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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
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Articles 6,923 Documents
Evaluasi Usability Aplikasi MY JNE Dengan Metode User Experience Questionnaire (UEQ) Dan Heuristic Evaluation Reinardus Dimas Bagus Kurniawan; Satrio Hadi Wijoyo; Niken Hendrakusma Wardani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT Jalur Nugraha Ekakurir (JNE) is a shipping service company to various regions in Indonesia and overseas. JNE is one of the options for sending goods in e-commerce. PT JNE has a mobile application that has features such as tracking items, checking rates, and a variety of other features. Based on observations and responses found in the Play Store, usability problems was found in the MY JNE application that had an impact on poor user experience. A new design recommendation can be proposed to reduce such problems. This study combines the UEQ (User Experience Questionnaire) method to obtain quantitative user experience from users and Heuristic Evaluation to obtain qualitative evaluations from evaluators. The first step is to find the level of user experience from the UEQ method and then continue with the Heuristic Evaluation to the evaluator on finding more problems. The next step is analyzing the results obtained and then draw conclusions by making design improvements. There were 30 individuals who participated in this study who were selected based on several criteria which are currently staying in Malang and own a MY JNE account. The UEQ benchmark measurement results in the Bad category for Attractiveness, Efficiency, Dependability, Stimulation, and Novelty. However, for the Perspicuity scale, it produces a Below Average category. The evaluator found 22 usability issues and suggested design improvements for the future. Consolidation has been carried out and followed by designing prototypes from evaluator recommendations. The prototype design that was built was based on 10 principles of usability Nielsen and Google Material Design. The results of testing the prototype have completed 22 previous usability problems and found a new problem with a minor severity ratings value.
Relevance Feedback Pada Sistem Temu Kembali Informasi Dokumen E-Book Berbahasa Indonesia Menggunakan Metode BM25 Tasya Agiyola; Indriati Indriati; Bayu Rahayudi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 5 (2019): Mei 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The use of e-books on the development of digital technology makes it easy for users to get more practical information than having to use printed books. The number of e-books spread on the internet is very numerous and varied, therefore a system for retrieving information on e-book documents in Indonesian is needed. To improve the relevance of the results of the returned documents, relevance feedback techniques can be applied. Relevance feedback is a technique where users can provide feedback on previous document search results. Sorting the number of documents returned based on queries is calculated using the BM25 method. This study aims to determine the results of the application and the results of testing of relevance feedback on the retrieval system of Indonesian e-book document information using the BM25 method. Based on the test results, the AVP value after relevance feedback has decreased. In testing based on K values, the AVP value before RF is 0.592, after RF(20) is 0,558, and after RF(50) is 0.573. While in testing based on the expansion terms, the AVP value before RF is 0.593, after RF(20) is 0,587 and after RF(50) is 0.570.
Evaluasi Perbandingan Ranking antara Proposed Value dan Perceived Value terhadap E-ticketing berdasarkan Model UXHoneycomb Frita Dwi Julianinda; Hanifah Muslimah Az-Zahra; Satrio Hadi Wijoyo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Traveloka, Tiket.com and Pegipegi are applications as service providers that accommodate the distribution and sale of transportation tickets online. The number of users of a product or application, certainly does not guarantee user experience satisfaction from an application. At present the three e-ticketing applications are able to offer proposed values ​​that can be felt by users when running or using an application. Proposed value is used to provide experience and meet user needs in using the application. This can be utilized in the development of an online based application, namely Traveloka, Tiket.com, and Pegi - Pegi. The application has the value offered to users and the perceived value of user experience. This study aims to evaluate the value that has been given and felt by users using the UX Honeycomb method that can explain the quality of user experience. In UX Honeycomb there are seven aspects namely useful, usable, desirable, findable, accessible, credible, and valueable. The UX Honeycomb aspect will be ranked to get the comparison evaluation results from the proposed value and perceived value in each application. Based on the comparison of the proposed values ​​and the perceived value of each application that needs to be improved on Traveloka is desirable, for Tiket.com, which needs to be improved is findable, while the activities that need to be improved are valueable.
