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Contact Name
Evinna Cinda Hendriana
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evinnacinda@yahoo.com
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+6285393531008
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journal@stkipsingkawang.ac.id
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INDONESIA
JPDI (Jurnal Pendidikan Dasar Indonesia)
Published by STKIP Singkawang
ISSN : -     EISSN : -     DOI : -
Core Subject : Education,
Jurnal Pendidikan Dasar Indonesia is a peer-reviewed scientific open access, with e-ISSN : 2477-8435 and p-ISSN 2477-5940 published by Institute for Managing and Publishing Scientific Journals at STKIP Singkawang, Indonesia in 2015. In Last 2016 Jurnal Pendidikan Dasar Indonesia has built Organization and Editorial team to publish scientific paper. Jurnal Pendidikan Dasar Indonesia is an-Opened Access journal and published twice a year every Maret and August. It publishes the research (no longer than 5 years after the draft proposed) in term of learning, teaching, education in elementary school. All finding in scientific paper can be published in this journal.
Arjuna Subject : Umum - Umum
Articles 158 Documents
UPAYA GURU DALAM PENINGKATAN SELF CONFIDENCE SISWA MELALUI PEMBELAJARAN ACTIVE LEARNING DI SDN GUNDIK Rosyidah, Nisa Tri Utami; Laksana, Sigit Dwi; Sumaryanti, Lilis
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6944

Abstract

This study aims to describe teachers' efforts in increasing student confidence through Active Learning learning at SDN Gundik. The background of this research is based on the importance of self-confidence as a supporting factor in the success of the student learning process in elementary school. The research method used is descriptive qualitative with data collection techniques through observation, interviews, and documentation. The results showed that teachers carried out various Active Learning strategies, such as group discussions, student presentations, and educational games to create a fun and participatory learning atmosphere. This strategy has been proven to be able to increase students self-confidence in expressing opinions, asking questions, and actively participating in learning. Supporting factors include the teacher's personal approach, a positive classroom environment, and parental involvement. The inhibiting factors faced include differences in student character and time constraints. In conclusion, Active Learning learning has a positive impact on increasing student self-confidence if applied consistently and adjusted to student needs.
Pendidikan Karakter Berbasis Pendidikan Kewarganegaraan di Era Society 5.0: Systematic Literature Review (SLR) terhadap Tantangan dan Implementasi Hanifah, Hanifah; Sanjaya, Dewa Bagus; Suastika, I Nengah
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6873

Abstract

This study aims to analyze the role of character education based on Civic Education (PKn) in the era of Society 5.0, focusing on its implementation challenges and strategies. Using the Systematic Literature Review (SLR) approach, this study examines a variety of literature relevant to the topic. The results of the study show that character education in PKn plays an important role in shaping students' morals, civic awareness, and social values. However, the main challenge faced is the negative influence of digital technology on student morality, as well as the lack of integration between schools, families, and society in instilling character values consistently. Therefore, strategies that can be applied include the integration of technology in learning, contextual approaches based on local wisdom, and strengthening collaboration between schools, families, and communities. This study concludes that character education in PKn must adapt to technological developments to ensure that the nation's character is maintained in the digital era.
Penerapan Metode Pembelajaran STEAM untuk Meningkatkan Keterampilan Berbicara pada Mata Pembelajaran Bahasa Indonesia Di Sekolah Dasar Vernita, Ninda; Novianti, Novianti; Sujiono, Sujiono
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6902

Abstract

This study investigates the efficacy of the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach in enhancing speaking skills among fifth-grade students in Indonesian language instruction at SD Negeri 1 Pokoh Kidul. Employing classroom action research based on the Kemmis and McTaggart model, the study involved 29 students across two cycles of planning, action, observation, and reflection in the 2024/2025 academic year. Data were collected through observations, interviews, tests, and documentation, and analyzed using qualitative and quantitative methods. Findings reveal a significant improvement in speaking skills: the pre-cycle mean score of 68.69 (27.59% mastery) increased to 74.66 (75.86%) in Cycle I and 80.34 (89.66%) in Cycle II. Project-based activities, including group discussions and museum guide simulations, fostered confidence, fluency, and vocabulary enrichment. The STEAM approach proved effective in creating an engaging, contextual learning environment to develop elementary students’ speaking proficiency.
Integrasi Media Pembelajaran Wordwall dalam Model Pembelajaran Studi Kasus (CBL) pada Pembelajaran IPA Di Sekolah Dasar untuk Meningkatkan Hasil Belajar Elysia, Sarah Masyitha; Atmojo, Idam Ragil Widianto
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6905

