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Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan
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PENGARUH PERMAINAN KOOPERATIF TERHADAP KEMAMPUAN SOSIAL ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK MUTTAQIN BANGKINANG KOTA Artha, Rafika Septia; Chairilsyah, Daviq
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: This research aim to know the influence of cooperative game to social ability of 5-6 years old children at Taman Kanak-kanak Muttaqin Bangkinang Kota. Population of this research was Taman Kanak-kanak Muttaqin child’s, sample of research are 20 childs. Method of research was experiment which this research tries to look for this research aim to know the influence of cooperative game to social ability of 5-6 years old children at Taman Kanak-kanak Muttaqin Bangkinang Kota. Instrumental of this research used observation sheet. Data analysis tech used utilizes scale test-driving and statistical methods analysis with SPSS For's program ver's Windows 17. The result of this research that acquired available the influence of cooperative game to social ability of 5-6 years old children at Taman Kanak-kanak Muttaqin Bangkinang Kota. Obtained value t tabel with df 19 in taraf signifikansi 5% (2-tailed) of 2,093. This known t hitung (17,206)>t table (2,093) or signifikansi (0,000)<0,05. It has been suggested that there is a difference in the results between the pretest and posttest significant. It is shown from the correlation coefficient point (r ) as big as 0,687 by determinant coefficients (r 2 ) as big as 0,687 x 0,687 = 0,472 mean it is affecting cooperative game to social ability is as big as 47,2% one lie on medium category.Key Words : Social Ability, Cooperative Game
PENGARUH PENGGUNAAN MEDIA GEOBOARD TERHADAP KEMAMPUAN MENGENAL KONSEP BENTUK GEOMETRI PADA ANAK USIA 5-6 TAHUN DI TK NEGERI PEMBINA 2 KOTA PEKANBARU Sari, Nila Mayang; Chairilsyah, Daviq; ', Febrialismanto
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract: The research is to know the effect of use of geoboard media usage of the ability to know the concept of geometric shapes for children aged 5-6 years in TK Negeri Pembina 2 Pekanbaru City. The sample of population in this research is 5-6 years old to amount to 19 person’s. To collect the data is observation technis. To analysis data used in this research is test-t. The result of research is obtained from P value = 78%. The means of research the effect of geoboard media usage of the ability to know the concept of geometric shapes for children aged 5-6 years. The receive or reject hypothesis based on SPSS data windows for version 21 then can be seen from a comparison t value and t table is calculation of the test-t, seen that result t value -27,48 from the parties of absolutely price, so the minus (-) price cannot be used (Sugiyono, 2010). Then value 27,48. Dk=38 and the fault stage 5%=2,101, it can be seen the t price count greater than t table the first fault 5% (27,48>2,101). The mean Ho= were rejected and Ha=accepted. This research can be concluded that geoboard media can be a medium of learning in developing children’s ability to recognize the concept of geometric shapes. Geoboard media on the ability to recognize the concept of geometric shapes in children aged 5-6 years in TK Negeri 2 Pekanbaru City regency the effect as big as 63% . May mean that children’s ability to recognize the concept of geometric shapes influenced by other factors of 37%.Keywords: ability to recognize the concept of geometric shapes, geoboard media
PENGARUH PERMAINAN AMPLOP AKHLAK TERHADAP PERILAKU MORAL ANAK USIA 5-6 TAHUN DI TK AL-IZHAR SCHOOL PEKANBARU Desi Haryanti; Zulkifli N &#039;; Devi Risma
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract:This research aim to knowthe influence envelope character game to behavior morals of 5-6 years old children at Al-Izhar School kindergarten Pekanbaru. Population of this reseacrh was Al-Izhar School kindergarten child’s, sample of researchare 17 childs. Method of research was experiment which this research tries to look for this research aim to know the influence envelope character game to behavior morals of 5-6 years old children at Al-Izhar School kindergarten Pekanbaru. Instrumental of this research used observation sheet.The result of this research that acquired available the influence envelope character game to behavior morals of 5-6 years old children at Al-Izhar School kindergarten Pekanbaru. It can be known from The results of this study have percentages obtained pretest 45,91% and posttest 80,71%, then the influence envelope character game to behavior morals of 5-6 years old children at Al-Izhar School kindergarten Pekanbaru. is80,71% - 45,91% = 34.8% . The influence envelope character game to behavior morals of 5-6 years old children at al-izhar school kindergarten pekanbaru. That is equal to 34.8% : 45,91 =75,8%Key Words: Envelope Character Game, Behavior Morals
PENGARUH PERMAINAN KARTU HURUF BERGAMBAR TERHADAP MOTIVASI BELAJAR ANAK DALAM MENGENAL HURUF PADA ANAK USIA 4-5 TAHUN DI PAUD AS-SHIFA CITRA PEKANBARU Susila &#039;; Wusono Indarto; Hukmi &#039;
