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Integrating Blockchain and Machine Learning for Predictive Cyber Defense Systems Kohistani, Ahmad Jamy; Azimi, Irfanullah; Fazil, Abdul Wajid
ARMADA : Jurnal Penelitian Multidisiplin Vol. 3 No. 12 (2025): ARMADA : Jurnal Penelitian Multidisplin, December 2025
Publisher : LPPM Sekolah Tinggi Ilmu Ekonomi 45 Mataram

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Abstract

The rapid expansion of cyber threats targeting critical infrastructures highlights the limitations of traditional centralized security systems, which suffer from latency, scalability constraints, and single points of failure. This study addresses this problem by examining how the integration of Blockchain and Machine Learning (ML) can strengthen predictive cyber defense and enhance real-time anomaly detection. The purpose of the research is to synthesize current evidence on the security, efficiency, and operational benefits of Blockchain–ML frameworks through a Systematic Literature Review (SLR). Following PRISMA guidelines, a structured search was conducted across four major databases IEEE Xplore, ScienceDirect, Scopus, and Web of Science covering peer-reviewed literature published between 2020 and 2025. Using a four-category keyword strategy, the review initially identified 1100 records, ultimately narrowing the final dataset to 25 studies that met all inclusion criteria. The results indicate that Blockchain significantly enhances data integrity, auditability, and threat-intelligence reliability, while ML improves predictive accuracy and supports real-time detection. Together, these technologies outperform conventional centralized systems in terms of transparency, resilience, and operational efficiency. The study concludes that Blockchain–ML integration provides a robust foundation for next-generation, decentralized cybersecurity architectures, offering measurable improvements in security and system performance.
Application of the Traditional Snakes and Ladders Game as an Indonesian Language Learning Media to Train Students' Language Skills in Elementary Schools Fahrunnisah, Fadiah; Enayat, Wahidullah; Fazil, Abdul Wajid
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.177

Abstract

In learning Indonesian, there are four good language skills that every student must have. Good language skills are one of the most important things in everyday life, so students should not only be taught about the theory conveyed through teacher explanations, it can make the learning atmosphere boring and the learning atmosphere less active, but they should also Teachers can make learning and learning models more effective so that they master, understand and can help train their language skills. Researchers here use literature study methods which require a deep thought process and insight. Namely by collecting data specifically through gathering information from books, trusted written sources related to the topic being researched, journals, and scientific publications. The data source used was obtained indirectly. One example of innovation that can help Indonesian education is using simple learning media based on Snakes and Ladders. The Snakes and Ladders learning media is a learning media that is neatly arranged and in its use it uses the Snakes and Ladders game pattern in general, making it easy for students to adapt to this learning media. Making Snakes and Ladders learning media can be an alternative in the learning process so that it can create a teaching and learning atmosphere that is more varied, more enthusiastic, and more active. One of the learning media is Snakes and Ladders, which can be used in the teaching and learning process to train students' abilities in their language skills in Indonesian language lessons. This game can be a forum or place that students can use to play and learn.