cover
Contact Name
-
Contact Email
-
Phone
-
Journal Mail Official
-
Editorial Address
-
Location
Kota denpasar,
Bali
INDONESIA
Jurnal Ilmiah Sekolah Dasar
ISSN : 25793276     EISSN : 25496174     DOI : -
Core Subject : Education,
Jurnal Ilmiah Sekolah Dasar (JISD) adalah jurnal ilmiah yang diterbitkan oleh jurusan Pendidikan Guru Sekolah Dasar Fakultas Ilmu Pendidikan Universitas Pendidikan ganesha. Jurnal ini bertujuan untuk mewadahi artikel-artikel hasil penelitian dan hasil pengabdian masyarakat dibidang pendidikan dan pembelajaran di Sekolah Dasar. Pada akhirnya Jurnal ini dapat memberikan deskripsi tentang perkembangan ilmu pengetahuan dan teknologi di bidang pendidikan dasar bagi masyarakat akademik. Jurnal ini terbit 4 kali setahun (Februari, Mei, Agustus, November).
Arjuna Subject : -
Articles 936 Documents
Optimization of Reading Comprehension in Primary Education through the Speed Reading Method
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.90988

Abstract

Many students are only able to read mechanically without being able to interpret or conclude the contents of the text well, which has an impact on their low critical and analytical thinking skills. In addition, the low interest in reading among students further worsens this situation, considering that reading habits are one of the main determinants in the development of literacy skills. This study aims to analyze the effect of implementing the speed reading method on students' abilities in interpreting, summarizing, comparing, and concluding the contents of reading texts at a higher cognitive level in Elementary Schools. Using the quasi-experimental method of the pretest-posttest control group model, this study compares the experimental class that applies the speed reading method with the control class that uses the conventional method. The sample consisted of 57 students in grade, namely the VA class as an experimental class consisting of 28 students and VB as a control class consisting of 29 students. Data is collected through testing and documentation. The results showed a significant difference between the average posttest score of the experimental class (78.57) and the control class (67.59), with tcount (3.643) > ttable (2.004) at a significance of 0.001 < 0.05. The speed reading method has been proven to improve students' ability to interpret, summarize, compare, and summarize the content of the text. In addition, this method also increases students' enthusiasm, motivation, and interest in reading. Despite the challenges in its implementation, the results of the study show that the speed reading method is effective in improving the ability to understand the content of reading texts in grade V elementary school students.
Local Wisdom Based Science Education Games Historical Places in Bali My Proud Region Material in Elementary School Ni Made Ari Yuli Artini; Komang Sujendra Diputra
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91274

Abstract

The problem in learning science in elementary schools is the lack of interactive learning media based on technology that suits the needs of students in the science subject. This study aims to analyze the effectiveness of using local wisdom-based science educational games. The development model of this research is ADDIE which includes the stages of analysis, design, development, implementation, and evaluation. The subjects of this study were 12 fifth grade students. The research methods and instruments used were multiple-choice tests and non-tests in the form of questionnaires. Data analysis was carried out using quantitative descriptive, qualitative descriptive, and inferential statistical approaches. The results showed that local wisdom-based science educational games obtained a feasibility score of 93.7% from material experts, 92.5% from learning design experts, and 96.6% from media experts, with very good qualifications. Individual and small group trials produced scores of 93.3% and 92.7% respectively, which were also categorized as very good. The effectiveness test with 21 students showed a tvalue of 4.93 which was greater than the ttable of 2.08 (tvalue > ttable) at a significance level of 5% (df = 20), so H0 was rejected and H1 was accepted which stated that the average post-test results of students were more than the KKTP value. So it can be concluded that the local wisdom-based science education games of historical places in Bali have proven effective for use in the material of my proud region in grade V of elementary school.
E-Module Math O_Pedia: A Digital Learning Innovation for Elementary Students' Understanding of Fractions Heni Ria Yunita; Roemintoyo Roemintoyo; Moh Salimi
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91355

