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PENINGKATAN KETERAMPILAN MEMBACA INTENSIF MELALUI STRATEGI DIRECTED READING THINGKING ACTIVITY (DRTA) BERBANTUAN GAMBAR SERI SISWA KELAS III SD INPRES LANGKOWA KABUPATEN GOWA Isnaeni; Cayati; Bellona Mardhatillah Sabillah; Baharuddin Hafid
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29771

Abstract

Penelitian ini bertujuan untuk mengetahui peningkatan keterampilan membaca intensif melalui strategi Directed Reading Thingking Activity (DRTA) berbantuan gambar seri siswa kelas III SD Inpres Langkowa Kabupaten Gowa. Jenis Penelitian ini merupakan Penelitian Tindakan Kelas yang terdiri dari dua siklus dimana setiap siklus dilaksanakan sebanyak dua kali pertemuan. Penelitian ini bertempat di SD Inpres Langkowa. Subjek dalam penelitian ini adalah seluruh siswa kelas III, dengan jumlah keseluruhan yaitu 13 siswa, Adapun Prosedur penelitian meliputi perencanaan, pelaksanaan tindakan, observasi dan refleksi. Teknik pengumpulan data yang digunakan yaitu lembar observasi, wawancara, tes dan dokumentasi. Hasil penelitian menunjukkan bahwa: a) aktivitas siswa siklus I memperoleh jumlah skor rata-rata yang diperoleh adalah dengan kriteria 30,83 dengan kriteria baik. Pada siklus II dengan skor yang diperoleh sebanyak 31,75 dengan kriteria sangat baik; b) keterampilan membaca intensif siswa pada siklus I rata-rata nilai yang diperoleh 68,25 dengan persentase ketuntasan yang dicapai adalah 38,46% dengan sebanyak 5 siswa sudah mencapai ketuntasan dan 8 siswa lainnya belum. Pada siklus II rata-rata yang diperoleh adalah 83,65 dengan persentase ketuntasan sebesar 84,62% dengan sebanyak 11 siswa mencapai ketuntasan dan 2 siswa belum mencapai ketuntasan. Berdasarkan hasil penelitiaan yang telah dilakukan maka dapat disimpulkan bahwa strategi directed reading thingking activity (DRTA) berbantuan gambar seri dapat meningkatkan keterampilan membaca intensif siswa kelas III SD Inpres Langkowa Kabupaten Gowa.
PENGARUH PENGGUNAAN APLIKASI CANVA TERHADAP KREATIVITAS GURU Denggo, Dinda Claudia Risal; Cayati; Perawati Bte Abustang; Nurhadifah Amaliyah
JS (JURNAL SEKOLAH) Vol. 9 No. 4 (2025): SEPTEMBER 2025
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/js.v9i4.66895

Abstract

Abstract: This study aims to see the effect of using the Canva application on teacher creativity using a quantitative approach with an ex post facto research type. Respondents in this study were class teachers and subject teachers at SDN Bawakaraeng 1 Makassar City with a sample size of 24 teachers. The sampling technique used was the saturated sample technique, by taking the entire population as a sample. The results of the study were divided into descriptive analysis and inferential analysis. It can be concluded that H0 is rejected and H1 is accepted so that it can be said that the use of the Canva application has an effect on teacher creativity. Keyword: Canva application, creativity of teachers and elementary schools   Abstrak: Penelitian ini bertujuan untuk melihat pengaruh penggunaan aplikasi canva terhadap kreativitas guru menggunakan pendekatan kuantitatif dengan jenis penelitian ex post facto. Responden dalam penelitian ini merupakan guru kelas dan guru bidang studi di SD Negeri Bawakaraeng 1 Kota Makassar dengan jumlah sampel sebanyak 24 guru. Teknik pengambilan sampel yang digunakan adalah teknik sampel jenuh, dengan mengambil seluruh populasi sebagai sampel. Hasil penelitian dibagi menjadi analisis deskriptif dan analisis inferensial dapat disimpulkan bahwa H0 ditolak dan H1 diterima sehingga dapat dikatakan bahwa penggunaan aplikasi canva berpengaruh terhadap kreativitas guru. Kata Kunci: Aplikasi canva, kreativitas guru dan sekolah dasar
PENERAPAN MODEL PEMBELAJARAN TIME TOKEN UNTUK MENINGKATKAN MOTIVASI BELAJAR IPAS SISWA KELAS IV SDN 166 TANGRU KABUPATEN ENREKANG Nur Afni; Abdul Malik Iskandar; Cayati; Nurhadifah Amaliyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30983

