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Al Ibtida: Jurnal Pendidikan Guru MI
ISSN : 24425133     EISSN : 25277227     DOI : -
Core Subject : Education,
Al Ibtida: Jurnal Pendidikan Guru MI is a peer-reviewed journal that focuses on critical studies of basic education. Investigated the dynamics of learning of children at the primary level / Madrasah Ibtidaiyah (Islamic elementary school). Besides focusing on the development of studies issues of basic education.
Arjuna Subject : -
Articles 282 Documents
The Effectiveness of Teaching Materials of Local-Wisdom Based Picture Storybooks on the Eco-Literacy of Elementary School Students Devi Afriyuni Yonanda; Nana Supriatna; Kama Abdul Hakam; Wahyu Sopandi
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 1 (2023): June 2023
Publisher : IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i1.12558

Abstract

AbstractThe underlying background of this research with the importance of eco-literacy for students' elementary school. Ecoliteracy refers to the awareness of protecting nature and consuming local food for a healthy life. This experimental research aims to described the effectiveness of local wisdom-based picture storybook teaching materials on the eco-literacy of elementary school students. The applied design was a pretest-posttest control group design with a random sampling technique. The researchers used theme 3, caring for livings, and subtheme three, about loving the environment for the fourth graders of 2 (two) elementary schools in Indramayu, West Java. The results were 1) no significant experience increase found in the control group and 2) a significant experience increase found in the experimental group. Both groups' obtained N-gain values had huge differences, indicating the effectiveness of the applied local-wisdom-based picture storybook to improve students’ eco-literacy.Keywords: teaching materials, local wisdom, eco-literacy.Abstrak Penelitian ini dilatarbelakangi oleh pentingnya eco-literacy bagi siswa sekolah dasar. Ekoliterasi mengacu pada kesadaran menjaga alam dan mengkonsumsi pangan lokal untuk hidup sehat. Penelitian eksperimen ini bertujuan untuk mendeskripsikan keefektifan bahan ajar buku cerita bergambar berbasis kearifan lokal terhadap literasi lingkungan siswa sekolah dasar. Desain yang digunakan adalah pretest-posttest control group design dengan teknik random sampling. Peneliti menggunakan tema 3, merawat kehidupan, dan subtema tiga, tentang mencintai lingkungan untuk siswa kelas IV dari 2 (dua) sekolah dasar di Indramayu, Jawa Barat. Hasilnya adalah 1) tidak ada peningkatan pengalaman yang signifikan pada kelompok kontrol dan 2) peningkatan pengalaman yang signifikan pada kelompok eksperimen. Nilai N-gain yang diperoleh kedua kelompok memiliki perbedaan yang sangat besar, hal ini menunjukkan keefektifan penerapan buku cerita bergambar berbasis kearifan lokal untuk meningkatkan eco-literacy siswa.Kata kunci: bahan ajar, kearifan lokal, eko-literasi.
The Effects of Online Games on the Students’ Motivation and Its Implications in Learning Dwi Anita Alfiani; Fikri Miftahul Nugraha; Heru Mudiyanto; Dadan Setiawan
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 1 (2023): June 2023
Publisher : IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i1.11735