Abstract

Fractions are one of the materials that are quite difficult to understand. Efforts made to overcome this problem through the development of learning resources in the form of E-Module Math O_Pedia. This study aims to develop E-Module Math O_Pedia as a digital learning innovation for understanding fractional numbers in elementary school students. The research method uses Research and Development (R&D) using the ADDIE model. The product trial design consists of an initial trial stage. The data collection instruments used were interviews, observations, questionnaires, a feasibility scale by material experts, a feasibility scale by media experts, and a feasibility scale by language experts, as well as a student response scale. The research subjects were 20 3rd grade elementary school students. Data analysis used the Miles & Huberman technique. The research findings showed that the material aspect was in the very good category with a score of 92; the media aspect was in the very good category with a score of 92, and the language aspect was in the very good category with a score of 96; while the feasibility of the e-module on the user response factor showed that the product was classified as a very feasible category. The results of the study concluded that the E-Module Math O_Pedia was very good and quite effective in improving students' understanding of fractional number material.
Animation Video Based on Balinese Ethnomathematics on Flat Buildings Material Desak Putu Yuniari; I Made Suarjana; I Nyoman Laba Jayanta
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91497

Abstract

The problem of this research departs from the low critical thinking and metacognitive skills of students in learning mathematics, especially in flat building materials. This is caused by learning approaches that tend to be conventional and lack of linking mathematical concepts with the context of everyday life, so that students have difficulty understanding the material in depth. This study aims to create an animation video based on Balinese ethnomathematics that is valid, practical, and effective to be used to improve critical thinking skills and metacognitive abilities of grade V elementary school students on flat area material. The type of research used is quantitative research. The subjects in this study were 20 fifth grade students. The data collection method used questionnaires and descriptive tests. Data from pre-test and post-test results were analyzed using t test with correlated samples to determine the effectiveness of the product. The main results of this study indicate that the Balinese ethnomathematics-based animated video on flat building material significantly contributes to improving the critical thinking and metacognitive skills of grade V students. The effectiveness test showed a significant increase in students' critical thinking skills, as seen from their ability to analyze, evaluate, and solve problems related to the material. The implication of this research is to illustrate that developing ethnomathematics-based animated videos in the implementation of mathematics learning can train students' critical thinking skills and metacognitive abilities, especially on the material of flat areas.
Pop-up Book of the Satua Bali Kambing Takutin Macan to Enhance Cultural Literacy Among Elementary School Students I Gede Agus Julio Pramana
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91498

Abstract

This research is motivated by the low cultural literacy of elementary school students, as indicated by their limited understanding of local culture in learning. The purpose of this study is to develop an instructional media in the form of Pop-up Book Satua Bali Kambing Takutin Macan to enhance the cultural literacy of third-grade elementary school students. This study employs the ADDIE development model, which consists of five stages: analysis, design, development, implementation, and evaluation. The research subjects included 19 third-grade elementary school students, two teachers, and two experts, namely a media expert and a subject matter expert. Data were collected through observation, interviews, questionnaires, and tests. Data analysis was conducted using descriptive quantitative methods to assess the feasibility and practicality of the media, as well as a t-test to determine its effectiveness in improving students' cultural literacy. The results indicate that the Pop-up Book Satua Bali Kambing Takutin Macan is highly feasible based on the assessments of media experts (94.2%) and subject matter experts (96%), both categorized as excellent. The media was also considered highly practical by users, with teachers rating it at 97.5% and students at 96.05%. The effectiveness test demonstrated a significant impact on students' cultural literacy, as evidenced by the t-test results showing a significance value of 0.01. Thus, the Pop-up Book Satua Bali Kambing Takutin Macan has proven to be an effective instructional media that supports the enhancement of third-grade elementary school students' cultural literacy.
Website-Based Local Wisdom Learning Media of Bali to Enhance Student Learning Interest in the Subject of IPAS on Photosynthesis Anak Agung Ayu Mirah Widiantari; I Gede Margunayasa; Kadek Edi Yudiana
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91514

Abstract

This study was motivated by the low academic performance of students, which was caused by teacher-centered learning, insufficient learning media, and low student interest in learning. To address these issues, learning should be connected to relevant and engaging concepts to help students better understand the material and stay focused in class. Consequently, a website-based learning media incorporating Balinese local wisdom was developed for the science subject (IPAS) on the topic of photosynthesis for fourth-grade elementary school students. The study employed the ADDIE model approach (Analyze, Design, Development, Implementation, Evaluation). The research subjects consisted of 20 students, while the object of the study was the website-based learning media incorporating Balinese local wisdom. The data analysis techniques used were descriptive quantitative and descriptive qualitative methods. Data were collected using questionnaires, and the study utilized a pre-experimental design with a one-group pretest-posttest method. The results of this study indicated that the website-based learning media incorporating Balinese local wisdom for the science subject on photosynthesis was categorized as "highly feasible." The practicality level of the learning media, as assessed by teachers, reached a score of 3.95, while the score from students was 3.75, both classified as "very good." Furthermore, the website-based learning media effectively increased students' interes.
Problem-Based Learning Video on Ecosystem Harmony for Social Science Subject (IPAS) in Grade 5 Elementary School Students Kadek Emy Dhyana Putri; Anak Agung Gede Agung; Anak Agung Ayu Dewi Sutyaningsih
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91565

