INTERNATIONAL JOURNAL OF EDUCATION, INFORMATION TECHNOLOGY, AND OTHERS
nternational Journal of Education, information technology and others (IJEIT) ISSN 2623-2324 (Print) ISSN 2654-2528 (Online) is printed in Indonesia and published twice a year (August and December) by peneliti.net collaborate with Indonesian education lecturer associations (ADPPI). IJEIT is dedicated to the advancement of knowledge and understanding of educational theories and issues in various disciplines, in regard to their input, process, output, outcome and impact on the education system and their implementation. Focus and Scope Focus & scope International Journal of Education, information technology and others (IJEIT) accepts unpublished, high quality, and original research manuscripts in English, resulting primarily from quantitative, qualitative, and mixed research methodology related to or associated with education. These issues include, but not limited to, practices, policies, and research in education from early childhood education to higher education which cover the areas of instruction, learning, teaching, curriculum development, educational policy, language education and policy, bilingual education, multicultural education, art education, teacher education, educational technology, educational developments, educational psychology, information Technologi, and international education in Indonesia and other parts of the world. The main Areas relevant to the scope of the International Journal of Education, information technology and others (IJEIT) and also the journal focuses on the following topics: Education Anthropology Sociology Politics Law Culture Linguistics Ethnic Relations Multicultural studies Public relations Communication Peace Studies Religious Studies
Articles
853 Documents
Design of Web-Based Media Free Sharing and Portfolio for Journalistic Photography
T Tawami;
M Irsyad;
R Afrendo;
D Oktafiani;
R U Mega
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683506
This study aims to design a web-based free media sharing photo and a prototype of a portfolio website for journalistic photography. This study uses a qualitative descriptive observation on three websites that discuss and display the results of photography from several themes. Then the results of these observations are supported by literature studies to achieve results related to photojournalistic web sharing. The results showed the design of web-based media sharing for photojournalism using PHP; Anyone can get good quality photos for news without having to get involved in copyright issues. These results were obtained from the analysis of the website prototype against the PHP interface, Search bar Recommendation, Free images Copyright license, and Portfolio Customization. The conclusion of this research is to create a journalistic photo sharing web. As a form of legal sharing with the official permission of the photo owner to download and share as information. As a means of sharing but it is still in official copyright. The photo sharing web can also organize photo stories as well as become portfolios for photographers.
E-Learning As Information Technology-Based Learning Media For Students
I D Sumitra;
W Karwati;
D A Mariam;
D E S Simangunsong
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683492
The purpose of this study was to determine the effectiveness of the Learning Management System (LMS) as an information technology-based learning medium for students of the Indonesian Computer University. This research method uses descriptive quantitative methods. Data collection was carried out by distributing questionnaires using Google Form media and disseminating them via WhatsApp. The scope of the distribution of the questionnaire was limited to 34 respondents with the characteristics of semester 3 to semester 7 students. The results showed that the effectiveness of LMS as an information technology-based learning medium for Indonesian Computer University students was already effective. However, some students argue that face-to-face learning systems are more effective than using LMS. The results of this study conclude that LMS e-learning is effectively used as an Information Technology-based learning medium for students of the Indonesian Computer University. Learning can be said to be effective if the four indicators of learning effectiveness are effective. LMS effectiveness indicators consist of quality, facilities, student readiness to use, and readiness to receive and understand course material.
The Influence of Technology In Studying Japanese
F S Suwita;
B Rizkia H
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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This research is motivated by economic growth in Indonesia with the large number of foreign investors entering Indonesia, one of which is Japan. For that, mastering a foreign language will be very important. This study aims to determine the effect of technology and technology trends used in studying Japanese. The method used in this research is descriptive method with observation and interviews. Interviews were conducted on 24 student respondents at the Indonesian Computer University. This research shows that by using technology, namely software for learning Japanese in the form of a digital dictionary, the learning process becomes easier and faster. This can be seen from the 3 characteristics analyzed, namely the use of the digital dictionary, effectiveness, and the type of digital dictionary application used. Therefore, maximizing technology in learning Japanese is an efficient way to develop Japanese language skills. The use of digital dictionaries in learning Japanese can help in finding synonyms, use of proper language and writing procedures. Applications that make it easy to use are applications that provide various language options for users, especially the choice of using English.
