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A Proposed Syllabus for the Integrated Course in an English Education Department Pryla Rochmahwati; Kasnun; Januari Rizki Pratama
International Journal of Research in Education Vol. 5 No. 1 (2025): Issued in January 2025
Publisher : LPPM Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/ijre.v5i1.1458

Abstract

This study aimed to develop a novel and practical syllabus for the Integrated Course subject designed explicitly for English Education Department students at IAIN Ponorogo. Using Borg and Gall's Research and Development (R&D) model, the research followed a systematic approach that included needs analysis, planning, prototype development, expert validation, product trials, and finalization. A key innovation in this syllabus is its integration of three distinct syllabus types: competency-based, content-based, and task-based. The syllabus includes 14 carefully sequenced topics, progressing from the simplest to the most complex, covering essential Listening, Reading, Speaking, and Writing areas. Offered as an 8-credit course with four meeting hours per week, it incorporates active and cooperative learning methods, emphasizing student-centered instruction. Another novel feature is the use of varied instructional media—audio, visual, and audio-visual materials—that connect students' prior experiences with the course content, making learning more dynamic and relatable. Assessment in the syllabus is comprehensive, combining both product and process evaluations to provide a well-rounded measurement of student progress. Expert validation and field testing confirmed that the final product is practical and highly applicable for the first-semester English Education students at IAIN Ponorogo, offering a tailored and impactful learning experience.
Gagne's Nine Events in Mobile-Assisted Vocabulary Learning for Higher Education Nasrullah, Muhammad; Ulfa, Saida; Rochmahwati, Pryla
Al-Hayat: Journal of Islamic Education Vol. 8 No. 4 (2024): Al-Hayat: Journal of Islamic Education
Publisher : LETIGES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35723/ajie.v8i4.69

Abstract

This study aims to develop a mobile application based on Nine Events Gagne to improve vocabulary mastery of Arabic research methodology. The application was developed using the ADDIE Model, involving four lecturers as expert evaluators and 25 6th-semester students as end users. Data were collected through a combined method: qualitative feedback from content and instructional design experts and quantitative data from lecturer and expert questionnaires. The application trial was conducted during eight meetings at State Islamic Institute (IAIN) Ponorogo to evaluate the practicality and effectiveness of the application in improving vocabulary mastery. The development of Nine Instructional Design Events Gagne in Mobile-Assisted Vocabulary Learning began with analysing student needs, learning styles, and learning objectives to design an application to support research vocabulary learning. The design stage includes pre-class analysis, knowledge context, review process, and design of learning activities. The results of the material expert test showed that 92% of the vocabulary was by academic topics, with an average score of 4.5/5. The media test showed that the application design was very positive, with a score of 4.6/5 for ease of use and interactivity and 4.7/5 for visual design. As many as 90% of respondents considered the interactive features effective in improving vocabulary comprehension. The effectiveness test using a paired sample t-test on 25 students showed a significant increase in pre-test and post-test scores, with a t-value of 10.627 and a p-value <0.001. This mobile application successfully improved student comprehension, retention, and engagement through semantic mapping, gamification, and immediate feedback. The study's limitations were the limited number of samples and the focus only on vocabulary. Further research is recommended to expand the scope of the application and sample to explore long-term impacts.
METODE PERMAINAN DENGAN PAPAN ANGKA DAN PENGARUHNYA TERHADAP MOTIVASI DAN PRESTASI BELAJAR MATEMATIKA Wuri Handayani; Pryla Rochmahwati
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 1 No. 2 (2020): EDUKASIA: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (380.895 KB) | DOI: 10.62775/edukasia.v1i2.18

