cover
Contact Name
Safaruddin, M.Pd.I
Contact Email
sarthi339@gmail.com
Phone
+628113212014
Journal Mail Official
sarthi339@gmail.com
Editorial Address
Jl. Gegerkalong Girang, Gang Jaksi No. 33, Kel. Isola, Kec. Sukasari Bandung City West Java Province, Indonesia 40154
Location
Kota makassar,
Sulawesi selatan
INDONESIA
IJORER : International Journal of Recent Educational Research
ISSN : 2721852X     EISSN : 27217965     DOI : https://doi.org/10.46245/ijorer
Core Subject : Education,
IJORER is an international journal (double-blind peer review) that focuses on Recent Educational Research. The journal concerns in Recent Educational Research accepts articles in the field of Education: instruction, learning, teaching, curriculum development, learning environments, teacher education, educational technology, and educational developments. IJORER is an internationally recognized journal in the field of education and is published four times a year (in January, April, July & October). Studies may relate to any age level - from infants to adults. IJORER, being an international journal, our editorial advisory board members are from various countries around the world. All manuscripts sent to IJORER will be read and reviewed with a confidential identity (double-blind peer review) by at least 2 peer reviewers who are experts in their fields. Depending on the evaluation reports of the members of the Editorial Advisory Board and peer reviewer, articles are published or not. The authors are responsible for the errors, if any, in their published articles. The articles need to be not published elsewhere previously.
Arjuna Subject : Umum - Umum
Articles 456 Documents
Development of Students’ Worksheet Through Guided Inquiry Model to Increase Science Process Skills in The Harmonic Vibration Subject Puspa Imroah Ramadhani; Eko Hariyono; Elok Sudibyo
IJORER : International Journal of Recent Educational Research Vol. 4 No. 4 (2023): July
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i4.319

Abstract

Objective: This study uses guided inquiry models to test the relationship between the Student Worksheets and Science process skills on the Harmonic Vibration subject. Method: This research uses an experimental method with subjects on high school students in two State Islamic School 1 Sumenep classes. Result: Through comprehensive equipment and questions. This research results in several aspects as follows: (1) the average validity on the Student Worksheet (SW) is 3.58, which is categorized as a very-valid; (2) the exciting aspect of SW is 93% with attractive criteria, the understanding SW is 87% with easy-to-understand criteria, clarity in terms of font size and typeface is 100% with clear criteria, clarity in terms of language aspects is 92% with clear criteria, as well as clarity of description supported by graphic illustrations of 87% with clear criteria; (3) The effectiveness of SW is measured through the pre-test and post-test which depicts that there is an increase in students' science process skills after the using learning tools and guided inquiry learning models. Novelty: This research contributes to the development of indicators in student's worksheets relating to science process skills, including formulating a problem, making a hypothesis, determining the experimental variable, defining operational definitions of variable, creating a data table, creating a finding and analysis, and making a conclusion.
Profile of Critical Thinking Results Analyzed from Facione Indicators and Gender of Learners Rima Arini; Yuni Sri Rahayu; Erman Erman
IJORER : International Journal of Recent Educational Research Vol. 4 No. 4 (2023): July
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i4.328

Abstract

Objective: This research aims to describe the results of students' critical thinking in three different junior high schools. This research was conducted using a quantitative descriptive method in which the data obtained were the results of the critical thinking of male and female Grade VIII students from three different junior high schools in Pamekasan, namely in the Tlanakan, Galis, and Larangan areas using thinking indicators. Fionce's Critical Thinking on Narcotics, Psychotropics, and Other Addictive Substances, Fionce's critical thinking indicators are as follows Interpretation, Analysis, Evaluation, Conclusion, Explanation, and Self-Regulation Methods: The method used in this study was to have students work on five critical thinking essay questions by taking random samples. Results: From the three junior high schools, a sample of 50 students was obtained, namely 25 male and 25 female students. After the students worked on the questions, the average male student scored 62.56, and the female student scored 65.28. Novelty: From the results obtained, it was found that the average score of female students was higher than that of male students from three different schools based on an analysis of the Fionce indicators where female students tended to give more detailed and thorough answers than male students. The second reason female students have higher critical thinking skills than male students is that the answers given by male students tend to be different from the topics in the questions given by the researcher.
Development of Small Ball Game Learning Through Catch Ball Game to Enhance Motoric and Cognitive Skills In Elementary School Students Bintoro Widodo; Nurhasan Nurhasan; Suroto Suroto; Rizki Fitri Rahima Uulaa
IJORER : International Journal of Recent Educational Research Vol. 4 No. 4 (2023): July
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i4.337