Abstract

The use of interactive learning materials in elementary school education is driven by technological advances in this digital era. One of these effective learning media in improving students' learning outcomes and critical thinking skills is by using Wordwall. The purpose of this study is to investigate how well Wordwall in the case study learning model (CBL) in science subjects in elementary school environments integrates learning media. This researcher's approach consists of examining the literature on five related scientific publications that have been indexed by SINTA between 2020 and 2025. The results of this study state that using Wordwall can significantly increase students' interest, motivation and learning outcomes. In addition, there is a media that supports teachers in terms of delivering material in a fun and creative way. The conclusion of this study shows how Wordwall is useful as a tool to improve student learning outcomes in science classes in elementary schools.
ANALISIS MEDIA PAPAN JURANG DALAM MENINGKATKAN PEMAHAMAN KONSEP ARITMATIKA DASAR DI MADRASAH IBTIDAIYAH Nurhidayah, Nurhidayah; Ratnasari, Khurinin
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6880

Abstract

This study is based on the lack of students' ability to understand counting operations, inappropriate learning approaches and minimal use of appropriate media. The purpose of this study was to analyze the effectiveness of the deep ravine board media, improving the understanding of basic arithmetic concepts in class II students of MI Bustanul Ulum 06. The method applied was quantitative through a pretest-posttest experimental design, the population in the study consisted of all students of MI Bustanul Ulum 06 with a sample of 18 students taken through the simple random sampling method. Data collected through observation, interviews, questionnaires and documentation, and analyzed through validity, reliability, normality and paired t-test tests. The findings of the study describe the deep ravine board media has an effect on improving the understanding of basic arithmetic concepts. Referring to the findings of the paired t-test that the 2-tailed sig score of 0.01 for understanding basic arithmetic concepts 0.01 for stacked addition and 0.01 for stacked subtraction are all <0.05. This indicates that the use of the ravine board media is effective in improving students' understanding of addition and subtraction operations in grade II students at MI Bustanul Ulum 06 Krebet. The conclusion that can be drawn from this study is that the ravine board media can develop more interactive, interesting learning and increase student participation in understanding basic arithmetic concepts.
Keefektifan Model Teams Games Tournament (TGT) Berbantuan Media Permainan Ular Tangga Berbasis Misi Terhadap Motivasi dan Hasil Belajar Matematika Kelas III Sekolah Dasar Yulianti, Dyah Rahmah; Witanto, Yuli
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6786

Abstract

This study aims to 1) test the difference in learning motivation between learning using the TGT model assisted by mission-based snakes and ladders media and learning using the PBL model assisted by learning video media; 2) test the difference in learning outcomes between learning using the TGT model assisted by mission-based snakes and ladders media and learning using the PBL model assisted by learning video media; 3) test the effectiveness of using the TGT model assisted by mission-based snakes and ladders media on learning motivation; 4) test the effectiveness of using the TGT model assisted by mission-based snakes and ladders media on learning outcomes. The method used in this research is quantitative with the type of research Quasi-Experimental Design with Posttest-Only Control Group Design. This research was conducted on third grade students of SDN Sadeng 01 and SDN Sadeng 03. The research sample consisted of 51 students, 29 in the experimental class and 22 in the control class. Data collection used observation, interviews, motivation questionnaires, and tests. Data analysis techniques used independent sample t-test and one sample t-test. The independent sample t-test test data for motivation shows tcount> t table, namely 2.770> 2.010 and learning outcomes show tcount> t table, namely 3.182> 2.010. One sample t-test test data for learning motivation shows tcount> t table, namely 7,166> 2,048 and learning outcomes tcount> t table, namely 8,120> 2,048. Therefore, it can be said that the experimental and control groups averages is different and the teams games tournament model supported by mission-based snakes and ladders media is useful for increasing student motivation and learning outcomes.
Pengaruh Efektivitas Model Pembelajaran Inkuiri Terbimbing Melalui Pendekatan Kontekstual Terhadap Kemampuan Berpikir Kritis Siswa Ariskafitriani, Icha; Tirtoni, Feri
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6942

