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Contact Name
HENGKI TAMANDO SIHOTANG
Contact Email
hengki_tamando@yahoo.com
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editor.mantik@iocscience.org
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Perumahan Romeby Lestari Blok C, No C14 Deliserdang, Sumatera Utara, Indonesia
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INDONESIA
Jurnal Mantik
ISSN : -     EISSN : 26854236     DOI : -
Jurnal Mantik (Manajemen, Teknologi Informatika dan Komunikasi) is a scientific journal in information systems/informati containing the scientific literature on studies of pure and applied research in information systems/information technology,Comptuer Science and management science and public review of the development of theory, method and applied sciences related to the subject. Jurnal Mantik Penusa is published by Institute of Computer Science (IOCS). Editors invite researchers, practitioners, and students to write scientific developments in fields related to information systems/information technology,Comptuer Science and management science). Jurnal Mantik is issued 4 (FOUR) times a year.
Arjuna Subject : -
Articles 2,151 Documents
The Effect of Training and Organizational Culture on Employee Performance Mediated by Work Discipline in the Electronic Facility & IT Division PT. Angkasa Pura II (Persero) Kantor Cabang Bandara Internasional Kualanamu Hazmanan Khair
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

The purpose of this study was to determine and analyze the effect of training and organizational culture on employee performance mediated by work discipline in the Electronic Facility & IT division of PT Angkasa Pura II (Persero) Kualanamu International Airport. The sample in this study used a saturated sample, where all of the population was sampled. The sample in this study amounted to 35 employees. The data collection technique in this study used the questionnaire method, while the data analysis technique in this study used a quantitative approach, with SEM-PLS statistical analysis. Data processing in this study using the software program SmartPLS 3.3.3. The results of this study prove that directly training has a positive but not significant effect on employee performance, directly organizational culture has a negative and insignificant effect on employee performance, direct work discipline has a positive and significant effect on performance, and direct training has a positive and significant effect on discipline. work, directly organizational culture has a positive and significant effect on work discipline, indirectly training has a positive and significant effect on employee performance mediated by work discipline, indirectly organizational culture has a positive but not significant effect on employee performance mediated by work discipline. This shows that work discipline mediates the effect of training on performance and work discipline mediates the influence of organizational culture on performance in the Electronic Facility & IT division of PT Angkasa Pura II (Persero) Kualanamu International Airport.
The Influence of Competence and Work Experience on Position Promotion through Job Performance at PT. Bank Sumut Head Office M Randy Gunawan; R sabrina; Satria Tirtayasa; Muis Fauzi Rambe
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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The purpose of this study was to determine and analyze the effect of competence and promotion on job promotion through promotion at PT. Bank Sumut Medan head office. The sample in this study uses the 10% slovin formula for as many as 87 employees, where the population of all employees is 675 employees. The data collection technique in this study used the questionnaire method, while the data analysis technique in this study used a quantitative approach, with SEM-PLS statistical analysis. Data processing in this study using the software program SmartPLS 3.3.3. The results of this study prove that competence directly has a positive but not significant effect on employee promotions, directly work experience has a positive and significant effect on employee promotions, directly work performance has a positive and significant effect on promotions, and direct competence has a positive and significant effect on work performance, directly work experience has a positive and significant effect on work performance, indirectly competence has a positive and significant effect on promotion through work performance, indirectly work experience has a positive and significant effect on promotion through position promotion. This shows that work performance it can affect competence towards promotions and through work performance, it can affect work experience towards promotions in positions PT. Bank Sumut Medan Head Office.
Development of Management Information System Rental Service Photography Web-Based Using PHP Native Case Study at PT Dwipa Photowork Surabaya Ahmad Habib; Rifki Satya; Balok Hariadi
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