Abstract

Objective: This study aims to develop a small ball game model (in this case, a catch ball game) to determine students' motor and cognitive skills. The development of this small ball game model also aims to know students' cognition, such as cooperation, problem-solving, discussion, and critical thinking. Method: This study has a qualitative approach, using a checklist observation method to observe motor skills in throwing and catching a ball. In cognitive, students use the results of questionnaires and student interviews. Results: The results obtained from this study on the motor skills of catching the ball were 80% of students with a total of 26 students in categories according to the age level of the development of ball catching skills. 20% fall into the category that needs to follow the age level of the development of ball-catching skills. For motor skills in throwing the ball, 80% of students enter the category according to the age level of the development of skills in throwing the ball. Furthermore, 20% of students in the category need to follow the age level of skills development in throwing the ball. For cognitive students, the catch ball game shows behavior during games such as cooperation, problem-solving, discussion, and critical thinking. Novelty: This research was conducted at PES Rampal Celaket 02 Malang City. The results of this study can also help physical education teachers, especially learning small ball material to improve students and cognitive skills of fourth-grade elementary school students.
Exploring What Teacher's Decision-Making in Designing Mathematical Assignments?: Case Studies in Beginner Taufiq Taufiq; Mega Teguh Budiarto; Tatag Yuli Eko Siswono
IJORER : International Journal of Recent Educational Research Vol. 4 No. 4 (2023): July
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i4.377

Abstract

Objective: This research uses the M-Four theory to investigate how teachers design mathematical tasks based on contextual problems. Method: The research involves a case study approach, utilizing in-depth observations, interviews, and Mathematical Task Design Sheets (MTDS) for data collection. This study involved one Beginner Teacher (BT) (age 35) participating who was selected based on teacher experiences. Through observation results, a BT who consistently assigns contextual math problems is selected for further analysis. Results: The study's findings reveal that BT tends to produce contextual assignments that primarily focus on the context presented in the textbook, with minimal additions or adjustments based on real-life situations experienced by students. This research contributes to the existing literature on problem-based learning and task design by examining the perspectives of BT. It provides insights for teacher professional development programs and curriculum design. Novelty: The novelty of this research lies in its exploration of how BT designs mathematical tasks based on contextual problems using the M-Four theory.
Development of the Android-Based Educational Game Media “Perjalanan Si Maya” as a Formative Assessment to Improve Critical Thinking Skills and Interest in Learning Science for Elementary School Students Devi Falamila Putri Anggraeni; Wahono Widodo; Zainul Arifin Imam Supardi
IJORER : International Journal of Recent Educational Research Vol. 4 No. 4 (2023): July
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i4.386

Abstract

Objective: This research aims to develop an android-based educational game media, "Perjalanan Si Maya," as a formative assessment to improve critical thinking skills and interest in learning elementary school students. Method: This research is a type of development research (R&D). The development method used in this research is ADDIE (Analyse, Design, Development, Implementation, and Evaluation). Results: The results showed that the development of an android-based educational game media, "Perjalanan Si Maya," as a formative assessment was declared valid based on acquiring the very valid category. The result of practicality is classified as very good (very practical). The result of effectiveness Based on N-Gain, the mean value of the control class obtained a mean value in the "less effective" category. In contrast, the experimental class obtained a mean value in the "moderately effective" category. The results of student learning interest have increased from before learning to after learning using educational game media “Perjalanan Si Maya. Novelty: Teachers can carry out formative assessments through educational games to train students' critical thinking skills and interest in learning to become more qualified, effective, and efficient.
How to Design Problem-Based Learning for Reasoning Ability? Anggita Maharani; Leo Waldy Yulius Putra
IJORER : International Journal of Recent Educational Research Vol. 4 No. 5 (2023): September
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i5.289

Abstract

Objective: To get around students' reluctance, learning media is needed; one of them is the development of mathematics teaching materials. The development of teaching materials is needed to actualize subjects, especially mathematics, as a contextual subject. This goal is to improve students' reasoning abilities in understanding and solving the problems in daily life. The function of the model is as an intermediary between students' mathematical reasoning abilities and the questions presented in the development of teaching materials. More mathematical reasoning abilities are found in trigonometry material. Trigonometry is the science of measuring the angles and boundaries of triangles (used in astronomy and so on) in which there are solutions for other problems, such as measuring the height of mountains, buildings, towers, etc. Method: This research uses a qualitative method. Results: The teaching material Trigonometry research is valid for module material validation, graphics or media validation, and obtained from audience validation results. The three percentages are at a very valid validation level and can be used in schools. Novelty: After the application of this teaching material, the result was that students' mathematical reasoning abilities became better.
Investigation of the Relationship Between Computational Thinking and Design Thinking Skills of Science Teacher Candidates Hakan Türkmen; Şahsenem Öz
IJORER : International Journal of Recent Educational Research Vol. 4 No. 5 (2023): September
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i5.375

