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Edcomtech Jurnal Kajian Teknologi Pendidikan
ISSN : 25489879     EISSN : 25992139     DOI : -
Edcomtech is a journal in the field of educational technology which contains conceptual studies and empirical findings in scientific disciplines of educational technology theories and practices. The covered topics are involved the foundation and philosophy of educational technology, design and implementation, assessment and evaluation, strategies and models of general and specific learning, research and development methods, research and development methods, emerging technologies, and technology integration in learning. Journal of Edcomtech is willing to facilitate writers to disseminate conceptual ideas, development, and research findings which are useful in the development of science, study programs, and educational technology profession.
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Articles 15 Documents
Search results for , issue "Vol 6, No 1 (2021)" : 15 Documents clear
Pengembangan Instrumen Penilaian Kognitif Berbasis Google Form Pelajaran Matematika Iwan Hariono; Iskandar Wiryokusumo; Achmad Noor Fathirul
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p057

Abstract

Abstrak: Buku pedoman berupa instrumen penilaian kognitif berbasis google form pelajaran matematika kelas v dihasilkan dari Penelitian pengembangan ini. Selama ini dalam kegiatan penilaian matematika, kebanyakan pendidik masih menggunakan cara lama dengan sistem penilaian berbasis kertas (paper based). sedangkan tuntutan orang tua dan peserta didik menginginkan suatu penilaian yang praktis, cepat, dan efisien tetapi tetap memperhatikan prosedur penilaian yang benar yaitu penilaian berbasis online dengan memanfaatkan google form. Model ADDIE (Analisis, Desain, Development, Implementasi, dan Evaluasi) yang digunakan dalam penelitian tersebut. Jenis data yang dipakai dalam penelitian ini adalah data hasil validasi ahli media, ahli materi, dan uji coba kelompok kecil. Validasi ahli materi sebesar 85%, validasi ahli media sebesar 93%, Angket respon kelompok kecil terhadap latihan soal matematika berbasis google form sebesar 81%. Dengan demikian dapat disimpulkan bahwa produk pengembangan ini dapat dijadikan sebagai referensi karena interpretasinya mencapai kriteria  sangat layak sehingga produk ini bisa diimplementasikan.Abstract: The guide in the form of a cognitive assessment instrument based on Google form a Class V mathematics lesson resulted from this development research. During the mathematical assessment activities, most educators are still using the old way with paper-based assessment systems. While the demands of parents and learners want a practical, fast, and efficient assessment but still pay attention to the correct assessment procedures that are online-based assessments by utilizing Google forms. Model ADDIE (analysis, design, development, implementation, and evaluation) used in the study. The types of data used in this study are the results of media expert validation, material experts, and small group trials. Validation of material members amounted to 85%, media expert validation of 93%, small group response to the practice of a Google form-based math problem of 81%. Thus it can be concluded that this development product can be used as a reference because the interpretation reaches the criteria is very feasible so that this product can be implemented
Pengembangan Bahan Ajar Exposition Text dan Informal Letter Berbasis Cooperative Learning Ermadyah Retnowati; Marianus Subandowo; Retno Danu Rusmawati
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p046

Abstract

Abstrak: Tujuan dari penelitian ini, mendeskripsikan pengembangan bahan ajar bahasa Inggris tentang teks eksposisi dan surat informal untuk jenjang SMA kelas dua menggunakan model STAD dan TPS dari pembelajaran kooperatif, menjelaskan keterampilan-keterampilan pada Bahasa inggris dan kelayakan penggunaan ADDIE dari Research and Development (R&D) method yang terdapat lima langkah. Penilaian kualitas bahan ajar diperoleh dari peserta didik dan para ahli. Hasil dari ahli desain adalah 86%, ahli isi pembelajaran adalah 91% dan ahli media adalah 86%. Selanjutnya adalah penilaian untuk uji individu adalah 81%, kelompok kecil adalah 87% serta uji lapangan untuk bahan ajar adalah 87%. Dari penjelasan tersebut, menjelaskan bahwa bahan ajar bahasa Inggris tentang teks eksposisi dan surat informal untuk jenjang SMA kelas dua layak untuk peserta didik dan guru dalam lingkungan belajar dan mengajar.Abstract: The purpose of this study has described the development of English teaching materials about exposition text and informal letters for second grade in Senior High School using STAD and TPS models of cooperative learning, described the skills of English language, and determined of using the ADDIE from Research and Development (R&D) method, which consisted of five research steps. The assessment of the quality of teaching materials was obtained from students and experts. The results from design expert were 86%, learning content expert was 91% and media expert was 86%. After that, the assessment for the individual test was 81%, small groups were 87% and the field test was 87%. From those explanations, it explained that English teaching materials about exposition text and informal letters for second-grade senior high school are appropriate for students and teachers in the learning and teaching environment. 
Development of Augmented Reality Code Application on 3D Animation in Learning Procedure at School Banne Ima Gasong; Rufi'i Rufi'i; Hartono Hartono
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p079

