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Contact Name
Anita Dianingrum
Contact Email
anita.dianingrum@staff.uns.ac.id
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Journal Mail Official
arsitektura@ft.uns.ac.id
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Location
Kota surakarta,
Jawa tengah
INDONESIA
Arsitektura : Jurnal Ilmiah Arsitektur dan Lingkungan Binaan
ISSN : 16933680     EISSN : 25802976     DOI : -
Jurnal ARSITEKTURA memuat tulisan yang merupakan hasil penelitian, gagasan konseptual, resensi buku, obituari tokoh, dan dunia kependidikan, yang kesemuanya berada dalam lingkup bidang disiplin arsitektur.
Arjuna Subject : -
Articles 448 Documents
METAFORA KASTIL JEPANG DENGAN SIFAT MENUMPUK ALA LEGO PADA PERANCANGAN PUSAT KOMUNITAS JEPANG DI SOLO RAYA, JAWA TENGAH Muhamad Dirham Okta Raizal; Hardiyati Hardiyati; Maya Andria Nirawati
ARSITEKTURA Vol 15, No 2 (2017)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (911.317 KB) | DOI: 10.20961/arst.v15i2.15410

Abstract

This journal was done in the interest of architectural studies. The goal of the research was to build a Japanese Community Center in Solo. The study began from a certain phenomenon. Ever since the signing of Peace Treaty between Indonesia and Japan, both country had immersed themselves in various cultural exchanges. This leads to the increase of Japanese culture lovers in Indonesia almost every year. To anticipate and control this phenomenon, a place that can hold and regulate the speed and effects of it is needed. The Japan Community Centre will be a place for Japanese Communities’s activities, a medium for learning Japanese culture, and the new spot of historical vacation for Solo City. Metaphorical Architecture was chosen as the design approach with consideration that through Metaphorical Architecture, the character and purpose of the building can be better presented for the public. The Metaphorical Architecture used was the mix of Abstract Metaphor (intangible) and Concrete Metaphor (tangible). The main problem of this designing process is what will be metaphored through this Japan Community Centre. The exploration starts from chosing the name for the building, which is Mugen Jou (Infinity Castle). The metaphorical charcteristics that will be used, based on the name chosen, are Grand, Firm, Massive, The feel of Japanese Castle, Uncountable visualization, and Stacked ala Lego.Keywords: Metaphorical, Grand, Firm, Massive, Castle, Uncountable
LIGHTING DESIGN IMPROVEMENT FOR ENHANCING INDOOR VISUAL QUALITY OF GPIB IMMANUEL CHURCH MALANG Asri Dinapradipta; Sri Nastiti N. Ekasiwi; Erwin Sudarma; Ima Defiana; Collinthia Erwindi; Johanes Krisdianto; Vincentius Totok Noerwasito
Arsitektura : Jurnal Ilmiah Arsitektur dan Lingkungan Binaan Vol 16, No 1 (2018)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (733.485 KB) | DOI: 10.20961/arst.v16i1.20332

Abstract

Lighting affects how people feel, react, and function in various settings, therefore lighting design strategy for worship room at churches should be aimed not only at fulfil the standard visual performance but should also be set as to enrich the room’s perception i.e. as the God’s holy place as well as a place for contemplation. Lighting problems found at the worship room of GPIB Immanuel Malang are not merely on the inappropriateness of lighting level and distributions, but also on the absence of the church’ nuance as a place for contemplation. This paper is intended to report a proposed schematic lighting design for improving the situation. Using visual hierarchical approach, the lighting design aspects such as intensity, colour rendering, type, direction and arrangement of luminaires are determined and integrated. The proposed lighting design strategy is expected to be able to solve luminous problems and create the designated room’s nuance/perceptions.
PUSAT KONSERVASI EKOSISTEM LAHAN BASAH DENGAN DENGAN KONSEP EKOWISATA DI DESA BANARAN, KULON PROGO, DAERAH ISTIMEWA YOGYAKARTA Riska Isnaeni; Ana Hardiana; Mohamad Muqoffa
ARSITEKTURA Vol 14, No 2 (2016)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (395.57 KB) | DOI: 10.20961/arst.v14i2.9066