Scheduling is a planning activity to determine when and where each surgery as part of the work in total must be carried out on limited energy sources, and the allocation of energy resources at a certain time by taking into account the available resource capacity. In this research, utilizing the development of information technology, the most important is the application system for data processing or data collection that functions to produce the required information. Every company that wants to develop its business and achieve success, of course, the company must follow the information age by using computer applications that make it easy to process company data.  In this study, the author wants to provide a solution by designing an application for processing work service scheduling flow data based on the manual scheduling system that already exists at the Dwipa Photowork Company which is still less effective and efficient, and creates a database system used in a well-computerized scheduling application. between the database system, the user interface, and the user itself
INFORMATION AND POPULATION SERVICE SYSTEM IN SLAWI WETAN VILLAGE Cucu Ika Agustyaningrum; Haryani; Yosep Tajul Arifin; Warjiyono
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Slawi Wetan Village really needs an information system that supports and provides satisfactory services for its citizens. For this reason, the author tries to make a final project on service and population information systems in Slawi Wetan Village, which until now has not been computerized. The existing system in Slawi Wetan Village is still done manually, starting from the service for covering letters of ID cards, family cards, and transfer letters to those relating to population services, population data errors, and making reports. It is possible that during the process there is an error in recording, less accurate information exists. The best solution to solving problems at the Slawi Wetan sub-district office is a computerized system. An effective and efficient activity can be achieved in supporting activities in the kelurahan. In this information system, the method used is waterfall, and in its implementation it uses the PHP programming language and MySQL as the database. Based on the results of the study, it can be concluded several things, namely: this software can be used to handle the population service process, information about the village, and knowing population data, this system can also provide print reports of village cover letters.
The Impact of Product Quality and Customer Satisfaction on Customer Loyalty of Pempek 888 Taman Kenten Palembang Jason Augustia; Tri Djoko; Husnan Nurjuman; Dinda Permatasari
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

This study was conducted to determine the effect of product quality (X1) and customer satisfaction (X2) on customer loyalty (Y) Pempek 888 Restaurant Taman Kenten Palembang. This study uses a descriptive qualitative method with a sample of 98 respondents and consists of 32 statements calculated using SPSS ver.25. The results showed Product Quality with a mean of 3.70 in the very good category, Customer Satisfaction with a mean of 3.72 in the very good category, and Customer Loyalty with a mean of 3.54 in the very good category. Product Quality has a low relationship with Customer Loyalty. Customer Satisfaction has a low relationship with Customer Loyalty. Product Quality (X1) has an influence on Customer Loyalty (Y) by 15.6% and the remaining 84.4% is influenced by other factors not examined in this study. Customer Satisfaction (X2) has an effect on Customer Loyalty (Y) of 12.9% and the remaining 87.1% is influenced by other factors not examined in this study. Product Quality and Customer Satisfaction together affect Customer Loyalty.
MOBILE-BASED E-WALLET PROTOTYPE TO SUPPORT ELECTRONIC PAYMENTS IN CAMPUS ENVIRONMENT Ghifari Munawar; Firiontina Argan Dini H
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