Abstract

The use of AR (Augmented Reality) technology in the world of education continues to increase. Android as a booming trend is currently taking part in adopting AR technology. The ease and usefulness of Android-based AR technology can also be applied to the learning media development strategy. That spreads to the world community will also have an impact on students. Media Flyer Code as a marker on AR technology is applied to 3D Animation subjects. This study aims to determine the appropriateness of Augmented Reality Code Application especially the effectiveness, attractiveness, and efficiency of media. The product of this research and development is in the form of a Flyer Code product that will be used as a code and APK file. Each Flyer Code has one content that is run on the android application. In the augmented reality content contains 3D Animation Learning Procedure and questions contain evaluation material.
Pengaruh Brainwriting Berbasis Learning Management System (LMS) Terhadap Kemampuan Menulis Teks Eksposisi Siswa Riza Aprilia Utama; Dedi Kuswandi; Saida Ulfa
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p001

Abstract

Abstrak: Penelitian ini mengaplikasikan model Brainwriting berbasis learning Management System (LMS) terhadap peserta didik kelas X SMK Ma’arif Kota Batu untuk membuktikan efektifitasnya pada pembelajaran menulis karangan teks eksposisi. Metode penelitian yang digunakan adalah eksperimen (Quasi Experimental Design). Desain yang diaplikasikan termasuk dalam non-equivalent control group design Posttest Only Control Group Design (POCGD) dengan sampel sebanyak 40 orang yang terbagi menjadi dua kelompok, (X RPL) sebagai kelompok eksperimen dan (X-TO2) sebagai kelompok kontrol.  Instrumen penelitian menerapkan tes tulis untuk mengukur hasil belajar menulis karangan teks eksposisi. Uji statistik alpha Cronbach, Kolmogorov-Smirnov, Levene Statistic, independent t-test yang diberdayakan dalam penelitian ini. Hasil uji statistik independent t test oleh 2 penilai menunjukkan Sig. (2-tailed) sebesar 0.000 dengan kesimpulan  ditolak dan  diterima. Dengan begitu dapat disimpulkan ada pengaruh dengan diterapkannya  model brainwriting berbasis LMS terhadap kemampuan menulis karangan teks eksposisi.  Abstract: This research applied the brainwriting model learning Management System (LMS)-based on students in class X SMK Ma'arif Kota Batu to prove its effectiveness in learning to write exposition text. The study method used is experimental (Quasi-Experimental Design). The design applied was included in the non-equivalent control group design Posttest Only Control Group Design (POCGD) with a sample of 40 people divided into two groups. X-RPL as an experiment group and X-TO2 as a control group The research instrument applied a written test to measure learning outcomes write essays text exposition. Cronbach's alpha statistic test, Kolmogorov-Smirnov, Levene Statistics, independent t-test were used in this study. The results of the independent t-test statistic test by 2 assessors showed Sig. (2-tailed) of 0,000 with the conclusion that is rejected and is accepted. Thus it can be concluded that there is an influence by the implementation of the LMS-based brainwriting model on the ability to write essays text exposition.
Pengaruh Metode Pelatihan Berbasis Kompetensi dan Gaya Kognitif Terhadap Keterampilan Kesehatan dan Keselamatan Kerja Siswa Yeti Yuni Perohmatin; Rufii Rufii; Hartono Hartono
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p151