Abstract

Wetland have vital role to keep the balance between land and water ecosystem which is very important to the plant and wildlife. The design of Wetland Conservation Centre in Kulon Progo Regency is motivated by some issues, those are the importance to increase Indonesian’s knowledge of wetland ecosystem, the opportunities to develop wetland tourism  in Banaran Village, and the urgency to restore and conserve the wetland ecosystem in Trisik Beach area. The purpose of this design is getting a design of area and building which can be functioned as a conservation activities, education and tourism space that able to contribute in enhancing the quality of existing wetland habitat in Banaran village, Kulon Progo Regency, and also act as a space that can facilitate community and local people conservation related activities with the implementation of ecotourism concept. The design problem is how to implement ecotourism concept in site planning and also space programming of Wetland Centre, so that it can contribute in the enhancement of ecological quality of the wetland habitat even also to the surrounding area. The method used is the method of designing architecture based on ecotourism concept. The results obtained are the design of visitor centre building and the landscape design of the wetland area which applied the ecotourism concept in the design process, i.e. site zonnification based on site’s sensitivity level, the use of signage and circullation path which is classified into three type of path so that it can minimize the disturbance to the site, application of local and nature material, such as bricks, coconut timber, etc in building interior and exterior, management of greywater and drainage based on Low Impact Development System, and the application of solar panel in landscpae area which is friendly to wetland habitat and wildlife that live in it.Keywords: Architecture, Conservation, Ecosystem, Ecotourism, Wetland, Wildlife.
PENERAPAN ARSITEKTUR METAFORA DALAM REDESAIN PASAR WISATA PLAOSAN KABUPATEN MAGETAN Annisa' Qurrotu'aini; Sumaryoto Sumaryoto; Ofita Purwani
ARSITEKTURA Vol 15, No 2 (2017)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (657.499 KB) | DOI: 10.20961/arst.v15i2.15306

Abstract

Plaosan Tourism Market is the only tourism market at Magetan. This market has a potential to be a tourism destination at Magetan because it is located on the tourist route that head towards the popular attractions in Magetan. However this market is not a real tourism market as it does not meet the requirements for tourist destination which include attractions and facilities. This market does not use the potential of the area provided as attractions, even though Magetan is famous for farming and home industries. The market does not have primary and ancillary facilities to fulfill the tourism aspect. Besides the lack of attractions and facilities, the architecture of the market needs something unique on its design to attract the tourists. The design method used to redesign Plaosan Tourism Market is metaphoric architecture, because it can representate and show unique image, so it can attract tourists. The main problems in planning and designing Plaosan Tourism Market with metaphoric architecture approach ie what kind of attractions are needed in Plaosan Tourism Market, how the concept of facilities that requires tourism aspect, what form it will be used as basis of analogy that represents tourist destinations in Magetan, how to transform the base concept to be a tourism market design with metaphoric architecture. The planning and designing of Plaosan Tourism Market with metaphoric architecture approach use creative thinking method which consists of synthesising, elaborating, and imagining. Based on questionnaries, preferred objects to represent Magetan are Sarangan lake, leather handicrafts, Lawu mountain, and Batik Pringsedaphur, all of which will be to the main idea for the design by turning them into metaphor in designing this tourism market.
THE APPLICATION OF ARCHITECTURE BAHAVIORAL STUDIES FOR DESIGN STRATEGY IN FEMALE STUDENT’S DORMITORY IN SLEMAN Fauzi, Iqbal Maulana; Samsudi, Samsudi; Wahyuwibowo, Agung Kumoro
ARSITEKTURA Vol 16, No 2 (2018)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1075.921 KB) | DOI: 10.20961/arst.v16i2.21648

