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Digital Literacy and Teaching Creativity of Educators in Learning Activities: A Survey Method Review Akib, Tasrif; Wajdi, Muhammad; Natsir, M; Hasan, Edi; Abidin, Abidin
ETDC: Indonesian Journal of Research and Educational Review Vol. 1 No. 3 (2022): June
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/ijrer.v1i3.267

Abstract

This study aims to determine the relationship between educators' digital literacy skills and the creativity of teaching educators at state vocational high schools in Gowa Regency. This study applies a survey method that is correlational with a quantitative approach. The population in the study were educators with the status of civil servants in 5 state vocational high schools in Gowa Regency and as many as 70 educators who were sampled through the proportional random sampling technique in each population unit to obtain research data. This research used a Likeart scale questionnaire that has been validated and meets the reliability requirements. The data analysis technique to achieve the research objectives uses inferential statistics, namely simple correlation analysis. The results of the study reveal that, based on the Pearson correlation value obtained from a simple correlation analysis of 0.731 with a positive direction and sig.p 0.00 < (0.05) which gives an understanding that there is a significant relationship between educators' digital literacy skills and educators' teaching creativity at State Vocational High School in Gowa district, and obtained a coefficient of determination of 53%, which means that 53% of the total variance of the values ​​of educators' teaching creativity can be explained by the values ​​of educators' digital literacy skills.
Enhancing kindergarten children gross motor skills through clogs: An Indonesian traditional games Rahmat, M. Yusran; Akib, Tasrif; Anggraini, Kiki Rizki
Journal of Early Childhood Care and Education Vol. 7 No. 1 (2024)
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/jecce.v7i1.6663

Abstract

Gross motor development is a critical aspect of early childhood education, enabling children to build coordination, balance, and body strength. This study aimed to improve children’s gross motor skills through the implementation of clogs (bakiak) traditional games in Aisyiyah Bustanul Athfal III Paranga Kindergarten, Gowa Regency. Using classroom action research conducted in two cycles, the study involved nine boys aged 5–6 years as participants. Data were collected through observation and performance assessments and analyzed descriptively. The results showed a significant improvement in gross motor skills, with the percentage of children achieving the expected developmental level increasing from 27.08% in the pre-cycle to 62.5% in cycle I, and 93.05% in cycle II. These findings indicate that clogs traditional games provide effective, culturally relevant, and engaging activities for enhancing young children’s gross motor development. The study contributes practical insights for integrating local traditional games into early childhood education settings.
PENGARUH METODE PEMBELAJARAN READING ALOUD TERHADAP KEMAMPUAN MEMBACA SISWA KELAS II SDN 44 DAMPANG KABUPATEN BULUKUMBA: THE EFFECT OF THE READING ALOUD LEARNING METHOD ON THE READING ABILITY OF GRADE II STUDENTS OF SDN 44 DAMPANG, BULUKUMBA DISTRICT Azizah, Riska; Sulfansyah; Akib, Tasrif
AUFKLARUNG: Jurnal Kajian Bahasa, Sastra Indonesia, dan Pembelajarannya Vol. 3 No. 1 (2023): OKTOBER-NOVEMBER TAHUN 2023
Publisher : Education and Talent Development Center of Indonesia (ETDC Indonesia).

