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ANALISIS PENERIMAAN WEBSITE DENGAN MENGGUNAKAN MODEL TECHNOLOGY ACCEPTANCE MODEL 2 (TAM 2) PADA BAGIAN KEMAHASISWAAN UNIVERSITAS DINAMIKA SURABAYA Pujo Prabowo, Bagas Wiyarso; ., Sulistiowati; Rahmawati, Endra
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 10, No 1 (2021)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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Abstract

Universitas Dinamika (Undika) adalah perguruan tinggi swasta yang ada di Surabaya. Universitas Dinamika memiliki dua fakultas yaitu Fakultas Teknologi Industri (FTI) dan Fakultas Ekonomi dan Bisnis (FEB). Salah satu bagian yang ada di Undika dalam hal pemberian pelayanan adalah bagian Kemahasiswaan. Kemahasiswaan sendiri bergerak dalam pengelolaan kegiatan dan pembinaan soft skills dengan menyediakan fasilitas sebagai wadah organisasi kegiatan mahasiswa. Untuk mendukung tugasnya, bagian Kemahasiswaan mempunyai website berfungsi sebagai sarana penyebaran informasi kepada mahasiswa. website kemahasiswaan Universitas Dinamika menunjukkan kenaikan pengunjung pada masa setelah terjadi pandemi covid-19 dimana semua kegiatan perkuliahan dan pencarian informasi terkait perkuliahan dilakukan secara online. Dengan begitu website kemahasiswaan Undika harusnya menjadi sumber informasi yang akurat. Permasalahannya, 80% mahasiswa Universitas Dinamika mengeluhkan tentang informasi yang disediakan pada website kemahasiswaan belum lengkap. Oleh sebab itu dilakukan penelitian untuk mengevaluasi website memahasiswaan Undika dengan metode Tam. Dengan penyebaran kuisioner sebanyak 93 responden mahasiswa Universitas Dinamika, kemudian dilakukan analisis dengan structural equation modeling(SEM) menggunakan Aplikasi SmartPLS diperoleh bahwa Job relevance berpengaruh positif dan signigikan terhadap perceived usefulness sebesar  25%. Subjective norm berpengaruh positif dan signifikan terhadap image sebesar 77%. Subjective norm berpengaruh positif dan signifikan terhadap perceived usefulness sebesar 26%. Subjective norm berpengaruh positif dan signifikan terhadap intention to use sebesar 24%. Output quality berpengaruh positif dan signifikan terhadap perceived usefulness sebesar 25%. perceived usefulness berpengaruh positif dan signifikan terhadap intention to use sebesar 37%. Perceived ease of use berpengaruh positif dan signifikan terhadap perceived usefulness sebesar 33%. Intention to use berpengaruh positif dan signifikan terhadap Usage behavior sebesar 66%. 
Design and Build Student Majors Application Using Simple Additive Weighting Method at GIKI 2 Surabaya High School Based on Website Angelina, Novi Dewi; Nurcahyawati, Vivine; Rahmawati, Endra
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 9, No 1 (2020)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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The process of majors that occur at this time the school is sorting the value of students by eliminating students according to the interests that students have chosen, then the result of the grouping will be compared again with the number of UN are sorted from highest to lowest UN value and will be compared with TPA value and psychotest result. The result of the sorting is the highest value of TPA, interest majors choosing IPA, the number of the highest value of the UN will enter the SCIENCE department in accordance with the remaining IPA class quota will go to the Department of IPS. The student majors have several problems, one of them, it takes 2 weeks to sort the students  grades so that they can exceed the date limit set by the school. Based on the problems, SMA GIKI 2 Surabaya need an application that can support in the process of student classes are timely and accurate using the Simple Additive Weighting method. Based on existing solutions, it will generate a website based student program that can help the BK section manage the data, perform student majors, and report generation.
RANCANG BANGUN APLIKASI TRACING DAN MONITORING REALISASI RENCANA ANGGARAN BIAYA PROYEK PADA PT SUCOFINDO CABANG SURABAYA Evanda, Graciela; Rahmawati, Endra; Soebijono, Tony
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 10, No 4 (2021)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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PT Superintending Company of Indonesia (PT Sucofindo) is a  inspection company. In its business, PT Sucofindo does budgeting after receiving a pre-order or work contract by making a Budget Plan (RAB) and proceeding with the execution of the work. Where there is budgeting, there is realization. The recording of budget realization is still using excel with different files and input into the central ERP. Some of the problems that occurred related to RAB realization were: difficult to trace and to know the details of realization costs per project. As a result, there is no cost control so sometimes the realization exceeds the budget (there is a cost overrun). The non-conformance of the target budget plan will have an impact on budgeting the next year's project costs, decision-making errors when evaluating project budget performance, not achieving the annual budget plan, etc. To overcome these problems, a "tracing and monitoring application for the realization of the project's Budget realization" was made which recorded the realization of the budget for each project so that it could assist the company in controlling the cost of project realization in accordance with the RAB made.
