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Journal : Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control

Generating Indonesian Question Automatically Based on Bloom’s Taxonomy Using Template Based Method Kusuma, Selvia Ferdiana; Alhamri, Rinanza Zulmy
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 3, No 2, May-2018
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (321.654 KB) | DOI: 10.22219/kinetik.v3i2.650

Abstract

In education field, evaluation is needed to know the extent to which the learning process has been done. The evaluation process can be done through the provision of questions with varying degrees of difficulty. However, making questions with varying degrees of difficulty is not easy. Someone must understand the whole new materials to make the question. If there are a lot of materials, it takes a little time to change them to be a question. Therefore, it is necessary to automate the question generation process, in order to facilitate and accelerate the question generation process. This research introduces a template-based method to generate questions based on New Blooms Taxonomy. There were 4 stages in this research, dataset collection, pattern identification process, question generating process & classification, and final evaluation process result. The dataset consists of 60 samples of paragraphs that derived from 9 courses of study courses Informatics Engineering. The 60 paragraphs produced 278 sentences and 654 questions. The proposed method is capable of producing an accuracy of 81.65% to generate questions using New Blooms Taxonomy classification. So it can be concluded that the proposed method can be used to generate questions with varying difficulty levels in accordance with New Blooms Taxonomy.
Generating Indonesian Question Automatically Based on Bloom’s Taxonomy Using Template Based Method Selvia Ferdiana Kusuma; Rinanza Zulmy Alhamri
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 3, No 2, May-2018
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (321.654 KB) | DOI: 10.22219/kinetik.v3i2.650

Abstract

In education field, evaluation is needed to know the extent to which the learning process has been done. The evaluation process can be done through the provision of questions with varying degrees of difficulty. However, making questions with varying degrees of difficulty is not easy. Someone must understand the whole new materials to make the question. If there are a lot of materials, it takes a little time to change them to be a question. Therefore, it is necessary to automate the question generation process, in order to facilitate and accelerate the question generation process. This research introduces a template-based method to generate questions based on New Bloom's Taxonomy. There were 4 stages in this research, dataset collection, pattern identification process, question generating process & classification, and final evaluation process result. The dataset consists of 60 samples of paragraphs that derived from 9 courses of study courses Informatics Engineering. The 60 paragraphs produced 278 sentences and 654 questions. The proposed method is capable of producing an accuracy of 81.65% to generate questions using New Bloom's Taxonomy classification. So it can be concluded that the proposed method can be used to generate questions with varying difficulty levels in accordance with New Bloom's Taxonomy.
Energy Consumption Between Routing and Bridging Protocol for Eco-Friendly Wireless Networks Rinanza Zulmy Alhamri; Toga Aldila Cinderatama; Agustono Heriadi; Andika Kurnia Adi Pradana
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 4, No 3, August 2019
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (369.695 KB) | DOI: 10.22219/kinetik.v4i3.800

Abstract

The implementation of eco-friendly technology has been become an interesting field for sustainability. No exception with the implementation of wireless technology that used for developing networks infrastructure, it is necessary for saving the usage of energy. As a data forwarding protocol in a computer network, commonly there are two protocols that used for, which are routing and bridging protocol. Technically routing protocol has been confirmed that it is more effective and efficient than bridging protocol. However bridging protocol still becomes the popular protocol for data forwarding because it is easy to use. This research tried to test the energy consumption of the wireless network device that implementing between routing or bridging protocol. The wireless network device that used for this research was MikroTik router RB 433Ah. The data forwarding protocol that was tested consists of bridging, static routing, and RIP routing. Data traffic scenario that used for this research consisted of two scenarios which were HTML data access with packet size 256B and video streaming data access with packet size 1518B. Measuring the energy consumption referred to three parameters which were power consumption, CPU usage, and processor temperature. The result showed that for HTML data access scenario, the RIP routing protocol become the lowest energy consumption with power consumption reached 7.460 W, CPU usage 4.6 %, and processor temperature 38.133^C. While for video streaming scenario, generally the RIP routing protocol still become the lowest energy consumption with power consumption reached 7.567 W, CPU usage 7.33 %, and processor temperature 36.727^C.