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/aufklarung.v3i1.1047

Abstract

Penelitian ini bertujuan untuk mengetahui Pengaruh Metode Pembelajaran Reading Aloud terhadap Kemampuan Membaca Pemahaman Siswa Kelas II SDN 44 Dampang Kabupaten Bulukumba dengan mengacu pada lembar observasi dan hasil belajar siswa yaitu pretest dan posttest. Penelitian ini menggunakan metode penelitian pre-eksperimen dengan menggunakan design one group pretest-posttest. Penelitian ini dilaksanakan di SDN 44 Dampang Kecamatan Gantarang Kabupaten Bulukumba dengan menggunakan sampel jenuh. Siswa yang menjadi sampel pada penelitian ini adalah seluruh siswa kelas 2 SDN 44 Dampang yang berjumlah 20 orang. Teknik analisis data yang digunakan pada penelitian ini adalah analisis data deskriptif dan analisis data inferensial yaitu uji normalitas dan uji hipotesis. Berdasarkan pembahasan dan hasil penelitian pengaruh model pembelajaran reading aloud terhadap kemampuan membaca pemahaman siswa kelas II SDN 44 Dampang Kabupaten Bulukumba, diperoleh sebuah kesimpulan yaitu model pembelajaran reading aloud berpengaruh terhadap kemampuan membaca pemahaman siswa. Hal tersebut dibuktikan dari hasil posttest yang memiliki rata-rata 80,7 jauh berbeda dari hasil pretest dengan nilai rata-rata 65,35. Hasil hipotesis penelitian ini diperoleh thitung > ttabel atau 6,667 > 1,72913. Sedangkan nilai sig (2-tailed) diperoleh 0.000 maka 0,000 < 0.05 sehingga dapat disimpulkan H0 ditolak dan H1 diterima. Hal ini berarti terdapat pengaruh model pembelajaran reading aloud terhadap kemampuan membaca siswa kelas II SDN 44 Dampang Kabupaten Bulukumba.
Peningkatan Konsep Bilangan Melalui Video Pembelajaran Interaktif Anak Usia 4-5 Tahun Di PAUD Ahrissa Syadina Takalar Tahirah, Ilmi; Akib, Tasrif; Intisari, Intisari; Ilyas, Sitti Nurhidayah; Usman, Usman; Fadhilah, Fadhilah
Jurnal Ilmiah Cahaya Paud Vol 6, No 2 (2024): Jurnal Ilmiah Cahaya Paud (Edisi November)
Publisher : Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/cahayapd.v6i2.7608

Abstract

Penelitian ini bertujuan untuk meningkatkan konsep bilangan melalui video pembelajaran interaktif anak usia 4-5 tahun di PAUD Ahrissa Syadina Takalar. Rumusan masalah pada penelitian ini adalah bagaimana meningkatkan konsep bilangan melalui video pembelajaran interaktif anak usia 4-5 tahun di PAUD Ahrissa Syadina Takalar. Metode penelitian  yaitu Penelitian Tindakan Kelas (PTK). Penelitian meliputi perencanaan, pelaksanaan, pengamatan, dan refleksi. Pada penelitian ini dilaksanakan tindakan siklus I dan siklus II, siklus I dilaksanakan dua kali pertemuan begitu pula dengan siklus II. Subjek penelitian yaitu 9 anak didik usia 4-5 tahun di PAUD Ahrissa Syadina. Hasil penelitian menunjukkan bahwa kemampuan konsep bilangan anak usia  dini dapat berkembang melalui penerapan video pembelajaran interaktif. Observasi awal menunjukkan 32,14% artinya berada pada tingkat perkembangan BB (Belum Berkembang) setelah dilakukan tindakan siklus 1 meningkat menjadi 46,87% yang artinya berada pada tingkat perkembangan MB (Mulai Berkembang), setelah dilakukan siklus 2 maka peningkatan menunjukkan 74,55% yang artinya berada pada tingkat perkembangan BSH (Berkembang Sesuai Harapan) dan telah mencapai indikator keberhasilan pada penelitian ini.
Implementasi Keterampilan Berbahasa dan Ragam Sastra dalam Penggunaan Metode VA (Virtual Augmented) di Sekolah Dasar Akib, Tasrif; Rahayu, Sri; Hasni, Hasni; Syukri, Rezki Auliyah; Hikmawati, Hikmawati; Rakhmat, Rieka Kartika Aulia
Bima Abdi: Jurnal Pengabdian Masyarakat Vol. 6 No. 1 (2026): Bima Abdi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/bajpm.v6i1.3694

