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Pengembangan Produk Wall Decor Interaktif dengan Pendekatan Edusociopreneurship: Studi Kasus Madrasah Aliyah (MA) Ibadurrochman Abdul Rahman Prasetyo; Joko Sayono; Ahmad Mursyidun Nidhom; Ilham Fatkhu Romadho; Nila Rahmawati; Mohamad Firzon Ainur Roziqin; Alby Aruna; Eka Putri Surya
Prosiding Seminar Nasional Unimus Vol 6 (2023): Membangun Tatanan Sosial di Era Revolusi Industri 4.0 dalam Menunjang Pencapaian Susta
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kegiatan ini mempunyai tujuan dalam pengembangan produk wall decor interaktif. Prosesnya, dilakukandi Madrasah Aliyah (MA) Ibadurrochman. Pengabdian ini bertujuan untuk menganalisis potensi pasar sertastrategi pengembangan produk yang dapat meningkatkan kualitas pembelajaran dan partisipasi siswa.Melalui pendekatan berbasis aset (aset based comunnity development). Kegiatan ini mengimplementasikanpendekatan edusociopreneurship dalam membantu mengidentifikasi peluang pasar, menciptakan modelpengembangan produk wall decor interaktif, dan mengembangkan sistem pemasaran yang inovatif.Hasilnya, sinergi antara pendidikan, inovasi, dan kewirausahaan dalam konteks pengabdian kepadamasyarakat berasis melakukan pengembangan produk edukatif yang berkelanjutan dan inovatif melaluiproduk unggulan wall decor interaktif.Kata Kunci: Pengembangan, Walldecor, Interaktif, MA Ibadurrochman
Pemanfaatan Ruang Terbuka Studio Pengembang Media Pembelajaran Sebagai Pusat Inkubasi Batik Berbasis Triplehelix Collaboration Bernilai Income Generating Annisa Ayu Salsabila; Eka Putri Surya; Mohamad Firzon Ainur Roziqin; Abdul Rahman Prasetyo; Adinda Marcelliantika; Alby Aruna; Ginanjar Atma Wijaya
Sci-tech Journal Vol. 3 No. 1 (2024): Sci-Tech Journal
Publisher : MES Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56709/stj.v3i1.392

Abstract

The use of the open space of the learning media developer studio as a batik incubation center based on the Triple Helix Collaboration with income generating value aims to increase innovation and productivity in the batik industry through collaboration between academics, industry, and the government. This program utilizes the open space of the studio to create an ecosystem that supports the development of skills, creativity, and entrepreneurship in batik production. Various methods are used, including in-depth technical training, creative workshops to encourage innovation, and facilitation of market access to expand the range of batik products. The results of the program show a significant improvement in the technical skills and entrepreneurial capacity of the participants, which contributes to their economic growth and competitiveness. The implementation of the program focuses not only on improving individual skills, but also on strengthening networks and relationships between academia, industry, and government to create synergistic and sustainable collaborations. Through this approach, the economic value and competitiveness of the local batik industry can be significantly improved, providing a long-term positive impact on the community and the local economy.
Akselerasi Pemahaman Mahasiswa Melalui Pengembangan Media Pembelajaran Holografi Multi Bahasa Mata Kuliah Konsep Pendidikan Seni Iriaji; Abdul Rahman Prasetyo; Purnomo; Alby Aruna; Mohamad Firzon Ainur Roziqin; Eka Putri Surya; Adinda Marcelliantika
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3992

Abstract

This study aims to accelerate student understanding in the course of Art Education Concepts through the development of multilingual holographic learning media. This approach utilizes hologram technology to present learning materials in a visual and interactive manner, supporting more effective concept comprehension. The methodology employed is a development design, beginning with an analysis of student needs followed by the design, implementation, and evaluation of the holographic learning media. The study involved students from various language backgrounds, testing the effectiveness of the media in supporting cross-language understanding. Results show significant improvements in students' comprehension of art education concepts, as evidenced by pretest and posttest assessments. The holographic learning media offers significant potential in art education, providing an immersive learning experience accessible to multilingual students. This research provides new insights into the use of advanced technology for art education.
Penerapan Kursus Berbasis Rapid Rural Appraisal Sebagai Upaya Internasionalisasi Konten Media Pembelajaran Augmented Reality Abdul Rahman Prasetyo; Fikri Aulia; Fuad Indra Kusuma; Mohamad Firzon Ainur Roziqin; Nila Rahmawati; Eka Putri Surya; Alby Aruna; Adinda Marcelliantika
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3997

