Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini published by the Department of English Language Education, the Faculty of Teacher Training and Education, Widya Gama Mahakam Samarinda University, which is published twice a year in March and September It contains articles of research in the field of early childhood education and learning Articles are written in Bahasa and English
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PENINGKATAN KREATIVITAS PADA ANAK USIA DINI MELALUI PEMBELAJARAN BERBASIS TIK DI TK TUNAS MEKAR KECAMATAN SUKASADA KABUPATEN BULELENG
I Made Hartawan
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 5 No. 2 (2020): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v5i2.536
The learning method currently being developed is the ICT-based learning method. This happens because it is in line with the development of ICT and demands in the world of education for learning to be more advanced, more efficient and effective. So that learning objectives can be achieved properly. This study aims to determine whether ICT-based learning can increase the creativity of early childhood.This research was conducted at TK Tunas Mekar, Sukasada District, Buleleng Regency. This research is a classroom action research and consists of two cycles and each cycle consists of 4 steps, namely Planning (Planning), Action (Action), Observation (Observation), Reflection (Reflection). In this research area determination technique using purposive sampling area. Determination of respondents with Research Population. Data collection was carried out by observation and documentation. Data analysis in this classroom action research used the percentage of learning completeness formula.The results of this study indicate an increase in children's creativity and ICT-based learning. Evidently, the results of the data before using ICT-based learning were only 46.6% of students who had good creativity abilities then increased to 79.9% after using ICT-based learning. In this cycle, the child's creativity has increased and meets the 75% set target.
PENYULUHAN SELF READINESS TERHADAP BENCANA KEBAKARAN PADA ANAK USIA DINI
Upik Elok Endang Rasmani;
Siti Wahyuningsih;
Yuanita Kristiani Wahyu Widiastuti
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 1 (2021): Maret
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i1.556
Fire is a dangerous threat and can result in the loss of a person's life and material loss. Early childhood is very risky to become victims of fire so there is a need for counseling and assistance to children as provisions in preventing casualties. This research is focused on the socialization of early childhood understanding of the dangers and prevention of fires that have occurred recently. This study uses a qualitative approach with a socialization model. The data was obtained by observation and interviews using Google Form involving resource persons consisting of the principal, teachers of class B. This study revealed that the socialization of early childhood understanding regarding the dangers and fire prevention is very necessary as an effort to prepare for prevention and provision of children's readiness to face fire disaster that can happen at any time.
APLIKASI “PENGENALAN BUAH DAN BINATANG” BERBASIS AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN PADA PENDIDIKAN ANAK USIA DINI
Noer Azizah Rosita Dewi Suwoto
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 1 (2021): Maret
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i1.585
Sustainable Development Goals (SDGs) is a continuation of the Melenial Development Goals (MDGs) as joint development ambitions in the period of 2015 to 2030. Sustainable Development Goals (SDGs) have 17 development goals with 169 targets, one of which is to ensure the quality of education inclusive and equitable for all levels. Quality education in this case is intended to ensure that all children, both girls and boys, can complete quality basic education and lead to relevant and effective education.Improving the quality of education carried out by the government aims to prepare alpha generations so that they can compete with other countries in the future. The preparation starts from early childhood education which is taken by children aged 0-6 years who tend to think in a concrete way. The need for learning media to explain something abstract and can be understood by early childhood. Therefore interesting media is highly recommended as an alternative in learning. However, in the era of the industrial revolution 4.0 has not been optimally entered into all fields including education. In this decade there emerged technological development innovations that could be used in education, especially for the Early Childhood Education. Augmented Reality is a technology that has been developed by Programmers to improve the quality of Indonesian education. Seeing the problems and opportunities that are being experienced by the development of education in Indonesia, through the technology of Augmented Reality developed an application called the Pengenalan Buah dan Binatang that can be used as a medium of learning that involves and trains the senses in early childhood. According to research conducted by the British Audio Visual Association shows that 75% of people obtain information from visual, 13% from hearing audio, 6% from touch and touch, and 6% from kiss/tongue. It also needs support and cooperation between children, parents and the community to foster cooperation in the face of the Industrial Revolution 4.0 era.