THE IMPLEMENTATION OF CROWDSOURCING IN A VEHICLE RESCUE STARTUP Kiding, Patrick; Lemantara, Julianto; Rahmawati, Endra
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 10, No 2 (2021)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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As time goes by, number of vehicles are greatly increase. The vehicle users will be in a difficult situation to find assistance with the location of the nearest repair shop if something happened to their vehicle. Human are social creatures. This concept is the basis for the development of the crowdsourcing concept. The combination of the internet and the crowdsourcing concept can be a powerful resource in getting a job done. Over time, vehicle users become lazy about maintaining vehicle performance. They assume that the vehicle is still fit for use. This assumption is will causes more damage to the vehicle. This condition has a business opportunity by seeing the increase in the number of vehicle and the demand for routine vehicle service. Based on these problems, a start-up using the crowdsourcing concept is proposed which helps the community in providing and seeking assistance as well as the location of the nearest workshop as well as helping the nearest workshop to get business opportunities. Based on the results of testing the application can bridge the fulfillment of the needs of service users and service providers, so it can be concluded that the application is functioning properly.
DESIGN OF UI/UX DESIGN ON CODING BEE ACADEMY WEBSITE USING KANSEI ENGINEERING METHOD Marchella, Winda; Rahmawati, Endra; Sukmaaji, Anjik
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 10, No 3 (2021)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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Coding Bee Academy merupakan perusahaan jasa yang bergerak untuk mendedikasikan dan memperkenalkan kurikulum computer science kepada anak-anak sejak usia dini. Coding Bee Academy memiliki banyak franchise yang berada di indonesia yaitu Jakarta, Bandung, Padang, Surabaya, Makasar hingga Italy. Dalam memperkenalkan jasanya kepada masyarakat khusunya Orang tua dan Anak anak , Coding Bee Academy melakukan dengan dua cara yaitu, mempromosikan lewat iklan di sosial media dan juga menggunakan media website yang beralamat pada https://id.codingbee.org/.Terdapat permasalahan pada Coding Bee Academy yang menghambat proses bisnis yaitu website yang dimiliki Codiing Bee Academy tidak memberikan informasi yang jelas sehingga kurang menarik calon peserta, dan telah di lakukan evaluasi awal menggunakan metode UEQ dengan 50 responden dan memperoleh hasil Skala Attractiveness atau daya tarik dikategorikan dengan “bad” (buruk) dengan penilaian rata-rata sebanyak -0,04, Skala Perspiculty atau kejelasan dikategorikan dengan “bad” (buruk) dengan hasil penilaian rata-rata sebanyak 0,07. Skala Efficiency atau efisiensi dikategorikan dengan “bad” (buruk) dengan hasil penilaian rata-rata sebanyak 0,02, Skala dependability atau ketepatan dikategorikan dengan “bad” (buruk) dengan hasil penilaian rata-rata sebanyak 0,21, Skala Stimulation atau stimulasi dikategorikan dengan “bad” (buruk) mendapat hasil penilaian rata-rata sebanyak -0,45, Skala Novelty atau kebaruan dikategorikan dengan “bad” (buruk) mendapat hasil penilaian rata-rata sebanyak -0,05.Berdasarkan permasalahan diatas, solusi yang ditawarkan yaitu Perancangan Desain User Interface dan User Experience Pada website Coding Bee Academy Menggunakan Metode Kansei Engineering. Metode Kansei Engineering merupakan metode khusus yang dapat menggali perasaan dari pengguna sehingga akan menghasilkan produk yang mewakili perasaan penggunanya.Keywords: Kansei Engineering, Coding Bee Academy, User Experience / User Interface. User Experience Questionnare.
