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PENGARUH MODEL PEMBELAJARAN KOLABORATIF BERBANTUAN MEDIA DIGITAL INTERAKTIF TERHADAP KEMAMPUAN BERPIKIR KRITIS PELAJARAN BAHASA INDONESIA Nuyulul Wafa; Yulina Ismiyanti
Integrative Perspectives of Social and Science Journal Vol. 2 No. 2 Mei (2025): Integrative Perspectives of Social and Science Journal
Publisher : PT Wahana Global Education

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Abstract

Pembelajaran kolaboratif merupakan metode pembelajaran yang mengutamakan pada interaksi dan kolaborasi antar siswa pada sebuah kelompok guna mencapai tujuan pembelajaran secara bersama-sama. Penelitian memiliki tujuan mengetahui pengaruh model pembelajaran kolaboratif berbantuan media digital interaktif terhadap kemampuan berpikir kritis pelajaran Bahasa Indonesia. Jenis penelitian yang dipakai yaitu penelitian kuantitatif dengan jenis penelitian eksperimen sebagai alat dalam pengambilan data. Populasi dalam penelitian terdiri dari semua siswa kelas IV yang berjumlah 25. Berdasarkan hasil penelitian, yang dilihat dari hasil uji paired sample t-test didapatkan hasil bahwa nilai Lower dan Upper masing-masing bernilai negative yaitu nilai Lower sebanyak -24.98321 dan nilai Upper sebanyak -16.58201 dengan nilai sig. (2-tailed) : 0,000. Dimana 0,000 < 0,05 maka Ho ditolak dan H1 diterima. Didapatkan kesimpulan adanya pengaruh dari penerapan model pembelajaran kolaboratif berbantuan media digital interaktif terhadap kemampuan berpikir kritis pelajaran Bahasa Indonesia.
The Influence of The Monopoly-Assisted PAKEM Model on Students' Critical Thinking Skill in Elementary School Muhamad Afandi; Yulina Ismiyanti; Sari Yustiana; Bela Fina Apriliya
JIP Jurnal Ilmiah PGMI Vol 10 No 1 (2024): JIP (Jurnal Ilmiah PGMI)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/jip.v10i1.22626

Abstract

This study aims to examine the effect of the monopoly-assisted PAKEM model (Active, effective, creative, effective and fun learning model) on the critical thinking skills of grade 5 students of SD Negeri Demaan. Research using quantitative methods with experimental research types. The experimental design form used Quasi Experimental Design with the form of Nonequivalent Control Group Design. The study involved two groups: an experimental class and a control class. The subjects in this study were grade 5 Demaan state elementary school which amounted to 45 students. Data collection is in the form of a description type test of 10 questions given for pretest and posttest. The data analysis techniques used are normality, homogeneity and hypothesis test consisting of Independent sample t-test and Paired sample t test. Before carrying out the data collection process, conducting instrument trials first consists of validity, reliability, differentiation and difficulty tests. The average pretest result of the control class was 40.83 and the posttest was 40.95 While the average experimental class pretest results obtained were 44.06 and posttest obtained 80.63. The paired sample t test of the experimental class obtained results in the lower column of -41.90 upper of -31.23 and the significance value (2-tailed) = 0.000 < 0.05 then Ho was rejected and Ha was accepted that there was a significant effect of using the monopoly-assisted PAKEM model on the critical thinking ability of grade 5 students of Demaan state elementary school. Therefore, educators or teachers can apply the Monopoly-assisted PAKEM model to improve students' critical thinking.
Media Berbasis Augmented Reality Pada Pembelajaran IPAS Untuk Meningkatkan Berpikir Kritis Siswa Sekolah Dasar Yunita Sari; Zainal Abidin; Rida Fironika Kusumadewi; Yulina Ismiyanti; Nuhyal Ulia
JIP Jurnal Ilmiah PGMI Vol 10 No 2 (2024): JIP (Jurnal Ilmiah PGMI)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/jip.v10i2.25572