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AbstractThis study is inspired by the explosive growth the information technology industry that has affected every aspect of life, including the field of education. In this highly modern era, online games have developed rapidly and become favored by students. This study sought to ascertain how internet games affected the learning motivation of sixth-grade students at Madrasah Ibtidaiyah in Cirebon City, West Java, Indonesia. Employing experimental research methods, this study was ex post facto in design. The participants of this study were 21 sixth-grade elementary school students at Madrasah Ibtidaiyah in Cirebon City, West Java, Indonesia. In this study, a non-random sampling method was applied for the sampling process. Interviews and questionnaires were used to gather the research's data. Using both descriptive and inferential statistics, the research data were examined. According to the study's findings, 67% of students engaged in online gaming with a medium level of intensity. Meanwhile, the student's level of motivation for learning was low, at 67%. These findings suggest that playing online games does not increase the students' enthusiasm for learning, and may even have the opposite effect by contributing to the low student motivation.Keywords: game online, learning motivation, madrasah ibtidaiyah.AbstrakPenelitian ini dilatarbelakangi oleh ledakan pertumbuhan industri teknologi informasi yang telah mempengaruhi setiap aspek kehidupan, termasuk bidang pendidikan. Di era yang sangat modern ini, game online telah berkembang pesat dan disukai oleh kalangan pelajar. Penelitian ini bertujuan untuk mengetahui bagaimana pengaruh internet games terhadap motivasi belajar siswa kelas VI di salah satu Madrasah Ibtidaiyah di Kota Cirebon, Jawa Barat, Indonesia. Dengan menggunakan metode penelitian eksperimen, penelitian ini berdesain ex post facto. Partisipan penelitian ini adalah 21 siswa kelas 6 (enam) di salah satu Madrasah Ibtidaiyah di Kota Cirebon, Jawa Barat, Indonesia. Dalam penelitian ini digunakan metode non random sampling untuk proses pengambilan sampel. Wawancara dan kuesioner digunakan untuk mengumpulkan data penelitian. Menggunakan kedua statistik deskriptif dan inferensial, data penelitian diperiksa. Menurut temuan penelitian, 67% siswa terlibat dalam game online dengan intensitas sedang. Sedangkan tingkat motivasi belajar siswa rendah yaitu 67%. Temuan ini menunjukkan bahwa bermain game online tidak meningkatkan semangat siswa untuk belajar, dan bahkan mungkin memiliki efek sebaliknya dengan memberikan kontribusi terhadap rendahnya motivasi belajar siswa.Kata kunci: game online, motivasi belajar, madrasah ibtidaiyah.
Project-based Learning: A Case Studying the Catholic Monarchs in Elementary Education José Manuel Sáez López
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 1 (2023): June 2023
Publisher : IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i1.12897

Abstract

AbstractThis study aimed to assess the use of Project-Based Learning (PBL) in classroom practice with 121 primary school students in five different schools in Spain, analyzing the advantages and effectiveness of practicing PBL in social sciences, in the topic of the history of the Catholic Monarchs. In this pedagogical design, students interact and create their history-related content. The first dimension, PBL in the Catholic Kings unit comprises a quasi-experimental approach through a student t-test, which showed significant improvement regarding curriculum concepts and academic results. The second dimension, Assessment of elements and implementation of PBL, details data from 46 teachers and professors who evaluate the implementation and characteristics of PBL in the proposal and practice. From the results, the methodological approach using PBL improves academic results and encourages students to have a bigger role in the learning process, with active participation where students seek information, interact with classmates in groups, try to solve problems and create final products for subsequent presentations.Keywords: active learning; K-12; team teaching; project-based learning. AbstrakPenelitian ini bertujuan untuk menilai penggunaan Pembelajaran Berbasis Proyek (PBL) dalam praktik kelas dengan 121 siswa sekolah dasar di lima sekolah berbeda di Spanyol, menganalisis keuntungan dan efektivitas praktik PBL dalam ilmu sosial, dalam topik sejarah Monarki Katolik. Dalam desain pedagogis ini, siswa berinteraksi dan membuat konten mereka sendiri yang berkaitan dengan sejarah. Dimensi pertama, PBL dalam Kerajaan Katolik terdiri dari pendekatan kuasi-eksperimental melalui uji-t siswa, yang menunjukkan peningkatan signifikan terkait konsep kurikulum dan hasil akademik. Dimensi kedua, Penilaian elemen dan implementasi PBL, merinci data dari 46 guru dan profesor yang mengevaluasi implementasi dan karakteristik PBL dalam proposal dan praktik. Dari hasil penelitian disimpulkan bahwa pendekatan metodologis menggunakan PBL meningkatkan hasil akademik dan mendorong siswa untuk memiliki peran yang lebih besar dalam proses pembelajaran, dengan partisipasi aktif di mana siswa mencari informasi, berinteraksi dengan teman sekelasnya dalam kelompok, mencoba memecahkan masalah dan membuat produk akhir untuk presentasi selanjutnya.Kata kunci: pembelajaran aktif, K 12, pengajaran kelompok, pembelajaran berbasis proyek.
Elementary School Students' Perceptions of STEM-Based Mobile Learning Applications Rachmadtullah, Reza; Purnaningrum, Evita; Suharni, Suharni
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.12387