Abstract

This research aims to develop and implement a Rapid Rural Appraisal (RRA) based course to internationalize augmented reality (AR) based learning media content. The RRA method is used to identify international needs and preferences for AR learning content. The results of RRA become the basis for developing strategies that include content development, platforms, marketing and promotions. Implementation involves developer training, international collaboration, and regular evaluation and monitoring to ensure successful internationalization. The findings suggest that the integration of local cultural and linguistic elements in AR content as well as the use of platforms that support multilingualism can increase user engagement in international markets. Evaluations also show increased understanding and appreciation of AR learning materials in various countries.
Optimasi Tata Kelola Sistem Informasi Industri Tape Melalui Pengembangan Way Finding Industri Tape Desa Banjarsari Alby Aruna; Mohamad Firzon Ainur Roziqin; Eka Putri Surya; Abdul Rahman Prasetyo; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3999

Abstract

The optimization of information system management in the tape industry through the development of Way Finding in Banjarsari Village aims to enhance operational efficiency and visitor experience. This program integrates wayfinding technology with the information system to provide accurate and interactive navigation guidance in the tape industry area. The methods used include the development of a digital wayfinding application, technical training for industry managers, and evaluation of system effectiveness through user feedback. The results indicate increased visitor satisfaction and more efficient management. The implementation of this optimized information system is expected to support the development of a more modern and attractive tape industry in Banjarsari Village.
Inovasi Kuliner Ramah Anak di Desa Banjarsari Melalui Pengembangan Produk Tape Mochi Layak Hilirisasi Eka Putri Surya; Mohamad Firzon Ainur Roziqin; Iriaji; Alby Aruna; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.4001

Abstract

The culinary innovation for children in Banjarsari Village through the development of Tape Mochi products suitable for downstreaming aims to enhance the appeal and added value of local products. This program combines traditional and modern methods in creating Tape Mochi, an innovative product that integrates tape as the main ingredient with the child-friendly texture of mochi. Methods include recipe research and development, product trials, technical training for producers, and evaluation through consumer feedback. Results indicate increased interest and satisfaction among consumers regarding Tape Mochi. The implementation of this product is expected to support local culinary diversification, boost the village economy, and introduce children to traditional foods in an engaging manner.
Pengembangan Aset Wisata Edukasi Kebudayaan Flashcards Berbasis Augmented Reality untuk Pembelajaran Seni dan Budaya TK Laboratorium Muhammad Syifa'ul Qolbi; Alby Aruna; Mohamad Firzon Ainur Roziqin; Iriaji; Eka Putri Surya; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.4002

Abstract

The development of cultural educational asset flashcards based on Augmented Reality (AR) for art and culture learning at TK Laboratorium aims to enhance children's interest and understanding of local arts and culture. This program integrates AR technology with educational flashcards to create an interactive and engaging learning experience. Methods include the design and development of AR flashcards, technical training for teachers, and effectiveness evaluation through user feedback. Results show a significant increase in children's engagement and understanding of art and cultural materials. The implementation of this program is expected to support the development of innovative and effective art and culture learning at the early childhood education level.
Optimalisasi Waktu Produksi Jamur Tiram Melalui Implementasi Sistem Penyiraman Berbasis IoT di UD Zaida Jamur Tiram Mohamad Firzon Ainur Roziqin; Abdul Rahman Prasetyo; Eka Putri Surya; Alby Aruna; Adinda Marcelliantika; Ginanjar Atma Wijaya
EduInovasi:  Journal of Basic Educational Studies Vol. 4 No. 3 (2024): EduInovasi:  Journal of Basic Educational Studies
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/edu.v4i3.3785

