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Journal of Primary Education
ISSN : 22526404     EISSN : 25024515     DOI : -
Core Subject : Education,
Journal of Primary Education publishes research articles results and conceptual studies in field of elementary mathematics education, science, Indonesian languange and social studies for primary education level. Journal of Primary Education publishes research studies employing a variety of qualitative and/or quantitative methods and approaches in the field of primary education.
Arjuna Subject : -
Articles 750 Documents
Blora Local Wisdom 2D Animation Video-Based Learning Media Development in Improving 5th Grade Students’ Writing Skills Galih Cahya Pratama; Ali Sunarso; Panca Dewi Purwati
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.74342

Abstract

The problem that SDN Bacem 01 Blora facing is the lack of local wisdom-based learning media and students’ poor writing skill. This research aimed to develop 2D animation video based on Blora’s Local Knowledege as a learning media to improve 5th grade students’ ability in writing imaginative text. This research was using Research and Development Method (R&D) with ADDIE (Analysis, Design, Develoment, Implementation, and Evaluation) as the development procedures. The sample of this research was 5th grade students’ of SDN Bacem 01 Blora and SDN Bacem 02 Blora. Questionnaires consisted of media expert, materials expert, teachers’ response, observers’ response, and students’ response were the tools to obtain the data needed. The results of this research gained 93% of media expert, 96% of materials expert, 87% of teachers’ response, 89% of observers’ response, and 82% of students’ response. In conclusion, 2D animation video-based media development was feasible to be utilized to improve students’ ability in writing imaginative text based on Blora’s local wisdom.
The Development of Digital Comic Media for Science Subject to Improve Information Technology Literacy Skill for Grade IV Elementary School Students Ledi Merlin Purwati; Bambang Subali; Saiful Ridlo
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.74829

Abstract

The aim of this study is to determine the effect of implementing the results of digital comic development in improving the information technology literacy skill of fourth grade elementary school students. This study used RnD method with the ADDIE model (Analysis, Design, Development, Implementation and Evaluation). The research subject was fourth grade students at Kuranji State Elementary School, Cirebon City. Furthermore, the data collection technique was the media expert, linguist, material expert validation questionnaire, test techniques and student responses. Aiken's validity results show the lowest index results from media experts, language experts and material experts of 0.67 and the highest index is 1. Furthermore, the results show that the student test instrument variables are declared reliable based on Cronbach's Alpha reliability calculations that is 0.937 with very high criteria. The Pearson Product Moment correlation coefficient value between the implementation of digital comic development results and students' information technology literacy skills is 0.693. Digital comics affect students' technological literacy skills 48.0%. Moreover, the average percentage of student responses to the implementation of digital comic development in energy sources science learning materials for class IV elementary schools is 94.4% with very high criteria. Digital comic media is feasible, and it has a significant effect on increasing the information technology literacy skills of fourth grade elementary school students.
Development of Character-Based Picture Storybooks in Indonesia Subject to Improve the Literacy Skill of First-Grade Students of SDN Mangunharjo Duta Prima Manunggal; Ani Rusilowati; Ali Sunarso
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.75249

Abstract

The Minimum Competency Assessment (AKM) is focusing on measuring students’ thinking and reasoning ability, one of which is reading literacy competence. The aims of this research are: 1) Developing character-based picture storybooks in Bahasa Indonesia subject in preparing for AKM; 2) Describing the characteristics of character-based picture storybooks media in preparing for AKM; 3) Examining the feasibility of character-based picture storybooks media in preparing for AKM; 4) Examining the effectiveness of character-based picture storybooks media of Bahasa Indonesia subject in improving elementary school 1st grade students’ reading literacy. The type of this research is Research and Development (R&D) with ADDIE model modified by Branch as the development model. The sample of this research are elementary school 1st grade students, with 30 students as the experimental group and 28 students as the control group. The finding of this research shows that character-based picture storybooks are very feasible to be used with a percentage of 93.3% of media feasibility criteria and 85% of material and language feasibility criteria. Based on the results, t-test value is 0.006 < 0.05 meaning that character-based picture storybooks are effective. The mean improvement using the n-gain test shows that the experimental group has the higher increase, obtaining an n-gain of 0.686 with medium category while the lower increase is found in control group with 0.449 in medium category. Thus, it can be concluded that character-based picture storybooks are effective to be used in Bahasa Indonesia subject to improve elementary school 1st grade students’ reading literacy capability.
Development of Interactive Learning Media to Foster the Creativity of Elementary School Students Atik Nasehatul Khoiriyah; Bambang Subali; Suharto Linuwih
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.75299

