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admin@jiecr.org
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+6285877370020
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INDONESIA
Journal of Innovation in Educational and Cultural Research
ISSN : 27229688     EISSN : 27229696     DOI : https://doi.org/10.46843/jiecr
Core Subject : Education,
This journal publishes research articles on various innovation education that are interesting and have an impact on the development of education. The journal publishes articles on interdisciplinary content and cross-field dimensions related to education from various cultural perspectives. The journal includes, but is not limited to the following fields: Education Method Innovation Education Technology Innovation Cultural History Cultural Studies Innovation Learning Innovation Training Innovation Teaching Innovation
Articles 365 Documents
Gestures in Prolonging Semantic Memory of Young EFL Learners: A Serial Retention Nyak Mutia Ismail; Veni Nella Syahputri; Septhia Irnanda
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (320.906 KB) | DOI: 10.46843/jiecr.v3i4.366

Abstract

This study aimed at putting an experiment to young learners in acquiring through the use of gestures as the treatment process. This study was carried out under the procedure of the quasi-experimental approach with repeated measurement design. There were 35 primary school students involved in this study. The data were gathered through pretest-posttest. After the pretest was administered, the treatment process was carried out during the three following weeks by teaching the students verb vocabulary using gestures. The post-tests were then administered repeatedly in the 4th, 6th, and 7th week after the treatment to see the level of their memory retention. Later, the data obtained were analyzed using repeated test analysis. The results unveiled that the use of gestures can definitely enhance the students’ vocabulary intake. It implies that EFL teachers—especially those teaching youths—should consider integrating their teaching method with gestures, but they are expected to be more creative in generating understandable gestures to convey abstract verb vocabulary.
Development of Guided Inquiry Lesson Based on Ethnoscience E-Modules to Improve Students’ Problem-solving Ability in Chemistry Class Syahmani Syahmani; Jahidah Rahmatilah; Atiek Winarti; Muhammad Kusasi; Rilia Iriani; Yogo Dwi Prasetyo
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (659.898 KB) | DOI: 10.46843/jiecr.v3i4.363

Abstract

The limitations of teaching materials in the implementation of distance learning coupled with students’ low problem-solving ability led to the need to develop teaching materials in the form of guided inquiry to improve students’ ability to solve problems. This development research aims to determine the validity, practicality, and effectiveness of the Guided Inquiry Lesson Based on Ethnoscience (GILBE) e-module. This development research employs the Research and Development (RD) approach with a 4D development model, meaning define, design, develop, and disseminate. GILBE e-module on colloid material was piloted on 16 students SMA at Central Kalimantan in the limited trial and 30 students SMA at South Kalimantan in the broad trial. The validity test was measured using a validation sheet. The practicality test was measured using a readability questionnaire, student and teacher responses, and the effectiveness test was measured using a problem-solving ability test instrument in the form of ten essay questions. Descriptive and inferential statistical analysis was used to analyze the data. The findings revealed that the designed e-module matched valid, practical, and effective. The effectiveness is based on the p-value 0.05 in the limited and broad trial of the N-gain of students’ problem-solving abilities in the high category and can be used in the chemistry learning process. Further research will develop teaching materials for higher-order thinking that apply the GILBE model, which is of higher quality.
Using Tenggerese Oral Folktales for Teaching Paragraph Writing: How Good Are the Students’ Composition? Sony Sukmawan; Lestari Setyowati
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (394.073 KB) | DOI: 10.46843/jiecr.v3i4.248

Abstract

Indonesia is a nation that is rich in cultural artifacts. One of the cultural artifacts is the oral literature which is spread across the archipelago. This study is intended to describe the use of documented local Indonesian oral folktales applied for a paragraph writing class. The oral literature chosen was the Tenggerese oral literature in Pasuruan, East Java, Indonesia. The study used a mixed-method design. The subjects of the study were 46 students of the English Education Study Program who joined a paragraph writing class in Universitas PGRI Wiranegara, Pasuruan. The students’ writing was assessed by using a primary trait scoring rubric. The result shows that 98% of the students were able to make a topic sentence that shows comparison and contrast paragraphs. Although most of the students were able to make comparison and contrast paragraphs (83%), half of them were still unable to develop the ideas in the paragraph well (52%). The probable causes identified were first, the students were not given enough chance to revise and edit their composition, and secondly, the documented local oral literature lacked details in its story development. Yet, the study implies that local oral folklores have a chance to be used as one of the teaching materials for skill courses.
Implementation of Ergonomics Approach in Sociology Learning to Decrease Physiological Disorders of Student Online Learning Ferdinand Kerebungu; I Wayan Gede Suarjana; Siti Fathimah
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (298.299 KB) | DOI: 10.46843/jiecr.v3i4.283

