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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 11,374 Documents
STUDI LITERATUR: EFEKTIVITAS DAN HAMBATAN MEDIA PEMBELAJARAN INTERAKTIF DALAM MENINGKATKAN KUALITAS PEMBELAJARAN MATEMATIKA PADA SISWA SD Karina Trisna Putri; Endang M Kurnianti, Susi Winarni
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7330

Abstract

The development of information and communication technology has had a major impact on the world of education, especially at the elementary school level. One of the growing innovations is the use of interactive learning media in supporting the learning process of mathematics. This study aims to examine the effectiveness and obstacles faced in the application of interactive learning media to improve the quality of mathematics learning in elementary school students. The research method used is a literature study by analysing a number of relevant national and international scientific journals published from 2016 to 2025. The results showed that interactive learning media, such as interactive PowerPoint, educational videos, game-based applications, and quiz platforms such as Kahoot, have a positive impact on improving learning outcomes, motivation, and understanding of abstract mathematics concepts. However, in its application, there are still various obstacles, such as limited technological facilities, lack of teacher competence in operating digital media, and limited internet access in some areas. Therefore, collaborative efforts between schools, government, and educators are needed to provide adequate facilities and continuous training to optimise the use of interactive learning media in primary schools.
PENGGUNAAN MODEL ROLE PLAYING DENGAN BANTUAN MEDIA QUIZWHIZZER PADA MATA PELAJARAN PENDIDIKAN PANCASILA MATERI HAK DAN KEWAJIBAN SEBAGAI PESERTA DIDIK DAN ANGGOTA KELUARGA UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SDN BALFAI KABUPATEN KUPANG Maria Natalia Jari; Petrus Ly, Martha K. Kota
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7331

Abstract

The problem in this study is how the role playing activities carried out by students on the concept of rights and obligations at home, how the attractiveness of the application of role playing models for students in grade IV SD Balfai, how learning outcomes after applying role playing models and Quizwhizzer media. With the aim of describing the course of role playing activities carried out by students on the concept of rights and obligations at home, describing the attractiveness of the application of the role playing model for fourth grade students of Balfai Elementary School, describing learning outcomes after applying the role playing model and Quizwhizzer media. The research method used is classroom action research (PTK) which is carried out in two cycles, each consisting of planning, implementation, observation, and reflection stages. Data were collected through learning outcome tests, teacher activity observations, learner activities and documentation. The research subjects were fourth grade students of SDN Balfai, Kupang Regency, totaling 24 students consisting of 15 boys and 9 girls. The results showed a significant increase in learning outcomes. Learning completeness increased from 33% in the pre-cycle to 71% in cycle I, and reached 88% in cycle II. Thus, the Role Playing learning model assisted by interactive media such as Quizwhizzer can be an effective alternative learning strategy in improving student learning outcomes in schools.
EVALUASI STRATEGI DIVERSIFIKASI PRODUK DALAM MENGHADAPI PERSAINGAN PASAR (Studi Kasus pada Elna Cake dan Bakery Kota Bukittinggi) Windyla Khalsum; Jon Kenedi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7332

Abstract

Perkembangan pesat industri kuliner mendorong pelaku usaha untuk terus berinovasi dalam menghadapi persaingan yang semakin ketat. Salah satu strategi umum yang digunakan adalah diversifikasi produk, yaitu upaya menciptakan berbagai varian produk baru yang masih relevan dengan produk utama guna menarik minat konsumen dan memperluas pasar. Penelitian ini bertujuan efektivitas efektivitas strategi diversifikasi produk yang diterapkan oleh Elna Cake and Bakery di Kota Bukittinggi dalam meningkatkan daya saing usaha. Metode penelitian yang digunakan adalah deskriptif kualitatif dengan teknik observasi, wawancara, dan dokumentasi terhadap pemilik, manajer, staf, serta konsumen. Hasil penelitian menunjukkan bahwa diversifikasi produk yang dilakukan oleh Elna mencakup penambahan berbagai varian kue ulang tahun, kue tradisional, kue kering, roti, dan dessert kekinian. Strategi ini terbukti mampu meningkatkan jumlah pelanggan, memperluas jangkauan pasar, dan menjaga stabilitas penjualan sepanjang tahun. Namun, masih terdapat tantangan dalam menjaga konsistensi rasa, efisiensi produksi, serta pemahaman terhadap preferensi konsumen yang terus berubah. Oleh karena itu, Elna perlu melakukan evaluasi secara berkala terhadap produk, meningkatkan pelatihan sumber daya manusia, serta mengoptimalkan pemasaran digital. Kesuksesan Elna menjadi contoh praktik diversifikasi produk yang relevan dan berkelanjutan, serta mencerminkan pentingnya adaptasi terhadap tren dan kebutuhan pasar. Temuan ini diharapkan dapat menjadi acuan bagi pelaku usaha kuliner lokal lainnya dalam merancang strategi produk yang kompetitif, inovatif, dan berbasis kearifan lokal untuk memenangkan persaingan pasar.
FAKTOR-FAKTOR YANG MEMPENGARUHI KINERJA GURU: KOMPENSASI, MOTIVASI KERJA DAN LINGKUNGAN KERJA DI MI MIFTAHUL HUDA TEGALSAMBI TAHUNAN JEPARA Rohmah; Sukarman; Nurmala Fadhilah Jaya
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7333