Abstract

Nowadays, education is such a global priority and because of it, it is necessary for citizen to continue their education from Senior High School to Higher Education stage. Special Region of Yogyakarta is one of the most favorite destination to continue higher education. According to some researches in 2015, 70% of new university students came from outside Yogyakarta. Since there are so many students from outside Yogyakarta, the demand of student housing grows higher, especially for female students. A housing for students who came from outside Yogyakarta is necessary. This housing can be used as temporary place to live when they continue their study, while it also can support the student’s self-development in academic or non-academic activity. There are so many options of housing for female students, but a dormitory is the best option. A dormitory is the best option of housing for female students that can be provided with self-development facilities in academic or non-academic activity. This dormitory will be designed in a good way, so the female students as the user could get comfortable, motivated, and optimal in developing themselves. This dormitory also has to provide a serenity and comfort while the students doing their activity. In order to get those criteria, a study about behavioral architecture should be applied as a design approach. The studies of behavioral architecture that will be applied in design strategy are spatial analysis, site analysis, mass composition analysis, structure system and material analysis, and utility system. The analysis process that apply architecture behavioral study can give a result of dormitory design which give comfort when the user living and doing self-development activity.
GEREJA UNIVERSAL DAN FASILITAS RETRET DENGAN PENDEKATAN METAFISIKA DI BANDUNGAN Ginda Chriesma Yoga; Widi Suroto; Hardiyati Hardiyati
ARSITEKTURA Vol 14, No 2 (2016)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (582.693 KB) | DOI: 10.20961/arst.v14i2.9098

Abstract

This time, in the modern era, human lifestyle are increasingly changing the human habit who makes them more concern with a worldly life and tarnished their needs of God, thus starving of their spirit has been ignored. For some people to go to church only be regarded as a formality or just things that do not even need to do. This makes human have lack understanding about the human essence which are part of God creation. Now, the church only seen as a building which is place to worship, the true meaning from the church is the human itself. This deconstruction of meaning are writer try to reverse back as a basis of Church planning and design. The problem in this design process is how to design church which can make physical and psychological impact to the user. The Universal Church of Metaphysics approach is most suitable appointed because the elements of Metaphysics Architecture can give impact to user psychical and physical. The Universal means intended to accommodate all of the Nazarenes, not only for Christian or Catholic believes, as well as to facilitate all people physical condition, normal people or disabilities people. Metaphysics Architecture can be achieved from some aspects consist of archetype, nature, light, materials, human, and memories which will be creating particular feel and atmosphere in the design. The main target of this architecture form is the user that is human. All of senses and sensors on the human body become essence in this work. Through planning location, nature, and all of architectural details which writer implemented to Universal Church and Retreat Facilities design, which have an aim to restore the human essence and can ‘presenting’ the God inside of the design. Keywords: Human and God, Metaphysics Phenomenon, Universal Church
HUBUNGAN KARAKTER PERMUKIMAN DENGAN PARTISIPASI MASYARAKAT DALAM PENGELOLAAN SAMPAH RUMAH TANGGA (STUDI KASUS : SURODADI, KELURAHAN SISWODIPURAN DAN PERUM BUMI SINGKIL PERMAI I DESA KARANGGENENG, KECAMATAN BOYOLALI) Inarotu Duja; Kuswanto Nurhadi; Isti Andini
ARSITEKTURA Vol 13, No 1 (2015)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (427.989 KB) | DOI: 10.20961/arst.v13i1.15582

Abstract

Every citizen who lived in settlements will definitely produce garbage, therefore the volume of waste continues to increase every time. While the final disposal is provided having a limited capacity, so that we waste management at the community level needs to be improved so that the amount of waste that goes to landfill can be reduced. Waste management at the community level is also done in Surodadi, Siswodipuran and Perum Bumi Singkil Permai (BSP) I, Karanggeneng, Boyolali. But to these two regions have different treatment in processing waste. The problem in this research is about how are the relations between the residential character and the community participation in waste management. The methos used is the methos of description that describes the relationship between the two factors through the depiction of the results of observations, questionnaires and interviews. The results of this study are the difference in terms of residential character, wate management system and participation from the community in garbage penelolaan in both regions. Economic conditions have relation with the community participation in the management of household waste. Livelihood, social, and cultural interactions taht evolve shown to has a relation with the community participation in the management of household waste. The level of income and education levels have no connection with participation from the community in waste management. Keyword : Community Participation, Residentials, Waste Management
THE DESIGN APPLICATION OF ECOLOGICAL ARCHITECTURE ON INTEGRATED KAMPONG VERTICAL LIVING & URBAN VERTICAL FARMING IN YOGYAKARTA Wiranti, Ageng; Purnomo, Agus Heru; Hardiana, Ana
ARSITEKTURA Vol 17, No 1 (2019): ARSITEKTURA : Jurnal Ilmiah Arsitektur dan Lingkungan Binaan
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1397.927 KB) | DOI: 10.20961/arst.v17i1.24480