Abstract

Objective: Today's problems, which affect society and the environment, require individuals to have comprehensive skills. In this regard, it is essential to possess Computational Thinking (CT) and Design Thinking (DT) because it encompasses many dimensions and facilitates learning. Since DT processes are production-oriented, they can concretize computational processes that seem abstract to students. Therefore, using DT and CT together can improve both skills' development. However, it is seen that there needs to be a gap in investigating the relationship between CT and the DT skills of science teacher candidates. Therefore, the current research investigated the relationship between CT and DT skills among 94 science teacher candidates in the first and fourth years of their education and whether their skills differed based on grade level. Method: For this objective, a relational research model from quantitative research methodologies was utilized to understand whether variables interacted and gain valuable insights. Results: The results showed a positive relationship between science teacher candidates' CT and DT skills. Moreover, their skills differed according to grade level. Novelty: In this respect, this research contributes to the literature by stating that it could be beneficial to incorporate CT and DT skills in courses designed to acquire these two skills.
Digital Literacy and Digital Competence of Selected Filipino Teachers: Basis for a Post-Pandemic Pedagogy Jhessie Lawaan Abella; Elmer Dela Rosa
IJORER : International Journal of Recent Educational Research Vol. 4 No. 5 (2023): September
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i5.378

Abstract

Objective: The study seeks to provide a thorough description of the teachers' digital literacy (DL) and digital competence (DC) and shine a light on the variables that influence the development of their digital literacies and competence. Method: Comprehensive data collection and analysis from 274 participants were completed. Descriptive and inferential statistics were conducted to accomplish the objectives of this study. Results: It came to light that teachers with less than ten years of experience have higher levels of digital literacy. Pre-service education, having access to ICT resources, and a favorable attitude about using ICT were all strongly associated with DL and DC. The research's essential contribution is its findings affirming the value of DL and DC, which can be utilized to approach new technologies critically and use them as a part of digital pedagogy. Novelty: The critical contribution of the research is the result claiming the positive status of DL and DC, which can be used to approach new tools from a critical pedagogical perspective and apply them as part of digital pedagogy.
Effectiveness of ADI-STEM to Improve Student’s Science Literacy Skill Sigit Purnomo; Yuni Sari Rahayu; Rudiana Agustini
IJORER : International Journal of Recent Educational Research Vol. 4 No. 5 (2023): September
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i5.382

Abstract

Objective: This study aims to analyze the effectiveness of the Argument-Driven Inquiry (ADI)–Science, Technology, Engineering, and Mathematics (STEM) model in improving students' scientific literacy abilities. Method: The method used in this research is the literature review method. The literature review is a type of research used to collect data and information by collecting and reviewing various references. This study analyzes as many as 20 national and international articles that can be accounted for. The articles used were published in 2015-2022. The steps taken in this study were identifying topics, finding and selecting appropriate articles, analyzing and synthesizing the literature, and concluding. Result: Based on the results of the studies and analyses that have been carried out, it can be concluded that (1) the application of the ADI learning model can improve students' scientific literacy skills; (2) the ability to argumentation skills to increase students' scientific literacy; (3) integrating STEM into the learning process is also able to improve scientific literacy skills because STEM provides opportunities for students to identify real-life problems. Novelty: This study reveals that students' scientific literacy can be increased effectively by integrating ADI and STEM. These findings invite researchers, educators, and the government to develop learning that facilitates ADI-STEM learning.
Exploring an Inquiry-based Approach to Enhance English Vocabulary Learning: Academy Students' Perspectives Bahrain Kasuba; Anselmus Sudirman; Nanang Bagus Subekti
IJORER : International Journal of Recent Educational Research Vol. 4 No. 5 (2023): September
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v4i5.383

Abstract

Objective: The objectives of this study are (1) to describe how the IBL approach can improve and motivate students to learn English vocabulary and (2) to explore how academy students believe the IBL approach has improved their English vocabulary. Method: This qualitative study investigates the application of the IBL approach and how students address its significance in learning activities at a Computer Science Academy in Ternate, North Maluku, Indonesia. This research sample randomly chose 15 academy students based on their IBL experience. Results: Using observation and interviews, the results show that students at the Computer Science Academy used the IBL approach toward learning English, vocabulary, planning activities, retrieving information, assignment processes, creativity skill development, and project sharing. Furthermore, students liked applying the IBL approach in the classroom, particularly in English lessons. The IBL approach also plays a crucial role in improving students' English vocabulary skills. Novelty: An essential aspect of using the IBL approach in vocabulary learning is something new that sheds light on the group collaboration process, creativity, and engagement.