cover
Contact Name
Firdaus Laia
Contact Email
informatika@uniraya.ac.id
Phone
+6282260418243
Journal Mail Official
informatika@uniraya.ac.id
Editorial Address
Jln. Nari-nari, Kelurahan Pasar Telukdalam, Kb. Nias Selatan, Sumatera Utara
Location
Kab. nias selatan,
Sumatera utara
INDONESIA
Jurnal Informatika
Published by Universitas Nias Raya
ISSN : -     EISSN : 28093704     DOI : 10.57094
Core Subject : Science,
Jurnal Informatika merupakan Jurnal Nasional yang sudah memiliki registrasi ISSN 2809-3704 dari LIPI yang diterbitkan oleh LPPM Universitas Nias Raya, jurnal ini menjadi wadah publikasi penelitian dan riset khususnya bidang ilmu komputer, sistem informasi dan teknologi informasi. Periode penerbitan Jurnal Informatika dua kali dalam setahun yaitu bulan Maret dan bulan September.
Articles 38 Documents
Aplikasi Dispensasi Berbasis Web Menggunakan Metode Waterfall pada SMKS TI Airlangga Samarinda Bella Marettiani Sulaiman; Fahrullah; Riyayatsyah
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1393

Abstract

The problem at SMKS IT Airlangga is that the student dispensation process is still carried out using dispensation form paper and students who wish to apply for a permit must visit the student waka kesiswaan in the room, this takes time. the purpose of this research is to have a dispensation application at SMKS IT Airlangga Samarinda. This student dispensation application is a website-based application that functions to make it easier for students to do permits while at the same time making it easier for the student waka kesiswaan to give permission to students without having to come to the room and reduce paper use. For analysis and application design using several tools, namely: Use Case diagrams, Activity diagrams, Sequence diagrams and Class diagrams. As for the system development method using the waterfall method. This application was built using Visual Studio Code based on the PHP programming language, for database management using MySQL. Besides that, the Black Box method is used as a system testing method to find out all functions can run properly.
Perancangan Enterprise Arsitektur Menggunakan TOGAF ADM Di Bea Cukai Tanjung Pandan pada Aplikasi SIMPORA Mohamad Firdaus
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1440

Abstract

The web-based SIMPORA Customs Tanjung Pandan application is an efficient solution for optimizing annual budgeting business processes. Customers can easily get the latest information about the services provided in real-time. So it is hoped that it can improve performance significantly. To develop it, several data collection techniques were used, namely by conducting in-depth interviews, making observations and documenting them. Meanwhile, the research methodology is TOGAF ADM 9.1. This method is known to be the best method that can develop architecture in a structured and reliable manner. Several types of diagrams that help in designing this system are Value Chain, BPMN, Context Diagram, Use Case, and Class Diagram. It is hoped that this enterprise architecture design will enable budgeting to be monitored and improved immediately by stakeholders. The result of this research is an enterprise architecture design to support business processes at Tanjung Pandan Customs and Excise. It is hoped that various budgeting errors and design inaccuracies can be reduced and eliminated with this application, so that it can support the optimization of this institution's business processes.
Rancang Bangun Game Edukasi Pengenalan Pahlawan Berbasis Android Satria Banureksa, Kezya; Parga Zen, Bita
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1525

Abstract

Learning media has a crucial role for teachers in conveying information during learning activities. However, many elementary schools currently still rely on audio-visual media and teaching aids, which can cause boredom among students during the teaching and learning process. Indonesian heroes are those who fought for Indonesian independence against the colonialists. Therefore, strategies are needed that can awaken feelings of love for the country and patriotism in children. It is hoped that the use of Android-based games as a learning medium can increase students' interest in learning, especially in understanding national heroes. The design of this multimedia application follows the Game Development Life Cycle (GDLC) method with initialization, preproduction, production, testing, beta and release stages. By designing this educational game, the author hopes to help students at SD Negeri 1 Karangsentul to get to know and remember Indonesia's national hero figures, as well as increase their sense of nationalism.
Rancang Bangun Sistem Informasi Wisata Budaya (Studi Kasus Kabupaten Bandung) Syani, Mamay; Aditya, Fajar; Ahmad Firdaus, Eryan
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1535

