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Contact Name
Dede Salim Nahdi
Contact Email
salimnahdi@unma.ac.id
Phone
+6285224977367
Journal Mail Official
educatio@unma.ac.id
Editorial Address
Jl. KH. Abdul Halim No. 103 Majalengka 45418 Indonesia
Location
Kab. majalengka,
Jawa barat
INDONESIA
Jurnal Cakrawala Pendas
Published by Universitas Majalengka
ISSN : 24427470     EISSN : 25794442     DOI : https://doi.org/10.31949/jcp
Core Subject : Education,
Jurnal Cakrawala Pendas (JCP) aims to provide researchers with scholarly discourses, theories, research methods, and findings. Therefore, the journal accepts manuscripts related to all aspects of Elementary Education. It is also keen to help make connections among researchers. Jurnal Cakrawala Pendas (JCP) is intended to contribute to the field with academic research outcomes and disseminate knowledge about elementary education, including theories, quality of instruction, instructional planning, design, and technology from a disciplinary and/or interdisciplinary holistic approach, but it is not limited with these subjects. Jurnal Cakrawala Pendas (JCP) aims at: (1) Disseminating research findings, either in qualitative or quantitative inquiry; (2) Proposing new discussion directions and issues through literature reviews; (3) Emphasizing creative solutions to the existing problems and issues in the field; (4) Contributing to professional development by discussing research findings in a systematic way.
Articles 24 Documents
Search results for , issue "Vol. 11 No. 3 (2025)" : 24 Documents clear
ANALYSIS OF THE SCIENCE LEARNING PROCESS USING CANVA MEDIA ON STUDENT LEARNING PARTICIPATION IN GRADE IV ELEMENTARY SCHOOL Arifial Fahla Nugraha; Devi Afriyuni Yonanda; Mohamed Nor Azhari Azman
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13538

Abstract

This study aims to analyze the use of Canva digital learning media in improving student learning participation in science subjects for grade IV elementary school. The method used is Classroom Action Research with two cycles including the planning stage, action implementation, observation, and reflection. Data were obtained through observation and student learning participation questionnaires. The results of the study showed a significant increase in student learning participation after the implementation of Canva media, both in terms of physical and psychological participation. In cycle I, the average student participation reached 65%, and increased to 85% in cycle II. The use of Canva has been proven to facilitate the presentation of material visually, attractively, and interactively so that it can increase students' focus and learning motivation. The conclusion of this study is that Canva media is effective in science learning to improve student learning participation in grade IV elementary school.
INTEGRATION OF OUTING CLASS-BASED ECOMEDIA PHOTOVOICE IN CLIMATE CHANGE EDUCATION TO IMPROVE ENVIRONMENTAL LITERACY AMONG ELEMENTARY SCHOOL STUDENTS Ratna Anggreani; Ganes Gunansyah; Ari Metalin Ika Puspita; Neni Mariana
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13553

Abstract

Objective this research aims to develop photovoice media based on outing class in the context of Climate Change Education (CCE) to foster environmental awareness and intelligence among elementary school students.Method: The approach used is research and development (R&D) with the 4D model, which includes the stages of define, design, develop, and disseminate.Data were collected through expert validation, practicality trials by teachers and students, and effectiveness measurement through pretests and posttests.Results: The expert validation results indicate that the photovoice media has a very high level of validity.Field trials show that this media is very practical and easy to use.The effectiveness of learning has increased, as evidenced by the improvement in students' grades and attitudes towards the environment.Novelty: The integration of photovoice and outing class in the context of CCE provides a visual-contextual approach that strengthens the learning experience based on the real environment.
THE EFFECT OF PROBLEM-BASED LEARNING MODEL WITH TARL APPROACH ON NATURAL AND SOCIAL SCIENCES LEARNING OUTCOMES AND CRITICAL THINKING SKILLS IN ELEMENTARY SCHOOL Slamet Tri Widodo; Ana Fitrotun Nisa; Heri Maria Zulfiati
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13582

Abstract

This research investigates the effect of integrating the Problem-Based Learning (PBL) model with the Teaching at the Right Level (TaRL) approach on fifth-grade students’ critical thinking skills and learning outcomes in natural and social sciences. The background highlights low student achievement and inadequate critical thinking, often caused by conventional, teacher-centered methods that fail to accommodate individual differences. Using a quasi-experimental design with a nonequivalent control group (N=56), students were divided into experimental and control classes. The experimental class received PBL-TaRL instruction over eight weeks (16 sessions), while the control class followed conventional teaching. Pretests and posttests were used to assess both critical thinking and learning outcomes. MANOVA results (Wilks’ Lambda = 0.029; p < 0.05) revealed significant differences, with the experimental class showing greater improvement and very large effect sizes (partial eta squared: 0.970 and 0.958). These findings demonstrate that combining PBL and TaRL fosters higher-order thinking and academic achievement by promoting active engagement and adapting materials to students’ proficiency levels. This research recommends broader implementation of PBL-TaRL within the Merdeka Curriculum and highlights the need for teacher training in task design and differentiation to maximize its impact in primary schools.
UNVEILING VIRTUE: A CHARACTER VALUE ANALYSIS OF THE KHATAM QUR'AN TRADITION Asmiah; Erlisnawati; Hendri Marhadi; Mitha Dwi Anggriani
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13638