Abstract

ABSTRACT Nur Afni, 2025. Implementation of the Time Token Learning Model to Improve Science Learning Motivation of Fourth-Grade Students at SDN 166 Tangru. Thesis. Faculty of Teacher Training and Education, Mega Rezky University, (supervised by: Abdul Malik Iskandar and Cayati) This study aims to improve student learning motivation through the application of the Time Token Learning Model to improve fourth-grade students at SDN 166 Tangru. To achieve this goal, the approach used in this study is Classroom Action Research (CAR). Data collection was conducted through observation, questionnaires, and documentation, while data analysis was conducted using techniques including data reduction, data presentation, and conclusion drawing. The results of this study indicate that teacher activities during learning using the Time Token Learning Model to improve student learning motivation experienced significant improvements from Cycle I to Cycle II. The results of observations of student learning motivation increased to 27.78% in Cycle I, meeting one, and then increased again to 55.56% in Cycle I, meeting two. In the first meeting of cycle II, 72.22% of students were able to meet all the learning motivation indicator criteria. In the second meeting of cycle II, 88.89% of students met all the learning motivation indicator criteria. Based on these research results, it can be concluded that the students' motivation to learn science at SDN 166 Tangru has increased. Therefore, the time token learning model can be considered an effective and efficient learning model for increasing student learning motivation. Keywords: Time Token Learning Model, Learning Motivation
PENGARUH MEDIA PEMBELAJARAN ASSEMBLR EDU BERBASIS AUGMENTED REALITY TERHADAP HASIL BELAJAR IPAS SISWA KELAS V SD NEGERI PANNARA Resky Aulia Syam, Nurul; Cayati; Siti Nurul Haliza; Waddi Fatimah4
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.49268

Abstract

This study aims to examine the effect of using Augmented Reality-based Assemblr EDU learning media in improving the science learning outcomes of fifth-grade students of Pannara State Elementary School. The research method used is Pre-experimental with One Group Pretest-Posttest design. Sampling was carried out using purposive sampling technique (purposeful sample) with a total of 30 students whose learning outcomes were tested before and after using Augmented Reality-based Assemblr EDU learning media. The research instruments were observation sheets, learning outcome tests and documentation. Data analysis used descriptive statistical analysis and inferential statistical analysis. Descriptive statistical analysis where the teacher and student activities obtained an average value of 3.5 with a very good category. The average value of student learning outcomes in the pretest was 50.83 and the posttest was 80.83. Furthermore, the inferential statistical analysis in this study showed the results of the prerequisite test consisting of the pretest normality test of 0.122 and posttest 0.148, the homogeneity test results of 0.294 and the hypothesis test of 0.000. Therefore, H₁ is accepted and H₀ is rejected. Based on the analysis, it can be concluded that the use of Augmented Reality-based Assemblr EDU learning media has an impact on the science learning outcomes of Pannara State Elementary School students.
Efektivitas Penggunaan Media Pembelajaran Interaktif Baamboozle Terhadap Hasil Belajar IPAS Siswa Kelas V SD Inpres Bangkala III Kota Makassar Padatau, Mawar; Mardhatillah Sabillah, Bellona; alfiani damayanti, a.; Cayati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53258

Abstract

This study aimed to determine the effect of using Baamboozle interactive learning media on the IPAS learning outcomes of fifth-grade students at SD Inpres Bangkala III Makassar. This study employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design. The population consisted of 66 fifth-grade students who were also used as the research sample, comprising 33 students in class VA as the experimental group and 33 students in class VB as the control group. Data were collected through observation, tests, and documentation. The data were analyzed using descriptive and inferential statistics through normality, homogeneity, and Independent Sample t-Test analyses. The results showed that the mean pretest score of the experimental class increased from 38.48 to 85.09 on the posttest, while the control class increased from 36.18 to 39.61. The hypothesis testing result indicated a Sig. (2-tailed) value of 0.000 < 0.05, meaning that H₁ was accepted and H₀ was rejected. Therefore, it can be concluded that the use of Baamboozle interactive learning media has a positive and significant effect on students’ IPAS learning outcomes.