Heri Hidayat, Nanda, Nita, Tasya PENGEMBANGAN KREATIVITAS ANAK USIA DINI MELALUI MEDIA PEMBELAJARAN TEKNIK INFORMASI DAN KOMUNIKASI (TIK)
Heri Hidayat;
Nanda Aulia;
Nita Tania;
Tasya Salsabila G
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 1 (2021): Maret
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i1.620
Writing this journal aims to collect data on the results of research that has been done on Early Childhood Creativity Development through Information and Communication Technique (ICT) Learning Media. This journal is written in the background to find out whether through ICT learning media can help develop early childhood creativity. The data collected through the library method by collecting journals from the internet. The results showed that the development of early childhood creativity can be influenced by Information and Communication Engineering (ICT) learning media. This can be proven from the results of research from several journals that we take as data and sources.
EFEKTIFITAS MEANINGFUL LEARNING TERHADAP TANGGUNG JAWAB ANAK KELOMPOK B USIA 3-4 TAHUN DI PLAYGROUP AMANAH BUNDA MALANG
Nur Fitriana Dewi;
Ayu Asmah;
Siti Muntomimah
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 1 (2021): Maret
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i1.633
Responsibility is part of the social emotional aspect that must be accustomed to early on with the aim of children being able to consistently be responsible both to themselves and to others, including being able to urinate independently, be patient waiting their turn and have a tolerant attitude so that they can work in groups. The previous habit is by inviting the child to be responsible when the teacher reminds and invites the child to be responsible and when the teacher does not remind the child is not responsible for their obligation. The next habituation is by giving children meaningful learning in which children will be given more meaningful learning and children not only doing activities but also understanding every activity carried out so that children’s responsibilities become better. This research was conducted using quantitative research with experimental methods and one group pre-test post-test design. Data collection techniques used observation, tests and documentation, then the data went through several tests, including validity, reliability, normality an hypothesis testing with the help of the SPSS.22 application.
KAJIAN WACANA DAMPAK PENGGUNAAN GADGET (GAWAI) TERHADAP KEMAMPUAN SOSIAL EMOSIONAL PADA ANAK USIA DINI
Intan Nur Laily;
Ratnasari Dwi Ade Chandra
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 1 (2021): Maret
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i1.679
This research is motivated by the use of gadgets in early childhood which has positive and negative impacts, one of which is in children's social emotional abilities. Most parents do not understand the impact of using gadgets on children, providing gadgets to children so as not to interfere with parents' activities, introducing technology from an early age and making friends in cyberspace which will affect the child's social emotional ability in fact, social emotional abilities in children really need to be developed from an early age so that children grow and develop as expected. Therefore, research is needed on the impact of gadget use on socio-emotional abilities in early childhood. This research includes literature research with a qualitative research approach. Sources of data taken are from library data in the form of books and research journals in accordance with the study to be studied. The results of the study explain that the use of gadgets in early childhood has an impact on children's social emotional abilities.
PERAN POLA ASUH ORANGTUA DALAM PERKEMBANGAN KEMAMPUAN BICARA ANAK USIA 2-3 TAHUN
Isabella Hasiana
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 2 (2021): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i2.744
The ability to speak is one of the important developments for early childhood and will help childrens’s socialization at the next stage. One of the ways to develop children’s speaking skills is the role of parenting. Each family has a diffrenet parenting pattern in educating and caring for children where it has an impact on child development. The purpose of this study is to describe the role of parenting in the development of speech abilities of children aged 2-3 years. The method used in this study uses a qualitative approach. Data collection techniques were conducted through interviews with parents and significant other as well as observing children’s speaking abilities. This research is limited to democratic and permissive parenting. The results of the study concluded that with differences in parenting patteris, it was found that there were diffrences in the development of speaking skills in early childhood. Parents with democratic parenting always communicate with their children and this makes the development of children’s speech skills more optimal. Meanwhile, permissive parents tend to let their children behave as they please and spend more time with gadgets and it also affects their speaking ability. Along with the development of this study, it was found that birth order also had an influence on the development of children’s speech abilities.