Abstract

Science learning that takes place in elementary schools is still teacher-centered,it can be seen that the teacher's ability to design learning and the use of learning media is still less interactive and less practical so that learning is monotonous, has not used models or media in science learning. The purpose of the study analyzes the validity, the effectiveness of collaboration of interactive learning media and interactive student woorksheets with problem-based learning models on mastery of concepts and student creativity. This research is development research (Four-D Models) with stages of defining, design, develop and disseminate. Data collection methods are questionnaires, tests and interviews.This research was conducted in grade V SD Negeri 2 Plantaran SouthKaliwungu District, Kendal Regency. The results showed that the development of learning media to foster student creativity was very valid with a percentage of interactive learning media validation score of 98.33%; Analysis of student responses 65.21%. The effectiveness of the product shows that there is an increase in learning outcomes and student creativity increases with good criteria. The benefits of research results make it easier for students to understand the material provided by the teacher so that student learning outcomes increase. The conclusion of this research is that collaboration in the development of interactive learning media and interactive student worksheets with a problem-based learning model can improve learning outcomes and foster the creativity ofelementary school students.
The Effectiveness of WhatsApp Online Learning Using Media Animation Power Point on Student Learning Outcomes at SDN Genuksari 02 Semarang Setiani, Nurul; Suyahmo, Suyahmo; Sunarso, Ali
Journal of Primary Education Vol 10 No 4 (2021): December 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v10i4.48104

Abstract

The covid pandemic has caused changes online learning from home to prevent the spread of Covid 19. Teachers use the WhatsApp for learning. Learning by using online applications such as WhatsApp Messenger can increase collaboration in learning, share knowledge and useful information in the learning process, and maintain the joy of learning based on the ages. The purpose of this study was to analyze the effectiveness of student learning outcomes with WhatsApp online learning using audio-visual animation media in class IV theme 9 “Sub-Theme of Preserving Natural Resources Wealth in Indonesia” SDN Genuksari 02 Semarang. This type of research is quantitative with a quasi-experimental design. This study uses a pre-test-post-test non-equivalent control group design with two classes of research objects consisting of a control class. Learning in the experimental class uses whatsapp group with video animation media, and control class learning uses whatsapp group. The data analysis technique used pre-requisite test, the average similarity test, learning completeness test and t-test. The results of the study indicate that there is an effectiveness of WhatsApp groups with media animations on the learning outcomes of class IV students in the Sub-theme of Preserving Natural Resources Wealth in Indonesia at SDN Genuksari 02 Semarang. By conducting this research, it is expected to increase students' interests in education by providing a comfortable, interesting, and fun learning environment in creative learning models and learning media.
Improving Numeracy Skills Through the Application of Problem Based Learning Models Assisted by Differentiated Concrete Media in Low Class Students Rahayu, Anisa Dwi; Purwati, Panca Dewi; Trisnawati, Ismi
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.69976