Abstract

Kegiatan Pengabdian kepada Masyarakat (PKM) ini merupakan implementasi dari Tri Dharma Perguruan Tinggi yang bertujuan memberikan kontribusi nyata terhadap pengembangan pembelajaran bahasa dan sastra di sekolah dasar melalui pemanfaatan teknologi digital. Kegiatan dilaksanakan di SDI Minasa Upa dengan tujuan memperkenalkan penggunaan teknologi Virtual Augmented (VA) sebagai inovasi pembelajaran interaktif yang memadukan dunia nyata dan dunia virtual. Melalui teknologi VA, siswa dapat memvisualisasikan objek 3D, teks, dan audio dalam pembelajaran keterampilan berbahasa seperti menyimak, berbicara, membaca, dan menulis, serta dalam apresiasi ragam sastra seperti puisi dan cerita rakyat. Kegiatan dilaksanakan melalui pelatihan kepada guru, demonstrasi langsung penggunaan aplikasi Assemblr Edu, dan pendampingan pembelajaran berbasis VA di kelas. Hasil kegiatan menunjukkan peningkatan motivasi belajar, kreativitas, serta keterlibatan aktif siswa dalam pembelajaran bahasa dan sastra. Guru menunjukkan peningkatan pemahaman dalam integrasi teknologi VA sebagai media pembelajaran yang kontekstual dan menarik. Kegiatan ini memberikan dampak positif terhadap peningkatan literasi digital, keterampilan berbahasa, serta apresiasi sastra siswa di era pendidikan digital.
Revitalisasi Pojok Baca sebagai Upaya Menumbuhkan Kegemaran Membaca di Era Digital Akib, Tasrif; Aulia Hamid, Arsy; Sari, Nurfirda; Rengganis, Mutiara; Alfiana, Rahmadani; Nurhikmah; A. Nurul Syarfia; Patri, Atriana; Hidayatullah, Rezky
Jurnal Pengabdian Kepada Masyarakat Patikala Vol. 5 No. 3 (2026): Jurnal PkM PATIKALA
Publisher : Pusat Pengembangan Pendidikan dan Bakat Indonesia/Education and Talent Development Center of Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/patikala.v5i3.4038

Abstract

Advances in digital technology have had a significant impact on the reading behavior of elementary school students. Student reading habits tend to decline due to the predominant use of digital devices for entertainment. Based on this situation, this community service activity was implemented with the aim of increasing students' interest in reading and literacy skills through a reading corner revitalization program at the UPT SDN 73 Bontorita 1 in Bontomangape Village, Galesong District, Takalar Regency, South Sulawesi. The program lasted two months and involved teachers, students, and the school's literacy community. The implementation method used a collaborative participatory approach that included preparation, counseling, training, mentoring, and evaluation. The reading corner revitalization involved designing an attractive reading space, providing printed and digital reading materials, and implementing literacy activities such as shared reading sessions and light book discussions. The results of the activity showed a significant increase in students' reading interest. Based on questionnaires and observations, the frequency of student visits to the reading corner increased by 62% after the revitalization. Seventy percent of students stated that the reading corner became more attractive and comfortable, and 80% of teachers reported increased student participation in reading activities. In addition, a school literacy community was formed that actively manages the reading corner on an ongoing basis. The benefits of this activity noto9oonly create a conducive literacy environment but also strengthen collaboration between teachers, students, and parents in fostering a reading culture. In conclusion, the reading corner revitalization activity successfully integrated physical and digital approaches to increase reading interest in elementary school students. A new aspect that emerged was the active involvement of the entire school community in developing the digital technology-based reading corner as a modern and sustainable literacy learning center.
The Effect of Experiment-Based Inquiry Method on the Science Ability of Children Aged 5-6 Years at Aisyiyah Bustanul Athfal III Paranga Kindergarten, Gowa Regency: A Quasi-Experimental Study Yulinda, Yola; Syamsuardi, Syamsuardi; Akib, Tasrif; Intisari, Intisari; Amri, Nur Alim; Hasbur, Heni Safitri
JURNAL PENDIDIKAN USIA DINI Vol 20 No 1 (2026): Jurnal Pendidikan Usia Dini Volume 20 Number 1 April 2026
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jpud.v20i1.53207