PENGARUH PERMAINAN LEGO TERHADAP KREATIVITAS ANAK KELOMPOK B USIA 5 – 6 TAHUN DI TK GEMBIRA JATIBENING BEKASI JAWA BARAT
Siti Astuti;
Delina Kasih
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 2 (2021): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i2.761
Lego games are a kind of jigsaw game tool made of small plastic that can be arranged into models of cars, trains, buildings, cities, statues, airplanes, spaceships and robots and are famous in the world, especially among children. This study aims to determine how much influence the Lego game has on the creativity of group B children aged 5-6 years at Gembira Kindergarten Jatibening Bekasi. The research method used is a quantitative method and the method used in this study is a correlational method with a survey procedure with a questionnaire instrument. The study population was group B children at Gembira Jatibening Kindergarten Bekasi with a sample of 13 children. The conclusion of the research shows that the Cronbach alpha coefficient for the Lego game instrument is 0.737 and the children's creativity questionnaire is 0.810, so both instruments are declared reliable. The results of this study have implications as input for other teachers in order to improve themselves in relation to the teaching that will be achieved by students, thus providing the right learning method.
PERAN ORANG TUA DALAM PEMANFAATAN LINGKUNGAN SEKITAR SEBAGAI MEDIA PENGEMBANGAN KREATIVITAS ANAK USIA DINI DIMASA PANDEMI
Reni Ardiana;
Andi Aslindah;
Esther Kuth
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 2 (2021): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i2.774
Covid-19 memberikan dampak yang buruk bagi kehidupan manusia. Segala aktivitas menjadi terhambat dan terbatas. Begitu pula di bidang pendidikan. Anak – anak harus belajar dan melakukan aktivitasnya di rumah. Penelitian ini bertujuan 1) untuk mengetahui bagaimana peran orang tua dalam pemanfaatan lingkungan sekitar sebagai media pengembangan kreativitas anak usia dini di masa pandemi, 2) Untuk mengetahui apakah aktivitas belajar anak di rumah yang didampingi oleh orang tua mampu mengembangkan kreativitas dengan memanfaatkan lingkungan sekitar sebagai medianya. Namun dalam hal pengerjaan tentunya peran orang tua juga sangat dibutuhkan untuk memberikan arahan-arahan kepada anaknya. Karena peran orang tua tersebut dapat meningkatkan kreativitas anaknya, selain meningkatkan kreativitas anak orang tua dapat membimbing anaknya dengan menemukan hal-hal baru di lingkungan sekitarnya sebagai media belajar, anak dapat berkreativitas didalam rumah dengan suasana yang tidak membosankan, dengan begitu anak tersebut dapat menahan diri agar tidak bermain diluar rumah untuk mencegah penyebaran Covid-19, maka dari itu, diharapkan para guru alangkah baiknya memberikan arahan kepada orang tua untuk mendampingi anaknya di rumah untuk belajar dan membantu anak mengembangkan kreativitas dan pelajaran lainnya. Karena selama pandemi peran orang tua sangat dibutuhkan, dengan begitu anak tersebut tidak bermain keluar rumah dan tetap menjalani protokol kesehatan seperti yang dianjurkan pemerintah, hal tersebut secara tidak langsung dapat memutus rantai penularan Covid-19. Penelitian ini menggunakan metode penelitian kualitatif.subjek penelitian ini adalah orang tua .Data yang diperoleh dengan cara menyebar kuisioner kepada orang tua melalui