Abstract

This Cultural Tourism Information System is constructed with the purpose of seeking information about cultural tourism and cultural objects in the Bandung Regency area. Besides providing cultural tourism information, this cultural tourism information system is employed to discover various cultural tourism events within the Bandung Regency region. Through this research, it is anticipated that it will be beneficial for cultural tourism promotion and aiding in the advancement of local cultural objects in the Bandung Regency. The research method applied is the Rational Unified Process with the utilization of Unified Modeling Language in modeling, while testing is conducted through the BlackBox Testing method. This application is developed using the Laravel Framework and Bootstrap, The results of the implementation show that the overall constructed information system aligns with user requirements. From the conducted User Acceptance Test (UAT), the average parameter results were as follows: design 3.89 (77.9%), features 3.76 (75.3%), and user satisfaction 4.20 (84.2%).
Framework CSS: Tailwind CSS Untuk Front-End Website Store PT. XYZ Azhariyah, Sari; Muhammad Mukhlis
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1601

Abstract

This research aims to apply Tailwind CSS as a CSS Framework on the website store’s PT. XYZ to be more responsive and have the freedom to determine the style and layout according to the analysis of website needs. This study was carried out at PT. XYZ in Subang Regency, where conducting product transactions with customers needs the creation of a store website. The phases of requirements analysis, design, implementation, and modification are all included in the research methodology. The UI/UX design at PT is reflected in the front end of the website store. Utilize utility classes to create UI elements in Tailwind CSS during the front-end design phase. It has been demonstrated that you may implement internet shop display designs more rapidly and freely give styles and layouts according to your demands by using the Tailwind CSS Framework. In addition, the responsive display facilitates cross-platform user experience by making it simpler for customers to complete transactions.
Visualisasi Data Aset Tidak Bergerak Menggunakan Looker Studio Pada PT XYZ Perdana, Chepy; Usep Abdul Rosid; Bian Austin Okto
Jurnal Informatika Vol 3 No 1 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i1.1607

Abstract

PT XYZ is a company engaged in the electronics industry. This company has several divisions and units, one of which is the Project Deployment Center (PDC) division has a unit called Project Operation-Commercial Sector (POCS). The task of this unit is to meet the need for information and materials needed for project operations in accordance with the approved plan and to monitor and evaluate all commercial sector project activities. In carrying out project operations, especially related to monitoring, this unit only displays data in the form of google spreadsheets, so project managers and teams have difficulty in monitoring the data of their immovable assets. To solve this problem, it is necessary to visualize data in the form of a monitoring dashboard. This monitoring dashboard includes registration, borrowing, returns and calibration. Registration is required to register assets, borrowing and return transactions are intended if the assets are borrowed and returned, calibration is intended if the assets will be calibrated. This monitoring dashboard uses Looker Studio which functions as a data visualization medium in the form of a monitoring dashboard. The result of this work is to display a monitoring dashboard that has an attractive and informative appearance so that with the dashboard, it is hoped that it can help project managers and teams in monitoring asset data easily and quickly.
Perancangan Sistem Informasi Toko Pak Kusno Sidorukun Untuk Mempermudah Jual Beli Barang Putri, Jossie Mutiarani; Azery Althaf, Naufal; Frandipa, Sobri; Reyan Irfandra, Muhammad; Maulana Akbar, Riski; Fajar Surya, Rizky
Jurnal Informatika Vol 3 No 2 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i2.1924

Abstract

Modern digital life relies heavily on information systems (IS) to manage data efficiently, make better decisions, and increase productivity. Mr. Kusno's shop faces problems of goods management, finance, and product promotion. This research designs a customized information system to solve those problems, such as easier digital transaction recording, more optimized goods management, and better financial management. The implementation of this system is expected to increase the efficiency and competitiveness of Toko Pak Kusno. The development method used is the waterfall method, which ensures each step is carried out sequentially from analysis, design, implementation, to system testing. The results showed efforts in designing an information system that can improve the operational efficiency and service quality of Toko Pak Kusno in buying and selling goods and store management.
Sistem Pendukung Keputusan Pemilihan Karyawan Teladan Pada PT. XYZ Dengan Metode Simple Multi Attribute Rating Technique Fajriyah, Nurul; Setiawan, Wawan; Duha, Tobias
Jurnal Informatika Vol 3 No 2 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i2.1956