Abstract

Pada era smart society, pemanfaatan teknologi canggih seperti Augmented Reality (AR) semakin penting untuk meningkatkan efektivitas pembelajaran. Penelitian ini bertujuan untuk mencari keefektifan penggunaan media pembelajaran berbasis AR, khususnya pada materi panca indera. AR diharapkan dapat mempermudah siswa dalam memahami materi yang abstrak dengan cara yang lebih interaktif dan visual. Dengan menggunakan AR, siswa diharapkan dapat mengonsepkan informasi yang sulit dijelaskan melalui metode pembelajaran konvensional.Materi tentang panca indera tergolong abstrak sehingga membutuhkan media pembelajaran yang sederhana dan mudah dipahami untuk mempermudah proses pemahaman siswa. Penelitian ini bertujuan untuk mengembangkan dan menguji keefektifan media pembelajaran berbasis Augmented Reality pada materi panca indera. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE, meliputi tahap Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Hasil penelitian menunjukkan bahwa media "Panca Indera AR" secara signifikan meningkatkan prestasi belajar siswa, dengan rata-rata skor pretest sebesar 33,5 yang meningkat menjadi 82,916 pada post-test. Uji t berpasangan menghasilkan nilai sebesar 0,858, menunjukkan perbedaan signifikan antara skor sebelum dan sesudah penggunaan media. Selain itu, hasil uji gain sebesar 1,0008 menegaskan efektivitas tinggi dari media ini dalam menjelaskan materi yang kompleks dan abstrak. Media AR tidak hanya meningkatkan pemahaman siswa, tetapi juga memberikan pengalaman belajar yang lebih interaktif dan menyenangkan, sehingga mendorong keterlibatan aktif siswa dalam proses pembelajaran. Penelitian ini merekomendasikan pengembangan lebih lanjut media berbasis AR untuk berbagai subjek lain serta pelatihan bagi guru guna mengoptimalkan penerapannya. Dengan dukungan infrastruktur yang memadai dan kolaborasi berbagai pihak, media AR dapat menjadi solusi inovatif untuk mengatasi tantangan pendidikan modern dan meningkatkan kualitas pendidikan secara menyeluruh di era smart society.
Influence of Project Based Learning Model Assisted by Interactive Digital Media on Students’ Critical Thinking Skill in Social Science and Science Subjects at Elementary School Diana Isrianti; Yulina Ismiyanti
JIP Jurnal Ilmiah PGMI Vol 11 No 1 (2025): JIP (Jurnal Ilmiah PGMI)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/jip.v11i1.27297

Abstract

This research aims to examine the influence of the Project Based Learning learning model assisted by interactive digital media on the critical thinking skills in science and science subjects of fifth grade students at Al Fattah Islamic Elementary School. This research uses quantitative research methods with a Pre-Experimental Research Design type One Group Pretest-Posttest Design. The sample for this research was the fifth grade students of Al Fattah Islamic Elementary School, totaling 15 students. The data collection technique was carried out in the form of a description type test with 10 questions given during the pretest and post-test. Data analysis techniques include research instruments consisting of validity, reliability, distinguishing power and level of difficulty tests, then normality tests and paired sample t-test hypothesis tests to determine the comparison of pretest and post-test average scores. The research results show that the Project Based Learning learning model assisted by interactive digital media can improve students' critical thinking abilities. This is proven by the difference in the average score at the pretest of 44.07 and at the post-test of 86.33. In the results of the paired sample t-test, the sig value was obtained. (2-tailed), namely 0.000 < 0.05, then H0 is rejected and Ha is accepted. Thus, it can be concluded that the Project Based Learning learning model assisted by interactive digital media has an influence on the critical thinking skills of the science and science subjects of fifth grade students at Al Fattah Islamic Elementary School.
Development of MAMEYA Interactive Learning Media to Improve Students’ Critical Thinking Skill at Elementary School Fara Khoirun Nisa'; Yulina Ismiyanti
JIP Jurnal Ilmiah PGMI Vol 11 No 1 (2025): JIP (Jurnal Ilmiah PGMI)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/jip.v11i1.28035

