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Analisis Penggunaan Media Pembelajaran dalam Meningkatkan Kemampuan Berpikir Kreatif Siswa
Rohayu;
Deni Adi Putra;
Kunti Dian Ayu Afiani
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 5 No 1 (2021): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.5.1.a2623
This research aims to analyze the use of instructional media in improving students' creative thinking skills. The methodology used in this research is the meta-analysis research method. The object of this research is 10 relevant journals whose variables are in accordance with the research topic. Based on the analysis and discussion that has been carried out through a review of 10 journals. It can be concluded that the use of media can improve students' creative thinking skills with a total percentage reaching 80.74%. There are differences in the results of increasing students' creative thinking skills in each research data. This is due to the different objects of research, approaches, principles, and concepts used to analyze problems in each different research. The use of media in the learning process can improve students' creative thinking skills. Therefore, it is hoped that the teacher can understand the importance of using media in the learning process so the teacher can find out students' creative thinking skills in learning and teachers will be more creative and varied in using media during the learning process.
Analisis Kesulitan Siswa Dalam Proses Pemecahan Masalah soal cerita bilangan pecahan kelas V SD Negeri Karangtempel Semarang
Julia Intan Permatasari;
Husni Wakhyudin;
Fajar Cahyadi
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 5 No 2 (2021): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.5.2.a2653
The purpose of this study was to determine the existence of learning difficulties experienced by students of SD Negeri KarangTempel seen in the ability to solve mathematical problems in the subject of Fractions and determine the factors that affect the ability to solve mathematical problems of fraction material in fraction numbers of grade V SD Negeri KarangTempel Semarang. This research uses qualitative methods with a descriptive approach. Data collection in the study was carried out by means of observation, questionnaires, questions, interviews and documentation. Based on the results of research at SD Negeri Karang Tempel, there are learning difficulties in Fraction Numbers material seen from the ability to solve mathematical problems. The results of the research were as follows: (1) difficulties in learning to solve mathematical problems in the material of Fractions including: difficulties in understanding problems, difficulties in planning solutions, difficulties in implementing plans, and difficulties in re-examining or drawing conclusions. (2) factors that influence learning difficulties in solving mathematics problems include factors from the school environment and the family environment. Based on this research, the advice given to the teacher is to pay more attention to students who have difficulty learning math problem solving, especially Fraction material, besides that the teacher should use a variety of media or methods so that students are interested and don't feel bored. Suggestions to students when working on questions should not be in a hurry so as not to experience errors in working on questions laterstudents should be more active in asking questions during learning activities so that they don't make mistakes again in working on multiplication problems.
Hubungan Motivasi Kerja Terhadap Kinerja Guru Di Sekolah Dasar
Wayan Satria Jaya
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 2 (2019): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.3.2.a2674
Kinerja guru sebagai tenaga professional dibidang pendidikan, guru hendaknya memiliki motivasi yang tinggi dalam melaksanakan tugas kependidikan dan keguruannya banyak hal yang dapat menimbulkan motivasi kerja guru yang rendah. motivasi kerja guru yang tinggi akan dapat meningkatkan kepuasan kerja. dengan adanya kepuasan kerja, guru akan berkontribusi terhadap kinerjanya. penelitian ini berupaya untuk melihat apakah terdapat hubungan antara motivasi kerja dengan kinerja guru sekolah dasar. Secara khusus penelitian ini bertujuan untuk mengetahui hubungan antara motivasi dengan kinerja guru sekolah dasar. Metode yang digunakan dalam penelitian ini adalah metode deskriptif korelasional dengan menggunakan pendekatan kuantitatif, yaitu menggambarkan atau mendeskripsikan pengaruh motivasi kerja dengan kinerja guru di sekolah dasar. Metode deskriptif korelasional ini berasaskan pada pencarian ilmiah berdasarkan pada asas-asas tertentu. Berdasarkan analisis korelasi antara motivasi kerja dengan kinerja guru diperoleh nilai t -hit sebesar 5,083. Dari hasil penghitungan diperoleh nilai t -hit adalah 5.083 ≥ nilai t-tab adalah 2.068; lalu H0 ditolak dan H1 diterima. Dengan demikian dapat disimpulkan terdapat pengaruh motivasi kerja dengan kinerja guru.