Abstract

Abstrak: Penelitian ini bertujuan untuk mengetahui: Pengaruh perolehan Keterampilan K3 siswa dengan menggunakan metode konvensional dan  metode Pelatihan berbasis kompetensi, Pengaruh Keterampilan K3 siswa dengan gaya kognitif field dependent dan gaya kognitif field independent, dan hubungan antara metode dan gaya kognitif terhadap keterampilan K3 siswa. peneliti menggunakan metode quasi experiment dan dengan menggunakan desain non-equivalent control group design dengan menerapkan desain faktorial 2x2 dalam rancangan eksperimennya. penelitian diambil secara sampling kelas acak. Penelitian tesis ini diuji dengan uji statistika Analysis of variance (ANOVA).Hasil penelitian menunjukkan (1) ada pengaruh perolehan Keterampilan K3 siswa yang belajar menggunakan metode konvensional dan  metode Pelatihan berbasis kompetensi (F=104,942; p=0,000), (2) ada pengaruh Keterampilan K3 siswa yang belajar dengan gaya kognitif field dependent dan gaya kognitif field independent (F=75,865; p=0,000) dan tidak ada hubungan antara metode dan gaya kognitif terhadap keterampilan K3 siswa (F= 3,283; p=0,073)Abstract: This study aims to determine: The influence of the acquisition of K3 skills of students using conventional methods and competency-based training methods, The effect of K3 skills of students with field dependent cognitive styles and independent field cognitive styles, the relationship between methods and styles cognitive ability of students' K3 skills. The procedure used by researchers is a quasi experiment and using a non-equivalent control group design by applying a 2x2 faktorial design in the experimental design. The technique was taken by random class sampling. This thesis analysis was tested with a statistical analysis of Analysis of variance (ANOVA). The results showed (1) there was an influence on the acquisition of K3 skills of students who learner using conventional methods and competency-based training methods (F = 104,942; p = 0,000), (2) there were the influence of K3 Skills of students learning with field dependent cognitive style and independent field cognitive style (F = 75.865; p = 0.000) and there is no correlation between methods and cognitive style on students' K3 skills (F = 3.283; p = 0.073)
Penerapan E-Learning dengan Analisis Pengetahuan Awal Terhadap Prestasi Belajar Bahasa Inggris Siswa SMK Moh. Thoyib; Marianus Subandowo; Yoso Wiyarno
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p013

Abstract

Abstrak: Perkembangan teknologi informasi memberikan dampak terhadap bidang pendidikan. Tujuan penelitian ini adalah untuk mengetahui pengaruh penerapan electornict learning terhadap hasil belajar Bahasa Inggris siswa di Sekolah Menengah Kejururuan. Metode penelitian kuasi eksperiman digunakan ntuk mengukur pengaruh perlakuan dalam belajar. Populasi subjek penelitian berasal dari siswa kelas XI SMK 5 Surabaya. Hasil penelitian menunjukkan bahwa ada perbedaan pengaruh hasil belajar siswa antara kelas yang menggunakan e-learning dengan pembelajaran konvensional. Namun tidak ada hubungan antara model pembelajran dan pengetahuan awal siswa dengan hasil belajarnya. Hasil penelitian ini merekomendasikan para guru untuk mengkombinasikan pembelajaran kovensional dengan pembelajaran elektronikAbstract: The development of information technology has an impact on the education sector. The purpose of this study was to determine the effect of the application of electronic learning on student English learning outcomes in vocational high schools. The quasi-experimental research method is used to measure the effect of treatment in learning. The population of research subjects came from students of class XI SMK 5 Surabaya. The results showed that there were differences in the effect of student learning outcomes between classes using e-learning and conventional learning. However, there is no relationship between the learning model and students' initial knowledge of their learning outcomes. The results of this research recommend that teachers combine conventional learning with electronic learning
Pengembangan E-Pub Untuk Administrasi Sistem Jaringan Chandra Setia Rini; Nurmida Chaterine Sitompul; Yoso Wiyarno
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p089

