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SOSIALISASI MEDIA PEMBELAJARAN INOVATIF : UPAYA MEMBIMBING GURU DAN MENINGKATKAN ANTUSIASME BELAJAR SISWA SEKOLAH DASAR Novia Rahma Rista Utami; Lingse Utami; Siti Muryani; Galuh Aini Nur Alkhila; Elsa Yusinta Wardani; Mubarok Gamma Saputro; Qoid Widad Al Muqorrobin
KARYA: Jurnal Pengabdian Kepada Masyarakat Vol 6 No 2 (2026): KARYA: Jurnal Pengabdian Kepada Masyarakat
Publisher : FKIP Universitas Samawa

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Abstract

Penyampaian materi di Sekolah Dasar sering kali menghadapi kendala ketika media yang digunakan kurang bervariasi, sehingga siswa cepat merasa jenuh. Dunia sekolah dasar sangat membutuhkan media belajar yang kreatif agar siswa tidak cepat bosan dan materi bisa diserap dengan baik. Kegiatan pengabdian masyarakat ini dirancang untuk mengatasi persoalan tersebut melalui pengenalan penggunaan media pembelajaran inovatif, dengan sasaran langsung guru dan siswa. Pelaksanaan program ini dibagi ke dalam beberapa tahapan. Pertama, dilakukan sosialisasi dan pemaparan kepada para guru mengenai konsep, manfaat, serta cara mengintegrasikan media inovatif tersebut ke dalam rencaan pembelajaran. Kedua, tim pengabdian melakukan demonstrasi dan uji coba penerapan media tersebut secara langsung di dalam kelas bersama para siswa. Evaluasi program ini dinilai melalui pengamatan langsung sepanjang proses belajar serta diskusi santai bersama pihak sekolah. Hasil dari kegiatan ini menunjukkan respon yang sangat baik. Para guru mendapatkan wawasan baru dan inspirasi untuk memvariasikan metode mengajar mereka. Di sisi lain, kehadiran media baru ini berhasil menghidupkan suasana kelas, memancing rasa ingin tahu siswa, serta membuat mereka lebih aktif dan bersemangat dalam mengikuti pelajaran.
TRADISI METHIL: RITUAL SYUKUR PETANI JELANG PANEN RAYA DESA RINGINANOM Novia Rahma Rista Utami; Nanda Eka Intan Permatasari; Alvinsa Kurniawan; Aisyah Binti Salsadila; Narita Ally Via; Ridhotul Rizky Amalia; Dias Septian
KARYA: Jurnal Pengabdian Kepada Masyarakat Vol 6 No 2 (2026): KARYA: Jurnal Pengabdian Kepada Masyarakat
Publisher : FKIP Universitas Samawa

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Abstract

Modernisasi sektor agraris saat ini menimbulkan kekhawatiran terhadap kelangsungan ritual lokal yang memuat nilai-nilai kebersamaan masyarakat pedesaan. Artikel ilmiah ini bertujuan untuk menganalisis eksistensi tradisi Methil di Desa Ringinanom, Kecamatan Karangjati, Kabupaten Ngawi, sebagai bentuk adaptasi petani setempat dalam menjaga ritual syukur menjelang panen raya. Metode pelaksanaan kajian dilakukan melalui pendekatan kualitatif-deskriptif berbasis pengamatan lapangan langsung secara partisipatif, wawancara mendalam bersama tokoh adat, serta interaksi komunal selama masa Kuliah Kerja Nyata (KKN). Hasil ulasan menunjukkan bahwa pelaksanaan ritual Methil melalui prosesi do’a bersama dan tradisi berbagi makanan (bancaan) di pematang sawah berhasil mempertahankan fungsi ruang pertanian sebagai arena sosial kolektif. Di tengah masifnya penggunaan mesin pemanen mekanis yang cenderung individualis, masyarakat Desa Ringinanom secara konsisten memanfaatkan tradisi ini untuk merawat solidaritas dan ikatan gotong royong antarpetani. Kesimpulannya, tradisi Methil terbukti efektif menjadi instrumen kultural yang menjaga keharmonisan hubungan sosial komunitas agraris. Diperlukan formulasi pelestarian yang adaptif agar nilai-nilai kebersamaan dalam ritual ini dapat terus ditransmisikan kepada generasi petani muda di tingkat lokal.
Pengaruh Penggunaan Media Game Afifedu terhadap Hasil Belajar Matematika Perkalian Kelas II SDN Sambirejo 1 Aulia Ihsani; Novia Rahma Rista Utami; Ririn Setyowati; Lucky Amatur Rohmani
caXra: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2026): Juni 2026
Publisher : IPI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/caxra.v6i2.3832