Abstract

This Study aims to examine the effectiveness of the guided inquiry learning model through a contextual approach in enhancing the critical thinking skills of third-grade elementary school students in Civics education (PPKn). The research employed a quantitative experimental method with a Nonrandomized Pretest-Posttest Control Group Design. The sample consisted of two classes: an experimental group that used the guided inquiry model and a control group that followed conventional methods. Data were collected through pretests and posttests and analyzed using descriptive statistics, normality tests, hypothesis testing (t-test), and eta-squared analysis with SPSS version 29. The results indicated that the guided inquiry learning model significantly improved students' critical thinking skills. The average posttest score of the experimental group (91.68) was higher than that of the control group (71.27), with eta-squared values of 0.748 for the experimental group and 0.834 for the control group, indicating a strong effect. Hypothesis testing confirmed a significant difference between pretest and posttest scores (sig. < 0.05). Thus, it can be concluded that the guided inquiry model through a contextual approach is effective in enhancing students' critical thinking abilities.
Hambatan Belajar Potensial pada Penjumlahan dan Pengurangan Bilangan Cacah: Tinjauan Praxeology Buku Teks Matematika Sekolah Dasar Syarifah, Mufarrahatus; Hidayat, Nuris
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6993

Abstract

This study aims to identify potential learning obstacles to the addition and substraction of whole numbers in mathematics textbook for grade 2 elementary school. Textbook analysis was carried out using a praxeological review. Task activities in the textbook are classified based on the praxeology components (type of task, technique, technology, and theory). Then, the content of the book is described based on the classification made to see potential learning obstacles that arise. Potential learning obstacles found are classified into didactic and epistemological. Didactic learning obstacle are indicated by the lack of sequential presentation of concepts and limited exploration of calculation techniques. Epistemological learning obstacle are indicated by the limited representation of the situation of the meaning of addition and subtraction of whole numbers.
Implementasi Pembelajaran Interaktif Menggunakan Gamifikasi Berbasis Kuis Digital dalam Meningkatkan Literasi Budaya pada Siswa Sekolah Dasar Rahmah, Syifa’ur; Tirtoni, Feri
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 2 (2025): VOLUME 10 NUMBER 2 MAY 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i2.6948

Abstract

Cultural diversity in Indonesia is a wealth of the nation that must be understood and appreciated by the younger generation. However, the low cultural literacy of elementary school students is a challenge in learning. The study was conducted to see the effect of interactive learning based on gamification of digital quizzes on improving students' cultural literacy. This study uses a quantitative approach with a pre-experiment design of one group, namely the design of a onegroup pretestposttest with a sample of 23 students of class V who were selected through purposive sampling techniques at SDN Tawangsari III. Data collection was in the form of a multiple-choice test that was used to evaluate students' understanding before and after being treated. The results of the analysis showed that the posttest score  had increased significantly compared to the pretest  score with a value of t = 6.89 and p < 0.001, which shows that gamification has an effect on improving cultural literacy. This research proves that gamification-based learning of digital quizzes can increase students' activeness and strengthen their understanding of Indonesia's cultural diversity. Thus, the application of gamification has the potential to be an innovative approach in the learning process of social and cultural subjects at the elementary school level.
Analisis Aktivitas Proyek Profil Pelajar Pancasila Dalam Penguatan Karakter Bernalar Kritis Siswa Sekolah Dasar Alamsyah, Nico Ramadhani; Supriyadi, Supriyadi
JPDI (Jurnal Pendidikan Dasar Indonesia) Vol 10, No 3 (2025): VOLUME 10 NUMBER 3 SEPTEMBER 2025
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jpdi.v10i3.7072

Abstract

This study aims to describe how the activities in the Pancasila Student Profile Strengthening Project (P5) enhance elementary school students’ critical thinking character. The research was conducted using a descriptive qualitative approach at SD Al Islam Plus Krian, collecting data through interviews, observations, and documentation. The findings reveal that the implementation of P5 such as “Gebyar P5”, thematic discussions, and mind mapping effectively encourages students to think critically, express logical arguments, and reflect on their learning processes. Teachers act as active facilitators who create dialogical and contextual learning environments. Despite challenges like limited time and varying student abilities, the P5 activities proved successful in shaping critically minded, creative students who uphold the values of Pancasila. The study concludes that P5 projects significantly contribute to character formation and the development of students’ critical thinking abilities.