Abstract

The students' poor learning outcomes can be attributed to the application of conventional teaching methods limited interactive media, and a lack of student engagement. This research was focused on fifth-grade elementary school students to develop problem-based learning video media for the topic "Harmony in Ecosystems" in Natural and Social Sciences (IPAS) lessons. This research employed quantitative methods using the ADDIE development model. Data collection methods invoved questionnaires/surveys, with data analyzed through descriptive quantitative and inferential statistical techniques. The research findings are as follows: (1) The design and development of the learning video media received an evaluation score of 92.50% (excellent) from instructional design experts. (2) The quality of the learning video was assessed as follows: content expert evaluation scored 90% (excellent), instructional design expert evaluation scored 91.66% (excellent), learning media expert evaluation scored 91.66% (excellent), individual testing scored 92.50% (excellent), and small group testing scored 90.83% (excellent). (3) The t-test results showed a t-value of 2.07, with a critical t-value of 1.71 for 23 degrees of freedom at a 5% significance level (α = 0.05). Since t-value exceeds the t-table value, the null hypothesis (H₀) is dismissed, and the alternative hypothesis (H₁) is supported. Consequently, the findings of this research demonstrate that the use of problem-based learning video media proves to be an effective method for teaching the "Harmony in Ecosystems" topic within the Natural and Social Sciences (IPAS) curriculum for fifth-grade elementary school students.
Pop-Up Book of Balinese Folktale I Pengangon Bebek to Enhance Cultural Literacy of Elementary School Students I Gusti Ngurah Agung Susila Sukajaya; Luh Putu Sri Lestari
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91620

Abstract

The low cultural literacy abilities of third grade elementary school students regarding local culture are caused by limited information related to culture. The influx of foreign culture through social media can reduce interest in local culture. This research aims to produce a pop-up book on Bali I Pengangon Bebek with the topic that each component has a role in improving the cultural literacy skills of third grade elementary school students, which has been tested in terms of validity, practicality and effectiveness. This research uses qualitative and quantitative data analysis techniques using test methods, assessment scales and questionnaires. The subjects of this research involved pop-up books and 19 third grade elementary school students. The results of the research show that: (1) the printed pop-up book contains Satua Bali cultural content with the topic "every component has a role," (2) the pop-up book was declared feasible based on the media expert test (4.77) and the material expert test (4.89) with very good qualifications, (3) pop-up books are declared practical based on user trials, with percentages of 97.7% and 96.9%, both very good, (4) effectiveness of using Pop-Up Books Satua Bali I Pengangon Bebek on topic "Each component has a role" has been proven to improve the cultural literacy skills of third grade elementary school students, with a t-test value of 0.01 which shows a significance of less than 0.05 (5% significance level). Based on these results, it was concluded that the pop-up book Satua Bali I Pengangon Bebek was feasible, practical and effective as a learning medium for improving the cultural literacy skills of third grade elementary school students.
Problem-Based Digital Comics as a Learning Medium for IPAS Subject on the Human Respiratory System for Grade V Elementary School Komang Echa Yunita Pramesti; Anak Agung Gede Agung; I Gusti Agung Ayu Wulandari
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91645

Abstract

The teacher's lack of understanding in developing an interesting learning media in the learning process, especially in the delivery of science material in the classroom, is still conventional. The aim of this research is to describe the design of digital comic media based on science subject problems, to determine the feasibility and effectiveness of digital comic media. This digital comic development research uses the ADDIE (Analyze, Design, Development, Implementation, Evaluation) development model. The results of this development research concluded that the problem-based digital comics developed were feasible and effective for use in the learning process as evidenced by: (1) the results of expert design tests obtained a score of 92.50% (very good) (2) the feasibility of problem-based digital comic media based on the results of the learning material expert test, the score was 91.18% (very good), the learning design expert and learning media expert obtained a score of 92.50% (very good), the individual test obtained a score of 94.16% (very good), the group test small score is obtained 93.61% (good), and (3) the results of the effectiveness test with the t-test obtained t-count = 23.256 > t-table = 1.711 at a significance level of 5% for dk = 24 so that H0 is rejected and H1 is accepted, which means there is significant differences before and after using problem-based digital comic media. It can be concluded that problem-based digital comic media products are feasible and effective for application in natural and social sciences subjects, especially in class V elementary school human respiratory system material.
Digital Comic Based on PMRI on the Perimeter and Area of Plane Figures for Fourth Grade Elementary School Students
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.91717

