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Contact Name
Bagus Shandy Narmaditya
Contact Email
bagus.shandy.fe@um.ac.id
Phone
+62341-585911
Journal Mail Official
jpe.journal@um.ac.id
Editorial Address
Jurnal Pendidikan Ekonomi (JPE) Department of Development Economics, Faculty of Economics and Business, Universitas Negeri Malang, Indonesia Jl. Semarang 5. Malang East Java, Indonesia 65145 Phone/Fax (0341) 585-911
Location
Kota malang,
Jawa timur
INDONESIA
Jurnal Pendidikan Ekonomi
Core Subject : Education, Social,
Jurnal Pendidikan Ekonomi offers original articles on economic education, business education, and entrepreneurship education. The journal is aimed at publishing and disseminating the results of researches and studies on economics education conducted by researchers, teachers, and practitioners . Jurnal Pendidikan Ekonomi provides informative variety of papers geared toward theory and practice in the following area, including: Issues and ideas, as well as contemporary research findings in the field of economic education, business education, and entrepreneurship education Innovation in the field of pedagogy, curriculum, hardware, teaching materials, and methods & models in economic and business learning Evaluation of Economic teaching methods, learning attitudes and interests, materials, or processes. Reports on events that influence economic education in all levels of education age (from early childhood to adulthood) and three main lines of education, namely formal, nonformal, and informal. Content and teaching methods Program design and student outcomes International perspectives and comparisons
Articles 9 Documents
Search results for , issue "Vol. 16 No. 1 March 2023" : 9 Documents clear
Analisis Metode Pembelajaran “Riddle Games Economics” Sebagai Alat Evaluasi Pembelajaran Pada Pokok Bahasan Perdagangan Internasional Dhita Aulia Rahmayanti; Early Ni'mah Hayati
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p001

Abstract

The learning activities of an educator must perform an assessment or evaluation after the material submitted has been completed. Evaluation aims to measure the students' mastery and understanding of the subject or subject. It can be an educational game that has been adapted to the needs of learning in a class called a game based learning or educational game where the game also serves as an evaluator of students learning outcomes. This study aims to identify the application of economic learning innovation based on educational games. This type of research is a qualitative study by conducting a descriptive analysis of an educational game application of Riddle Games Economics as a form of learning innovation in terms of learning methods to learn about a topic that is applied to teaching Assistance Economics at SMAN 1 Lawang.
E-Modul Interaktif Berbasis Technopreneurship Pada Pembelajaran Proyek Wirausaha Siti Aenandari Hadatul Aysi; Leny Noviani
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p053

Abstract

Efforts to cultivate an entrepreneurial spirit in order to produce a high level of entrepreneurial intention require a separate strategy related to the development of interactive and innovative learning. The development of this strategy must also be adapted to technological developments and the implementation of the applicable curriculum. The purpose of this research is to design interactive e-modules based on technopreneurship in the Curriculum entrepreneurship project learning so that it can be used effectively, so as to increase students' intentions to become entrepreneurs after graduation. Researchers used the literature review research method, by analyzing findings through library data collection, reading and taking notes, and qualitative processing of literature documents. The results of the study state that the design of interactive e-modules based on technopreneurship in merdeka entrepreneurial project learning can be carried out as an effort to increase the effectiveness of learning, namely in creating student entrepreneurial intensity. In addition, technopreneurship-based interactive e-module designs can be integrated into web forms by inserting broad multimedia and content elements at once such as text, images, audio, video, even animations that are appropriate to the technopreneurship topic base in a link
Realitas Dan Kontradiksi Regulasi Guru Honorer Tahun 2023 di Indonesia Nurul amelia; Emma Yunika Puspasari
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p012