whatsapp. Dan diperkuat juga dengan data wawancara terhadap orang tua anak dan guru. proses analisis data menggunakan analisis miles & Hubberman dengan triangulasi data, Pengamatan meliputi :(1) Metode pengamatan berperanserta (observasi partisipatif), sebagai tehnik utama untuk mengumpulkan data. (2) Metode wawancara mendalam yang dilakukan terhadap orang tua dan guru dalam pengumpulan data yang berhubungan dengan pelaksanaan. (3) Metode dokumentasi sebagai penunjang untuk memperoleh data di lapangan. Tekhnik analisis data yaitu data yang diperoleh dari berbagai sumber baik dari pengamatan, catatan lapangan, dan wawancara. Hasil penelitian ini menunjukkan adanya peran orang tua dalam pemanfaatan lingkungan sekitar sebagai media pengembang kreativitas anak usia dini di masa pandemi, Dalam hubungan anak dan orang tua yang cukup baik selama pembelajaran dari rumah yaitu bersama sama dalam melakukan aktivitas yang positif dalam masa pandemi. Kata Kunci Peran orang tua ; Kreativitas ; anak usia dini
PERAN PENGASUHAN AYAH TERHADAP KEMANDIRIAN ANAK USIA DINI
Rizqi Syafrina;
Nadya Andini
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 6 No. 2 (2021): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda
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DOI: 10.24903/jw.v6i2.775
Orangtua saat pandemi Covid 19 ini memiliki peran penting dalam memaksimalkan aspek perkembangan anak usia dini. Dimana saat sebelum pandemi terjadi anak yang bersekolah ada pendampingan guru di sekolah, namun saat ini anak usia dini didampingi sepenuhnya oleh orang tua. Kemandirian anak usia dini berawal dari keluarga, dimana anak akan diajarkan oleh orang tua untuk menjadi pribadi yang mandiri dan siap terjun ke masyarakat. Hal ini sesuai dengan pendapat Hurlock (1999) dimana keluarga merupakan Pendidikan utama bagi anak. Anak dilatih sejak usia dini untuk mampu berkembang secara maksimal sesuai dengan usianya. Selama pandemi terjadi anak usia dini lebih banyak melakukan aktivitas di rumah dan banyak orangtua yang mulai mengeluhkan saat anak mereka tidak bersekolah pola kemandirian anak juga ikut berubah. Berdasarkan keterangan dari orangtua, orangtua mengatakan jika anak lebih banyak minta dibantu oleh orangtua, seperti ke kamar mandi, mengenakan pakaian, makan, dan merapikan mainan yang dimainkan. Selain itu orangtua juga mengatakan anak mereka ada yang bangun lebih siang selama tidak bersekolah. Anak dilatih sejak usia dini untuk mampu berkembang secara maksimal sesuai dengan usianya. Saat berjalannya waktu, orangtua yang dulunya bekerja dari rumah mulai kembali bekerja normal dan tidak lagi bekerja dari rumah, sehingga orangtua mulai kesulitan dalam mendampingi proses belajar kemandirian anak dirumah. Terutama untuk peran pengasuhan ayah, ayah sebagai pencari nafkah utama akan lebih banyak bekerja di luar rumah. Tujuan penelitian ini mengetahui peran pengasuhan ayah terhadap kemandirian anak usia dini. Metode yang digunakan dalam penelitian ini adalah penelitian kuantitatif. Teknik statistik yang digunakan untuk menguji penelitian korelasi. Hasil penelitian menunjukkan bahwa hipotesis “ada peran pengasuhan ayah terhadap kemandirian anak usia dini” diterima. Nilai F hitung sebesar 4,300 dengan tingkat signifikansi sebesar 0,045 dimana p < 0,05. Hal ini menunjukkan peran pengasuhan ayah memiliki pengaruh terhadap kemandirian anak usia dini.