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AbstractResearch conducted by the "We Are Social" institution shows that Indonesian people are a significant resource in utilizing the internet. The ability of Indonesian elementary school students in using digital technology is quite good; however, its use is primarily for entertainment. Observing this phenomenon, researchers have taken the initiative to harness digital technology to enhance the learning experience, moving away from conventional methods. This study aims to investigate how elementary school students perceive STEM-Based Mobile Learning Application Technology. The research method used for this study is qualitative, emphasizing discourse analysis and conversational analysis. Participants in this study included ten fifth-grade elementary school students in the city of Cirebon. The results of the study have been quite positive, as this application makes it convenient for students to study anywhere and at any time, as long as their smartphones are connected to the internet. Nonetheless, the use of STEM-Based Mobile Learning Application Technology has received feedback regarding its limitations and weaknesses, such as the small screen, which makes it challenging for users to read text.Keywords: mobile learning application, STEM, elementary school students.AbstrakRiset yang dilakukan oleh lembaga We Are Social menunjukkan bahwa masyarakat Indonesia merupakan sumber daya yang sangat besar dalam mendayagunakan internet. Kemampuan siswa Sekolah Dasar Indonesia sudah cukup baik dalam menggunakan teknologi digital. Namun pemanfaatannya masih bersifat hiburan. Melihat fenomena tersebut, peneliti berinisiatif untuk memanfaatkan teknologi digital untuk memfasilitasi pembelajaran sehingga tidak lagi bersifat konvensional. Penelitian ini bertujuan untuk mengetahui bagaimana persepsi Siswa Sekolah Dasar terhadap Teknologi Aplikasi Mobile Learning Berbasis STEM. Metode yang digunakan untuk jenis penelitian ini adalah metode penelitian kualitatif. menekankan pada fokus analisis wacana dan analisis percakapan Partisipan dalam penelitian ini yaitu melibatkan sepuluh siswa sekolah dasar kelas lima di kota Cirebon. Hasil penelitian ini yaitu Mendapatkan respon yang postif karena apliaksi ini memberikan kemudahan siswa untuk belajar dimanapun dan kapanpun asalkan smartphone mereka terhubung dengan internet. Namun penggunan Teknologi Aplikasi Mobile Learning Berbasis STEM juga mendapatkan respon terkiat kelemahan atau kekurangannya yaitu memiliki keterbatasan seperti perangkat lainnya diantaranya yaitu layarnya kecil sehingga pengguna kesulitan untuk membaca teks.Kata kunci: aplikasi mobile learning, STEM, siswa sekolah dasar.
An Innovative Approach to Environmental Literacy: The Sustainable RADEC Learning Model for Elementary Schools Lestari, Hana; Rahmawati, Ima; Ali, Mohammad; Sopandi, Wahyu; Wulan, Ana Ratna
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.13123