Cyber-Communication: Strategies To Establish Mutually Beneficial Cooperative Relationships
P S Kurniati;
F Octa;
C Andreani;
R Rahayu
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683473
This study aims to describe and facilitate how to communicate remotely using the internet and establish mutually beneficial cooperation within a company. This research design uses a descriptive method that is supported by conducting surveys and interviews. The population of this study are business owners who are still running in the city of Bandung. The data was collected using survey techniques for business owners who use virtual world communication to interact and interview. The results showed the effectiveness of long distance communication using technology and the internet for business purposes. The criteria studied were the use of cyber communication technology in businesses, companies that are still active, and companies that are self-managed. This research shows that increasingly sophisticated technology makes various jobs more accessible and more practical to communicate and add relationships easily for the progress of a company. The progress of a company can be assessed from the communication design used by a company. Communication without any distance restrictions will help maintain relationships and cooperation between companies
Integrated E-Learning Design in Mathematical Sciences
H Purnomo;
R E P Lubis;
F R Somantri;
J R Herijon;
D Oktafiani
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683463
Mathematics is the foundation of science in the industrial era 4.0. The need for technology has become an industry-standard in today’s modern era and the need for quality human resources in the IT field. The purpose of this study is to analyze the integrated e-learning design in mathematics. The research method used is a descriptive method by collecting data and describing students' problems around mathematics. The object of this research is the students of Universitas Komputer Indonesia. The results showed that E-Learning is one of the media in improving and improving the quality of student learning applied in mathematics because mathematics is the basis of science and technology for modern science. It is because the integrated e-learning design makes it easier for students to find formula knowledge. In conclusion, the use of e-learning is one way to improve the understanding of mathematics among students. Besides, it can be a reference for all formulas and branches of mathematics believed to help students find the mathematical
Information Technology in the Social Media Application
S Luckyardi;
D J Kusnadi;
F Santanu;
R N Subandrio
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683421
The purpose of this study is to describe and analyze the impact of information technology on social media. It focuses on the use of social used for business. This study used the descriptive qualitative method. Data collection techniques such as interviews, observation of non-participation, and internet searching. This study shows that information technology (IT), mainly social media, influences consumers who want to do a transaction and buy a product. Currently, technology is overgrowing, encouraging a person to use social media to conduct transactions and buy a product because it can facilitate entrepreneurs in developing their business
Information and Communication Technology in Online Learning Process
Y Sutisnawati;
I L Ramdani;
A M Fitriyani;
I Ariska;
A A Rafdhi
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683425
This study aims to analyze Information and Communication Technology (ICT) in the online learning process. The method used to meet the needs of analysis was the descriptive method with a qualitative approach. This study indicates the use of information and communication technology has an important role in the implementation of online learning. This learning process can run well with the existence of information and communication technology that has developed quite rapidly, coupled with applications that support the implementation of online learning, such as Zoom meetings that provide easy access and have many advantages and other information media. This paper aims to improve the quality of learning, expand access to learning, visualize abstract ideas, present learning material to be more attractive, and make it easier for us to find information; with this, students can learn easily and be done anytime and anywhere. This paper concludes that if information and communication technology (ICT) is well designed and developed and utilized according to the objectives and characteristics of an institution, the use of information and communication technology in learning will improve the quality of learning, both the process and the results.
Application and Influence of Information Technology to Support the Tourism Village Marketing Strategy
Mari Maryati;
Andreas Bobola Cepi Ikun;
A Matitaputty;
R Alfarizi
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683439
The purpose of this research is to improve the application and influence of information technology on tourism village marketing strategy. The use of descriptive methods in this study with interviews to get information related to this research, such as culture, traditional dance, traditional food and local handicraft products of the community in the tourist village. The results of this study show that by applying information technology to the marketing strategy of tourism villages will increase the economic income of local people in tourist villages and attract local and foreign tourists to visit. The conclusion obtained in this research is that the application of information technology has a positive impact on the marketing strategy of tourism villages in improving the economic growth of tourist village communities
The Usage of Group Chatting Platform for English Skills
T I Prasojo;
A M Mufid;
M R Fadliansyah;
T Tawami
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4683449
In this pandemic, many people will stay at their home rather than go outside, thus making it hard to live regular daily life for many people, including for people who are learning language. The purpose of this analysis is to find another way of learning English by using a group chat platform. The method that we will use is by joining a group chat server on one group chatting platform called “Discord”. The result of this analysis shows that joining a discord server you can talk with people from all around the world, study the use of grammar, test conversation skills, and measure English language understanding. From that result we can say that joining a discord server is another way of learning English without having to go outside and actually try your skill with a native speaker. In conclusion using discord is a good way to learn English in the pandemic era.
Digital-based Technology to Preserve Sundanese Culture
M D Aulia;
F R Dhynar;
R I Arofah;
K A Duanaputri
International Journal of Education, Information Technology, and Others Vol 4 No 1 (2021): International Journal of Education, Information Technology, and Others
Publisher : Peneliti.net
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DOI: 10.5281/zenodo.4686157
The purpose of this research is to observe and inform Generation Z about the importance of knowing the local culture. The method used in this research is a descriptive method with observation and interviews to obtain information related to our subjects, such as what are the traditions, regional songs, and traditional games of Sundanese culture. The results of this research were calculated from the results of interviews and questionnaires that were distributed using a Google Form. It shows that almost 80% of the Generation Z had begun to forget that there was no Sundanese culture itself. It is due to the effect of the rapid development of technology and the entry and exit exchanges of western cultures that affect our native culture. With the restoration of Sundanese culture through digital technology, especially social media, it is hoped that Generation Z can return to the Sundanese culture. It is also hoped that they can preserve the almost forgotten Sundanese culture in creative ways that can attract many people to re-learn Sundanese culture. If digital media is used positively and used for education in introducing Sundanese culture interestingly, it will have a very good impact on the preservation of this Sundanese culture. This research concludes that we want to make Generation Z more familiar with local culture than foreign or western culture.