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Kab. bantul,
Daerah istimewa yogyakarta
INDONESIA
PRODUCTUM : Jurnal Desain Produk (Pengetahuan dan Perancangan Produk)
ISSN : 24777900     EISSN : 25797328     DOI : -
Core Subject : Humanities, Art,
Arjuna Subject : -
Articles 168 Documents
Transformasi sepatu boots kulit vintage menuju boots kulit yang lebih ergonomis Febriantoro, Raihan; Herdiana, Wyna; Tiffany, Florentina
PRODUCTUM Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 8, No 2 (2025)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v8i2.14813

Abstract

Leather boots have long been a top choice in the world of fashion and functionality, offering durability and classic style. The latest innovation brings the transformation of traditional leather boots into ergonomic leather boots, designed to improve comfort and support the normal functional movement anatomy of the foot. This shoe combines premium leather materials with ergonomic technology, such as a soft sole, adjustable arch support, and flexible design to support the natural movement of the foot, so that boot users avoid the risk of minor injury due to the use of boots with leather materials. With a focus on foot health and long-term wearing comfort, these ergonomic leather boots not only maintain the classic aesthetic but also present additional benefits to the user's daily life, whether for light activities or heavy work. This transformation paved the way for products that integrate style with function health, making it an ideal choice for modern consumers who prioritize comfort without sacrificing appearance. The results of the study show that users of leather boots often experience minor injuries such as blistered feet, impaired blood circulation, and difficulty moving the legs freely according to their normal function. The factors that affect this are because the shoe does not have poor air circulation, the material is less flexible, and the arrangement of components that do not pay attention to the ergonomics of the foot. Users love boots that can be worn both for outdoor and daily needs.
Perancangan alat berkebun hidroponik berbasis musik untuk apartemen tipe studio Iqbal, Muhammad; Prasetya, Rahmawan Dwi; Adita, Sekar
PRODUCTUM Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 8, No 2 (2025)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v8i2.17763

Abstract

The fast pace of urbanisation in big cities, especially in Indonesia, demands an efficient and practical gardening solution for people with limited space. This research aims to develop an indoor hydroponic installation product design that can be used by beginners, taking into account the factors of ease of use, functionality, and pleasant user experience. The developed prototype integrates music technology as an additional element that serves to create an atmosphere of relaxation, which also supports plant health and improves the user's mental well-being. Using a user-friendly design approach and based on minimalist and industrial design trends, the product was designed to fit into limited spaces such as studio apartments. Product testing was conducted with experienced hydroponic practitioners and potential novice users to test the ease of installation, functionality, and effectiveness of the features. The test results showed that the product provides ease of use and maintenance, as well as providing an enjoyable gardening experience. Thus, this product not only provides a practical solution in hydroponic gardening, but also improves the quality of life of its users through its functional design and relaxing musical elements..
Netraspoon: Inovasi sendok makan ergonomis berindikator suhu untuk mendukung kemandirian anak tunanetra Wicaksono, Gregorius Guntur Jembar; Ramadhani, Alya; Anggraheni, Sinta Nur; Sutjiadi, Corinthia Gabrielle; Enoch, Arethusa Guinevere Dova; Mutmainah, Baridah
PRODUCTUM Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 8, No 2 (2025)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v8i2.17594

Abstract

Netraspoon is an innovative eating utensil designed for blind children aged 6–15 years, aimed at enhancing independence and safety. The spoon is equipped with a temperature sensor and vibration indicator that alerts the user when the food reaches 50 degrees Celsius. The study employed a design thinking approach involving 20 blind children and educators from special needs schools and blind foundations in Jakarta and Yogyakarta as participants. The development process went through the stages of empathize, define, ideate, prototype, and test. Trial results showed that Netraspoon is easy to use, comfortable to hold, and helps blind children recognize hot food temperatures, thereby reducing the risk of mouth injury. Its ergonomic design with a 90-degree angle and food-grade materials supports product safety and comfort. This innovation provides an effective solution to support the independence of blind children in Indonesia.
Pemanfaatan limbah kerang sebagai material kemasan primer lipstik berbasis desain berkelanjutan Fernando, Ferry; Hutapea, Marchelia Indriyanti; Malik, Kendall
PRODUCTUM Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 8, No 2 (2025)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v8i2.17229