Abstract

According to the Indonesian Central Bureau of Statistics, population growth in Yogyakarta has increased massively every year. The increased number of residents that occur, resulted in the need of house, and also the green fields will used as a residential land. Increased population definitely increase the level of food needs, but in contrast to productive land that should become a food barn of the population. Increased population will begin to shift the social side in humans because the places of interaction between individuals that should be the main forum of society to interact and socialize will be loss. Responding to this, the design application of Ecological Architecture needed, which raises a harmony between the building, human and natural environment. The research method is descriptive qualitative which begins by collecting data related to the integration of vertical living and vertical farming, literature review related to kampong vertical living theory, vertical farming system: hydroponic, and Ecological Architecture theory, then processed and concluded to be a guidance in analysis designing. From the analysis that has been done then generated an integrated design of kampong vertical living & urban vertical farming that can support sustainability design based on the application of Ecological Architecture theory.
GALERI MURAL DAN GRAFFITI DENGAN PENERAPAN KONSEP EKSPRESI DALAM ARSITEKTUR DI KOTA SURAKARTA Sudibyo, Brilly Prayudha; Purnomo, MD Edi; Nugroho, Rachmadi
ARSITEKTURA Vol 14, No 1 (2016)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (441.817 KB) | DOI: 10.20961/arst.v14i1.9150

Abstract

Gallery of Murals and Graffiti planning and designing in Surakarta motivated by the issue of urban art, especially murals and graffiti growing in Surakarta. The need for container murals and graffiti that can accommodate, develop, and provide education and information on the value of urban art itself. The existence of Surakarta as a center of art and culture add more motivated issue to planning and designing the Gallery of Murals and Graffiti. The goal is to plan and design a Gallery of Murals and Graffiti that can accommodate the expression of urban art also functions as an alternative public space for the city of Surakarta with the application of the concept of Expression in Architecture. Design issue is how the concept of Expression in Architecture which includes site selection, layout, orientation, circulation, use of material, color selection, and expression forms and facades can be applied to the Gallery of Mural and Graffiti. Design method used is by applying Expression in Architecture and combined with design standards gallery. Application concept of Expression in Architecture on Gallery of Murals and Graffiti such as the design of the site selection, layout, orientation, circulation, use of material, color selection, as well as the shapes and facades expression in building system.
GALERI SENI RUPA KIWARI DI SURAKARTA Aryanto, Radityo; Nugroho, Rachmadi; Muqoffa, Mohamad
ARSITEKTURA Vol 13, No 2 (2015)
Publisher : Universitas Sebelas Maret Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (312.016 KB) | DOI: 10.20961/arst.v13i2.15616

Abstract

Designing a Contemporary Art Gallery is considered by the rapid development of the art world, and contemporary art is part of the development which has great potential and practice in Surakarta, but the lack of  facilities such as a gallery to display contemporary art. The  purpose to be achieved is to design a gallery which is able to accommodate contemporary art and its development, to increase the appreciation of contemporary art, the quality of the artists, and the produced works of art. The method to be used is a method of architectural design. The main issues to be solved are: to choose and design the site as required location, the land use of Surakarta, and to be able to support the activities of contemporary art; to design spaces with the display systems which can answer the need of various contemporary art such as painting, printmaking, sculpture, video art, installation art, and environmental art. The result to be obtained is an art gallery which be able to display contemporary art in various forms and presentation, with the design of the building which is also contemporary, so that it can represents the works of contemporary art itself. Keywords: Gallery, Art, Contemporary, Display Rooms, Display, Surakarta