Abstract

This research intends to analyze student perceptions of the 2023 honorary teacher regulation in Indonesia and the motives behind their interest in becoming teachers towards the 2023 honorary teacher regulation in Indonesia. This research uses a qualitative approach with an intrinsic case study type of research. The subjects of this study were students of the economic education class of 2019, State University of Malang. The researcher chose this subject because based on preliminary studies and circulating issues related to the 2023 honorary teacher regulations in Indonesia that some 2019 economics education students are still interested in becoming teachers after the 2023 honorary teacher regulations in Indonesia. According to the results of interviews conducted with students of the economic education class of 2019 at the State University of Malang, there are five themes in student perceptions of the 2023 honorary teacher regulation in Indonesia, namely (1) Receiving stimuli or objects from outside the individual, (2) Knowledge related to the 2023 honorary teacher regulation , (3) Welfare for teachers and preparing professional teachers, (4) Evaluation of the 2023 honorary teacher regulation, (5) Suggestions for better changes. While the interviews were obtained on the motives behind the interest in becoming a teacher regarding the regulation of honorary teachers in 2023 in Indonesia, there are eight themes, namely (1) Having knowledge about the profession as a teacher, (2) Happy in the field as a teacher, (3) Interested in the profession as a teacher , (4) Attention to the profession as a teacher, (5) Having a desire to become a teacher, (6) Making efforts to become a teacher, (7) Confident in choosing a profession as a teacher, (8) Feeling comfortable with the teaching profession. 
Pemanfaatan Whatsapp Dalam Pembelajaran Ekonomi Pada Siswa Kelas X IPS Di MAN 2 Malang Selama Pandemi Covid-19 Septiani Satriani Purnama Putri; Agung Haryono
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p064

Abstract

Penggunaan media pembelajaran sangat berdampak pada respon siswa; Dengan adanya media pembelajaran, proses pembelajaran menjadi lebih efektif, aktif, dan kreatif. Penelitian ini bertujuan untuk memperoleh informasi tentang penggunaan media pembelajaran online dalam proses pembelajaran ekonomi. Penelitian ini menggunakan pendekatan kualitatif dan jenis penelitian yang digunakan adalah fenomenologi. Subyek dalam penelitian ini adalah empat siswa kelas X jurusan IPS, satu orang guru ekonomi, dan wakil kepala madrasah bidang kurikulum. Sumber data diperoleh melalui observasi, wawancara mendalam, dan dokumentasi. Penelitian ini menggunakan teknik analisis data model Miles dan Huberman. Hasil penelitian menunjukkan bahwa WhatsApp menjadi satu-satunya media pembelajaran online mata pelajaran ekonomi selama pandemi. Aplikasi WhatsApp mudah digunakan. Pembelajaran daring menggunakan grup WhatsApp belum optimal karena kurangnya interaksi antara guru dan siswa. Respon siswa selama pembelajaran di Grup WhatsApp sangat pasif. Mahasiswa mengalami banyak kendala, seperti kendala klasik yang terjadi adalah kuota internet atau paket data.
Pengaruh Modernitas Individu dan Pemanfaatan Teknologi Informasi terhadap Minat Berwirausaha Generasi Z Pada Siswa SMA di Kota Malang Fariha Nuraini; Wahjoedi Wahjoedi
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p022

Abstract

Generation Z is a generation that has the potential to become successful entrepreneurs in the future. Generation Z, which is in the birth range from 1995-2010, has innovative ideas to create modern business opportunities. Self-confidence and the discovery of new things are elements of individual modernity that build Generation Z's interest in entrepreneurship. Generation Z who are recovering in the digitalization era can take advantage of information technology to start entrepreneurship. This study aims to find out how individual modernity and the use of information technology affect Generation Z's interest in entrepreneurship partially and simultaneously. 294 high school students in Malang City including SMAN 1 Malang, Brawijaya Smart School Malang High School, Panjura High School, and UM Laboratory High School who were the subjects of this study were given questionnaires using a quantitative descriptive research approach. The research findings reveal a significant positive effect, both partially and simultaneously on individual modernity variables (X1) and information technology utilization (X2) on the interest in entrepreneurship of Generation Z (Y). The results of this study indicate that acquisition, acceptance of new things, and self-confidence encourage Generation Z's interest in entrepreneurship. The use of information technology also encourages interest in entrepreneurship for Generation Z by looking for things related to entrepreneurship. Generation Z's interest in entrepreneurship will not just end up as a desire if there is awareness from within them to realize business opportunities in real life.
Pengembangan Prototype Model Pembelajaran Pengelolaan Bisnis Start Up Untuk Meningkatkan Kreativitas Mahasiswa Dede Rusmana
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p075