Abstract

This study aims to improve numeracy skills through the application of the Problem Based Learning (PBL) model assisted by differentiated concrete media to grade 1 student at SDN Sampangan 01 Semarang. The method used is Miles and Huberman's (1994: 12) interactive analysis method which includes three activities, namely (1) data reduction, (2) data presentation, and (3) verification, in presenting data using qualitative and quantitative data. Based on the results of research and discussion it is known that students' numeracy skills have increased by up to 82%. So, it can be concluded that the application of the PBL model with the help of differentiated concrete media can improve the numeracy skills of subtraction material in grade 1 students, because with the help of differentiated concrete media students can learn in real terms and are more interested in participating in learning.
Phenomenological Study of the Use of the Sekolah.mu Platform in Improving Teacher Pedagogical Competence among MGMB Alumni of Kampus Guru Cikal Farhin, Nurul; Haryono, Haryono; Budiyono, Budiyono
Journal of Primary Education Vol 12 No 1 (2023): April 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v12i1.74616

Abstract

Education is essential because it can develop and encourage society to become more advanced based on noble values and a noble life to build a good personality. Teachers influence the educational process because they have a position as functional technical practitioners. the relationship between using the Sekolah.mu platform and the pedagogical competence and analyzing the impact of using the Sekolah.mu platform on the pedagogical competence of Kampus Guru Cikal alumni. This research uses a qualitative approach in the form of a phenomenological study using subjective methods. Data collection methods use interview techniques, literature studies, documentation, and FGD. Meanwhile, the data analysis technique uses IPA. The use of the Sekolah.mu platform is related to the pedagogical competence of internship alumni at the Cikal teacher campus. Different alumni backgrounds produce different pedagogical knowledge. They are using the Sekolah.mu application allows alumni from the educational and non-educational fields to collaborate in improving their understanding of pedagogy. This application impacts increasing the pedagogical understanding of Kampus Guru Cikal alumni, accompanied by pedagogical mentoring with mentors. The alumni feel that as educators with this platform, we not only learn but can also share the good practices we have done to inspire people out there.
Implementation of Digital-Based Learning in the Independent Curriculum at Elementary School in Bima City Hairunisa, Hairunisa; Haryono, Haryono; Waluyo, Edi
Journal of Primary Education Vol 12 No 1 (2023): April 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v12i1.76101

Abstract

Learning in the era of industrial revolution 4.0 demands a change from conventional learning systems to modern digital-based learning systems. The need for human adaptation to new technology is very necessary. This research aims to analyze the implementation of learning and the results of implementing digital-based learning in the independent curriculum at elementary school level in Bima City. The benefit of research is that it can be used as a reference and evaluation for the education sector regarding the implementation of digital-based learning in the independent curriculum. This research is qualitative research using phenomenological studies and subjective research types. The data collection techniques used in this research consist of interview, observation and documentation techniques. The triangulation technique used in this research consists of two, namely technical triangulation and source triangulation. Data analysis techniques consist of data collection, data reduction, data presentation, and data verification. The results of this research are that the implementation of digital-based learning in the independent curriculum has been effectively implemented. Every school, even every class, has a different way of implementing it. However, there are several obstacles faced, namely the number of LCD is still insufficient, the internet network is less stable, and there are several teachers who experience difficulties in creating digital-based learning devices. These obstacles are not an obstacle for teachers because every teacher has effective strategies. The strategy used to overcome these obstacles is by using a smartphone or using an LCD in rotation, using a personal quota, and continuing to upgrade oneself. The benefit of research is as a reference and evaluation regarding the implementation of digital-based learning in the independent curriculum.
Development of Natural and Social Science Learning Programme (IPAS) in Elementary School with Understanding by Design (UbD) Framework to Improve Concept Mastery and Problem-Solving Ability Arif Fradina, Rizkyana; Cahyono, Edy; Sumarni, Woro
Journal of Primary Education Vol 11 No 3 (2022): September2022
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v11i3.77327