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AbstractThis study aims to design and develop an Education of Sustainable Development-oriented RADEC learning design model for enhancing the environmental literacy of elementary school students. The research approach employed consists of four key stages: (1) problem identification, (2) defining various objectives, (3) design and development, and (4) product validation. The research sample was selected using purposive sampling and comprised six elementary school teachers from various grade levels, ranging from grade 1 to grade 6. Data collection involved the use of scaled questionnaires and interviews. The collected data were then analyzed using the Explanatory Sequential Mixed Method. The results indicate that the curriculum design for the ESD-oriented RADEC learning model is suitable for implementation in elementary schools. This conclusion is supported by the mean score of 3.98 and a standard deviation of 0.22, showing a consistent range of responses among experts. In other words, the experts unanimously agree that the product design is appropriate for classroom learning. To further assess the validity of the design, a one-way ANOVA test was conducted to determine if there were significant differences in the opinions of experts across various domains (ESD, RADEC, Environmental Literacy, and Basic Education). The results revealed that the F score and p-value exceeded α = 0.05, indicating no significant differences in the perceptions of the experts involved in the study. In summary, the experts reached a consensus that the product design exhibits a high level of feasibility, earning a "proper" rating in each component developed.Keywords: environmental literacy, ESD, RADEC learning model. AbstrakPenelitian ini bertujuan mengembangkan model pembelajaran RADEC berorientasi Education of Sustainable Development (ESD) untuk mengembangkan literasi lingkungan siswa sekolah dasar. Penelitian ini menggunakan penelitian design and development. Prosedur Design and Development yang terdiri dari beberapa langkah yaitu : (1) identifikasi masalah, (2) mendeskripsikan berbagai tujuan, (3) rancangan dan pengembangan artefak, (4) uji validasi artefak.  Penelitian ini melibatkan enam orang guru sekolah dasar dari kelas 1 sampai 6 dengan teknik purposive sampling. Pengumpulan data dilakukan dengan kuesioner tertutup berskala likert dan wawancara. Data yang diperoleh kemudian dianalisis menggunakan Explanatory Sequential Mixed Method yaitu metode analisis data yang menggunakan analisis data kuantitatif dan kualitatif. Hasil penelitian menunjukkan bahwa desain kurikulum model pembelajaran RADEC berorientasi ESD layak diterapkan di sekolah dasar, hal ini ditunjukkan dari skor mean (3,98) dan standar deviasi (0,22) dengan rentang yang tidak jauh berbeda. Dapat diartikan persepsi ahli bersifat homogen (setuju) bahwa desain produk layak diterapkan dalam pembelajaran di kelas. Selanjutnya dilakukan uji one way ANOVA untuk mengetahui apakah terdapat perbedaan pendapat para ahli yang signifikan dari para ahli (ahli ESD, RADEC, Literasi lingkungan dan Pendidikan Dasar). Didapatkan hasil skor F dan p-value lebih besar dari α = 0,05 dari uji tersebut. Hasil ini menunjukkan persepsi para ahli yang terlibat dalam penelitian ini tidak berbeda nyata. Artinya, para ahli sepakat bahwa desain produk yang dikembangkan memiliki kriteria tingkat kelayakan dengan kategori “layak” untuk setiap komponen produk yang dikembangkan.Kata kunci: literasi lingkungan, ESD, model pembelajaran RADEC.
Improving Social Science Learning Outcomes of Class V Elementary School Students through the TPACK Approach Dharmawati, Desak Made; Busyra, Nur; Azhar, Ervin
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.12980