Abstract

Pembelajaran matematika di sekolah dasar sering menghadapi kendala karena materi yang disampaikan bersifat abstrak dan menuntut pemahaman konsep yang kuat. Penelitian ini bertujuan mengetahui pengaruh penggunaan media Game Afifedu terhadap hasil belajar matematika materi perkalian siswa kelas II SDN Sambirejo 1. Penelitian ini menggunakan metode kuantitatif dengan desain quasi experiment tipe Non-equivalent Control Group Design. Subjek penelitian berjumlah 33 siswa, terdiri atas 16 siswa kelas eksperimen dan 17 siswa kelas kontrol. Instrumen penelitian berupa 40 soal pilihan ganda yang telah diuji validitas, reliabilitas, tingkat kesukaran, dan daya beda. Hasil penelitian menunjukkan nilai posttest kelas eksperimen lebih tinggi daripada kelas kontrol. Uji Independent Sample T-test memperoleh signifikansi 0,003 < 0,05, sehingga media Game Afifedu berpengaruh signifikan terhadap hasil belajar matematika siswa.
Increasing Students’s Higher Order Thinking Skills Through Developing Scientific-Based Learning Scenarios Ririn Setyowati; Novia Rahma Rista Utami
BASICA Vol. 5 No. 1 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v5i1.7276

Abstract

The results of the PISA survey in 2015 and 2018 have decreased, indicating that the Higher Order Thinking Skills of students are not optimal so that more effective learning scenarios are needed. The purpose of this study is (1) to describe the characteristics of scientific-based learning scenarios, (2) the development of scientific-based learning scenarios, and (3) to determine the effectiveness of scientific-based learning scenarios to improve students' HOTS. This research and development use a modified method Sukmadinata and Thiagajaran, et al. which consists of define, design, development and disseminate phases. The research subjects were fourth-grade students of Elementary Schools in Ngawi Regency. Data collection techniques used the HOTS test and teacher and student response questionnaires. The HOTS data analysis technique used Independent Sample T-Test based on the pretest and posttest gain scores in the experimental and control groups. The results of the gain score analysis show a significance level of 0.019 less than = 0.05 so that H0 is rejected, which means that there are differences in the HOTS students in the experimental and control groups. This shows that the use of scientific-based learning scenarios can increase the HOTS fourth-grade students at Elementary Schools in Ngawi Regency
Upaya Meningkatkan Keaktifan dan Hasil Belajar Matematika Materi Perkalian dan Pembagian melalui Metode Demonstrasi dengan Media Tali PAS pada Siswa Kelas II Semester Genap Sekolah Dasar Negeri Gentan 03 Kecamatan Bendosari Kabupaten Sukoharjo Tahun Pelaj Miratu Chaeroh; Novia Rahma Rista Utami; Sri Jumini
Social Science Academic Vol. 1 No. 2 (2023)
Publisher : Institut Agama Islam Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/ssa.v1i2.3504

Abstract

This study aims to improve student activeness and learning outcomes in mathematics subjects, especially multiplication and division materials, by applying a demonstration method using PAS rope media in grade II SD Negeri Gentan 03, Bendosari District, Sukoharjo Regency. Classroom action research methods are used with several cycles that include planning, action execution, observation, and reflection. Data was collected through observation of student activity, test results, and observation of teacher activity. Before the action was taken, student activity was moderate with an active level of 50%. After the application of the demonstration method with PAS rope media, there was a significant increase in student activity. In cycle I, the level of activity increased to 61% (medium category), in cycle II it increased to 74% (medium category), and in cycle III it increased to 94% (high category). Student learning outcomes before the action showed that 61% of students were incomplete, and 39% of students were complete (low category). However, after conducting research with demonstration methods and PAS rope media, there was an increase in learning outcomes. In cycle I, incomplete students decreased to 39%, and completed students increased to 61% (medium category). In cycle II, incomplete students decreased to 29%, and completed students increased to 71% (medium category). In cycle III, there was a significant increase with only 7% of students who had not completed, and 93% of students completed (high category).
Pembelajaran Daring di Sekolah Dasar Kecamatan Kradenan Kabupaten Blora Novia Rahma Rista Utami
AL-MIKRAJ Jurnal Studi Islam dan Humaniora (E-ISSN 2745-4584) Vol. 4 No. 02 (2024): AL-Mikraj Jurnal Studi Islam dan Humaniora
Publisher : Pascasarjana Institut Agama Islam Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/almikraj.v4i02.4607

Abstract

This cross-site qualitative research describes the online learning prosess and the impact of covid-19 on learning. The research subjects are teachers and high school students using interviews, observations, and documentation. The online learning process is planned by selecting meterials, carried out using an android and whatsapp, starting at 07.00 WIB with assiggment. No process assessment. The interaction between teachers and students is one-way, not learning through activities. The obstacles are minimal internet, passive students, not enthusiastic, and lack of parental support. Positive impact, teachers know parental support for children’s education, teachers conduct IT-based learning, and flexible study time. The negative impact is that students do not understand the material.
PENGARUH MEDIA DIGITAL MATH CENTER TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS 1 SDN 2 SELOGENDER Lusiana; Novia Rahma Rista Utami; Uci Ulfa Nur’afifah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54960