Abstract

Online learning activities carried out by students spend several hours a day in front of computers and smartphones. If the activities in this learning are not aligned with the ergonomic approach in each student's activity, of course, it will cause subjective fatigue experienced by students. This study aims to determine the influence of the implementation of the ergonomic approach on sociology learning on the decrease in physiological disorders assessed from subjective fatigue in high school students, especially in class XI. This research is an experimental study with treatment by subject design. The target population in this study was all students enrolled in SMAN 3 Tondano, while the affordable population was students who received sociology subjects. The research sample was 30 students. The research instrument used was a questionnaire of 30 items of rating scale to assess subjective fatigue. Data analysis used through descriptive tests, data normality tests, and T-tests using SPSS 25 for IOS analysis. The results showed that the difference in the average subjective fatigue before the learning process between the control period and the experimental period was 0,40 or the difference only reached 1,27%. The difference in the average subjective fatigue after the learning process between the control and experimental periods is 31,44, or the difference reached 37.36%. The results of the different tests showed a meaningful difference (p0.05). The difference in subjective fatigue reduction between the control and experimental periods reached 31.04 (62.18%). Therefore, it can be concluded that implementing an ergonomic approach to sociology learning can reduce subjective complaints in the learning process so that students avoid health problems and physiological disorders in the form of physical fatigue.
Infusing Culturally Responsive Teaching in Higher Education: Insights for Multicultural Education in Indonesia Laela Hikmah Nurbatra; Masyhud Masyhud
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (295.526 KB) | DOI: 10.46843/jiecr.v3i4.321

Abstract

The present research examines how teachers implement Culturally Responsive Teaching (CRT) as part of multicultural education in a higher education institution. The urgency of the current research lies in the fact that teachers of the 21st century need to equip students with the necessary skills and knowledge to survive in this interconnected world. However, it was evidenced that one of the challenges in implementing multicultural education is the lack of teachers' skills to be culturally responsive. Accordingly, it is essential to highlight the implementation of Culturally Responsive Teaching in the Indonesian setting. In doing so, a qualitative case study is employed to answer the research questions. The current research involves six multicultural classroom teachers as research participants with different characteristics. To gain a depth understanding of the teachers' attitudes, the researchers employed semi-structured interviews and observation as data collection techniques. Using thematic data analysis, the results indicated nine practices that reflect the implementation of Culturally Responsive Teaching in the higher education context. The nine practices are: giving more freedom to students in selecting the familiar topic, emphasizing preserving local wisdom, celebrating different perspectives in the discussion, allowing gaining and checking students' understanding, talking personally outside the class, focusing more on positive rather than negative, being a role model, being patient, and sharing the experience.
Effectiveness of Hybrid Learning Assisted in e-Learning Media in Mathematics Learning at Elementary School Muhammad Mushfi El Iq Bali; Zulfatul Aliyah; Didik Humaidi
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (322.945 KB) | DOI: 10.46843/jiecr.v3i4.340

Abstract

This study describes the effectiveness of hybrid learning using e-learning media during the Covid-19 pandemic, especially in mathematics. This research is descriptive quantitative research using a survey method, focusing on learning evaluation using e-learning media. The research population was all students of Madrasah Ibtidaiyah Miftahul Huda Pedaganga Tiris Probolinggo who were taught mathematics using hybrid learning methods. The research sample is the sixth-grade students of Madrasah Ibtidaiyah Miftahul Huda Pedaganga Tiris Probolinggo who were selected using a simple random sampling technique considering the homogeneity of the population. The data collection instrument used a hybrid learning questionnaire. Data analysis used descriptive statistics. The results of the study describe students assessing mathematics learning using e-learning media as very effective. Although there are also students who consider hybrid learning ineffective, absolutely no one considers it very ineffective. Based on the results of the analysis and research findings regarding the effectiveness of the implementation of hybrid learning using e-learning madrasah in mathematics subjects, it shows that learning using e-learning madrasah is quite effective to implement. This is because many parties support this learning, but several factors can hinder learning, so it must be considered so that learning can run smoothly.
Development of Flappy Chem Game Media on Electron Configuration Materials on Students’ Happiness Level Shabrina Nabilah; Achmad Lutfi
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (601.505 KB) | DOI: 10.46843/jiecr.v3i4.287