Analisis Dampak Game Online Mobile Legend Pada Anak Usia Sekolah Dasar Di Desa Junjung Kecamatan Sumbergempol Kabupaten Tulungagung
Nugrananda Janttaka
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 2 (2020): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.4.2.a2683
This study aims to describe and analyze the impact of legendary online mobile games on elementary school age children in the village of Junjung, Sumbergempol. To achieve these objectives used educational research with qualitative research types with phenomenological research approaches. The instrument used are document, interview and observation.The results of the analysis of the research data above show that the children who have problems caused by the legendary Mobile online game are BI, BA, FE and NA, they all meet all of these indicators because they are 4 who often play the Mobile Legend online game,has no interaction with peers and neighbours, they have a physchological disorder anad mental illness. The Positive impact of online game are got to know of tecnologhy, understand rules of technologhy, increase motoric and new vocabulary in English.
Pengembangan Perangkat Pembelajaran Berbasis Model PBL untuk Siswa Kelas V SD di Kabupaten Rembang
Febry Puspita Diningtyas;
Fine Reffiane;
Ryky Mandar Sary
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 5 No 2 (2021): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.5.2.a2700
The purpose of this study was to develop learning tools based on the PBL model on the sub-theme of ecosystem components for grade V elementary school students who meet the quality criteria: valid, practical and effective. This type of research is research and development using the ADDIE model which consists Abstract The purpose of this study was to develop learning tools based on the PBL model on the sub-theme of ecosystem components for grade V elementary school students who meet the quality criteria: valid, practical and effective. This type of research is research and development using the ADDIE model which consists of 5 stages, namely the analysis, design, development, implementation and evaluation stages. The data analysis techniques used in this study are quantitative and qualitative descriptions. The results showed that each product met the criteria of validity, practicality, and effectiveness. The product meets the valid criteria indicated by the percentage of the material and media expert validation test, the learning tools (syllabus and lesson plans) reach a percentage of 90.51% and the teaching material module reaches a percentage of 91.05%. The product obtained the criteria of practicality indicated by the percentage of teacher responses to learning tools (syllabus and lesson plans) reaching 89.52% and teaching material modules reaching 88% and the percentage of student responses of 86.06%. The product meets the effectiveness criteria based on the learning outcomes of students on the competence of attitudes, knowledge and skills. The percentage of students who reached the KKM for knowledge competencies exceeded the average of 83.78 with the “high” classification. In conclusion, the PBL model based learning tools are feasible to use.
Pengembangan Bahan Ajar Mata Kuliah Pembelajaran IPS SD Untuk Mahasiswa PGSD Universitas Bhinneka PGRI
Ria Fajrin Rizqy Ana
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 2 (2020): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.4.2.a2729
The purpose of this research is to develop teaching materials for SD social studies subjects and to increase learning motivation of PGSD students at Bhinneka PGRI University. The method used is research and development (R&D) with the Four D (4D) development model. The 4D development model consists of 4 stages, namely: Define, Design, Develop and Disseminate. The instruments used were questionnaires and test questions. The results showed that from individual trials the results obtained were 87.5%, small group trials (12) of 84.17% students, field trials on 37 students obtained 90.88% results, so that the book product was suitable for use in learning activities.
Teknik Literasi Silang Dalam Model Problem Based Learning: Alternatif Pembelajaran di Masa Pandemi Covid19
Cholifah Tur Rosidah
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 2 (2020): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.4.2.a2730
The Covid-19 pandemic has an impact on all lines of life, one of which is the education aspect. The government's policy to implement online lectures has made the lecture process, which was originally face-to-face, also blended learning turned into a full online lecture. This is the basis for researchers to find alternative learning techniques that can be applied in the full online lecture process. In addition, it is also to describe the level of activeness of students in lecturing activities. This study uses a qualitative approach to describe the application of cross-literacy techniques in the problem-based learning model and the students' responses to the implementation of cross-literacy techniques in the problem-based learning model in Indonesian language learning subjects. The research was conducted at the PGSD Study Program at Adi Buana University. Precisely for the 4th semester students taking Indonesian language learning courses in class A. The data was collected using a non-test technique using a list of interview questions, questionnaires and observation sheets. The response to the implementation of the application of the cross literacy technique in the problem-based learning model showed that 89% of students felt that the application of the technique was interesting, made lectures less boring and it became easier to understand the material. Strongly agree with the application of cross literacy techniques in the problem based learning model. The remaining 11% responded in agreement with the application of the technique.