Abstract

The optimization of oyster mushroom production time through the implementation of an Internet of Things (IoT)-based irrigation system at UD Zaida Jamur Tiram aims to enhance efficiency and production quality. This program integrates IoT technology to automate the irrigation process, allowing real-time control and monitoring of environmental conditions. Methods include the design and installation of an automatic irrigation system, technical training for operators, and performance evaluation through production data analysis. Results show a significant increase in time efficiency and consistency in oyster mushroom quality. The implementation of this IoT system is expected to support the sustainability and competitiveness of the oyster mushroom industry at UD Zaida.
Pengembangan Konten Terintegrasi Smart Design Media Platform Mata Kuliah Media Pembelajaran Seni dalam Sistem Pembelajaran Jaringan Iriaji; Abdul Rahman Prasetyo; Ike Ratnawati; Alby Aruna; Eka Putri Surya; Mohamad Firzon Ainur Roziqin; Adinda Marcelliantika
EduInovasi:  Journal of Basic Educational Studies Vol. 4 No. 3 (2024): EduInovasi:  Journal of Basic Educational Studies
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/edu.v4i3.4008

Abstract

Penelitian ini berfokus pada pengembangan konten terintegrasi untuk platform berbasis smart design media, yang ditujukan untuk mata kuliah media pembelajaran seni dalam sistem pembelajaran jaringan. Tujuan utama dari penelitian ini adalah untuk merancang dan mengintegrasikan konten pembelajaran yang efektif dan interaktif yang mendukung pendidikan seni dalam lingkungan online. Metodologi yang digunakan meliputi pengumpulan data melalui survei terhadap pengguna potensial, analisis kebutuhan, serta iterasi desain dan evaluasi berkelanjutan. Hasil dari penelitian ini menunjukkan bahwa integrasi konten yang kreatif dan teknologi interaktif dalam platform Smart Design Media berhasil meningkatkan keterlibatan dan pemahaman mahasiswa. Platform ini menggabungkan alat desain grafis, video tutorial, dan modul interaktif yang memungkinkan mahasiswa untuk belajar secara lebih efisien dan mendalam. Evaluasi yang dilakukan menunjukkan peningkatan signifikan dalam kemampuan mahasiswa untuk menerapkan konsep-konsep seni dalam pembuatan media pembelajaran digital. Penelitian ini memberikan kontribusi pada pengembangan metodologi pembelajaran seni yang lebih adaptif dan interaktif, menawarkan wawasan berharga bagi institusi pendidikan yang ingin mengintegrasikan teknologi dalam kurikulum seni. Implikasinya terhadap praktik pendidikan adalah signifikan, memungkinkan pendidik dan pembelajar dalam bidang seni untuk memanfaatkan teknologi dalam menciptakan dan mengimplementasikan media pembelajaran yang inovatif dan efektif.
Diseminasi dan Akselerasi Percepatan Produksi Jamur Tiram Melalui Studi Kasus Mesin Press Baglog Otomatis di UD Zaida Jamur Tiram Iriaji; Purnomo; Agusta Rakhmat Taufani; Mohamad Firzon Ainur Roziqin; Eka Putri Surya; Adinda Marcelliantika; Surasak Jamnongsarn; Alby Aruna
Al-Kharaj: Jurnal Ekonomi, Keuangan & Bisnis Syariah Vol. 6 No. 11 (2024): Al-Kharaj: Jurnal Ekonomi, Keuangan & Bisnis Syariah
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/alkharaj.v6i11.3896

Abstract

The program for implementing this activity aims to accelerate the production of oyster mushrooms at UD Zaida Oyster Mushrooms through dissemination and implementation of an automatic baglog press machine. This activity was carried out in collaboration between a team from the university and UD Zaida, integrating modern technology into traditional production processes. Through a series of training and workshops, implementation partners can operate machines effectively and understand optimal production management. The results of this activity show a significant increase in production capacity, where UD Zaida was able to increase oyster mushroom production output and reduce production waste. This program has also succeeded in increasing the skills and knowledge of workers, while providing a positive impact on the local economy through increasing income and employment opportunities. The dissemination of automatic baglog press machines has proven to be a sustainable solution that drives efficiency and productivity in the mushroom farming sector. This implementation activity recommends expanding the use of this technology to other regions as an effort to support the growth of the oyster mushroom industry at the national level.