Abstract

This research aims to develop an interactive learning media called MAMEYA (Mari Mengenal Gaya) to improve students' critical thinking skills. The method used is R&D (Research and Development) with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The subjects of this research were all 25 fourth-grade students of SD Negeri Tempuran 1. Data collection techniques used validation questionnaire instruments, response questionnaires, and test questions. Questionnaire data analysis used descriptive categorical and percentage techniques. At the same time, the test data analysis used a paired sample T-test and the N-Gain test, which had previously carried out a data normality test as a prerequisite test. The research results showed that the validation (feasibility) assessment obtained very feasible criteria with a score of 90% from the media aspect, 93% from the material aspect, and 87% from the language aspect. The practicality assessment obtained very practical criteria based on the response value given by the teacher of 97% and students of 89%. The effectiveness assessment was obtained by calculating the data normality test with a Sig. value pre-test 0.079 and post-test 0.850 > 0.05, which shows that the data of the students' test assessment results are normally distributed. The calculation of the paired sample T-test obtained a Sig. (2 tailed = 0.000) < 0.05, which means that MAMEYA interactive media affects students' critical thinking skills. At the same time, the N-Gain test obtained a value of 0.6644 with a moderate category, which shows an increase in critical thinking skills after using MAMEYA interactive media. It is concluded that MAMEYA interactive media can be feasible, practical, and effective in improving critical thinking skills and facilitating better student understanding.
ANALISIS MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISIONS DALAM MENCEGAH PERILAKU KONTRAPRODUKTIF SISWA SD Yulina Ismiyanti; Citra Setya Hadining Y, Jupriyanto
Prosiding Seminar Nasional Indonesia Vol. 2 No. 3 (2025): Prosiding Seminar Nasional Indonesia
Publisher : CV. Adiba Aisha Amira

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Abstract

The research focuses on analyzing the Student Team Achievement Division (STAD) learning model in preventing counterproductive behavior of class IV students at SD Negeri Sembungharjo 02 Semarang City. The approach used in this research is a qualitative descriptive approach. This type of research is analysis. The instruments used were interviews, observations and questionnaires. Data analysis techniques use data collection, data reduction, data presentation, and data verification or conclusion. Testing the validity of the data uses triangulation techniques. Based on the data analysis of the results of this research, it can be concluded that the application of the Student Team Achievement Division (STAD) learning model is effective in preventing counterproductive behavior, through peer tutoring it increases positive student behavior such as respecting friends' opinions, establishing closeness between friends because basically group learning will generate student activity, both cognitive, affective and psychomotor, which will encourage collaboration, mutual give and take, both in words and actions, so that students avoid counterproductive behavior during the learning process.
THE INFLUENCE OF THE APPLICATION OF QUANTUM LEARNING ASSISTED BY ISLAMIC CHARACTER MEDIA ON THE RESPONSIBILITY AND LEARNING OUTCOMES OF STUDENTS IN GRADE V SDN PRAMPELAN Muhamad Afandi; Yulina Ismiyanti; Sri Wahyuningsih
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 4 No. 1 (2020): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i1.7861

Abstract

The study aims at determining the effect of the implementation of the quantum learning model assisted by Islamic-character learning media on the responsibilities and learning outcomes of the fifth graders at Prampelan Elementary School. This research used is pre-experimental design. The results showed that there was an effect of learning responsibilities on the implementation of the quantum learning model assisted by Islamic character learning media influencing student learning outcomes, 51.8%. Meanwhile, the remaining of learning outcomes, 48.2% of student learning outcomes could be explained by other variables outside this study. Based on the classical completeness test that students in Grade VA at SDN Prampelan with a quantum learning model assisted by Islamic learning media with a value of ≥ 65 has reached 75%.
PENGEMBANGAN BUKU CERITA DIGITAL BERBASIS NILAI EMPATI UNTUK MENINGKATKAN LITERASI MEMBACA SISWA SEKOLAH DASAR Solihudin, Muhamad; Yulina Ismiyanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

