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PERANCANGAN APLIKASI PEMESANAN BARANG ONLINE BERBASIS WEB MENGGUNAKAN RATIONAL UNIFIED PROCEES PADA UMKM USAHA LAKSANA MANDIRI DESA CIHARALANG KABUPATEN CIAMIS Rian Dwicahya Supriatman; Maulana Sidiq
INFOTECH journal Vol. 8 No. 2 (2022)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/infotech.v8i2.2488

Abstract

Perkembangan dunia promosi saat ini sudah melaju dengan begitu cepat. Saat ini penggunaan E-Commerce menjadi salah satu terobosan baru yang dapat memberikan layanan tanpa ada batasan waktu, memberikan informasi lebih cepat dan juga menjadi modal daya saing bisnis UMKM yang berada di Desa Ciharalang Kabupaten Ciamis dengan UMKM / penjual lain. Perancangan Aplikasi ini akan dibuat dengan bahasa pemrograman PHP, HTML serta menggunakan MySql sebagai database nya, metodologi pengembangan yang digunakan dalam pembuatan aplikasi ini adalah RUP (Rational Unified Procees). Hasil penelitian ini berupa rancangan sistem website yang dapat membantu pelanggan dalam memilih bentuk, design serta melakukan pemesanan produk.
PERANCANGAN APLIKASI PEMESANAN BARANG ONLINE BERBASIS WEB DENGAN PENERAPAN NOTIFIKASI TELEGRAM PADA SEVENTEEN SHOP TASIKMALAYA MENGGUNAKAN METODE WATERFALL Rian Dwicahya Supriatman
Jurnal Industrial Galuh Vol. 3 No. 01 (2021): Jurnal Industrial Galuh
Publisher : Teknik Industri Fakultas Teknik UNIGAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1227.679 KB) | DOI: 10.25157/jig.v3i01.2997

Abstract

Saat ini penggunaan E-Commerce menjadi salah satu terobosan baru yang dapat memberikan layanan tanpa ada batasan waktu, memberikan informasi lebih cepat dan juga menjadi modal daya saing bisnis SevenTeen Shop Tasikmalaya dengan penjual lain. E-Commerce yang digunakan akan dilengkapi oleh notifikasi/pemberitahuan melalui Aplikasi Telegram dengan memanfaatkan Bot Telegram, supaya tidak mengharuskan pelanggan untuk mengecek web setiap saat setelah pemesanan produk, dengan begitu pelanggan dengan mudah mendapatkan informasi mengenai pesanan produk, status pesanan dan juga no resi pengirimannya melalui Aplikasi Telegram. Perancangan Aplikasi ini akan dibuat dengan bahasa pemrograman PHP, HTML serta menggunakan MySql sebagai database nya, metodologi pengembangan yang digunakan dalam pembuatan aplikasi ini adalah waterfall. Hasil penelitian ini berupa rancangan sistem website yang dapat membantu pelanggan dalam memilih bentuk, design serta melakukan pemesanan bantal foto atau bantal retro.
PERANCANGAN APLIKASI INVENTORY BARANG PADA TB. RESTU JAYA KABUPATEN CIAMIS Maulana Sidiq; Rian Dwicahya Supriatman
Jurnal Industrial Galuh Vol. 3 No. 01 (2021): Jurnal Industrial Galuh
Publisher : Teknik Industri Fakultas Teknik UNIGAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (734.174 KB) | DOI: 10.25157/jig.v3i01.2998

Abstract

TB Restu Jaya adalah usaha yang bergerak dibidang penjualan bahan baku kontruksi bangunan. Dari banyaknya keluar masuk barang dari konsumen dan toko menjadi permasalahan yang harus dihadapi dalam manajemen pengelolaan barang. Pengelolaan barang tersebut masih mengandalkan peran dari manusia yang tidak bisa melakukan pendataan barang yang terbilang banyak. Jika orang tersebut lupa akan menjadi masalah apalagi terkait jenis barang dan jumlah barang akan mempengaruhi kinerja dari toko tersebut. Penelitian ini untuk memudahkan dalam menghitung jumlah barang yang keluar masuk dari toko. Aplikasi pengelolaan aset ini akan bebasis web-based dengan menggunakan bahasa pemerograman php dan MySql sebagai basis datanya. Hasil dari penelitian ini berupa desain basis data yang nantinya akan di implemtasikan pada website yang bisa digunakan untuk pengelolaan barang dalam melakukan stok barang.
Aplikasi Penentuan Hasil Persilangan Ular Phyton Molurus Bivittatus Berbasis Android Rian Dwicahya Supriatman
Jurnal Sistem Informasi Galuh Vol 1 No 1 (2023): Jurnal Sistem Informasi Galuh
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jsig.v1i1.2915