Analisis dan Perancangan Antar Muka sebagai bentuk Visualisasi Rancang Bangun Sistem Aplikasi Pengiriman Barang berbasis Website pada CV Rizky Agung Sari, Gita Puspita; Rahmawati, Endra; Wahyuningtyas, Nunuk
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 9, No 4 (2020)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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CV Rizky Agung is a company engaged in the delivery of goods in the city of Surabaya by sea. Currently, the process at CV Rizky Agung has several processes, namely the delivery transaction process, transaction data recording, and the delivery of goods. In these processes assisted with the help of Microsoft Excel to record all the data. The problem that occurs in the company is that customers cannot find out information about goods in real time, quickly whether the goods have been sent or not. In the current conditions, the application of restrictions on offline transactions during the Covid-19 pandemic, all transactional transactions were transferred to the online system, thus encouraging the company to create a website-based goods delivery system. With complaints from customers when they have difficulty monitoring goods, these needs will be met through "Interface Analysis and Design as a form of Visualization of Website-based Goods Delivery Application System Design at CV Rizky Agung". The final results obtained are in the form of Interface Design and Analysis as a form of Visualization of the Website-based Goods Delivery Application System Design on CV Rizky Agung in order to know for sure the main needs of users, especially during the Covid-19 pandemic. The survey filled by respondents in this study amounted to 21 people with details of 2 couriers, 2 admins, and 17 customers. Based on the value of the survey, it will be calculated using the System Usability Scale formula which gets an average value of 80.5, which means that usability based on the data gets an acceptable or feasible assessment.
Design and Build a Web-Based Budget Planning Application at Mythworx Surabaya Event Organizer Septian, Jerry; Soebijono, Tony; Rahmawati, Endra
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 9, No 4 (2020)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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Business processes in the Event Organizer, has several things that must be done. From the process of learning data by marketing, then admin to finance for the budget. The problem that occurs is when the Event budget planning process exceeds the budget that has been budgeted. In addition, if there are changes that occur, the Event will find it difficult to immediately adjust the planned budget. This happened because it was caused by input errors and difficulty finding event data or vendor data recorded in several files. If any more processes occur, it can hamper the budget planning process. The solution offered is to create an Event budget application. this application using SDLC (System Development Life Cycle), which consists of 4 stages, Communication, Planning, Modeling and Construction. This application has a search for Event data that has been made by marketing, then the admin makes a budget, and the finance validates the budget that has been made. The results obtained are in the form of an Event budget planning system that can help the marketing, admin, and finance for the event budgeting process with consumers. The calculations for the cost budget have been tested and produce the desired output calculations
Perancangan Desain UI/UX untuk Aplikasi Sewa Sawah Online Di Desa Tanjungsari Kabupaten Jember Menggunakan Metode User Centered Design (UCD) Endra Rahmawati; Norma Ningsih
SPIRIT Vol 13, No 1 (2021): SPIRIT
Publisher : STMIK YADIKA BANGIL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53567/spirit.v13i1.196

Abstract

Abstract : This study aims to design the user interface design of the Online Rice Field Rental Application in Tanjungsari Village, Jember Regency. The design of this application is expected to helpprogrammers to build an application that is useful for rice field owners and farmers in the village in managing rice fields that are rented directly. This is because some of the rice field owners in thevillage are residents who come from outside the city and own agricultural land or rice fields in the area, but cannot manage it so many are rented out to local farmers to be processed and planted withsecondary crops. The process of renting rice fields in the village usually takes place conventionally by telephone, coming directly to the house of the owner of the fields, or through the services of anintermediary. The rental agreement is sometimes not made in writing, only based on mutual agreement within a certain period of time (annually). To deal with these problems, an alternativesolution is needed that can create an online rice field rental application interface designed using the User Centered Design (UCD) method, focusing on the user's main needs. The design of this onlineapplication for rice rental has four main features, namely the list of agricultural land/rice fields, online rental transactions (direct rental or brokerage services), verification of the rice leaseagreement, and payment of rice leases. The test results using usability testing show that 87.3% of users can accept the interface design of this Sawah Rental Application. On the other hand, the resultsof the 5 second testing can give a good impression on customer interest, especially on the design of the List of Agricultural Land/Paddy fields that are ready to be rented.Keywords: Application, Online Rental, Agricultural Land / Rice Fields, UCD..
