acihmah
Journal of Soft Computing Exploration Vol. 5 No. 4 (2024): December 2024
Publisher : SHM Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52465/joscex.v5i4.503

Abstract

Augmented reality (AR) technology integrates virtual content into real environments using two main methods: marker-based and markerless tracking. Marker-based tracking relies on printed markers for object placement, while markerless uses environmental features for flexibility and accuracy. This research aims to evaluate the combined impact of environmental factors-distance, angle, and lighting-on these two methods. The Multimedia Development Life Cycle (MDLC) methodology was applied by testing 72 combinations of indicators: distance (5-120 cm), angle (30°, 45°, 90°), and light color (red, blue, green, yellow) using Xiaomi Note 8 and Google Pixel 4. Results show markerless tracking is superior in all conditions, achieving a 94.4% success rate on both devices. In contrast, marker-based tracking only achieved 72.2% (Xiaomi Note 8) and 77.8% (Google Pixel 4). Markerless tracking was optimally performed from 50 cm away and up close, while marker-based tracking degraded in performance at long distances and red lighting. Markerless tracking proved to be more reliable and consistent, suitable for dynamic and diverse environments, while marker-based methods remained relevant for short distances and controlled lighting. These findings provide guidance for AR developers in choosing a tracking methodology according to application needs.