Journal for Lesson and Learning Studies
As an international, multi-disciplinary, peer-refereed journal, the scope of this journal is in learning and instruction area which provides a platform for the publication of the most advanced scientific researches in the areas of learning, development, instruction and teaching. The journal welcomes original empirical investigation. The papers may represent a variety of theoretical perspectives and different methodological approaches. They may refer to any age level, from infants to adults and to a diversity of learning and instructional settings, from laboratory experiments to field studies. The major criteria in the review and the selection process concerns the significance of the contribution to the area of learning and instruction. Instruction, learning and teaching, learning environment, teacher education, educational technology, educational development.
Articles
548 Documents
Thematic Handouts Teaching Materials Based on Picture Stories Improving Reading Interest and Learning Outcomes of Fourth Grade Elementary School Students
Maulida, Ikrima;
Suma, Ketut;
Sudiana, Nyoman
Journal for Lesson and Learning Studies Vol. 5 No. 3 (2022): Oktober
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i3.48691
Students' interest in reading is still low and there is still a lack of teaching materials that can increase interest in reading and student learning outcomes, especially when learning online. This study aims to produce a product in the form of thematic handout teaching materials based on picture stories on 8 sub-theme 3 themes for fourth-grade elementary school. This research is development research using the Borg and Gall model. The trial subjects in this study were 36 students of class IV. The data collection method used a questionnaire to obtain validity and practicality as well as reading interest and learning outcomes tests for effectiveness. Data collection instruments in the questionnaire consisted of content/material expert instruments, media expert instruments, design expert instruments, practitioner practicality sheets, student response questionnaires, reading interest questionnaires, and learning outcomes tests. The data analysis used is quantitative and qualitative. The results showed that  the validity of the thematic handout teaching materials based on picture stories through content/material experts, media experts, and design experts was stated to be very good and feasible to use. The practicality of thematic handouts based on illustrated stories by teachers and students are 100% and 91.3% with very practical categories. The results of the effectiveness test obtained showed an average result of 0.76 for reading interest and 0.72 for learning outcomes in the high effectiveness category. So, it can be concluded that the thematic handout teaching materials based on picture stories are suitable for use in the learning process.
Media Augmented Reality untuk Meningkatkan Literasi Sains dan Kemampuan Metakognitif Kelas V SD
I Putu Gilang Leo Agusta
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.50531
Student activity is still very lacking, and the application of literacy only relies on textbooks. This research aims to develop Augmented Reality media to improve scientific and metacognitive literacy for fifth-grade elementary school students. This type of research is the development of the ADDIE model. The research subjects are two media experts and two learning content experts. The test subjects were 25 and 2 teachers—collecting data using interviews, questionnaires, tests, and observations. The data collection instrument uses a rating scale. The analysis technique uses qualitative and quantitative analysis methods and inferential statistical analysis. The study results are the assessments made by material experts get 4.85 (very good) and media experts 4.83 (very good). The teacher's response validation results are 4.62, and the student's response is 4.7, so it is very good. The hypothesis test results are obtained with a significance of 0.000, tested together and separately, so there is a significant difference between scientific literacy and metacognitive ability. It was concluded that Augmented Reality could improve scientific and metacognitive literacy.
Buku Digital Berbasis Scrapbook Terhadap Literasi Baca Tulis Siswa Kelas III SD
Kadek Mita Lasmini;
Ni Ketut Suarni;
I Wayan Widiana
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.50869
In understanding a reading, students have not been able to capture and pour ideas into good writing. The purpose of this study is to analyze scrapbook-based digital books on literacy. This type of research is a quasi-experimental research using a nonequivalent post-test only control group design. The population of this study amounted to 105 third grade elementary school students. The sample of this research is 58 students. The method used to collect data is a test. The data collection instrument used test questions. The data analysis technique used is descriptive statistical analysis and inferential statistics. The result of the analysis is that the calculated F value for the Levenge test is 1.227 with a probability of 0.273 because the probability is > 0.05, so H1 is rejected. The t-value is 6.340 and the significant value is 0.000 <0.05. So there is a significant difference between the average post test scores in the experimental class and the control class. It was concluded that scrapbook-based digital books could improve students' reading and writing literacy.