Deteksi Emosi Pada Twitter Menggunakan Metode Naive Bayes Dan Kombinasi Fitur Fera Fanesya; Randy Cahya Wihandika; Indriati Indriati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Emotion shapes human behavior in general and very important in life. Detecting emotions provides an important role in various aspects because it can be applied in various fields such as decision-making, predicting human emotions conditions, providing a review product quality, tracking support for political problems, and recognizing depression disorders. Identifying emotions can use textual data that is text, text can be used to communicate and declare information. The social media that used to exchange information is Twitter. Twitter contains information about human attitude and human emotions. Therefore, emotional detection is needed to determine human emotions using Naive Bayes method and feature combinations. This research using several Naive Bayes classification models namely Bernoulli Naive Bayes for binary data types and Multinomial Naive Bayes for discrete data types. Feature Combination used in this research is as follows: linguistic features, orthographic features, and N-gram feature combinations. The best accuracy result obtained a value of 0.555 that is in testing N-gram feature combinations. While the combination of features including linguistic features, orthographic features, and N-gram features produced an accuracy value of 0.5317 which means this value was better than testing with a single feature and lower than testing the N-gram feature combinations. This is due to the influence of linguistic features, orthographic features, and N-gram features. Based on these results it can be concluded that by using combination features can cover the weaknesses of each feature that can improve the performance of accuracy even though the increase is not too significant.
Kinerja Protokol Routing AODV Terhadap Serangan Wormhole Pada Jaringan Mobile Ad Hoc Network (MANET) Ahmad Hanif AR; Primantara Hari Trisnawan; Reza Andria Siregar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

MANET is a wireless architecture network consisting of several mobile devices. It doesn't need any infrastructure or central access point like base station. MANET has 3 types of protocols, namely reactive routing protocol, proactive routing protocol, and hybrid routing protocol. AODV is an example of reactive routing protocol. MANET is still vulnerable to various forms of attacks which are capable to modify, harm, and delete the information data. One of the attacks that can occur in MANET is wormhole attack. Wormhole attack is an attack involving two or more attacking nodes connected in a tunnel, and manipulate the routing and also is able to do packet drop and selective packet drop. Testing is done with OMNET++ network simulator with a various scenarios like number of nodes, number of attacker nodes, and mobility nodes. Testing parameters includes end-to-end delay mean, throughput, packet delivery ratio (PDR), and packet loss. The results show that lowest value of PDR is 27.4% in 10 node with 2 attacker using gauss markov mobility scenario. The lowest value of packet loss is 46 from 2000 sent packet from source node in 30 node with 0 attacker using random waypoint mobility. The lowest mean of end-to-end delay is 8.5ms in 30 node with 4 attacker using random waypoint mobility.
Analisis Pengaruh User Experience Portal Berita Terhadap Citra Merek (Studi Pada Portal Berita XYZ) Roni Yulistyo Saputra; Hanifah Muslimah Az-Zahra; Satrio Hadi Wijoyo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

User experience is the experience acquired in its interactions with users website or application .User experience when using perceived users website or application on users more telling than in conventional uses the media .While brand image is perception , the assessment of , confidence the customers to the brand .This research has objective to known the impact user experience on brand image , then know get any variable variable that affects the impact of the location and recommend ways to improve a positive image of trademark through user experience. A trademark that used are website of news portal in Indonesia. News portal has had a good ranking on alexa.com and similar web. in alexa.com and similar web based on a visit daily and pageview .Visits daily and pageviews can be influenced by the user experience To research it uses 6 from 7 of variable presented by de angeli for measuring. user experience .Research did not use all the variables user experience of the theory suggested de angeli. One variable service quality is not used because the variable is measuring the quality of services like e-commerce while it was not provided by the website or. news portalAs for measuring brand image using a theory of. Keller Data obtained on this research using methods kuisioner.We do. dependent variable for independent testing Based on the data generated from multiple linear regression testing by, user experience having influence against tribunnews.com brand image.