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AbstractThe main problem in this study is the low learning outcomes of fifth grade students in social studies at a private elementary school in East Jakarta, Indonesia. This is because the learning approach used in these schools is still conventional. The purpose of this study was to improve social studies learning outcomes for fifth grade students using the technology pedagogical content knowledge (TPACK) approach. By using classroom action research, this research was conducted in three cycles involving 10 students. Each cycle consists of planning, implementing, acting, observing, and reflecting. Data collection was carried out using a test consisting of a pre-test and post-test. The test results data were then analyzed using descriptive statistics. The results showed that based on the post-test results in cycle I, only 6 students or 60% fulfilled the KKM. In cycle II the percentage of student learning completeness increased to 70% or 7 students fulfilled the KKM. In cycle III, student learning completeness again increased to 82%. Therefore, it can be concluded that the use of the technology pedagogical content knowledge (TPACK) approach in social studies learning is effective in improving student learning outcomes.Keywords: social science learning outcomes, TPACK approach, elementary school students. AbstrakMasalah utama dalam penelitian ini adalah rendahnya hasil belajar siswa kelas V IPS di salah satu sekolah dasar swasta di Jakarta Timur, Indonesia. Sebab, pendekatan pembelajaran yang digunakan di sekolah-sekolah tersebut masih konvensional. Tujuan penelitian ini adalah untuk meningkatkan hasil belajar IPS siswa kelas V dengan menggunakan pendekatan technology pedagogi konten pengetahuan (TPACK). Dengan menggunakan penelitian tindakan kelas, penelitian ini dilaksanakan dalam tiga siklus dengan melibatkan 10 siswa. Setiap siklus terdiri dari perencanaan, pelaksanaan, pelaksanaan tindakan, observasi, dan refleksi. Pengumpulan data dilakukan dengan menggunakan tes yang terdiri dari pre-test dan post-test. Data hasil pengujian kemudian dianalisis menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa berdasarkan hasil post-test pada siklus I, hanya 6 siswa atau 60% yang memenuhi KKM. Pada siklus II persentase ketuntasan belajar siswa meningkat menjadi 70% atau 7 siswa yang memenuhi KKM. Pada siklus III ketuntasan belajar siswa kembali meningkat menjadi 82%. Oleh karena itu, dapat disimpulkan bahwa penggunaan pendekatan teknologi pedagogi konten pengetahuan (TPACK) dalam pembelajaran IPS efektif dalam meningkatkan hasil belajar siswa.Kata kunci: hasil belajar IPS, pendekatan TPACK, siswa sekolah dasar.
Why is Normative Commitment Invalid? An Empirical Study on Principals of Public Elementary Schools Kamaludin, Kamaludin
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.13467

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The purpose of this study is to assess the construct validity of the principal's commitment to the proposed theory so that it can be seen that the observation variable can form a latent variable. The research approach used in this study uses a quantitative approach with a measurement model in the form of First Order Confirmatory Factor Analysis. The sample in this study amounted to 233 principals of State Elementary Schools. The location in this study is Brebes Regency, Central Java Province, Indonesia. The data analysis in this research is starting by developing a theoretical model, making a causal relationship path diagram, choosing an input matrix and getting a model estimate, assessing the identification of structural models, and assessing the criteria for Goodness of Fit. The research findings in this study are the dimensions of the principal's commitment measurement include affective, sustainability, and normative commitment, indicating that the normative dimension is invalid and insignificant in measuring the principal's commitment. This proves that commitment does not arise only because of concerns about the bad opinions of colleagues if the principal does not stay in school.
Integrating PhET Interactive Simulation to Enhance Students' Mathematical Understanding and Engagement in Learning Mixed Fraction Arifin, Slamet; Razali, Fazilah Binti; Rahayu, Winanjar
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.15056