Abstract

Conventional plastic-based cosmetic packaging constitutes a substantial contributor to environmental pollution. This investigation examines the application of gonggong shell (Strombus turturella) biocomposite as an alternative material for primary lipstick packaging systems. Five material formulations employing varied binding agents (water, chitosan, epoxy, and eco-resin) were systematically evaluated. An optimal eco-resin:shell ratio of 5:8 was determined, exhibiting superior mechanical properties and aesthetic characteristics. Material processing parameters included thermal treatment at 250°C, particle size refinement to 80 mesh (0.177 mm), and precision molding procedures. Packaging dimensions (85-95 mm × 12-14 mm) were determined through anthropometric analysis (50th-95th percentile) and incorporated a push-click-twist actuation mechanism. Bio-PLA material was integrated to augment structural integrity and aesthetic functionality. Three design alternatives were assessed utilizing parameters encompassing form effectiveness, innovation potential, ergonomic performance, and manufacturing feasibility. The final prototype demonstrates successful integration of sustainable material systems with functional performance requirements. This design framework advances environmentally responsible sustainable design principles. The research establishes the viability of shell biocomposite as a viable substitute for conventional petroleum-based plastics, contributing to sustainable transformation in the cosmetics industry.
Revitalisasi tas Koja Baduy melalui pendekatan Indigenous Design Thinking dan ATUMICS dalam integrasi tradisi dan desain kontemporer Salam, Junaidi; Maftukha, Nina
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.16943

Abstract

This study aims to revitalize the Baduy Koja Bag through an Indigenous Design Thinking approach and the ATUMICS method as an effort to integrate traditional values with contemporary design needs. The Koja Bag, as a distinctive craft of the Baduy community, serves not only a practical function but also embodies strong philosophical, ecological, and spiritual values. Indigenous Design Thinking is employed to explore the meanings, symbolism, and social practices embedded in the Koja Bag, while the ATUMICS method provides an analytical framework for design elements, including technique, material, utility, icon, concept, and shape. The results indicate that the design revitalization process successfully preserved approximately 70 percent of the Koja Bag’s traditional elements, particularly in weaving techniques, the use of local materials, and visual symbolism. Meanwhile, around 30 percent of the design elements were selectively revitalized to enhance product ergonomics and functionality without diminishing cultural identity. The integrated contemporary elements include a transformation of the silhouette into a hobo bag form, the addition of a buckle system on the strap, and the use of inner lining to improve everyday comfort. These quantitative findings confirm that culture-based design innovation can be achieved through measurable and sustainable contextual transformation. The revitalization of the Koja Bag contributes to the preservation of traditional crafts amid globalization while opening opportunities for sustainable creative economic development for the Baduy artisan community.
Optimasi proses pemindaian 3D untuk meningkatkan representasi digital produk keramik Astika, Pande Putu Ranjip; Budi Dharma, I Gusti Bagus
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.17261

Abstract

The digitalization of ceramic craft products is essential to improve the competitiveness and market reach of small-scale enterprises. However, two-dimensional visualization often fails to accurately represent the shape, color, and texture of these products. This study aims to optimize the three-dimensional (3D) scanning process using the EINSTAR Shining 3D Scanner to produce precise digital models. Experiments were conducted on ceramic mugs with three resolution levels (high, medium, low) and two scanning positions (normal and inverted) to obtain complete models. The results indicate that high-resolution scanning (0.2 mm) provides the best geometric and texture detail, while dual-position scanning effectively resolves coverage limitations. Comparisons between digital models and physical objects demonstrate high accuracy in terms of geometry and color, although micro-textures are only partially captured. These findings offer practical technical guidance for small-scale ceramic producers in selecting efficient scanning configurations, enabling improved digital product representation while maintaining manageable resource and processing demands,
Uji pembebanan statik meja kerja kantor dengan konstruksi pen-lubang dan alur-isian Rahmat, Bahtiar; Fitrianto, Taufik Ramadhan; Mulyosari, Desy; Nurhanifah, Nurhanifah; Anggiriani, Siska; Afifah, Anshah Silmi
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.17612