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Abstract

The low reading literacy skills and weak empathy of elementary school students remain issues that require attention, despite the implementation of various literacy and character strengthening policies. This study aims to develop a digital storybook based on empathy values ​​to improve elementary school students' reading literacy and to describe its feasibility, practicality, and effectiveness as a learning medium. The study used a research and development method with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The subjects were 30 fourth-grade students of Begeg Public Elementary School, Sukabumi City, and the class teacher as the media user. Data were collected through validation sheets from material experts, media experts, and language experts; reading literacy tests; and teacher and student response questionnaires. The validation results showed that the digital storybook was in the very feasible category with an average score of 90% for material experts, 87.5% for media experts, and 88.75% for language experts. Teacher and student responses indicated a very practical category with an average score of 3.70 for teachers and 3.50 for students on a 4-point Likert scale. The results of the effectiveness test showed an increase in the average reading literacy score from 62.00 (pretest) to 82.00 (posttest) in 30 students, with an average N-gain value of 0.53 (moderate category), as well as a significant difference based on the t-test. Thus, the digital storybook based on empathy values ​​is declared feasible, practical, and effective to be used as a learning medium to improve reading literacy while instilling empathy values ​​in elementary school students.
PENGARUH MODEL CONTEXTUAL TEACHING AND LEARNIN BERBANTUAN MEDIA SANTARA TERHADAP KEMAMPUAN BERPIKIR KRITIS MATERI IDENTITAS MASYARAKAT SISWA KELAS IV SEKOLAH DASAR Shinta Ainun Nafisah; Yulina Ismiyanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.42768

Abstract

This study was conducted to address the low level of elementary students’ critical thinking skills caused by teacher-centered instruction and limited use of contextual learning media. The research aimed to examine the effect of the Contextual Teaching and Learning (CTL) model assisted by SANTARA media on fourth-grade students’ critical thinking skills in learning community identity material. This study employed a quantitative approach using a Pre-Experimental One Group Pretest–Posttest Design. The sample consisted of 17 students selected through probability sampling. Data were collected using validated and reliable essay tests measuring critical thinking indicators and analyzed using normality tests and paired sample t-tests. The results indicated a significant improvement in students’ critical thinking skills after the implementation of the CTL model assisted by SANTARA media, as evidenced by a significance value of less than 0.05 and a substantial increase in mean scores from pretest to posttest. Improvements were also observed across all critical thinking indicators, with the highest gain in explanation skills. These findings suggest that contextual learning supported by interactive cultural media effectively enhances students’ higher-order thinking skills and promotes meaningful learning experiences in elementary education.
PENGARUH MODEL PROBLEM BASED LEARNING BERBANTUAN MULTIMEDIA CERGAM TERHADAP KEMAMPUAN BERPIKIR KRITIS MATERI HAK DAN KEWAJIBAN KELAS III SEKOLAH DASAR Siti Istithoah; Yulina Ismiyanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.42771

Abstract

This study aims to determine the effect of the Problem Based Learning (PBL) model assisted by multimedia comics (CERGAM) on third-grade students' critical thinking skills in learning rights and obligations material. The research was conducted at SD Daarul Qur’an using a quantitative approach with a Pre-Experimental Design, specifically the One Group Pretest-Posttest Design. The research sample consisted of 19 third-grade students selected using saturated sampling technique. The instrument used was a descriptive test measuring critical thinking skills based on the revised Bloom’s Taxonomy indicators (C4, C5, and C6). Data were analyzed using a paired sample t-test. The results showed that the Sig. (2-tailed) value was 0.000 < 0.05, indicating a significant difference between pretest and posttest scores. These findings demonstrate that the implementation of the Problem Based Learning model assisted by multimedia CERGAM significantly improves students’ critical thinking skills. Therefore, integrating PBL with interactive visual media can create meaningful learning experiences and foster higher-order thinking skills in elementary school students.