Abstract

This study aims to analyze the influence of learning methods Inquiry based on experiments on the science abilities of children aged 5-6 years. The low science ability in early childhood is a concern, which is part of the aspect of cognitive development to help children understand cause-and-effect relationships, simple problem solving, and introduction to science concepts in daily life. This study used a pretest-posttest experimental design involving 17 children as research subjects. Data was collected through observation, and analysis was performed using the Wilcoxon Signed Rank Test. The results showed that the experiment-based inquiry method significantly improved children's science skills, with an increase in the average score from a pretest of 32.47 to a posttest of 59.24. These findings support Jean Piaget's theory of cognitive development which emphasizes the importance of hands-on experience to facilitate learning. This study recommends the application of experiment-based inquiry methods as an innovative approach in early childhood education to improve critical thinking skills, solve problems, understand cause and effect and get to know simple science concepts in daily life.
Validated Digital Pop Up Book Media for Indonesian Language Learning: Media Pop Up Book Digital Tervalidasi untuk Pembelajaran Bahasa Indonesia Taqwa, Rachmat Alim; Haslinda, Haslinda; Akib, Tasrif
Academia Open Vol. 11 No. 1 (2026): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.11.2026.14256

Abstract

General Background Indonesian language learning in elementary schools requires media that supports literacy, student engagement, and meaningful comprehension of narrative texts. Specific Background Folklore material in fourth-grade Indonesian language learning contains linguistic, moral, and cultural values, yet students often experience boredom and difficulty understanding long textual materials without visual and interactive support. Knowledge Gap Previous pop-up book studies have mostly focused on printed or manual media, while research on digital-based pop-up book media for Indonesian language folklore learning in elementary classrooms remains limited. Aims This study aimed to develop and examine the prototype, validity, practicality, and classroom results of digital-based pop-up book media for folklore material in fourth-grade Indonesian language learning. Results The developed product was a digital-based pop-up book media containing folklore material. Expert validation showed very valid results, with media expert validation reaching 96% and material expert validation reaching 92%. Practicality was confirmed through very good implementation observation, teacher response with an average score of 97, and student response reaching 89%. Student learning outcomes increased from a pretest mean of 69.54 to a posttest mean of 81.75, while learning motivation increased from 51.08 to 82.96. Novelty The study offers a digital pop-up book integrating interactive visual elements and folklore content for Indonesian language learning. Implications The media can serve as a practical classroom resource for supporting interactive, contextual, and culturally relevant literacy learning in elementary education. Highlights • Developed a folklore based digital learning medium for fourth grade students.• Expert validation showed very valid media and material quality.• Student scores and motivation rose after classroom use. Keywords Digital Pop Up Book; Indonesian Language Learning; Folklore; Learning Motivation; Learning Outcomes
PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING TERHADAP KEMAMPUAN MENYUSUN TEKS PROSEDUR SISWA KELAS V SD MUHAMMADIYAH 1 BONTOALA Mutmainnah; Akib, Tasrif; Akbar, Amal
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44168

Abstract

The purpose of this study is to determine how the Discovery Learning model affects students' ability to compose procedural texts. This study was conducted on fifth-grade students at SD Muhammadiyah 1 Bontoala. In this study, a pre-experimental procedure with a One Group Pretest–Posttest Design was used quantitatively. The research sample consisted of 20 students selected through total sampling. Data were collected through pretest and posttest tests as well as observation sheets. With the help of SPSS software, descriptive and inferential statistics, such as paired sample t-tests, were used to evaluate the data. The research results show that the use of the Discovery Learning model improves students' ability to compose procedural texts. The average student score increased from 47.43 in the pretest to 81.27 in the posttest. In addition, 80% of students have met the minimum requirements for completion. The hypothesis test results show a significant difference between students' abilities before and after the treatment, with a significance value of 0.000 (p < 0.05). Observations of students' learning activities during the learning process also fall into the 'good' category. Therefore, it can be concluded that the Discovery Learning model has a significant influence in improving students' ability to compose procedural texts.