Herobot Learning Media for Grade IV Elementary School Students
Widiastuti, Tri;
Fathurohman, Irfai;
Ismaya, Erik Aditia
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52097
One of the problems that occur in this nation is that the quality of education in education units is not yet optimal. The quality of learning and teaching from education is generally determined by the quality of the input and the quality of the teaching and learning process and is characterized by the quality of the results. This study aims to analyze the feasibility of the Herobot learning media for fourth-grade elementary school students. The method used is a research & development method using research steps developed until the fourth step, namely: potential and problems analysis, data collection, product design, and validation design. Data collection techniques using observation, interview, and questionnaires. The data analysis technique used descriptive analysis, namely by calculating the percentage value of the validation results and responses using a score of 1-4. The results of this study indicate that Herobot media is feasible to be used as a learning medium with the results of the material expert assessment obtained a score of 3.25 with a good category. While the media expert validation obtained an average score of 3.31 in the "very good" category. The results of the practitioner's assessment obtained a score of 3.67 with a very good category. The results of the teacher's response with an average percentage of 89.29% in the good category and the student response an average percentage of 93.75% with the very good category. The conclusions of this study are Herobot media is suitable for use as learning media.
Improving Language Skills of 5-6 Years Old Children with Storytelling Method and Picture Word Card Media
Cahyati, Ulya;
Karta, I Wayan;
Astawa, I Made Suwasa;
Fahruddin
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52329
Language is a very important thing, through language children can express thoughts and knowledge when interacting with other people. This study aims to analyze the effect of partially and simultaneously the application of the storytelling method and picture word card media on the language skills of children aged 5-6 years. This research belongs to the type of experimental research with a one-group pretest-posttest design. The population in this study amounted to 45 children. Sampling was done by purposive sampling method, and the number of samples obtained was 15 early childhood children. Data collection in the study was carried out using structured observation methods, document analysis, and applying multiple regression analysis to test hypotheses. The research instrument used is in the form of an observation sheet. Data analysis techniques used are normality test, linearity test and hypothesis testing. The results showed that there is a positive influence on the application of picture word cards on the language skills of children aged 5-6 years. The results of Hypothesis show that there is a positive influence on the application of the storytelling method and picture word cards together on the language skills of children aged 5-6 years. Based on these results, it can be concluded that there is a positive effect of the application of storytelling methods and picture word card media on the language skills of children aged 5-6 years.
Balinese Local Wisdom Oriented Digital Teaching Materials to Improve Cultural Literacy of Grade V Elementary School Students
Udiyana, I Gede;
Arnyana , Ida Bagus Putu
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52411
The integration of local wisdom in learning is still lacking. Teachers are still not able to integrate local wisdom into learning. This study aims to create digital teaching materials oriented to Balinese local wisdom for fifth grade elementary school. This research is development research with ADDIE model. Data is classified into two, namely qualitative data and quantitative data. Data collection techniques using a questionnaire technique. Questionnaires were used to measure the validity and practicality of digital teaching materials. Validity was tested by two experts, namely material experts, media experts, and design experts. Practicality was assessed by 8 teachers and 8 fifth grade elementary school students. The data were analyzed descriptively quantitatively. The results of this study indicate that the analysis of the validity test shows that the overall average validation is 3.84 and is in the very valid category. The practicality of these digital teaching materials shows that the average teacher assessment of the practicality of digital teaching materials is 3.78 and is in the very practical category. The student's assessment was obtained at 3.65 which was in the very practical category. The t-test shows that the value of Sig.(2-tailed) <0.05 is significant. So, digital teaching materials oriented to Balinese local wisdom to improve students' cultural literacy on the Ecosystem material for grade V elementary school which is very valid, very practical, and effective.
Melali Ke Subak Abiansemal Storybook: Instilling the Gotong Royong Value in Grade V Elementary School Students
Dewi, Patricia Komang Ayu Asmara;
Lasmawan, I Wayan;
Margunayasa, I Gede
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52412
Nowadays there is a decrease in the value of mutual cooperation that occurs in children, mutual cooperation character education needs to be improved since the elementary school level. This study aims to develop a picture story book with local Balinese wisdom to instill the value of the character of gotong royong in fifth grade elementary school students. This type of research is development research using Analysis, Design, Development, Implementation and Evaluation methods. Data collection methods using a questionnaire. The data analysis technique used quantitative and qualitative analysis. The product test subjects consisted of 2 people who were material experts, design experts, and media experts. Practitioner test of 2 teachers and 40 fifth grade elementary school students in the cluster. The results showed that the validation test reached 95.55%, at intervals of 81%-100% (very valid). The practicality test reached 98.06% at an interval of 81%-100% (very practical). The effectiveness test in the group without treatment with an average score of 66,425, while the group with treatment has an average score of 86,625. The Independent t-test shows a Sig (2-tailed) value of 0.000 (<0.05), which means there is a significant difference. Thus, the picture book with local Balinese wisdom was declared valid, practical and effective for instilling the value of the mutual cooperation character of fifth grade elementary school students. The implications of the results of developing story books on student learning outcomes can then be used as a companion to the 2013 curriculum book.