Abstract

This study aims to produce the Flappy Chem game as a learning media on electron configuration material referring to the feasibility indicators, namely the validity, practicality, and effectiveness of the developed game media. This study uses a 4D development model. The instrument used is a validation sheet, student response questionnaire sheet, student happiness level questionnaire sheet, pretest, and posttest. The limited trial was conducted at SMA Negeri 3 Sidoarjo with a total of 30 students. The results of the validity test got a score of more than 3 with good categories. Practicality scores get an average percentage of 85% for each goal with a very practical category. The effectiveness score can be seen through the learning outcomes of students and the level of happiness. Classical completeness achieved is 87% and the level of happiness of students is 83% with a very effective category. Based on this explanation, it can be concluded that the Flappy Chem game media has met the feasibility indicators, namely validity, practicality, and effectiveness so that it can be used as a game-based learning media.
Quality Management in Indonesia Maritime Education: Is it well implemented? Sarinten Sarinten; Pujaningsih Pujaningsih; Badiatul Islami; Mahardhika Andiansyah
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (319.764 KB) | DOI: 10.46843/jiecr.v3i4.265

Abstract

The adoption of Total Quality Management (TQM) in educational institutions has not been thoroughly optimized, resulting in a wide range of results. This study aims to determine the key features of TQM used by maritime education and training institutes in Indonesia and the results. This study used descriptive quantitative methodologies using eleven institutions, the most extensively used TQM elements as measuring variables, and the findings. The respondents are 16 members of the institution's quality management team. Strategic quality planning (5.99), information and analysis (5.90), involvement of teaching staff and employees (5.86), knowledge and training (5.80), leadership and top management commitment (5.76), and process management were found to be the most often used TQM elements (5.76). Meanwhile, the most significant results of TQM implementation in the sample institutions were improving operational performance (6.06), teaching staff and employee satisfaction (5.90), and customer satisfaction (5.79). This study adds to the empirical literature on TQM in Indonesian maritime educational institutions by identifying the most often used TQM elements and the result achieved.
21st Century Multimedia Innovation: Development of E-LKPD Based On Scientific Inquiry in Science Class Encep Andriana; Putri Syafiila Daffa Fauzany; Trian Pamungkas Alamsyah
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (279.039 KB) | DOI: 10.46843/jiecr.v3i4.242

Abstract

This research explores learning 21st century that is oriented towards technological sophistication in the form of digital based multimedia innovation in Elementary School. This research that aims to find out how to develop, feasibility, and student response against e-LKPD based on scientific inquiry in Elementary School level science subject. This study uses research and development (RD) methods. In the collection of this research data using unstructured interviews, questionnaires, and documentation. Data analysis uses descriptive scale analysis. This development uses 4D model develop by Thiagarjan consists of 4 stages as Define, Design, Development, and Disseminate. Subject testing was conducted on 30 students of grade V Elementary School. The result namely validation of e-LKPD products based on scientific inquiry the results of material expert validators obtained an overall average of 95,38% into the category is very worthy, validation of linguists obtained an overall average of 96,36% into the category is very worthy, and media expert validation has obtained an overall average of 81,64% into the category is very worthy. The feasibility of e-LKPD products based on scientific inquiry science showed a positive respons from a student questionnaire result with an average percentage of 89,13% and 87,77%.
The Effect of Environmental Pollution Game-Based Learning on Improving Students' Conceptual Understanding and Environmental Awareness Arif Widiyatmoko; Muhamad Taufiq; Aji Purwinarko; Indah Urwatin Wusqo; Melissa Salma Darmawan
Journal of Innovation in Educational and Cultural Research Vol 3, No 4 (2022)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (664.388 KB) | DOI: 10.46843/jiecr.v3i4.344

Abstract

The purpose of this study is to analyze the effect of "Environmental Pollution Game-Based Learning (EPGBL)" on improving students’ conceptual understanding and environmental awareness. EPGBL is an android-based learning media that can be used in science learning, particularly for environmental pollution concepts. Quasi-experimental research with pretest and posttest group design was utilized to answer the research questions in this study. The average percentage of correct responses in the pre-test is 61.33, meanwhile, the percentage of correct responses in the post-test is 73.33. This result showed that the percentage of correct responses in the post-test is higher than in the pre-test. The results showed that EPGBL can improve students' conceptual understanding of environmental pollution concept. The average score of the students' environmental awareness character is 3.98 that include in the good criteria. In conclusion, EPGBL is effective in improving students' conceptual understanding and environmental awareness.

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