Electronic wallets (e-wallets) are currently considered to solve problems that often arise from the use of cash, especially in terms of convenience and security in transactions. The application of e-wallets in the campus environment is still rare, even if there is usually a third-party (non-official) provider. Many students using cash as a payment instrument on campus can be at risk of transmitting the COVID19 virus and other diseases, so there is an urgency to use other alternative mechanisms. This study aims to design a mobile-based e-wallet prototype that can specifically handle electronic payment transactions in the campus environment. Especially single tuition payments (UKT), payments at public service places (cooperatives, canteens, photocopying places), and fundraising for donations or events by using the QR Code as the transaction medium. System requirements exploration is carried out through questionnaires distributed to target users (students) to get a list of functional requirements. The method used in developing the application is an iterative rational unified process (RUP) model, which divides the stages into inception, elaboration, construction, and transition phases. In its implementation, the application is developed on the Android SDK mobile platform as a front-end technology using a model view presenter (MVP) architecture and the Laravel web framework as back-end technology. The e-wallet prototype that has been developed is then tested for functionality and evaluated based on user experience testing using the user experience questionnaire (UEQ) method. Based on the results of the UEQ measurements that have been made to the respondents, a positive evaluation was obtained with a value of over 0.8. This means that the prototype that has been developed is good in terms of attractiveness, functionality, display design, and comfort of use.
TRIGONOMETRY SIMULATION LEARNING USING SCILAB BUDI DARMA UNIVERSITY Siti Nurhabibah Hutagalung; Melda Panjaitan
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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The research in this case aims to analyze learning in the form of simulations that can provide explanations and shape the character of the independence of Budi Darma University students to understand trigonometry material which so far has memorized the concept of formulas without knowing where it came from and the display form of the calculation results of basic concepts, graph functions and Pythagoreans and trigonometric angle ratio. The research stages consist of theoretical analysis, formulation of trigonometry, determination of input variables, program code input, simulation of display results and comparative analysis between theory and the resulting program simulation. The formation of trigonometric simulation concepts can be applied to learning in the fields of computers, engineering and everyday life.
PHILOSOPHY OF JAVA GRAPYAK, SEMANAK ORA NRANYAK AS AN EFFORT TO BUILD THE CHARACTER OF STUDENTS AT SMP KARTIKA XII-1 MERTOYUDAN KAB. MAGELANG Imam Mawardi; Laeliya Hikmawati Laeliya Hikmawati; Budi Warsana; Nur Muhammad Iqbal
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Through teaching and learning activities in schools, the purpose of character education related to mental cultivation and attitudes of students is formed through the cultivation of positive Javanese philosophical values, namely Grapyak, Semanak ora Nranyak. In addition, seeing the phenomenon of the negative impact caused by Covid-19, the formation of the guiding character of the ancient Javanese society is very much in line with morals. Through the habituation method that has begun to be carried out in a coordinated manner between OSIS administrators and students of SMP Kartika XII-1 Mertoyudan, one of the goals is to revive the ancient Javanese philosophy of social ethics in the school environment, which is expected to be continued by students in the community and participating families educate. This type of qualitative research is direct research in the Kartika XII-1 Mertoyudan Junior High School environment using the methods of observation, interviews and documentation. The results of the author's analysis, that the formation of the Javanese philosophical character of Grapyak sumanak ora Nranyak through the habituation method at SMP Kartika XII-1 Mertoyudan Kab. In Magelang, indicators of student attitudes that appear in the school environment include the relationship between students and teachers, junior high school employees, seniors, peers with a good percentage of 70% and poor results 30% so that the implementation of gapyak, semanak ora tranyak continues. motivated so that students have more harmonious social relationships
STRATEGIC MANAGEMENT OF SCHOOL PRINCIPALS TO IMPROVE THE QUALITY OF ISLAMIC RELIGIOUS EDUCATION AT SD ALKAUTSAR TEMANGGUNG Nurodin Usman; Purwaningsih Purwaningsih; Billy Eka Wardana; Nurhariyanti Nurhariyanti
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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This study aims to determine: (1) How to plan, (2) How to implement and (3) How to evaluate strategic management in improving the quality of schools at SD Alkautsar Temanggung. This research is a qualitative descriptive study, data collected through the methods of observation, interviews, documentation, triangulation, and analyzed using descriptive analysis techniques. This study aims to determine the process of planning, implementing, and evaluating strategic management in improving the quality of schools at SD Alkautsar Temanggung. In the study of strategic management in improving the quality of schools at SD Alkautsar Temanggung, it shows that: (1) strategic planning includes four activities, namely formulating the vision, mission, objectives, identify internal and external factors, determine superior strategies, and long-term planning. short, medium and long. From the results above, it can be concluded that the total employment of Short Term Program Indicators is 95%, Medium Term Program is 96.6%, and Long Term Program is 90%. (2) the implementation of strategic management at SD Alkautsar Temanggung includes policy determination, motivation of educators and education staff, allocation of human resources, and development of school culture. (3) Evaluation of strategic management includes monitoring of all planning and implementation results, measuring school performance and taking corrective steps
EFFECT ANALYSIS OF CAR, BOPO, LDR, LEVERAGE, NPL AND COMPANY SIZE ON FINANCIAL PERFORMANCE WITH INTELLECTUAL CAPITAL AS A VARIABLE MODERATING IN BANKING COMPANIES LISTED ON STOCK EXCHANGE INDONESIA Rizky Surya Andhayani Nasution; Sri Liniarti
Jurnal Mantik Vol. 6 No. 1 (2022): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Research objectives this is analyze CAR influence , BOPO, LDR, Leverage , NPL and size company t against k performance k finance p exists p company banking on the Indonesian Stock Exchange by simultaneous and partial . Study it also analyzes influence of Intellectual Capital in moderate connection Among CAR, BOPO, LDR, Leverage , NPL and size company with k performance k finance p exists p company banking on the Indonesian Stock Exchange. Population in study this is whole company banking listed on the Indonesia Stock Exchange for 20102014 period , namely as many as 41 banks. retrieval technique sample used _ in study this is method purposive sampling, so that obtained 26 banks that became sample study with total observation as many as 130 data. The data analysis method used in study this is an analytical model multiple linear regression and residual test . Data used is secondary data in the form of report finance banks listed on the IDX for period 2010-2014. Test results hypothesis show that by simultaneous CAR, BOPO, LDR, Leverage , NPL and size company influential significant to performance finance banking (ROA) will but by Partial NPL and influential CAR no significant to performance finance (ROA). Study it also shows there is influence intellectual capital moderation however result no significant.

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