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Advanced Mathematic Thinking Ability Based on The Level of Student's Self-Trust in Learning Mathematic Discrete Yemi Kuswardi; Budi Usodo; Sutopo Sutopo; Henny Ekana Chrisnawati; Farida Nurhasanah
Journal of Mathematics and Mathematics Education Vol 10, No 2 (2020): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v10i2.47080

Abstract

Mathematical thinking and self-confidence are indispensable aspects of learning mathematics and are influential in solving mathematical problems. In higher education mathematics learning, advanced mathematical thinking skills are required (Advance Mathematical Thinking. Advanced mathematical thinking processes include: 1) mathematical representation, 2) mathematical abstraction, 3) connecting mathematical representation and abstraction, 4) creative thinking, and 5) mathematical proof. Discrete mathematics is one of the courses in mathematics education FKIP UNS. The problems in Discrete Mathematics courses are usually presented in the form of contextual problems. Students often experience difficulties in making mathematical expressions and mathematical abstractions from these contextual problems. In addition, students also experience difficulties in bookkeeping. Most students often prove by using examples of some real problems. Even though proof in mathematics can be obtained by deductive thinking processes or inductive thinking processes, the truth is that mathematics cannot only come from the general assumption of inductive thinking. Based on this, a qualitative descriptive study was carried out which aims to determine the advanced mathematical thinking skills based on the level of student self-confidence. Research with the research subjects of FKIP UNS Mathematics Education Students in Discrete Mathematics learning for the 2019/2020 school year gave general results that the student's ability in advanced mathematical thinking was strongly influenced by the level of student confidence in learning. The higher the student's self-confidence level, the better the student's advanced mathematical thinking ability, so that high self-confidence has a great chance of being successful in solving math problems.
Penggunaan Aplikasi “Kosipin“ Untuk Meningkatkan Akuntabilitas Pada Koperasi Simpan Pinjam “Gemah Ripah” desa Busukan, Kelurahan Mojosongo, Surakarta Henny Ekana Chrisnawati; Farida Nurhasanah; Getut Pramesti; Triyanto Triyanto; Rubono Setyawan
DEDIKASI: Community Service Reports Vol 2, No 1 (2020): DEDIKASI: Community Service Report
Publisher : FKIP Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/dedikasi.v2i1.34141

Abstract

Tujuan kegiatan pengabdian ini adalah memberikan usulan alternative penggunaan aplikasi pemrograman guna untuk peningkatan manajemen dalam memenuhi akuntabilitas pada koperasi simpan pinjam “ Gemah Ripah” desa Busukan, Mojosongo, Surakarta, dimana koperasi simpan pinjam tersebut didirikan dan dikelola oleh swadaya masyarakat, dimanfaatkan dan diperuntukkan oleh warga sendiri.Dengan adanya aplikasi Kosipin yang dikembangkan oleh tim abdimas tersebut, maka diharapkan dapat membantu optimalisasi kerja pengurus sehingga mampu menjaga keberlangsungan koperasi masyarakat tersebut sendiri. Pengembangan aplikasi tersebut dengan menggunakan Microsoft Acces, suatu program aplikasi keluaran Microsoft yang berguna untuk membuat, mengolah, dan mengelola database model relasional yang saling berhubungan sehingga menghasilkan informasi (report) semua input data tentang aktivitas keanggotaan dalam bentuk, peminjaman, riwayat peminjaman, setoran tabungan (simpanan) yang memudahkan pengurus untuk melakukan administrasi.
Pelatihan dan Pendampingan Penulisan Karya Ilmiah Berbasis STEAM bagi Guru dan Siswa MTS Negeri 2 Surakarta Farida Nurhasanah; Budi Usodo; Henny Ekana Chrisnawati; Yemi Kuswardi; Sutopo Sutopo; Eni Puji Rahayu
DEDIKASI: Community Service Reports Vol 5, No 1 (2023): DEDIKASI: Community Service Report - January
Publisher : FKIP Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/dedikasi.v5i1.66850

Abstract

One of the efforts to realize the vision and mission of the Government Islamic Junior High School 2 Surakarta (MTS N 2 Surakarta) to be one of the best schools at the national level is by participating in MYRES (Madrasah Young Researcher Super Camp), which conducted annually by the Indonesian Ministry of Religion. The school have participated in this event several times, but unfortunately, the result still needs improvement. After conducting a self-evaluation, there found some possible aspects that caused this situation. The lack of knowledge and experience in conducting research and writing academic articles of the teachers who became students’ supervisors indicated the main problem that caused this situation. Based on this situation, the Government Islamic Junior High School 2 Surakarta (MTS N 2 Surakarta), in collaboration with the Contemporary Mathematics Education Research Group of the Mathematics Education Department, Sebelas Maret University, has conducted intensive training for academic writing to be submitted to MYRES competition. This program was conducted for three months, from April to June 2022. This program comprised of some activities, a workshop on academic writing with a keynote from Yogyakarta State University, continued by intensive training conducted online and offline. Ten proposals resulted from this program, ten were submitted to MYRES, and two of the proposal finally can compete until the semifinal stage.
The Development of the Educational Game “Fraction Bakery ”: An Analysis of Media Advantages for Elementary School Students Henny Ekana Chrisnawati; Budi Usodo; Farida Nurhasanah; Sutopo Sutopo; Yemi Kuswardi
Journal of Mathematics and Mathematics Education Vol 12, No 2 (2022): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v12i2.68112

Abstract

This study aims to develop an educational game as a learning media for mathematics at the elementary school level, particularly fractions.  Named Fraction Bakery, this game was developed as a response to complaints of students' and teachers' difficulty in learning and teaching fractions. This difficulty, if poorly addressed, may serve as an iceberg-like issue for their understanding of more advanced mathematic concepts. Number recognition, including fractions, is fundamental to learning mathematics. As a teacher, it is necessary to evaluate such learning difficulties and seek alternative interactive learning media their students can enjoy. For the purpose of the study, the research and development model proposed by Thiagarajan, consisting of Define, Design, Development, and Disseminate stages, was applied. This game was still in the development process by evaluating the media value using trial responses involving undergraduate students of mathematics education at Sebelas Maret University. Regarding the product's interface, 71% of respondents gave a high score, 57% gave a very high score to the game animation, 75% stated that the game would likely motivate users to learn (affective impact), and 57% stated that the materials delivered in the game are highly relevant to the competency