Evaluasi Pengelolaan Sumber Daya Manusia dan Manajemen Operasional Menggunakan Framework COBIT 5 (Studi Kasus: Dinas Komunikasi dan Informatika Kabupaten Lumajang) Aminah Rokhikim Makhtum; Widhy Hayuhardhika Nugraha Putra; Suprapto Suprapto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dinas Komunikasi dan Informatika (Dinas Kominfo) Kabupaten Lumajang is one of the government agencies that is tasked with serving the community in the field of information and communication. Some of the services managed by the Dinas Kominfo include intranet development services and the use of internet access, data center infrastructure services, e-Govenment data and information management services, e-Government information security services, and integration of government public services. To manage these services needed adequate human resources (HR) for the implementation of operational activities properly. Based on the results of interviews, it is known that the condition of human resources at the Dinas Kominfo is still lacking which causes an overwork with the many operational activities related to information technology at Diskominfo. Therefore an evaluation is needed to determine the current condition of HR management and operational management processes at Diskominfo so that recommendations can be given on existing problems. The evaluation is based on the COBIT 5 framework of APO07 (Manage Human Resource) and DSS01 (Manage Operations) processes. Data were collected by several methods, namely interviews, questionnaires, and observations. The assessment is carried out in stages starting from level 0 to level 5 to determine the level of capability. Capability level obtained in each process is level 1 with a gap of 1 from the target level. Recommendations that can be given for the APO07 process are 10 points and for DSS01 are 6 points.
Rekomendasi Film Berdasarkan Sinopsis Menggunakan Metode Word2Vec Alimah Nur Laili; Putra Pandu Adikara; Sigit Adinugroho
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The number of movie production have increased each year. This shows that the society interest in the film industry is getting higher. It's difficult to get the appropriate result of what desired by searching for data with certain parameters on the internet because of the large amount of data exists but there is limited adequate tools. The screening of the excess data can be done using recommendation process. There are several stages in movie recommendation process. Those are Pre-processing to process film synopsis documents, TF-IDF method to obtain the highest value as much as the amount determined based on the query result on the document. Word2vec as a method to get the query expansion from the top word result that taken from TF-IDF process and Cosine Similarity is used to get the similarity between document and query. The Word2Vec method plays role to find the proximity value between words to one another in order to get the words that will be added to the initial query. The training data are 150 movies title with English synopsis. The evaluation process took 30 data of movie title and synopsis from the training data based on the movies selected by the examiners. The highest Precision@k value is 0,47 and the highest Mean Average Precision (MAP) value is 0.709603374.
Implementasi Semantic Computing pada Rumah Cerdas berdasarkan Perintah Pengguna menggunakan Smartphone M Yusuf Effendi; Mochammad Hannats Hanafi Ichsan; Rizal Maulana
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The application of IoT (Internet of Things) technology is widely applied, one of which is in smart homes. This sector is the most popular sector because its approach is close to human lifestyle, but in its application there are many difficulties, one of which is the difficulty for users to configure and integrate on each device. The semantic approach applied in this research can simplify the process of introducing IoT devices so that it can produce the ability to define, change, and produce better data readings. Based on the research conducted, the system was built using 2 sensors used as input data, namely the LDR (Light Dependent Resistor) sensor, the PIR sensor (Passive Infra red) and an output in the form of a relay actuator that can give a value of 1 (High) or 0 (Low ). This research is completed with a process unit that is a smartphone application that has the features of relation control, monitoring, and erasing devices connected to every data connected in firebase. The test results obtained performance with a delay of 0.999985350 seconds for the process of sending data from device to application and has a 100% percentage of the success of the system that is applied to the research implementation of semantic computing in smart homes based on user commands using a smartphone.
Pengembangan Sistem Manajemen Keuangan (Studi Kasus: CV Gumcode Indonesia) Kurnia Rizky Triantoko; Djoko Pramono; Welly Purnomo
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

CV Gumcode Indonesia is a service company which develop a software, that initiated from startup in 2013 and became CV in 2018. The case that happened in 2017 was a problem in managing the company's asset data because of the incomplete SOP of financial management . Although the losses are relative small, call it less than 1 digit nominal, it has possibility to be happened again even worse if preventive action are not taken. This leads the company to plan to use the information technology likely a software, which can accommodate financial management activities in according of the created SOP. To be able to create the system, it is necessary to do software engineering with the waterfall method, because it has advantage when user needs are stable and do not change as like as the current condition of the CV Gumcode Indonesia. In addition of using waterfall method, the modeling method are using Unified Modeling Language (UML) and Business Process Model and Notation (BPMN) to support the software engineering cycle. The activity of business process produces 3 business processes (to-be). While the analysis and design activities using UML produce 14 use case diagrams, 4 controller classes, 7 model classes, 17 sequence diagrams and 13 tables in the database. In testing phase, it is using validation testing that states most of needs or features show valid output, and compatibility testing shows there is 1 critical issue on https security for browsers Firefox and Chrome, and major issues in CSS definition for browser IE and Safari.

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