Abstract

Abstrak: Pembelajaran di SMK merupakan pendidikan vokasi memiliki karakteristik tersendiri. Mata pelajaran Adminsitrasi Sistem Jaringan (ASJ) pada kompetensi keahlian Teknik Komputer dan Jaringan (TKJ) mempelajari tentang prosedur bagaimana sebuah komputer dapat berperan menjadi server sehingga membutuhkan ketelitian untuk melakukan konfigurasi layanan jaringan  yang sesuai prosedur.  Tujuan penelitian ini menemukan efektifitas pengembangan buku digital ePub sebagai bahan ajar pendamping dalam proses pembelajaran. Pengembangan buku digital ePub menggunakan model ADDIE dengan teknik analisis data bersifat deskriptif. Hasil validasi kelayakan produk pengembangan yaitu ahli isi/materi TKJ sebesar 90,67%, ahli media pembelajaran sebesar 90,52%, dan ahli desain pembelajaran sebesar 96%. Evaluasi produk kepada pengguna (siswa) melalui angket mendapatkan respon yang sangat baik. Uji coba produk yang telah dilakukan dapat meningkatkan efektifitas pembelajaran dengan meningkatnya nilai tes akhir siswa. Sehingga dapat disimpulkan bahwa produk yang telah dikembangkan layak digunakan dalam pembelajaran Administrasi Sistem Jaringan. Abstract: Learning in vocational schools is a vocational education has its own characteristics. Network System Administration (ASJ) subjects in Computer and Network Engineering (TKJ) competencies learn about procedures how a computer can act as a server so it requires accuracy to configure network services according to procedure. The purpose of this study is to find the effectiveness of ePub digital book development as a teaching material in the learning process. Development of ePub digital books using ADDIE models with descriptive data analysis techniques. The results of the or validation of the feasibility of product development are content experts / TKJ by 90.67%, learning media experts by 90.52%, and learning design experts by 96%. Product evaluations to users (students) through a questionnaire get a very good response. Product trials that have been carried out can increase the effectiveness of learning by increasing student final test scores. So it can be concluded that the product that has been developed is feasible to use in learning Network Administration System.
Pengembangan Bahan Ajar Berbasis E-Learning Pada Pembelajaran Tematik Sekolah Dasar Heni Wijayanti; I Nyoman Sudana Degeng; Nurmida Catherine Sitompul
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p026

Abstract

Abstrak: Teknologi dalam bidang Pendidikan telah berkembang pesat, salah satunya adalah munculnya E-learning. Penelitian ini bertujuan untuk mengembangkan bahan ajar tematik pendamping guru berbasis E-learning. Pengembangan bahan ajar menggunakan model pengembangan Borg and Gall terdiri atas 10 langkah. Data dikumpulkan melihat kelayakan produk E-learning. Data angket dari ahli isi/materi, ahli media, ahli desain, teman sejawat dan 24 siswa. Teknik analisis data bersifat diskriptif. Hasil reviu kelayakan produk pengembangan:1) review ahli isi/materi  97%,2) reviu ahli media 83%, 3) reviu ahli desain 88%, 4) uji coba perorangan 90%, 4) uji coba kelompok 93%, 5) uji coba produk terhadap siswa presentase 83%. Nilai rata-rata keseluruhan uji kelayakan adalah 89%. Dengan kriteria kelayakan sangat baik.Abstract: Technology in education, one of which is e-learning, requires the appropriate teaching materials in the implementation of thematic. By using the descriptive qualitative method, the results showed as follows: 1) content expert review is 97%. 2) media expert review is 83%, 3) design expert review 88%, 4) individual product trial is 90%, 5) product group trial is 93%, 6) product trials on students and student responses through questionnaires is 83%. The average score of the overall feasibility test is 89%. With the ‘very good’ feasibility criteria, the product developed is appropriate to be used as supplementary teaching materials in thematic learning.
How Self Efficacy in Mathematic Based on Gender Perspective? Kasturi Kasturi; Sulton Sulton; Agus Wedi
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p036

Abstract

This study aims to determine whether there are differences in self efficacy between middle school male and female students in Mathematics. This research is a quantitative study to find out the level of self efficacy in 108 male students and 118 female students of class VIII middle school, using a self efficacy questionnaire consisting of reasoned statement items with a reliability value of 0.844. The analysis showed that the average self efficacy in mathematics learning for male students was 92.77 and for women 90.27 of the maximum value of 120, was in the high category. This shows that most male and female students have great confidence in solving mathematical problems. Therefore, it can be said that there is no significant difference in mathematical self efficacy between male and female students 
The Development of Web-Based Learning Models as A Learning Medium for Students of Audio Video Electronics Competencies Dedy Hendriana; Rufi’i Rufi’i; Hartono Hartono
Edcomtech Vol 6, No 1 (2021)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v6i12021p100

Abstract

At present distance education has reached almost the entire archipelago. These developments occur a lot in higher education. This benefit is also brought about in secondary education, as seen in SMKN 1 Jetis, especially in the electronics field. Web media with URL ruangpakdedy.com was developed to answer the many electronic learning materials that exist in cyberspace but are still scattered, so the web is made to collect various sources of electronic material in one site. This ease is expected to increase skills that have a greater portion than cognitive knowledge in vocational education. The development used refers to the 4D Thiagarajan model by going through the planning process, material testing by material experts, and media testing by media experts, revisions, products tested on students with good results. As a complement on the web also added assignments that are connected to the LMS page and quiz. 

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