Abstract

Nowadays, the existence of Sanca Bodo snake (phyton molurus bivittatus)is getting the attention by many people. This kind of snake belong to the favourite animal. Many people are interested to this snake not only for hobby but also for business. The snake lovers and breeders have already successes to cultivate this snake in normal cultivation. Then, many snake lovers want to develop their cultivation by crossing the gen morph is one of the result. Morph is a new kind of snake that has different colour and shade from albino. Technology development in smart phone, such as BlackBerry, Android and iPhone gives so many information for the users. Because of that, the researcher is interested to make an application or software to help the snake lovers and breeders of phyton molurus bivittatus to know the result of genetic crosses. The purpose of this research is to build an information system in application mobile for the snake lovers and breeders nedd. Research method used in this research is Rational Unified Process (RUP) and Unified Modeling Language (UML) for the modeling language. The result of this research has been successful to built an application of information system that can give the information about the genetic crosses of phyton molurus bivittatus based on the pretension. Keywords— design information system, data flow diagram, waterfall.
Sistem Informasi Pengolahan Data Siswa di SMA Informatika Ciamis Menggunakan Microsoft Visual Basic Rohayati, Tuti; Sidiq, Maulana; Dwicahya Supriatman, Rian
Jurnal Sistem Informasi Galuh Vol 1 No 2 (2023): Jurnal Sistem Informasi Galuh
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jsig.v1i2.3149

Abstract

In order to face the era of globalization, science and technology are developing rapidly, this must also be supported by qualified human resources (HR). With these quality human resources, an institution or company can make good use of technological advances, especially in the field of computers. In educational activities it is also necessary to have a computerized system for various purposes. especially in the management of student data. In SMA INFORMATIKA KABUPATEN CIAMIS, student data processing is still written directly into the main book because there is no application program that can process student data. To increase the efficiency and effectiveness of the authors make a simple application to facilitate jobs related to processing student data. Information system for processing student data will be made using Visual Basic programming and using Microsoft Access as the database. The results of this study are in the form of a student data processing information system that can help overcome problems in searching student data and student data reports.
Perencanaan Strategis Sistem Informasi Sekolah Musik Dengan Metode Ward and Peppard dan Anita Cassidy Kanggep, Kanggep Andrijana Kusuma; Naufal, Alman; Ratna Juwita Sari, Deassy; Dwicahya Supriatman, Rian; Maulani, Shanti
Jurnal Sistem Informasi Galuh Vol 2 No 1 (2024): Journal of Galuh Information Systems
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jsig.v2i1.3725

Abstract

The music school business is very suitable for implementing an information system strategy because one of its goals is related to customer satisfaction which requires a business strategy that can support the achievement of organizational goals. So it is deemed necessary to have strategic information system planning to increase business competitiveness for music schools. The research carried out aims to analyze the situation of music schools, to be able to provide suggestions for information system strategies that are efficient and effective in achieving organizational goals in music schools. In this research, the author made direct observations at one of the music schools is Majestic Symphony Music School Bandung to obtain data, documents, and conducted interviews with business people as sources of information needed by the author. The approach used to develop the framework for this research, the author uses Ward and Peppard and Anita Cassidy. The final result of this research is strategic planning for information systems and information technology for music schools in the form of information system application needs. Plans for changes in organizational structure, information technology infrastructure needs, Information Systems and Information Technology Portofolio in the future as well as Strategic Plans for Information Systems and Information Technology for music schools. The suggestion from this research is that adequate human resources must be prepared before the new system is used and testing has been carried out on the new system before it is decided to operate.
Analisis Swot Perencanaan Sistem Informasi Sekolah Musik (Studi Kasus: Majestic Symphony Music School) Kanggep, Kanggep Andrijana Kusuma; Naufal, Alman; Ratna Juwita Sari, Deassy; Dwicahya Supriatman, Rian; Agung Suburdjati, Bacilius; Maulani, Shanti
Jurnal Sistem Informasi Galuh Vol 2 No 2 (2024): Journal of Galuh Information Systems
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jsig.v2i2.3949

Abstract

The information system in a music school business will be crucial in driving the success and progress of the company. Where customer satisfaction can be achieved when the right strategy can be realized in achieving organizational goals. So it is deemed necessary to have an information system to increase business competitiveness for a music school. In information system planning, it is very necessary to use SWOT analysis to get a company's view regarding strengths, weaknesses, opportunities and threats. Which is used to be able to see more comprehensively for decision making purposes. The research carried out aims to analyze external and internal factors. External factors influence opportunities and threats. Factors that occur outside the company that will influence decision making in the company and internal factors which include strengths and weaknesses. In this research, the author made observations at one of the music schools to obtain data, documents, and conducted interviews with business people as sources of information needed by the author. The final results of this research are the SO Strategy (strengths opportunities), the ST Strategy (strengths threats), the WO Strategy (weaknesses opportunities) and the WT Strategy (weaknesses threats). SWOT analysis in the design of an Information system will be very helpful in making decisions on the design of Information Systems and Information Technology in the future for music schools. The suggestion from this research is that the results of the SWOT analysis are only the first step in designing a business strategy. And what will really influence the success of achieving company goals is the next step in determining company decisions regarding Information Systems and Information Technology.
Penguatan Branding Produk Pangan Lokal melalui Pelatihan Penggunaan Chatbot dan Green Economy di Agrowisata Sukapulang Kabupaten Ciamis Kiki Endah; Wiwin Setianingsih; Rian Dwicahya Supriatman; Dede Ahmad Suryana
SAFARI :Jurnal Pengabdian Masyarakat Indonesia Vol. 5 No. 4 (2025): Oktober : SAFARI :Jurnal Pengabdian Masyarakat Indonesia
Publisher : BADAN PENERBIT STIEPARI PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/safari.v5i4.3261