Abstract

This research is aiming at determining whether there is significant different grade on (1) learning motivation, (2) learning achievement and (2) learning motivation and achievement simultaneously on the students’ who are taught by using games and board number on the topic multiplication and division for the fifth grade at MI Ma’arif Cekok Babadan Ponorogo. It employed pretest-posttest control group quasy experimental design. It was assigned 17 students in A class and 13 students in B class as sample by using cluster random sampling from 60 students as population. Test and questionnaire were utilized as data collection technique and its results was analyzed by T-test and MANOVA by using SPSS 23 for Windows. The finding showed that (1) there is significant different learning motivation from the students who are taught by using games and board number as proved by the result of significant value of t-test which is lower than 0.05 at the value of 0.038 partially (2) there is significant different learning achievement from the students who are taught by using games and board number as it is showed by significant point of t-test which is lower than 0.05 at the value of 0.037 partially, and (3) there is simultaneous significant different grade on learning motivation and learning achievement from the students who are taught by using games and board number as proved by the result of significant value of MANOVA which is lower than 0.05 at the value of 0.03 and 0.02 respectively. Penelitian ini bertujuan untuk mengetahui adanya perbedaan (1) motivasi (2) prestasi dan (3) motivasi dan prestasi Matematika materi operasi hitung perkalian dan pembagian pada siswa yang diajarkan dengan menggunakan metode permainan dengan papan angka dengan yang tidak menggunakan pada kelas 5 di MI Ma’arif Cekok Babadan Ponorogo. Metode penelitian adalah kuantitatif eksperimen jenis experimental semu (pretestposttest control group design). Penentuan sampel menggunakan teknik cluster random sampling, dan hasilnya adalah kelas Va sebanyak 17 siswa sebagai kelas eksperimen, sedangkan kelas Vb sebanyak 13 siswa sebagai kelas kontrol. Pengumpulan data melalui tes dan angket. Sedangkan analisis data menggunakan uji T dan uji MANOVA yang dilakukan dengan bantuan komputer aplikasi SPSS 23 for windows 8. Berdasarkan analisis data diketahui (1) adanya perbedaan motivasi belajar antara kelas eksperimen dengan kelas kontrol dengan nilai signifikansi yang diperoleh lebih kecil dari taraf signifikansi yang telah ditetapkan, yaitu 0,038 < 0,05. (2) Adanya perbedaan prestasi belajar antara kelas eksperimen dengan kelas kontrol dengan nilai signifikansi yang diperoleh lebih kecil dari taraf signifikansi yang telah ditetapkankan, yaitu 0,037 < 0,05. (3) Adannya perbedaan motivasi dan prestasi belajar antara kelas eksperimen dan kelas kontrol yang diperoleh dalam uji MANOVA yaitu sebesar 0.03 untuk variabel motivasi, dan sebesar 0,02 untuk variabel prestasi belajar, dimana kedua nilai signifikansi tersebut lebih kecil dari taraf signifikansi yang telah ditentukan, yaitu 0,03 < 0,05 dan 0,02 < 0,05.
Redefining Language Learning: Embedding TELL in the Outcome-Based Education Syllabus Rochmahwati, Pryla; Kasnun; Darrin Zuhri, Muhammad
Language Circle: Journal of Language and Literature Vol. 19 No. 2 (2025): April 2025 Regular Issue
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/lc.v19i2.21332

Abstract

The integration of technology in language learning has become increasingly relevant, especially in the context of Outcome-Based Education (OBE) frameworks. The present study scrutinized the integration of Technology-enhanced language learning (TELL) within the Outcome-Based Education (OBE) framework in the English department’s Integrated course syllabus.  This study employed the qualitative method to explore the technology tools used to promote language competency and their corresponding link to measurable learning outcomes through document analysis and students and lecturer interviews. Results of the study revealed that by using digital tools like Google Docs, Padlet, Kahoot, and Flipgrid, students contribute to interactive and collaborative learning activities to develop their language skills - listening, speaking, reading, and writing skills. Then, challenges related to technical issues were found, such as poor internet connectivity and difficulties with unfamiliar platforms, limiting the full potential of the technological integration. Ultimately, this research seeks to contribute to the ongoing development of language education by optimizing technology use to meet educational goals and improve learning outcomes.
Blended Learning in Post-Pandemic Era: from Students’ Perspective Khasanah, Nurul; Rochmahwati, Pryla; Cabiles, Roldan C.; Amrizal, Amrizal
Educalingua Journal Vol. 1 No. 1 (2023): November
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/educalingua.v1i1.218

Abstract

Coronavirus disease 2019 stroke the world at the end of 2019 and influenced greatly to all of the sectors. One of the sectors is education. Similarly, when the pandemic ended gradually in 2022, learning returned to normal but required gradual adjustments because both instructors and students had become proficient with online learning. Blended learning is a suitable teaching and learning strategy for the current environment. Blended learning is a combination of online and in-person instruction. Given the widespread use of blended learning today, the researcher intends to investigate students' attitudes toward blended learning in the post-pandemic period. This investigation included 29 students from the English Department at IAIN Ponerogo. The results indicated that the majority of students have a favorable view of blended learning. Two fair attitudes showed in student-student interaction and the contribution of blended learning toward the improvement of their skills.