Abstract

The Startup Business Management course is one of the courses taught in the Commerce Education study program, State University of Malang, which is included in the Specialization and Self-Development Courses (SSDC) group and is a transdisciplinary subject. This course allows students of all majors to follow the learning process. It is important to develop a learning model that can accommodate the characteristics of this course. This research is a development research. The resulting product is a learning model syntax prototype in the Start Up Business Management course. The development design that will be used in this study is the ADDIE development design. The ADDIE model stands for Analysis, Design, Development or Production, Implementation or Delivery, and Evaluation. The development results show that the START-UP model has been successfully developed with its own originality and is considered valid by the validator. The conclusion of this research is that the research results can be used in the next process, namely empirical testing and implementation in learning.
Pengaruh Literasi Digital, Karakter Kewirausahaan Dan Keunggulan Bersaing Terhadap Keberhasilan Berwirausaha Pada Anggota AWBE Sidoarjo Didik Nurhadi; Harti Harti; Siti Sri Wulandari
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p034

Abstract

In the 21st century, Indonesian MSMEs must be able to compete in marketing in the digitalization era. The purpose of this study was to determine and analyze the effect of digital literacy, competitive advantage and entrepreneurial character on the entrepreneurial success of AWBE members. Research that applies a descriptive quantitative approach. The descriptives that will be presented in this study are to find out how much influence the independent variables have on the dependent variable. The population in this study is 143 members with a sample in this study is 50. Sampling using purposive sampling. Data collection was carried out using questionnaires and observation. Instrument trials using validity and reliability tests. The data analysis technique in this study used multiple linear regression analysis techniques. Digital literacy and competitive advantage have a significant effect on the entrepreneurial success of members of the Sidoarjo Bringin Emas Entrepreneur Association. Meanwhile, entrepreneurial character does not significantly influence the entrepreneurial success of members of the Bringin Emas Sidoarjo Entrepreneurial Association. However, the results of the study show that there is a simultaneous significant influence between digital literacy, entrepreneurial character and competitive advantage on entrepreneurial success of 84.3%.
Infiltrasi Budaya Pada Perilaku Ekonomi ¸ Apakah Representasi Nation Threat? Emma Yunika Puspasari
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p088

Abstract

Cultural infiltration can be considered as a threat to the sustainability of Indonesia's local cultural identity and values, so that in this context it can be said to be a "nation threat". This is especially the case if the adoption of a foreign culture is not carried out by considering its long-term impact on the sustainability of local culture and society. This study uses an interpretive qualitative approach with a realist ethnographic model. Literature studies and narrative interviews were used in this study to reconstruct the domain, taxonomy and interrelationships of cultural themes in this study, socio-economic issues concerning the reciprocal relationship between cultural infiltration and economic behavior. The cultural invasion of the Korean wave on the economic behavior of the Indonesian people can create purchasing decisions and people's consumption patterns. The existence of the Korean wave can change people's consumption patterns, especially digital natives who switch to consuming Korean products which are becoming a trend that has extraordinary magnetism to attract the interest of this digital native terminology group, which can threaten the sustainability of local industries and affect the nation's economic structure.
Kemampuan Pemasaran Produk Berbasis Media Sosial Dengan Model Problem Based Learning Veri Aryanto Sopiansah; Dini Riani; Cep Miftah Khoerudin; Leni Maryani
Jurnal Pendidikan Ekonomi Vol. 16 No. 1 March 2023
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/UM014v16i12023p044

Abstract

The problem that often arises in relation to entrepreneurship is product marketing which is a very important aspect of running a business. Good product marketing skills can help to expand market share, increase sales, and improve brand image. 21st century learning is known as the 4Cs (critical thinking, communication, collaboration, and creativity) as four skills that are important and needed for 21st century education, especially in the learning planning process. This study raises the issue of efforts to use social media with the help of the Problem Based Learning model to improve product marketing learning outcomes in Craft and Entrepreneurship subjects. The research was conducted at Bumi Siliwangi High School Bandung - West Java in class XI IPS 1 and 2 as many as 36 people in each class. The implementation of this study used two classes where the IPS 1 class would apply Problem Based Learning and was said to be the experimental class and the IPS 2 class would apply lectures and was said to be the control class. Data collection instruments in the form of evaluation test sheets and observation sheets. Data analysis was carried out by analyzing learning outcomes which produced scores and average values. The results showed that there were differences in learning outcomes, teacher and student activities, the teacher's ability to manage learning, and good student responses to the application of the Problem Based Learning model with social media which was more varied than the non-experimental class.

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