Abstract

This community service activity aims to strengthen the branding of local food products through the utilization of chatbot technology and the application of the green economy concept at Sukapulang Agrotourism in Ciamis Regency. The partner faced challenges, including limited digital marketing strategies and insufficient understanding of the importance of a green economy in managing local food businesses. To address these issues, participants were introduced to the use of chatbots as an interactive web-based tool to improve promotion and customer service efficiency, alongside the implementation of green economy principles to enhance business sustainability.The program employed several methods, including educational outreach, hands-on practice in operating simple chatbots, and group discussions on sustainable branding strategies. Participants were guided to design practical applications of chatbot features for marketing and consumer interaction, while simultaneously exploring ways to integrate environmentally friendly practices into daily business operations. The training also emphasized strategies for reducing waste, optimizing resource use, and enhancing local product value through eco-conscious initiatives. Results indicate that participants experienced significant improvements in both knowledge and skills, particularly in combining digital technology with environmentally friendly business practices. They gained practical insights into how technological innovation can support marketing efforts, while green economy principles encourage long-term sustainability. This integration of digital tools and eco-friendly practices is expected to increase the competitiveness of local food products and strengthen Sukapulang Agrotourism’s position as a creative economy hub. Ultimately, the program demonstrates that community-based interventions leveraging digital innovation and environmental awareness can foster sustainable economic growth, enhance local entrepreneurship, and promote a more resilient and environmentally responsible business ecosystem.
PERANCANGAN APLIKASI PEMESANAN TIKET ONLINE BERBASIS WEB MENGGUNAKAN METODE AGILE (STUDI KASUS : TIRTA SUMBER JAYA CIPANGALUN) Fauzan Mutaqin, Restu; Dwicahya Supriatman, Rian; Mulyana, Dadan
Jurnal Mahasiswa Sistem Informasi Galuh Vol 1 No 2 (2025): Journal of Galuh Information Systems Student
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jmsig.v1i2.4121

Abstract

This research aims to make it easier for customers to order tickets at Tirta Sumber Jaya and for admins to manage ticket ordering data and staff who check e-ticket QR. Previously, Tirta Sumber Jaya still used manual methods for ticket sales services. This makes services ineffective and inefficient, such as recording ticket sales and customer queues taking a long time. In solving this problem the author used the Agile Method in designing the online ticket booking application. The results of research conducted at Tirta Sumber Jaya, the developed application, can make it easier for admins to process ticket orders at Tirta Sumber Jaya and make transactions easier, faster, and more efficient
perencanaan arsitektur sistem informasi dengan menggunakan metode enterprise architecture planning (EAP) pada UD. AMANJAYA 03 DAYEUHLUHUR Agitya Pujiandri, Dea; Dwicahya Supriatman, Rian; Mulyana , Dadan
Jurnal Mahasiswa Sistem Informasi Galuh Vol 1 No 2 (2025): Journal of Galuh Information Systems Student
Publisher : Fakultas Teknik Jurusan Sistem Informasi Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jmsig.v1i2.4145

Abstract

Seeing the increase in demand from the general public for the use or processing of wood, UD. Amanjaya 03 exists as a timber company engaged in the trading business. UD. Amanjaya focuses on selling raw goods, namely selling wood in the form of logs and logs and only carrying out the process of buying and selling wood, cutting and marketing. However, employee payroll and attendance processes still use manual processes. It is hoped that this research can become evaluation material for entrepreneurs in carrying out their business activities. On this basis, the researcher proposed the research title, "Information System Architecture Planning Using the EAP Method at UD. Amanjaya 03 Dayeuhluhur”. The methodology used in this research is Enterprise Architecture Planning (EAP). a) Layer 1 – Initialization of planning This stage explains how to start the EAP, including the methodology used, who should be involved, and what equipment to use. This will result in a better work plan. b) Layer 2 – Overview of the current state of the enterprise. This stage explains how to collect basic information and knowledge about the business to run the business, as well as identifying current application systems and technology platforms. c) Layer 3 – Review of future enterprise plans. At this stage, 3 things will be done, namely: 1) Data architecture, namely defining the type of data needed for business needs. 2) Application architecture, which defines the type of application needed to manage data and support business functions. 3) Technology architecture, which defines the technology platform needed for applications that manage data and support business functions. For implementation, an implementation schedule is made based on the sequence of application implementation that has been created and a blueprint recommendation is included. There must be a strong commitment from management in developing the system and all users involved must work according to the SOP. If there are changes to business processes, they must have permission from management.