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AbstractThis study aims to document how integrating PhET interactive simulations into mathematics learning enhances students' conceptual understanding of mixed fraction material. This collaborative action research project adhered to the action research cycle proposed by Kemmis and McTaggart. In total 17 4th-grade students from one of the public elementary schools in Malang City, Indonesia participated in this investigation. The data was collected through tests, interviews, and classroom observation. The test of students' mathematical understanding (TSMU) was administered to the students at the pre-cycle, post-cycle I, and post-cycle II stages. The number of questions given in each test was 10 mathematical problems, and they were designed to assess students' mathematical understanding of mixed fractions. The quantitative data was analyzed by using descriptive statistics using SPSS 25, and the qualitative data was analyzed simultaneously using a qualitative data analysis cycle.  The research findings unveiled the following key insights. First, we found a notable enhancement in students' mathematical understanding of mixed fractions emerged throughout the study. Specifically, the pre-cycle average score for students' mathematical understanding stood at M=51.59, which saw substantial improvement in the post-cycle I phase (M=61.53) and further growth in the post-cycle II phase (M=76.94). Moreover, the utilization of PhET simulations was found to significantly enhance students' engagement in the realm of mathematics learning. Therefore, the integration of PhET interactive simulation in mathematics learning has been shown to have a significant effect on improving students' mathematical understanding and engagement in learning fractions.Keywords: PhET interactive simulation, conceptual understanding, mixed fractions, students’ engagement. AbstrakPenelitian ini bertujuan untuk mendokumentasikan bagaimana integrasi PhET interactive simulation ke dalam pembelajaran matematika meningkatkan pemahaman konseptual siswa pada materi pecahan campuran. Desain penelitian tindakan kelas kolaboratif (PTK) dilaksanakan mengikuti siklus penelitian tindakan Kemmis dan McTaggart. Sebanyak 17 siswa kelas 4 di salah satu sekolah dasar negeri di Kota Malang, Indonesia dilibatkan dalam penelitian ini. Pengumpulan data dilakukan melalui tes, wawancara, dan observasi kelas. Tes pemahaman matematis siswa (TPMS) diberikan kepada siswa pada tahap pra siklus, pasca siklus I, dan pasca siklus II. Jumlah soal yang diberikan dalam setiap tes adalah 10 soal matematika, dan dirancang untuk menilai pemahaman matematis siswa tentang pecahan campuran. Data kuantitatif dianalisis dengan menggunakan statistik deskriptif menggunakan SPSS 25, dan data kualitatif dianalisis secara simultan mengacu pada siklus analisis data kualitatif. Hasil penelitian mengungkapkan bahwa: (1) terdapat peningkatan kemampuan pemahaman matematis siswa pada materi pecahan campuran. Hasl ini ditunjukan dengan rata-rata hasil TPMS pada pra-siklus M=51,59, pasca siklus I M=61,53, dan pasca siklus II M=76,94; (2) penggunaan PhET interactive simulation terbukti berkontribusi dalam meningkatkan keterlibatan siswa dalam pembelajaran matematika. Oleh karena itu, integrasi simulasi interaktif PhET dalam pembelajaran matematika terbukti memberikan pengaruh yang signifikan terhadap peningkatan pemahaman konsep matematis pecahan campuran siswa.Keywords: PhET interactive simulation, pemahaman matematis, pecahan campuran, keterlibatan siswa.
Primary School Students’ Analogical Reasoning in Solving Open-ended Word Problems Rochman, Egitayanti Aulia; Amir, Mohammad Faizal
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.13769

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AbstractThis study aims to identify primary school students' analogical reasoning in solving open-ended word problems. This is qualitative research with a case study approach. The participants in this study were 25 fifth-grade primary school students selected using the purposive sampling technique to represent each category of analogical reasoning based on analogical reasoning tasks. Research instruments comprised of tests in analogical reasoning tasks and interview guidelines. Data analysis techniques included data reduction, presentation, and verification. Research results showed that there were three categories of students' analogical reasoning in solving word problems with close-ended source problems and open-ended target problems: (1) open comprehensive analogy, where students successfully solved the close-ended source problem and the open-ended target problem; (2) semi-open comprehensive analogy, where students successfully solved the close-ended source problem but did not successfully solve the open-ended target problem; and (3) failure in close-open analogy, where students did not successfully solve the close-ended source problem and the open-ended target problem. The results of this study suggest that educators, especially at the primary level, deepen students' ability to solve close-ended problems first so that students can solve open-ended problems with analogical reasoning.Keywords: analogical reasoning, problem-solving, open-ended, primary school. AbstrakPenelitian ini bertujuan untuk mengidentifikasi penalaran analogi siswa sekolah dasar dalam memecahkan word problems berbasis open-ended. Jenis penelitian yang digunakan adalah kualitatif dengan pendekatan studi kasus. Partisipan dalam penelitian ini sebanyak 25 siswa kelas lima sekolah dasar, untuk memilih subjek penelitian menggunakan teknik purposif yang mewakili setiap kategori penalaran analogi berdasarkan tugas penalaran analogi. Instrumen penelitian meliputi tes berupa analogical reasoning tasks dan pedoman wawancara. Teknik analisis data terdiri dari reduksi data, penyajian data, dan verifikasi data. Hasil penelitian menunjukkan bahwa terdapat tiga kategori penalaran analogi siswa ketika memecahkan word problems dengan masalah sumber close-ended dan masalah target open-ended, yaitu: (1) Analogi open comprehensive, siswa berhasil memecahkan masalah sumber close-ended dan masalah target open-ended; (2) Analogi semi-open comprehensive, siswa berhasil memecahkan masalah sumber close-ended tetapi tidak berhasil memecahkan masalah target yang open-ended; (3) Kegagalan analogi close-open, siswa tidak berhasil memecahkan masalah sumber close-ended dan masalah target open-ended. Hasil penelitian ini menyarankan kepada para pendidik khususnya di tingkat dasar untuk memperdalam kemampuan siswa dalam memecahkan masalah close-ended terlebih dahulu agar siswa bisa memecahkan masalah open-ended dengan penalaran analogi.Kata kunci: penalaran analogi, pemecahan masalah, open-ended, sekolah dasar.
Software and Hardware Development of Madrasah Ibtidaiyah Student's Fitness Evaluation based on Hexagonal Obstacle Microcontroller (Evabugar Mikrohexo) Wijayanto, Adi; Zaini, Muhamad
Al Ibtida: Jurnal Pendidikan Guru MI Vol 10, No 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.13115