Abstract

The tradition of completing the Qur'an is one of the traditional ceremonies carried out as a form of gratitude and appreciation for children who have been able to read the Qur'an and complete it. In the tradition of completing the Qur'an, there are many character values ​​that can be taken and used as a medium for character education in schools. This study aims to determine the character values ​​contained in the tradition of completing the Qur'an. The research method used is a descriptive qualitative method, which was carried out at SDN 14 Pekanbaru. The research subjects consisted of 1 principal, 1 Islamic Religious Education teacher, and 6 grade VI students who had participated in this tradition. Data collection techniques were observation, in-depth interviews, and documentation. The results of this study indicate that the tradition of completing the Qur'an has several stages of activity, namely preparation activities, consisting of meetings to determine the schedule and place and preparation of equipment. Furthermore, the implementation activities consist of a parade, reading the Qur'an by students, and wearing samir and giving certificates. Finally, the closing activity consists of reading prayers and cleaning the activity environment. The activity of completing the Qur'an can bring out several characters, namely religious character, cooperative character, hard-working character, democratic character, independent character, creative character, responsible character, mutual respect character, tolerance character, and environmental care character. This study can be concluded that the tradition of completing the Qur'an has several characters that can be used as a reinforcement of character education in elementary school students.
PELITA INTERACTIVE MEDIA FOR BEGINNING READING IN ELEMENTARY SCHOOL Endah Saadah; Lutfi Nur; Dian Indihadi
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13651

Abstract

This study investigates the necessity for developing “PELITA” (Early Literacy Adventure), a contextual and engaging digital media aimed at enhancing early reading instruction in primary schools. Early literacy, particularly beginning reading, forms a fundamental pillar of academic success. However, Indonesia’s low literacy performance highlights the urgent need for innovative learning tools that can boost student motivation and participation. Adopting the Systematic Literature Review (SLR) method based on PRISMA 2020 guidelines, this study synthesizes relevant research to identify key characteristics of effective media. The findings reveal that successful digital tools incorporate narrative elements, appealing visuals, and gamified components that enhance phonological awareness, comprehension, and learner engagement. Despite their potential, culturally grounded literacy tools remain scarce. This review offers a scientific contribution by proposing a conceptual foundation for developing localized and child-friendly literacy media. The development of PELITA is thus positioned as a promising response to these gaps, emphasizing the importance of fun, adaptive, and developmentally appropriate media design. The results provide valuable insights for educators, media developers, and policy makers committed to fostering an inclusive and sustainable literacy ecosystem.
VIRTUAL REALITY-BASED MEDIA TO ENHANCE SUNDANESE DESCRIPTIVE WRITING SKILLS Anjani Ridho; Usep Kuswari; Haris Santosa Nugraha
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13660

Abstract

Learning to write Sundanese descriptive texts presents several challenges, particularly in the limited availability of engaging and contextualized learning media. Students often lack real-life experiences related to the objects they are asked to describe, and the absence of interactive media contributes to the low quality of their descriptive writing. This study aims to analyze the needs for Virtual Reality media to enhance students’ skills in writing Sundanese descriptive texts at the junior high school level. A descriptive qualitative method was employed in this research. The participants included 8 Sundanese language teachers and 145 junior high school students from Bandung City. Data were collected through questionnaires and interviews conducted during the 2024/2025 academic year. The collected data were analyzed using qualitative techniques involving data reduction, data display, and conclusion drawing. The results indicate that students’ ability to write Sundanese descriptive texts remains relatively low, primarily due to the lack of innovative and immersive learning media. Teachers also face challenges in providing learning experiences that allow students to observe or visualize descriptive objects directly. Virtual Reality shows potential as a promising solution, offering immersive, simulated environments that help students gain contextual understanding. These findings suggest that the development of Virtual Reality media is urgently needed to support students’ learning needs in writing Sundanese descriptive texts. Furthermore, this study serves as a foundation for future research focusing on the design and effectiveness of Virtual Reality-based learning media in enhancing descriptive writing skills in Sundanese language education.
LAW OF CONSERVATION OF NUMBER TO MEASURE STUDENTS' READINESS TO LEARN MATHEMATICS IN GRADE I ELEMENTARY SCHOOL Neng Dewi Yuliana; Karlimah Karlimah; Elan Elan
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13711