Abstract

An ergonomic work environment requires furniture to be compatible with the dimensions of the user's body in order to avoid musculoskeletal complaints and decreased productivity. A data-driven anthropometric design approach combined with structural simulation is a strategy to ensure both comfort and strength of the product. This study applies the Finite Element Method (FEM) to analyze the strength of a work table with a hole-and-groove construction before mass production. A combination of mahogany and plywood was chosen for cost efficiency, while the strength of the joints between components was the main focus of the evaluation. The simulation process included 3D modeling, material selection, boundary condition determination, loading in accordance with SNI 8781-2019, meshing, and analysis of results. The desk measured 1200×600×750 mm with four fixed support points on the legs. The results showed good structural performance in all tests. Stability and vertical strength tests showed that the stress and displacement were below the elastic limit of the material. Fatigue tests showed a damage level of only 1 percent, while drop tests resulted in a displacement of 1.55 mm without permanent deformation. Overall, the table design was deemed safe, stable, and suitable for production.
Design of student chair using local wood with ergonomic approach and finite element-based structural validation Fitrianto, Taufik Ramadhan; Rahmat, Bahtiar; Anggiriani, Siska; Mulyosari, Desy; Nurhanifah, Nurhanifah; Nugroho, Alfani Risman; Affandi, Muhammad Afif
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.17625

Abstract

This study presents the design and structural validation of an ergonomic student chair using locally sourced Indonesian wood species. The research integrates anthropometric analysis, computer-aided design, and Finite Element Method (FEM) simulations to ensure both comfort and mechanical reliability. Anthropometric data from Indonesian students determined key seating dimensions, while FEM analysis evaluated structural performance under static loading conditions. Four wood species—teak (Tectona grandis), mahogany (Swietenia macrophylla), pine (Pinus merkusii), and sonokeling (Dalbergia latifolia)—were compared based on stress distribution, total deformation, and factor of safety (FoS). All materials satisfied the minimum safety factor of 1.5, confirming adequate strength for classroom use. Sonokeling achieved the highest FoS (2.47), while pine offered the best efficiency index (22.6) when performance was normalized by cost. The results demonstrate that locally available wood can provide safe, ergonomic, and economically feasible alternatives to imported materials. This integrated ergonomic–engineering approach supports sustainable, affordable, and human-centered furniture design for educational environments.
Analisis elemen-elemen dasar dalam desain game My Talking Angela 2 berdasarkan kajian Ludologi Endarini, Endah Riana; Andriani, Yolanda Georgia
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.15482

Abstract

This study aims to analyze the implementation of Teresa Dillon’s eight fundamental game elements and the ludological mechanisms in My Talking Angela 2, as well as to evaluate the effectiveness of its User Interface based on the six Gestalt principles. The research employs a descriptive qualitative method through 14 days of intensive observation, literature review, visual documentation, and a multi-stage data analysis process validated by triangulation to examine the game’s core elements, ludic interactions, and interface design. The findings indicate that My Talking Angela 2 incorporates all fundamental game elements through repetitive caregiving rules; a game world composed of independent ludic and extra-ludic areas that do not form an overarching narrative; a flat, non-progressive main character (Angela); and objects that function primarily as complements without influencing core progression. Its ludological mechanisms establish a casual gameplay loop without central events, in which activities and mini-games merely guide player actions without generating character development or long-term consequences. The game interface applies Gestalt principles to construct visual hierarchy, direct attention, and facilitate navigation with minimal text, supported by a bright color palette that creates an approachable and cheerful impression for both child and adult players. However, the consistency of the implemented game elements and Gestalt principles has not yet been empirically tested, indicating the need for further research through usability testing and user experience analysis.
Eksplorasi laminasi kayu dalam desain nakas dengan pendekatan estetika Ukir Jepara Pratama, Bagas Surya; Widagdo, Jati; Zainudin, Achmad
Productum: Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 9, No 1 (2026)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v9i1.16596

Abstract

Furniture is one of the most important and prioritized aspects of life. Furniture is one of the main needs for decoration and interior elements, which refers to various furniture elements used to complement and decorate spaces in a building. This work highlights innovation in furniture design through the creation of a culture-based laminated bedside table, with the aim of preserving the tradition of Jepara carvings. As a rich cultural heritage, Jepara carvings represent a local identity that has high aesthetic and historical value. However, modernization and changes in lifestyle have led to a decline in interest in this traditional product. This study aims to integrate modern lamination techniques with traditional carving motifs, producing a product that is relevant to the needs of the contemporary market while maintaining the sustainability of cultural traditions. The design and production process involves exploring Jepara's typical carving patterns applied to laminated materials, producing a functional, aesthetic, and innovative bedside table. The results of this creation are expected to not only strengthen the appeal of Jepara carvings in the local and global markets, but also increase public awareness of the importance of preserving traditional cultural arts. This study makes a significant contribution to the development of culture-based product design as part of efforts to preserve traditions in the modern era.