Abstract

In daily life activities, every human being will be faced with various problems that will require them to make the right decisions in order to solve these problems. So to make important decisions, more careful, unhurried and mature considerations will be needed. Decision making is also carried out by organizations and companies, for example at PT. To make it easier to select appropriate exemplary employees, based on the company's needs, a decision support system using the SMART method is used. The SMART method is more widely used in calculating alternatives and ranking, because it is simple in responding to researchers' needs in making decisions and analyzing responses. The author collected the data needed to be processed in selecting exemplary employees. This stage of the data collection process was obtained by the author from observation, interviews and literature studies. Criteria for evaluating exemplary employees include attendance, discipline, responsibility, work targets and length of service. After evaluating alternative employees, an exemplary employee with the highest score was obtained.
Metode Rapid Application Development Pada Penerapan Pemesanan Tiket Online Gunung Slamet Berbasis Website Harahap, Muhammad Aldho Febrian; Zen, Bita Parga; Firdaus, Eryan Ahmad; Abdurahman; Kisworini, Rianti Yunita
Jurnal Informatika Vol 3 No 2 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i2.2064

Abstract

This research aims to design a website-based online ticket booking system for climbing Mount Slamet via Dipajaya, Central Java. The current manual registration system poses issues such as time-consuming on-site registration and inefficient data management of hikers' information, including identities, hiking dates, and group sizes. Additionally, the inspection of hikers' belongings, which may contribute to waste, is not optimally conducted due to limited personnel. The Rapid Application Development (RAD) method is employed to support the information system design, combining structured techniques, prototyping, and joint application development to expedite system development. The outcome of this research is the design of an eticketing and information system that enables hikers to conveniently book tickets online without queuing or visiting the location in person, thus facilitating data management and analysis for future service enhancement. The discussion encompasses system development processes, user requirements analysis, interface design, and system testing. In conclusion, the web-based e-ticketing and information system enhance ticket management efficiency and provide convenience for visitors to book tickets online, with potential for further service improvements in the future.
Perancangan Multimedia Informasi Iklan Layanan Masyarakat “Domestic Abuse” Di Dinas Pemberdayaan Perempuan Perlindungan Anak Dan Keluarga Berencana Jawa Barat Syani, Mamay; Putra Nugraha, Reza; Ahmad Firdaus, Eryan
Jurnal Informatika Vol 3 No 2 (2024): Jurnal Informatika
Publisher : LPPM Universitas Nias Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57094/ji.v3i2.2163

Abstract

Domestic abuse is a social problem in Indonesia that always be inherent and not easy to deal with, the rate of domestic abuse exploded when pandemic happen in Indonesia. in West Java alone there already 2000 case about domestic abuse that already registered. This number can be pressed if society have the courage and awareness about domestic abuse among them, as a victim or as a witness of the abuse. This multimedia application was designed for facilitate the socialization process of domestic abuse in order to cultivate courage in society to report if they see someone they know is a victim of domestic abuse. So, an information multimedia application of domestic abuse public service advertisements with a case study at the West Java Women's Empowerment, Child Protection and Family Planning Office was created. The methodology used is Multimedia Development Life Cycle (MDLC) that have 6 stages (concept, design, material collecting, assembly, testing, and distribution). The , multimedia application of domestic abuse public service advertisements was designed according to users need obtained from observation and implemented using Adobe Animate CC 2019 with Action Script 3.0 programming language.the testing of this application is using black box testing method show that this application running smoothly and fit to what the user wants. The result of this testing show that the average of the testing result from 3 category (design, feature, and user satisfaction) with 12 test parameters is 4,39 (87,8%).

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