Abstract

Pendidikan sebagai jenjang lanjutan tanpa ada batasan. Proses pembelajaran tentunya terkait adanya penguasaan konsep. Namun kenyataan yang dialami oleh siswa yaitu kurang minat siswa dalam belajar, menuntut siswa untuk menghafal materi. Tentunya pada penguasaan konsep memberikan solusi memecahkan masalah dalam kehidupan. Hal ini siswa mengambil keputusan dengan tepat, sering kali menjumpai keadaan lapangan yang menunjukkan bahwa kemampuan pemecahan masalah dalam pembelajaran IPA di sekolah dasar yaitu guru tidak memberikan dorongan masalah, siswa merasa kurang peduli terhadap menyelesaikan masalah di lingkungannya. Tujuan penelitian untuk mengujikan kefeektifan sebuah produk yang dikembangkan pada penerapan dalam meningkatkan penguasaan konsep dan pemecahan masalah terhadap program pembelajaran IPAS di Sekolah Dasar dengan Kerangka Understanding by Design (UbD). Penelitian ini menggunakan metode penelitian pengembangan serta model ADDIE. Berdasarkan penelitian menggunakan validasi ahli materi pelajaran dan proses pembelajaran serta validasi ahli Bahasa. Subjek penelitian adalah guru dan siswa kelas IV SD 17 &1 1 Muhammadiyah 11. Pada teknik analisis data menggunakan teknik deskriptif dan kuantitatif yaitu wawancara dan angket respon guru dan siswa. Berdasarkan hasil penelitian menunjukkan produk yang dikembangkan yang dinyatakan valid oleh ahli materi pembelajaran dan proses pembelajaran dengan rerata penilaian pada tahapan I dan II memperoleh 97,50%, sedangkan ahli Bahasa tahapan I dan II memperoleh rerata 98,00%. Ditinjau berdasarkan hasil angket respon guru dan siswa kelas IV diperoleh. Pada respon guru menguji coba kelompok kecil dan lapangan (besar) diperoleh rerata 94,37%. Sedangkan angket respon siswa dengan rerata 93,14%. Hasil uji keefektifan penerapan program pembelajaran hasil pengembangan diperoleh dan dihitung rerata pretest 40 dan rerata posttest adalah 71,06. Setelah menggunakan uji normalitas gain diperoleh hasil 0.51. Pada penelitian dapat disimpulkan bahwa pengembangan program pembelajaran IPAS Sekolah Dasar dengan Kerangka Understanding by Design (UbD) layak untuk diterapkan dalam pembelajaran.
Android-based CERMAT (Cerdas Mengenal Pubertas) Media Development in Enhancing Students Understanding of Puberty as a Part of Sex Education for Elementary School Students Anggita, Aisya Puspa; Subali, Bambang; Ellianawati, Ellianawati
Journal of Primary Education Vol 12 No 1 (2023): April 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpe.v12i1.77831

Abstract

This research was established because of the widespread sexual abuse of children. Additionally, students’ learning outcomes on puberty subject matter at SDN Purwoyoso 02 are yet to be considered proper. The aims of this research are developing android based CERMAT (Guide to Puberty) learning media to enhance students’ understanding about puberty on elementary school level; testing the media feasibility; and examining students’ understanding improvement on puberty through the implementation of android based CERMAT learning media. This research was using the RnD method with ADDIE development model (analyze, design, development, implementation, and evaluation). The subjects of this research are 6th grade students of SDN Purwoyoso 02 Semarang City. The data were obtained through a test with multiple choices. Through the media, material, and language expert judgements, android based CERMAT learning media was proven to be “very feasible” to be implemented. The results obtained through t-test on students’ pretest and posttest gained sig. (2-tailed) score of 0,000, which means that sig. (2-tailed) 0000 < 0,05 Ho is rejected, and Ha is accepted so, android-based CERMAT learning media can enhance students’ understanding about puberty. Meanwhile, the n-gain test of the pretest and posttest obtained a score of 0,57 (57%) and categorized “Quite Effective '' with a score difference of 25,09. Based on the result of the study, it can be inferred that android based CERMAT learning media development is considered feasible and effective in enhancing 6th grade students’ mastery of the subject matter puberty.