PENERAPAN GAMIFICATION UNTUK ONLINE MARKETING HASIL PANEN KOMUNITAS PETANI SAYUR DAN BUAH ORGANIK DI DESA PENANGGUNGAN KABUPATEN MOJOKERTO Endra Rahmawati
SPIRIT Vol 12, No 2 (2020): SPIRIT
Publisher : STMIK YADIKA BANGIL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53567/spirit.v12i2.179

Abstract

Abstract : In Penanggungan Village, Mojokerto Regency, East Java, there are several organic vegetable and fruit farmer communities consisting of farmers and some middlemen / collectors of their crops. However, based on the observations of these farmers, it is difficult to market their crops. So far, the harvest products in the form of organic vegetables and fruit are generally sold to the surrounding community or sold to middlemen / collectors first. There are also those that are marketed directly to large stores / supermarkets in the city. The problem that occurs is that shop / supermarket staff do not always arrive on time at harvest time or arrive late, resulting in organic vegetables and fruit being sold in conditions that are not as fresh as at harvest time. The second problem is that middlemen / collectors also find it difficult to get a definite profit, if the farmers sell directly to shops / supermarkets. To overcome the above problems, this study aims to create an online marketing application that can unite and connect the community of farmers, middlemen, and supermarket staff to be able to communicate directly and make buying and selling transactions using the 6D Framework Gamification method. This method was chosen in order to maintain user engagement, improve user experience, and motivate users to make buying and selling transactions based on the number of points collected. Keywords: Application, Online Marketing, Organic Vegetable and Fruit, Gamification
IMPLEMENTASI METODE WATERFALL PADA APLIKASI SEWA SAWAH DI DESA TANJUNGSARI KABUPATEN JEMBER BERDASARKAN PERSPEKTIF EKONOMI PEDESAAN Endra Rahmawati
SPIRIT Vol 13, No 2 (2021): SPIRIT
Publisher : STMIK YADIKA BANGIL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53567/spirit.v13i2.215

Abstract

Abstract : This study aims to design a rice field rental application in Tanjungsari Village, Jember Regency which is viewed from the Rural Economic Perspective. This review of the rural economic perspective is carried out by considering the calculation of the profits obtained between rice field owners and rice tenants in developing and cultivating agricultural land. The rice field rental system in force in this village mostly uses an annual payment system, although some use a profit-sharing system and are based on the harvest season. The annual system is widely chosen because its economic value is higher than other rental systems. This is because some crops can be harvested more than once a year as well as the possibility of easy monitoring for some rice field owners who are residents who come from outside the city and own agricultural land in the area, but cannot manage it well. The process of renting rice fields in the village usually takes place conventionally by telephone, coming directly to the house of the rice field owner, or through the services of an intermediary. The making of a written agreement regarding the lease is sometimes ignored, only based on a verbal mutual agreement. To deal with these problems, we need a rice field rental application that is built on a web-based basis using the Waterfall method by focusing on comparing the benefits of a land rent with various rental systems. This Rice Field Rental Application has four main features, namely Registration of Lease Members and List of FarmLand that is ready to lease, Lease and Payment Transactions (Direct Lease or with Intermediary Services), Preparation and Verification of Rice Field Rental Agreements, and Preparation of Final Reports of Rice Field Rental. The results of Alpha testing using BlackBox testing show that all functionalities are running successfully according to the test scenario. While beta testing to users shows that 86.3% of users can accept this Rice Field Rental Application.   Keywords: Application, Online Rental, Farmland, Alpha/Beta Testing.