Abstract

This study aims to analyze the factors that influence teacher performance, namelycompensation, work motivation, and work environment at MI Miftahul HudaTegalsambi Tahunan Jepara. Teacher performance is a key factor in the successof education, so it is important to understand the aspects that support it. Thisresearch uses a qualitative approach of case study type with data collectiontechniques through observation, interviews, and documentation. The results showthat adequate compensation, high levels of work motivation and a conducive workenvironment have a positive influence on improving teacher performance. Thefindings provide strategic recommendations for policy makers and schoolmanagement in an effort to improve the quality of education in a sustainablemanner.
Implementasi Model Problem Based Learning sebagai Upaya Meningkatkan Hasil Belajar Akuntansi pada Materi Neraca Lajur Peserta Didik Kelas X AKL SMKS Labor Binaan FKIP Universitas Riau Pekanbaru Aryo Nugroho Pratama, Eka Prasetia Cahyani, Febby Valencia; Renda Mulyana, Wiltri Oktaviani, Nurhuda, Anita Andraini
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7334

Abstract

This study aims to determine the effectiveness of the implementation of the Problem Based Learning (PBL) learning model in improving the learning outcomes of class X Accounting and Institutional Finance (AKL) students at SMKS Labor Fostered by FKIP Universitas Riau Pekanbaru on the Trial Balance material. This study uses the Classroom Action Research (CAR) method which is implemented in two cycles, with planning, implementation, observation, and reflection stages in each cycle. Learning outcome data were collected through assessment and analyzed quantitatively using the paired samples t-test. The results showed an increase in the average value from 87.15 in cycle I to 94.07 in cycle II. The paired samples t-test statistical test produced a significance value (2-tailed) of 0.002 <0.05, which indicates a significant difference between learning outcomes in cycles I and II. As many as 74.1% of students experienced an increase in value, while the rest maintained or experienced a slight decrease. In addition, students showed an active attitude and positive response to the implementation of PBL. In conclusion, the Problem Based Learning learning model is effective in improving accounting learning outcomes, while encouraging active involvement and critical thinking skills of students. Therefore, this model is recommended to be applied in accounting learning and other subjects.
STRATEGI BERSAING PEDAGANG TRADISIONAL PAKAIAN JADI DI PASAR LANSEK KODOK KEC. RAO SELATAN KAB. PASAMAN DALAM MENGHADAPI PENJUALAN ONLINE DITINJAU DARI PERSPEKTIF BISNIS SYARI’AH Lola Novianti; Jon Kenedi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7336

Abstract

Penelitian ini dilatarbelakangi oleh masalah strategi persaingan yang dilakukan pedagang pakaian tradisional jadi di pasar Lansek Kodok ditengah berkembangnya platform penjualan online yang telah menggeser perilaku belanja konsumenyang sebelumnya setia berbelanja di pasar tradisional, kini lebih memilih berbelanja secara online , hal ini berdampak pada penurunan pendapatan pedagang pasar Lansek Kodok secara signifikan selama tiga tahun terkhir. Penelitian ini bertujuan untuk menganalisis secara mendalam strategi yang diterapkan oleh pedagang pakaian jadi dan bagaimana penerapan strategi bersaing dari perspektif bisnis syari'ah yang fokus pada prinsip-prinsip etika bisnis Islam yaitu kejujuran dalam melakukan penjualan beli, keterbukaan atau transparansi, keadilan dalam melakukan transaksi, serta tanggung jawab sosial. Metode yang digunakan dalam penelitian ini adalah deskriptif dengan pendekatan kualitatif dengan teknik pengumpulan data melalui observasi, wawancara terstruktur dengan pedagang dan konsumen, serta dokumentasi. Metode penganalisis data yang digunakan adalah metode interaktif menurut Miles dan Huberman yang meliputi reduksi data, Penyajian Data, dan Penarikan Kesimpulan/ Verivikasi Data. Hasil penelitian menunjukkan bahwa pedagang pakaian tradisional jadi di pasar Lansek Kodok menerapkan beberpa strategi bersaing yaitu strategi fokus pada pelanggan lokal dari kalangan biasa-biasa saja yang menjadi pilihan utama dengan mengutamakan loyalitas pelanggan melalui pendekatan personal, layanan fleksibel, dan hubungan sosial yang erat. Pedagang juga menerapkan strategi diferensiasi layanan seperti kemudahan dalam proses tawar-menawar, memberikan kelonggaran pembayaran, serta kemampuan untuk menyesuaikan produk dengan selera lokal dan kebutuhan musiman.
UPAYA MENINGKATKAN HASIL BELAJAR SISWA DALAM MENYIMAK TEKS BACAAN BAHASA INDONESIA KELAS 2 DAN 3 UPT SDN 21 BARRU Fajria Salsabila; Isnadatul Muhnadiyah, Abdul Azis
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7337