Media Pop-Up Book dengan Latar Gambar Nuansa Budaya Bali untuk Meningkatkan Minat Belajar pada Topik Tata Surya
Ni Kadek Diana Yuni Pertiwi;
Suranata, Kadek;
Trisna, Gusti Ayu Putu Sukma
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52524
The problem in the field is the lack of teacher innovation in developing media. It has implications for monotonous media to impact low student learning outcomes. This study aims to develop pop-up media with Balinese culture on the topic of the solar system. This type of research is the development of the ADDIE model. The research subjects were two media experts, two teachers, and three sixth-grade elementary school students. The data collection method used in this study is a questionnaire. The data analysis techniques are descriptive qualitative and quantitative analysis and inferential statistics. The study's results are the assessment of media experts, namely 4.25 (very good). The results of teacher and student responses are 5.00 (very good). The hypothesis test results are 0.000 < 0.05, so there are differences in the results of interest in learning for sixth-grade elementary school students after learning to use pop-up book media. It was concluded that the pop-up book media with Balinese cultural nuances as the background image effectively increased student interest in learning science subjects for sixth-grade elementary school students.
Pengaruh Gadget pada Minat dan Hasil Belajar Siswa Kelas II SDN 67 Pekanbaru
Nadia;
Febrina Dafit
Journal for Lesson and Learning Studies Vol. 5 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i2.52531
Almost all students in second grade can already use gadgets such as to play games and watch YouTube videos and TikTok. It makes students' interest in learning decrease and their learning outcomes decrease. This study aimed to determine the effect of gadgets on interest in learning and the effect of gadgets on learning outcomes of second-grade elementary school students. This research belongs to the quantitative descriptive research with the research population, namely the second-grade elementary school students, totaling 38 students. Sampling in the study was carried out using a saturated sampling technique, with a final sample size of 38 students. The data collection in this study was carried out using the method of observation, interviews, and questionnaires, with the research instrument in the form of a Gadget Variable Questionnaire (X1) with 25 statement items and a Learning Interest variable questionnaire (Y1) with 23 statement items. The data obtained in this study were then analyzed using normality, homogeneity, simple linear regression, and correlation of determination. The results of the simple regression test show that Gadget (X) has an influence on learning interest (Y1) by 14.2%, and the result of Gadget (X) has an effect on learning outcomes (Y2) by 10.9% in second-grade students at SD Pekanbaru. This study concludes that gadgets affect students' interest in learning and learning outcomes.
Video Pembelajaran Berbasis Kearifan Lokal Tri Hita Karana Muatan IPS Tema 7 Subtema 2
Made Setio Artayana;
I Made Tegeh;
Gede Wira Bayu
Journal for Lesson and Learning Studies Vol. 5 No. 3 (2022): Oktober
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jlls.v5i3.52567
More media still needs to be provided by the school; it impacts low student motivation. In addition, the learning activities provided by the teacher are only guided by textbooks and assignments. This study aims to develop a learning video based on local wisdom Tri Hita Karana on social studies content. This type of research is the development of the ADDIE model. The research subjects were one media expert, a material expert, and a learning design expert. The test subjects were students, totaling 12 students. Methods of data collection with questionnaires and questionnaires. Collection instrument with a rating scale. The analysis technique is descriptive qualitative and quantitative analysis. The study's results assessed the subject matter experts, 98% (very good). The assessment of the lesson design experts is 89.5% (very good). The assessment from media experts is 93.7% (very good). The results of individual tests are 95.1% (very good), and small groups are 96.1% (very good). It was concluded that Tri Hita Karana's local wisdom-based learning video was valid, so it was feasible to use.