Abstract

This study aims to measure the readiness to learn mathematics of grade I elementary school students through understanding the law of conservation of number. This law is an important indicator in assessing children's cognitive abilities in understanding that the number of objects remains the same despite changes in arrangement or visual form. The research approach used was qualitative with an exploratory descriptive design. Data were collected through concrete task-based assessments and interviews with class teachers of 25 grade I students in one of the public elementary schools in Tasikmalaya City. The results showed that 48% of students fully understood the concept of conservation of number, 32% showed partial understanding, and 20% did not show adequate mastery of the concept. The analysis showed that visual changes still influenced the perception of quantity in some students, indicating the dominance of preoperational thinking. The conclusion of this study shows that the law of conservation of numbers can be used as an initial assessment tool to accurately map students' readiness to learn mathematics. The results of this assessment can be the basis for designing learning strategies that are contextual, concrete, and in accordance with the stage of cognitive development of children.
DEVELOPMENT OF RUMAH ADIKSIMBA : A GAME-BASED LEARNING MEDIA TO ENHANCE STUDENTS’ UNDERSTANDING OF INTERROGATIVE WORDS Niken Nastiti; Agus Yuwono; Panca Dewi Purwati
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13757

Abstract

The low understanding of grade IV elementary school students of interrogative sentences shows the need for innovation in Indonesian language learning. This study aims to develop interactive media Rumah Adiksimba assisted by a game based learning approach to improve students’ understanding of the use of interrogative words. The research uses the ADDIE model development method which includes the stages of needs analysis, media design, prototype development, limited implementation, and effectiveness evaluation. Media validation was conducted by material and media experts, while the effectiveness test was conducted on 29 fourth grade students of SDN 1 Singorojo. The validation results showed that the media was very feasible to use with scores above 85% in all aspects. The trial showed a significant increase in learning outcomes, with the average score increasing from 58.62 (pretest) to 83.76 (posttest). In addition, students showed active engagement and positive responses to the media. This media also encourages students’ ability to analyze, assess, and develop interrogative sentences contextually. This finding reinforces the effectiveness of the game-based learning approach in enhancing the understanding of interrogative words in Indonesian language learning at the elementary school level.
THE USE OF FLIPBOOK MEDIA WITH GAME-BASED LEARNING TO IMPROVE STUDENTS’ COMPREHENSION OF ARGUMENTATIVE TEXTS Ari Ferdianto; Agus Yuwono; Panca Dewi Purwati
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13760

Abstract

Understanding argumentative texts is an important competency in Indonesian language learning in elementary school, but many students still have difficulty understanding the structure. This study examines the effectiveness of using flipbook media integrated with a game-based learning approach to improve students’ comprehension of argumentative texts. A mixed-methods sequential explanatory design was applied. Quantitative data were collected through a one-group pretest-posttest involving 20 fourth-grade students at SD Negeri 1 Ngareanak and analyzed using paired sample t-tests. Qualitative data were obtained from classroom observations and semi-structured interviews, then analyzed thematically to enrich the findings. Results indicated significant improvement in students’ comprehension scores, as well as increased motivation, engagement, and confidence in expressing ideas. The flipbook’s interactive features and visual elements supported clearer understanding and a more enjoyable learning process. These findings support the development of similar interactive media to improve other language skills at various levels of education.
ETHNOMATHEMATICS COMIC MEDIA IN PRIMARY MATHEMATICS LEARNING: A REVIEW OF RESEARCH TRENDS (2019–2025) Suci Indiri; Decky Avrillianda; Ellianawati Ellianawati
Jurnal Cakrawala Pendas Vol. 11 No. 3 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v11i3.13874

Abstract

Mathematics education in primary schools often faces challenges, such as low student engagement and difficulty in understanding abstract concepts. Ethnomathematics comics are a contextual and engaging learning medium, believed to address these issues by providing visualisations and narratives connected to students' local culture. The objective of this study is to identify and analyse research trends on ethnomathematics comic media in primary school mathematics education from 2019 to 2025 using the Systematic Literature Review (SLR) method. This objective is important to understand the direction of existing studies, identify gaps in the literature, and provide a foundation for further research and the development of media that is more relevant to contextual learning needs. Analysis was conducted using Publish or Perish (PoP) and VOSviewer, resulting in 9 journal articles and 2 conference proceedings indexed in Google Scholar and Scopus from the period 2019–2025. The research findings indicate that (1) the trend of ethnomathematics comic research continues to develop and remains relevant in the context of primary education; (2) the dominant cultural elements integrated into the comics are local cultures familiar to students and adapted to the unique characteristics of each region; and (3) the use of ethnomathematics comics has proven effective in enhancing students' conceptual understanding and learning engagement in primary schools. These findings suggest the potential for developing more contextually relevant, culture-based educational media. Additionally, they provide new directions for research and practice in primary education.

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