Pendidikan Karakter Sekolah Dasar di Era New Normal
Sumiana;
Wahyu Susiloningsih
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 4 No 2 (2020): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.4.2.a2731
This article describes the implementation of primary school character education in the new normal era. Each individual has a different character that characterizes each individual, which is reflected in their attitudes, thoughts and actions. In the world of education, students really need character to form their personal good, honest, wise, responsible and able to respect others. Character education is a conscious and planned effort to teach values, character, morals through habituation with the aim of developing students' abilities to be able to decide good and bad, exemplary in solving problems in society in the future. Implementation of character education which is usually taught through habituation at school must be changed online. This research is a descriptive qualitative research. The subjects in this study were teachers and students of SD Negeri Simomulyo I, Sukomanunggal, Surabaya. The data collection technique used was observation of the implementation of character education. The observation data obtained were then reported descriptively. The results of the research were obtained from observations where the implementation of character education in the New Normal Diera was carried out online. Two of the five character values that cannot be implemented in the new normal era, these character values are mutual cooperation and integrity.
Analisis Kegiatan Ekstrakurikuler Pramuka dan Nilai Gotong Royong Siswa SD Pacar Keling I Surabaya
Devi Hardianti;
Badruli Martati;
Kunti Dian Ayu Afiani
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 5 No 1 (2021): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.5.1.a3484
Character building currently requires a continuous process. Character will be a very important component for a student to build a good generation. It means that the character of students is very important to determine a person's attitude and behavior. Forming character in adult students is rather difficult to realize good character, so it will be better to form children's character from an early age. For this, it is necessary to develop the potential of students who aim at character education through extracurricular programs which are activities outside of learning hours. This extracurricular program is an additional activity whose allocations outside the learning hours are not stipulated in the 2013 curriculum. The Scout Movement is one of the places and efforts to foster the character of the easy generation by using scouting education to be implemented according to the interests of the development of elementary school students. Scout extracurricular activities will apply the value of cooperation that will be instilled in students. When the extra scouting activities take place students will discuss with other students in a team which will form a group at the scout level. The purpose of this article is to instill the formation of national character values in students more effectively through scout extracurricular activities by emphasizing the value of cooperation and solidarity. Mutual cooperation can change behavior, ways of thinking and how to act to make students better and integrated
Analisis Dampak Pembelajaran Online Terhadap Wali Murid, Wali Kelas, dan Siswa Kelas II SD Muhammadiyah 17 Surabaya di Tengah Pandemi Covid-19
Aden Fani Rahmasari;
Fajar Setiawan;
Meirza Nanda Faradita
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 5 No 1 (2021): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/inventa.5.1.a3485
The purpose of this study was to obtain information related to the impact of online learning during the Covid-19 pandemic on student guardians, homeroom teachers, and grade II students at SD Muhammadiyah 17 Surabaya. This research is a type of survey research using a qualitative approach. Data collection techniques used interviews, with the research instruments in the form of WhatsApp and Google Form. The WhatsApp instrument is used to conduct interviews via chat with the homeroom teacher. Meanwhile, the Google Form link instrument was sent to the guardians of students and students through the help of the homeroom teacher to find out how each of them responded to online learning in the midst of the Covid-19 pandemic. The results showed that in online learning, parents are required to provide assistance to their children whenever there is online learning activity. As for Mrs. Fitri, the homeroom teacher, online learning makes her have to be ready with the assignments given to her students in order to continue to have activities in carrying out online learning activities even from home. Meanwhile, in online learning as it is today, students are required to be active in doing assignments given by their homeroom teacher.