Co-Authors A. B. Tjandrarini Achmad Yusuf Effendi Adzkar, Qowiyyu Akbar Bintang Izzulhaq Al-Fahmi, Barron Mahardhika albian, Muhammad aswin albian, Muhammad aswin Aldito Doni Pasha Alif Firdiansyah Amrizal Rizky Fajar Ananda Azizul Akbar Angelina, Novi Dewi Anggraini, Nuriva Anjik Sukmaaji Ardiansyah, Muhammad Rafly Arianto, Muhammad Firdhi Arief Sandi Destianto Ashari, Adhitya Aryaputra astutik, ayu Atmiko, Fendi Puji Atmiko, Fendi Puji Ayouvi Poerna Wardhanie Ayouvi Poerna Wardhanie Ayouvi Poernawardhanie Ayuningtyas Ayuningtyas Bambang Hariadi Barron Mahardhika Al-Fahmi Beby Mutiara Islami Binawati, Lilis Bramanta, Tri Kunto Arif Bagus Bramanta, Tri Kunto Arif Bagus Cahya, Muhammad Muzamil indra Cavanaugh, Alif Bimananda Corhepaticha Hayuranistya daffa akbar Daffa Tyan Putro Dinda Anggraini Puspita Sari Dita Permata Sari Edyson Luhulima Effendi, Achmad Yusuf Effendi, Pradita Maulidya EKO YULIANTO Erwin Sutomo Evanda, Graciela Fendi Puji Atmiko Fenty Fahminnansih, Fenty Fitrayana, Mochamad Winnedi Fuad Asyhary, Mochamad Fuad Asyhary, Mochamad Gilang Arizky Ramadhan Habiburrohman Habiburrohman Hanif, Muhammad Afriza Haryanto Tanuwijaya Haviz Syah Viddyarta Hayuranistya, Corhepaticha Hayuranistya, Corhepaticha Henry Bambang Setyawan Heny Listiany Hidayatullah, Muhammad Nurus Hidayatullah, Muhammad Nurus Huda, Nanang Misbachul I Gusti Ngurah Thierry Agusta intan permata sari Irawan, Yogi Islami, Beby Mutiara Ivan Surya Prinnatama Jacky Setiawan Januar Wibowo Julianto Lemantara Khusaini, Muhammad Fadhil Kiding, Patrick Kurniawan, Wildan Jerry Lermatin, Egen Endo Listiany, Heny Luhulima, Edyson Lutfiyah Lutfiyah Lutfiyah Lutfiyah M. J. Dewiyani Sunarto Marchella, Winda Maria Sherly Jevita Pratiwi Martinus Sony Erstiawan Maulana Arsandy, Noor Robby Maulana Arsandy, Noor Robby Meisya Jala Girinda Mochamad Fuad Asyhary Mochammad Arifin Mochammad Arifin Muhammad Arif Nurdiansah Muhammad aswin albian Muhammad Daud Restu Pengeran Muhammad Farid Alif Prasetyo Muhammad Fuad Muhammad Ivan Setiawan Muhammad Nurus Hidayatullah Muhammad Rafly Ardiansyah Muhammad Rizqi Farhandy Akbar Muhammad Zerq Elvonda Graha Yuda Musayyanah Musayyanah Naila Hida Kholik Ningsih, Norma Nugraha Caturriyanto Utama Nugroho, Riski Wahyu Nurdiansah, Muhammad Arif Nurdiansah, Muhammad Arif Nuriva Anggraini Pantjawati Sudarmaningtyas Pantjawati Sudarmaningtyas Perdana, Muhammad Frizzy Alfarizzy Pitaloka, Diaz Pradita Maulidya Effendi Pramijas, Danica Audi Oryza Pramijas, Danica Audi Oryza Prasetio, Max Prasetio, Max Prasetyo, Muhammad Farid Alif Pratama, Fahrizal Fauzi Pratama, Fahrizal Fauzi Pratiwi, Maria Sherly Jevita Pratiwi, Maria Sherly Jevita Pujo Prabowo, Bagas Wiyarso Purnama, Yessa Satria puspita kartika sari Puspita Kartikasari Puspita Kartikasari Puspitasari, Anita Putra, I Gusti Ngurah Alit Widana Putro, Daffa Tyan Ra'uf, Dicky Pratama Putra Ra'uf, Dicky Pratama Putra Rachmansyah Anessa Putra Rahmat Julianto Putra Ramadhan, Gilang Arizky Ramadhan, Gilang Arizky revianto, tito revianto, tito Ridho Alvin Setiawan Rizal Randy Saputra Rizky Firman Setya Putra Rudi Santoso Rudi Santoso, Rudi Safi'i, Imam Sari, Dinda Anggraini Puspita Sari, Gita Puspita Sasongko, Ikhsan Ardi Septian, Jerry Setiawan, Muhammad Ivan Setiawan, Ridho Alvin Setiawan, Ridho Alvin Sri Hariani Eko Wulandari Sulis tiowati Sulis tyowati Sulistiowati . Sulistiowati Sulistiowati Syafi'i, Muhammad Tan Amelia Teguh Sutanto Thierry Agusta, I Gusti Ngurah Thierry Agusta, I Gusti Ngurah tiowati, Sulis Tiowati, Sulis tito revianto Tony Soebijono Tony Soebijono Tri Kunto Arif Bagus Bramanta Tri Sagirani Tyowati, Sulis Tyowati, Sulis Valentinus Roby Hananto Viddyarta, Haviz Syah Vivine Nurcahyawati Wahyuningtyas, Nunuk Wardani, Nur Mohamad Prima Putra Wati, Sulistio wati, Sulistio Wulandari, Sri Hariani Eko Yogi Irawan Yogi Irawan Yosefine Triwidyastuti Zakiyatun Nafisah