Abstract

Mathematics learning often faces challenges in delivering abstract concepts, such as perimeter and area of plane figures, due to the lack of innovative learning media. This study aims to develop a learning medium and analyze its validity and effectiveness in improving students' learning outcomes. The study employs the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation) with elementary school fourth-grade students as the research subjects. Data were collected through interviews, validation questionnaires, and multiple-choice tests. The data analysis method involves a quantitative descriptive approach to describe the data obtained from questionnaires and tests regarding the feasibility of the media from the perspective of experts and students. Additionally, a one-sample t- test was conducted to compare test results before and after the use of the media. The validation results indicate that the media has excellent quality, with average validation scores from subject matter experts, design experts, and media experts of 95.45%, 90%, and 93.75%, respectively. The effectiveness test results show a significant improvement in students' learning outcomes, with an average post-test score of 79, higher than the average pre-test score of 63. The t-test results indicate tcalculated = 2.10 > ttable = 1.70. This media is effective in enhancing students' understanding of perimeter and area concepts through an engaging contextual approach. The study concludes that the PMRI-based digital comic media is valid, feasible for use, and effective in mathematics learning. The implication is this media can be adapted for various other learning materials to support a more interactive, contextual, and engaging learning experience.

Filter by Year

2017 2025


Filter By Issues
All Issue Vol 9 No 2 (2025): May Vol 9 No 1 (2025): February Vol 8 No 4 (2024): November Vol 8 No 3 (2024): August Vol 8 No 2 (2024): May Vol 8 No 1 (2024): February Vol 7 No 4 (2023): November Vol 7 No 3 (2023): August Vol 7 No 2 (2023): May Vol 7 No 1 (2023): February Vol 6 No 2 (2022): May 2022 Vol 6 No 1 (2022): February 2022 Vol 6, No 1 (2022): February 2022 Vol 6 No 4 (2022): November Vol 6 No 3 (2022): August Vol 5 No 4 (2021): November 2021 Vol 5, No 4 (2021): November 2021 Vol 5, No 3 (2021): August 2021 Vol 5 No 3 (2021): August 2021 Vol 5 No 2 (2021): May 2021 Vol 5 No 1 (2021): February 2021 Vol 5, No 4 (2021): November Vol 5, No 3 (2021): Agustus Vol 5, No 2 (2021): May Vol 5, No 1 (2021): February Vol 4 No 4 (2020): November 2020 Vol 4 No 3 (2020): August 2020 Vol 4, No 2 (2020): Mei 2020 Vol 4 No 2 (2020): May 2020 Vol 4, No 1 (2020): February 2020 Vol 4 No 1 (2020): February 2020 Vol 4, No 4 (2020) Vol 4, No 4 (2020): November Vol 4, No 3 (2020): Augustus Vol 3, No 4 (2019): November 2019 Vol 3 No 4 (2019): November 2019 Vol 3 No 3 (2019): Agustus 2019 Vol 3, No 3 (2019): Agustus 2019 Vol 3 No 2 (2019): Mei 2019 Vol 3 No 1 (2019): Februari 2019 Vol 3, No 3 (2019) Vol 3, No 2 (2019) Vol 3, No 1 (2019) Vol 2 No 4 (2018): November 2018 Vol 2, No 4 (2018): November 2018 Vol 2 No 3 (2018): Agustus 2018 Vol 2, No 3 (2018): Agustus 2018 Vol 2, No 2 (2018): Mei 2018 Vol 2 No 2 (2018): Mei 2018 Vol 2 No 1 (2018): Februari 2018 Vol 2, No 1 (2018): Februari 2018 Vol 1 No 4 (2017): November 2017 Vol 1, No 4 (2017): November 2017 Vol 1, No 3 (2017): Agustus 2017 Vol 1 No 3 (2017): Agustus 2017 Vol 1 No 2 (2017): Mei 2017 Vol 1, No 2 (2017): Mei 2017 Vol 1 No 1 (2017): Februari 2017 Vol 1, No 1 (2017): Februari 2017 More Issue