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract:This research aim to know the influence of pictured letters card game to motivation learn in recognizing letters in children aged 4-5 years at paud as-shifa citra pekanbaru. Population of this reseacrh was paud as-shifa citrapekanbaru child’s, sample of researchare 20 childs. Method of research was experiment which this research tries to look for this research aim to know the influence of pictured letters card game to motivation learn in recognizing letters in children aged 4-5 years at paud as-shifa citra pekanbaru. Instrumental of this research used observation sheet. Data anlisa tech used utilizes scale test-driving and statistical methods analysis with SPSS For's program ver's Windows 20. The result of this research that acquired available the influence of pictured letters card game to motivation learn in recognizing letters in children aged 4-5 years at paud as-shifa citra pekanbaru. Obtained value t tabel with df 19 in taraf signifikansi 5% (2-tailed) of 2,093. This known t count (17,472)>t table (2,093) or signifikansi (0,000)<0,05. Influence card game pictured letters to motivation learn children recognize letters in the age of 4-5 years in early childhood As- Shifa Pekanbaru that is equal to 70,588%.Key Words : Motivation Learn, Pictured Letters Card Game
PENGARUH MEDIA AUDIO VISUAL (FILM ANIMASI) TERHADAP KEMAMPUAN MENYIMAK ANAK USIA 5-6 TAHUN DI TK GBKP TUNAS HARAPAN KOTA PEKANBARU Desiana Widiawati Br Sitepu; Wusono Indarto; Hukmi &#039;
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract: The background of the research which is conducted at children age 5-6 year at GBKP Tunas Harapan Kindergarten is the low of children’s scrutinize. The research aims to prove that there is an effect of Audio Visual Media (Film Animation) for the skill scrutinize. This research used quantitative research by using experiment and one group pretest-posttest design. The subjects of the research are 18 childrens. The data collecting method used are observation and documentation. The data analysis used is parametric statistics test, t-test related by using SPSS Windows ver 22. Based on the result of the data analysis about the ability scrutinize in the first observation (pre-test) and the observation conducted after the treatment (post-test) by used audio visual media (film animation)earned value tarithnetic = 26,113 and value ttable = 2,110. It can be seen the price tarithnetic = 26,113 greather than ttable = 2,110. The conclusion of research shows that audio visual media (film animation) affect the age 5-6 years group children’s scrutinize skill at TK GBKP Tunas Harapan kindergarten, it is proven that the audio visual media (film animation) can help the children in training their scrutinize skill.Key Words: Audio Visual Media (Film Animation), Scrutinize Skill
EFEKTIVITAS PENERAPAN TEKNIK CHAINING TERHADAP KEBERHASILAN TOILET TRANING PADA ANAK USIA 2-3 TAHUN DI TPA IHSAN FIKRI KECAMATAN TAMPAN KOTA PEKANBARU Asfi Yanti We; Ria Novianti; Devi Risma
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract: Based on the observations of toilet training ability in children agedhad 2-3 years are still low because the childs are still using diapers and the techersdidn’t special methods for that. This research aims to determine the effectiveness ofchaining technique implementation for toilet traning ability of children ages 2-3 yearsin TPA Ihsan Fikri Tampan districts Pekanbaru city. The sample of research are 10childrens. The data collection techniques were used that observation. Data wereanalyzed using Wilcoxon test using SPSS 20.0. The hypothesis of research is there is asignificant effect of the application of chaining technique to toilet training childrenaged 2-3 years. It can be seen from the analysis of data obtained by comparing thevalue Wtable = 0 > Warithmetic =8 with an error rate of 5%. It can be concluded that Ho isrejected and Ha accepted which means chaining technique can be used for ability toilettraining in children aged 2-3 years. Application of chaining technique to toilet trainingin children aged 2-3 years in TPA Ihsan Fikri Tampan District Pekanbaru City effect of59,3%.Keywords: Toilet Training, Chaining
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF ROTATING TRIO EXCHANGE (RTE) UNTUK MENINGKATKAN PRESTASI BELAJAR SISWA PADA POKOK BAHASAN HIDROLISIS GARAM DI KELAS XI IPA SMA N 9 PEKANBARU Astuti, Rini; Erna, Maria; ', Abdullah
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstract: The implementation of cooperative learning model Rotating Trio Exchange (RTE) has been conducted to determine the improve in student achievement and improve learning achievement category on the subject of salt hydrolysis in class XI SMA N 9 Pekanbaru. Forms of this research is experimental research design with pretest - posttest. Time data collection between February 8 to April 13, 2016. The sample consisted of two classes, grade XI IPA 3 as the control class and class XI IPA 5 as an experimental class selected at random. Grades given experimental treatment with the application of Rotating Trio Exchange (RTE), while the control class are given learning lecture method. Data analysis technique used is the t-test. Based on the analysis of data processing obtained t¬hitung> ttable is 4.94> 1.67 means that the implementation of cooperative learning model Rotating Trio Exchange (RTE) can improve student achievement on the subject of salt hydrolysis in class XI SMA N 9 Pekanbaru. Category increase student achievement in the classroom experiment with a normalized gain value (N-gain) of 0.91 is included in the high category.Keywords: Rotating Trio Cooperative Exchange (RTE), Achievement, Hydrolysis Salt