Abstract

This study aims to determine the effect of the Digital Math Center Media on the mathematics learning outcomes of first-grade students at SDN 2 Selogender. The research employed a quantitative method with a quasi-experimental design using a Non-Equivalent Control Group Design. The sample consisted of 40 students, including 20 students in the experimental group and 20 students in the control group. Data were collected using pretest and posttest instruments and analyzed through validity, reliability, normality, homogeneity tests, and the Independent Sample t-Test. The results showed that the average learning outcome of the experimental group was 87.70, which was higher than the control group’s average of 73.00, with a significance value of 0.000 < 0.05. It can be concluded that the Digital Math Center Media has a significant and effective impact on improving the mathematics learning outcomes of first-grade students at SDN 2 Selogender.
PENGEMBANGAN MEDIA PEMBELAJARAN FANFUN PADA MATA PELAJARAN IPAS MATERI LINGKUNGAN SISWA KELAS IV SDN REJUNO 1 Abdul Rokim, Irfan; Ulfa Nur’Afifah, Uci; Rahma Rista Utami, Novia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61855

Abstract

This study aimed to determine the feasibility of the FanFun learning media for Environmental Science content in the Natural and Social Sciences (IPAS) subject for fourth-grade students at SDN Rejuno 1 and to identify students' and teachers' responses to the developed media. The study was motivated by the limited use of innovative and interactive learning media, resulting in teacher-centered learning and difficulties among students in understanding the material. This research employed the Research and Development (R&D) method using the 3D development model (Define, Design, and Develop), which was adapted from Thiagarajan's 4D model. Data were collected through observations, interviews, material and media expert validation questionnaires, as well as student and teacher response questionnaires. The results showed that (1) the material expert validation of the FanFun learning media achieved a score of 76% and was categorized as valid, (2) the media expert validation achieved a score of 80% and was categorized as valid, (3) student responses to the use of FanFun learning media reached 99% and were categorized as very good, and (4) teacher responses reached 100% and were categorized as very good. Based on these findings, the FanFun learning media was declared feasible for use as a supporting medium in teaching environmental topics in the IPAS subject for fourth-grade elementary school students. The use of FanFun is expected to create a more interactive and engaging learning environment and enhance student participation in the learning process.
Pengaruh Penggunaan Media Pembelajaran Kartu Angka terhadap Kemampuan Berhitung Siswa Kelas Ii MI Muhammadiyah Cepoko Alfi Lutfi Atunniza; Anwas Mashuri; Novia Rahma Rista Utami
Tamilis Synex: Multidimensional Collaboration SPECIAL ISSUE Tamilis Synex: Multidimensional Collaboration 2024
Publisher : CV Edujavare Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70610/tls.v2i4.494

Abstract

Penelitian ini dilatar belakangi oleh rendahnya kemampuan berhitung siswa kelas II MI Muhammadiyah Cepoko. Guru belum menggunakan media pembelajaran yang sesuai sehingga kemampuan berhitung siswa kurang baik. Peneliti ini bertujuan untuk mengetahui Pengaruh Penggunaan Media Kartu Angka Terhadap Kemampuan Berhitung Siswa Kelas II MI Muhammadiyah Cepoko. Penelitian ini dilaksanankan di MI Muhammadiyah Cepoko kecamatan Ngrambe. Penelitian ini menggunakan pendekatan kuantitatif dengan metode pre exsperimental. One-Group Pretest-posttest. Popilasi adalah siswa kelas II MI Muhammadiyah Cepoko yang berjumlah 21 anak. Sampel diambil dengan teknik sampling jenuh artinya populasi digunakan sebagai sampel. Teknik pengumpulan data adalah tes. Jenis tes yaitu tes tulis dengan bentuk tes soal pilihan ganda. Teknik tes merupakan pengumpulan data primer. Analisis data beberapa uji yaitu uji coba instrumen tes, normalitas dan t-test. Hasil penelitian menunjukkan terdapat pengaruh signifikan penggunaan media kartu angka terhadap kemampuan berhitung siswa kelas II MI Muhammadiyah Cepoko. Ditunjukkan oleh nilai sig (2-tailed) yaitu 0,000 yaitu lebih kecil dari 0,05 dan dapat diketahui bahwa > yaitu 29,87 > 2,456 (0,05/2) sehingga dalam hal ini Ho ditolak dan Ha diterima. Sehingga dapat disimpulkan bahwa terdapat pengaruh penggunaan media kartu angka terhadap kemampuan berhitung siswa kelas II MI Muhammadiyah Cepoko.