Abstract

Abstract One area of testing, measuring, and evaluating sports fitness components is agility. This field of agility really needs a touch of technological information, such as software and computer hardware, to help overcome problems that arise in this development. With the existence of agility tests, measurements, and evaluations, it is hoped that the agility scores obtained will be more objective. This research aims to develop an evaluation of student software and hardware based on a hexagonal resistance microcontroller (evabugar microhexo). This research design uses a research and development plan. The stages in this development research go through several stages, namely: (1) initial needs analysis and information gathering; (2) planning; (3) product development; (4) preparation for small group trials; (5) first product revision; (6) field trials; (7) second product revision; (8) field trials; (9) third product revision; (10) dissemination and implementation. The results of the agility test in small group trials were 61.90%. This is because the operational method is not yet user-friendly, and there are still many confusing commands. The use of Evabugar Mikrohexo in large group trials has improved. The level of ease of carrying out measurement tests and reading results is 80.95%. In general, the level of ease of designing the Evabugar Mikrohexo and ease of use reaches 80.95%. Keywords: agility, fitness, hexagonal, microcontroller.AbstrakSalah satu bidang tes, pengukuran, dan evaluasi komponen kebugaran olahraga adalah kelincahan. Bidang kelincahan ini sangat membutuhkan sentuhan teknologi informasi seperti perangkat lunak dan keras komputer untuk membantu mengatasi permasalahan yang timbul dalam perkembangan tersebut. Dengan adanya tes, pengukuran dan evaluasi kelincahan, maka diharapkan nilai kelincahan yang didapat semakin objektif. Penelitian ini bertujuan untuk mengembangkan software dan hardware evaluasi kebugaran mahasiswa berbasis mikrokontroler hexagonal obstacle (evabugar mikrohexo). Rancangan penelitian ini menggunakan rancangan penelitian dan pengembangan. Tahapan dalam penelitian pengembangan ini melalui beberapa tahapan, yaitu (1) analisis kebutuhan awal (need assement) serta pengumpulan informasi; (2) perencanaan; (3) pengembangan produk; (4) persiapan uji coba kelompok kecil; (5) revisi produk pertama; (6) uji coba lapangan; (7) revisi produk kedua; (8) uji coba lapangan; (9) revisi produk ketiga; (10) desiminasi dan implementasi. Hasil tes kelincahan pada uji coba kelompok kecil sebesar 61,90%, hal ini dikarenakan cara pengoperasionalannya belum user friendly dan masih banyak perintah yang membingungkan. Penggunaan Evabugar Mikrohexo pada uji coba kelompok besar sudah semakin membaik, tingkat kemudahan melakukan tes pengukuran serta membaca hasil sebesar 80.95%. Secara umum tingkat kemudahan desain Evabugar Mikrohexo dan kemudahan dalam menggunakannya mencapai 80.95%.Keywords: kelincahan; kebugaran; hexagonal, mikrokontroler.