HUBUNGAN KELENTURAN PERGELANGAN TANGAN DAN KELINCAHAN DENGAN KEMAMPUAN PUKULAN FOREHAND PERMAINAN TENIS MEJA SISWA EKSTRAKURIKULER PUTRA SMPN 06 TELUK KUANTAN KECAMATAN KUANTAN TENGAH Ony Marsah; Drs. Saripin., M.Kes AIF &#039;; Kristi Agust., S.Pd, M.Pd
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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ABSTRACT, The problem in this research is not optimal capability forehand in the game of table tennis being owned by extracurricular students at SMPN 06 Teluk Kuantan. This was due to several factors: the flexibility of the wrist and agility. Therefore, researchers want to conduct a study to prove the corelation between these variables. This type of research is double correlational. The population in this study were male students who follow in SMPN 06 Teluk Kuantan District of Kuantan Tengah extracurricular amounting to 23 people. Sample collection technique is a saturation sampling is sampling technique when all members of the population sampled. Data were obtained from the results of the test measurements wrist flexibility, agility and ability forehand. From the results of calculations known that the great value of the correlation wrist flexibility with ability forehand game of table tennis male students of SMPN 06 Kuantan Teluk District of Kuantan Tengah Extracurricular simultaneously is 0,753 at a high category. It can concluded that hypothesis (Ho) reads: There is no significant relationship between flexibility of the wrist (X1) and agility (X2) with the ability forehand game of table tennis (Y). Based on the analysis of data obtained by the correlation coefficient of r = 0, 753 with high category thus Ho is rejected and Ha accepted, so it can be concluded there is a corelation Flexibility Wrists And Agility Capabilities with Forehand ability game of Table Tennis male Students Extracurricular at SMPN 06 Teluk Kuantan District of Kuantan Central .Keywords : Wrist Flexiblity, Agility, Forehand, Table Tennis
HUBUNGAN EXPLOSIVE POWER OTOT TUNGKAI DENGAN KECEPATAN LARI 60 METER SISWA KELAS VII SMPN 3 KECAMATAN SINGINGI Jandri Palison; Drs. Ramadi., S.Pd., M.Kes AIFO &#039;; Ardiah Juita., S.Pd, M.Pd
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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ABSTRACT, The problem in this research is running speed student distance of 60 meters not maximal yet, it is suspected because of leg muscle explosive power is less than optimal. This study aims to determine the corealtional of explosive power leg muscle with running speed 60 meters students class VII SMPN 3 Singingi District. This is a correlational study by comparing the measurement results of two different variables. A sample of 30 people using purposive sampling technique. The data in this study was obtained from the measurement results using the standing broad jump test for explosive power leg muscel and the running of 60 meters. Based on the research that has been done in students class VII SMPN 3 District of Singingi obtained r = 0.425, including the category enough. Tests of significance using the formula t test Significance. From the calculation results are known t = 2.485 while t table = 1.701. So t = = 2,485> t table = 1.701. Then it can be concluded as follows: There is a significant corealtion between the explosive power leg muscle with a running speed of 60 meter class VII SMPN 3 Singingi District.Keywords : Explosive Power, Leg Muscle, Running Speed 60 meters
PENGARUH KEPEMIMPINAN KEPALA SEKOLAH TERHADAP DISIPLIN GURU SDN 023 PANDAU JAYA KABUPATEN KAMPAR KECAMATAN SIAK HULU KELURAHAN PANDAU JAYA Maulida &#039;; Gimin &#039;; Hardisem Syabrus
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 3, No 2 (2016): Wisuda Oktober 2016
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Abstak: the leadrsdhip is the ability to influennce, give the directive and motivate a group of members in order to work reaching of the goal and the goal objective in thus research is to find out how big the influenced of leadership of the head master about diciplined teacher. Head master is that they are a lot of knowing the tasks and they determine rhythm for their school’s like give motivation and direction. The diciplined is an attitude, action and thomselves control someone or a group mustbe follow the rules that have been set to embodu the goal of the organization maximum. The respondent’s in this reaserch was all over teacher SDN 023 Pandau Jaya that amounts to 30 person. Collecting teaching data in this research using the inquires with the scale likert, engineering analysis data using analysis descriptive SPSS ersion 0.21. analysis result variabel depemdemt (teacher diciplined) influence by variabel independent (teacher diciplined, give directives, motivation teacher) of 23,3% while the rest of 76,7% influenced by other not included in this research.Key word : Leadership, Diciplined Teacher, Headmastres.

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