Abstract

This research aims to improve the learning outcomes of grade 2 and 3 students at UPT SDN 21 Barru in listening to Indonesian reading texts through the application of innovative learning strategies. The problem identified is the low ability of students to understand the content of reading texts which is caused by a lack of variety in learning methods and less than optimal use of learning media. This research uses the classroom action research (PTK) method carried out in two cycles, where each cycle includes the stages of planning, implementation, observation and reflection. The results of the research show that there is an increase in learning outcomes as seen from the average student score which has increased in each cycle and the increase in active participation of students during the learning process.
PENGEMBANGAN TEKNOLOGI BET NON KARBON DAN KARBON DALAM PERMAINAN TENIS MEJA Rivan Saghita Pratama; Indra Ramadhan; Syahnata Deningtyas Putri; Fatimah Nurul Laksmi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7338

Abstract

This research aims to examine the development of non-carbon and carbon bettechnology in table tennis games. Table tennis as a sport that relies on speed,accuracy, and strategy has undergone significant evolution in the development ofequipment, especially the bet which is the main instrument of the player. Themethod used in this research is a comprehensive literature study by analyzingfindings from 70 reliable references, consisting of 40 international sources and 30national sources, regarding material developments, manufacturing processes, andthe impact of bet technology on athlete performance. The results show that thedevelopment of non-carbon bet has diversified in the use of wood materials withinnovations in lamination techniques, while carbon bet has revolutionized with theapplication of nanotechnology and advanced composite fibers. A comparison ofthe two technologies shows that carbon bet offers advantages in terms of strength,durability and high-level performance, while non-carbon bet is still relevant forbeginner players and certain styles of play. Recent innovations have led to theintegration of sustainable materials and hybrid technologies that optimizeperformance while taking into account environmental aspects. In conclusion, theselection of the optimal bet technology depends on the players characteristics,playing technique, and level of competition, and future development trends will beoriented towards personalization, environmental friendliness, and materialefficiency.
Collaborative Learning Melalui Diskusi Kelompok untuk Meningkatkan Prestasi Akademik dalam Kelas X MPLB SMKS Labor Binaan FKIP UNRI Pekanbaru Mata Pelajaran IPAS Adza Noor Laila, Adinda Nurul Izzah Salma, Andi Cristin, Angel Sri Meilinda; Dina Alviola, Refa Seprianti, RM. Riadi; Yuli Wastuti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7340

Abstract

This study aims to determine the effectiveness of the implementation of collaborative learning through group discussions in improving the academic achievement of class X students of Office Management and Business Services (MPLB) in the subject of Social Sciences at SMKS Labor Pekanbaru, University of Riau. This study uses the Classroom Action Research (CAR) method which is carried out in two cycles, each consisting of the planning, implementation, observation, and reflection stages. The results of the study showed an increase in the average value of students from 79.73 in cycle I to 85.06 in cycle II. Statistical tests with paired sample t-test showed a significant increase with a significance value of 0.000 (p <0.05), and an average increase in value of 4.97 points. As many as 81.8% of students experienced an increase in learning outcomes, and correlation analysis showed a significant positive relationship between values before and after treatment with a significance value of 0.018. In addition to having an impact on academic improvement, collaborative learning also strengthens students' social skills such as cooperation, communication, and responsibility. Thus, collaborative learning through group discussions has proven to be effective and worthy of being applied sustainably in the learning process.
PENGEMBANGAN MEDIA PEMBELAJARAN MORAL BERBASIS WORDWALL PADA MATA PELAJARAN PPKn KELAS V SD Aldila Ulul Azmi; M. Jaya Adi Putra, Munjiatun
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7341

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran moral berbasis wordwall pada mata pelajaran PPKn kelas V sekolah dasar. Media pembelajaran ini dirancang untuk mengatasi keterbatasan metode pembelajaran konvensional yang kurang menarik dan kurang efektif dalam membangun keterlibatan siswa. Penelitian ini menggunakan model pengembangan ADDIE (Analyze, Design, Develop, Implement, Evaluate) yang dimodifikasi pada tahap pengembangan. Subjek penelitian adalah 10 siswa kelas V SD Negeri 111 Pekanbaru yang telah menggunakan Kurikulum Merdeka. Data dikumpulkan melalui observasi, wawancara, dan kuesioner, yang kemudian dianalisis dengan menggunakan skala Likert. Validasi oleh ahli materi dan media memperoleh indeks validitas Aiken,s sebesar 0.91 untuk aspek media dan 0.90 untuk aspek materi. Uji coba respon guru diperoleh persentase rata-rata skor 99% degan kategori sangat praktis. Uji coba terbatas diperoleh persentase rata- rata skor 94% dengan kategori sangat praktis. Berdasarkan hasil uji coba validasi, uji coba rspon guru, dan uji coba terbatas, maka media pembelajaran moral berbasis wordwall untuk siswa sekolah dasar sangat valid dan sangat praktis untuk menciptakan pembelajaran yang lebih interaktif dan relevan dengan kebutuhan siswa.

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