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INDONESIA
Indonesian Journal of Early Childhood Education Studies
ISSN : 22528415     EISSN : 24769584     DOI : -
Core Subject : Education,
Indonesian Journal of Early Childhood Education Studies publishes original manuscripts, reviews, and information about association activities. Its purpose is to provide a forum for consideration of issues and for exchange of information and ideas about research and practice in early childhood teacher education. Indonesian Journal of Early Childhood Education Studies welcomes research reports, position papers, essays on current issues, reflective reports on innovative teacher education practices, and book reviews.
Arjuna Subject : -
Articles 425 Documents
The Effectiveness of Guided-Discovery and Instructional Media on Early Mathematical Skills Mariyana, Rita
Indonesian Journal of Early Childhood Education Studies Vol 8 No 1 (2019): June 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i1.29897

Abstract

Early mathematics skills are basic skills that children need to have to adapt to the external challenges of the 21st century. To empower early mathematical abilities, the guided discovery method works effectively. The objective of this study is to find out the effectiveness of guided discovery and instructional media toward early mathematics skills kindergarten student. This re­search was a quasi-experimental. The instrument for obtaining data on children’s early mathematical abilities is the observation sheet of early math abilities. The sampling technique employed was the multi stage random sampling method. The study was conducted on kindergarten children in West Java Province, Indonesia. The results showed that there were significant differences from guided discovery and instructional media to children’s mathematical abilities.
Integrative Thematic Learning Model Based On Local Wisdom For Early Childhood Character Ramdhani, Sandy
Indonesian Journal of Early Childhood Education Studies Vol 8 No 1 (2019): June 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i1.33703

Abstract

This research aims to: (1) produce an integrative thematic learning model based on local wisdom, (2) to know the effectiveness of integrative thematic learning model based on local wisdom in shaping the characters, mainly honesty and responsibility. This research used Research and Development design in three main stages. The research subjects were 3 teachers and three schools taken by random sampling. Research with data analysis was done statistically using MANOVA analysis. The result of the research were (1) Integrative thematic learning model based on local wisdom was developed (2) Integrative thematic learning model based on local wisdom have a good influence on the limited test or field test. (3) Integrative thematic learning model based on local wisdom in field test showed that there is significant influence on the value of honesty and responsibility characters of children in kindergarten at Selong Sub-district, it proved by MANOVA analysis with significance value (sig.) = 0,000 at significance level 5%
The Use of Block Media in Children Aged 4-5 Years is Increasing Skills for Recognizing Numbers and Simple Additions Juniaty, Juniaty; Linawati, Sri
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.33972

Abstract

Abstract. Learning media is very important to use in delivering learning material. Children age 4-5 years are in the Preoperational period, where children begin to think abstractly, but not logically, therefore children need learning media to understand abstract concepts such as numbers in mathematics. Blocks are one of the learning media available in schools, but not many teachers have used blocks media optimally, even though blocks can be used in mathematics learning. In the first semester, the understanding of numerical recognition and simple addition skills of K1 children in XYZ school were low. The researcher used blocks as the learning media in an effort to improve numerical recognition skills and simple addition. The research method used in the “Classroom Action Research” is the Kemmis and Taggart model. The purpose of this study was to improve the ability to recognize numbers and simple addition of children 4-5 years, using blocks media in their learning. The Classroom Action Research conducted with three cycles showed an increase in numerical recognition skills from pre-cycle with a percentage of 61.45%, increasing to 89.76% in cycle III. Simple addition skills were known at the pre-cycle of 64.58%, increasing to 86.68% in cycle III. From the research conducted, the researcher found that blocks media can improve the skills of recognizing numbers and simple addition of children age 4-5 years.
The Effectiveness Of Mathematics Learning Outcomes Through Smart Pocket Card Media (Picture Card And Number Card) In The ABA 15 Kindergarten Rahayu, Yuyun Tri; Meilani, Sri Martini; Hapidin, Hapidin
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.34235

Abstract

This study aims to streamline mathematics learning outcomes through smart pocket card (picture cards and number cards) so that group B students can students in identifying and exploring mathematical abilities with further drawings that can be arranged into more complex material operations. This study uses a mix of methods with research and development methods (Research and Development) The product developed in this study is a model of early childhood mathematics learning through smart pocket card learning media (picture cards and number cards). As explained above, this research uses a mix methods approach with three main methods including descriptive, evaluative, and experimental methods. Descriptive method is used to collect data about the condition of products that have been compared for products to be developed, the condition of the users, students and teachers, as well as inhibiting and supporting factors for the creation of products to be created. The results found that the first effectiveness test was conducted at the Ikal East Jakarta Kindergarten, while the number of children used as a small group test sample was 8 children. From the paired test results in East Jakarta Ikal Kindergarten obtained t count 24.777 and t table 0.70639 so there is a significant difference or HO is rejected then H1 is accepted. So it can be concluded that there is a difference between children's mathematics learning outcomes before and after the smart pocket card learning media is given (picture cards and number cards). Large group test at Pertiwi Karangsoka Kindergarten, as for the number of children used as a large group trial of 20 children. From the t test results obtained t count 23.214 and t table 0.68695 or t count> t table then there is a significant difference or HO is rejected, because HO is rejected then H1 is accepted. So it can be concluded that there are differences between children's mathematics learning outcomes before and after being given the smart pocket card learning media (picture cards and number cards). The last media effectiveness test was conducted at Aba 15 Teluk Kindergarten. In this effectiveness test the researcher used a sample of 40 children, obtained t count 24.137 and t table 0, 68067 or t count> from t table, so there is a significant difference or Ho is rejected. Because Ho is rejected and H1 is accepted, it can be concluded that there are differences between children's mathematics learning outcomes before and after being given the smart pocket card learning media (picture cards and number cards). From the results of the effectiveness test at the three schools above it proves that the learning media of smart poceket cards (picture cards and number cards) developed by this researcher can significantly improve the learning outcomes of early childhood mathematics in kindergarten group B Aba 15 Teluk, therefore it can it was concluded that the process carried out in the development of the model as well as the results obtained from the application of the smart pocket card learning media (picture cards and number cards) met the criteria of a good learning media that had validity, was practical, and was effectively used as an alternative learning media for improve children's learning outcomes in mathematics. Keywords: mathematics learning outcomes, smart pocket cards, picture cards, number cards.
The Influence Of Value Socialization Method On Independent Characters And Responsibilities In Early Children In The Kindergarten Xaverius 1 City Of Jambi Pangaribuan, Tumewa; Yusra, Affan
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.34374

Abstract

This study aims to: 1) Describe the use of the value socialization method to the independent characteristics and responsibilities of Xaverius 1 Kindergarten 1 Jambi City children. 2) Describe the difference between the control class without using the method with the experimental class using the value socialization method on the independence and responsibility of children in Kindergarten Xaverius 1 Jambi City. While the tool used in research is the scale of child development achievements. This type of research used in this study was to use a quasi-experimental design with a Randomized Pretest-Posttest Control Group design with a level of 0.05%. The results showed 0.170 smaller than <0.05, it can be concluded that Ha was accepted
Stimulating Children's Good Characters Through The Use Of Micro Doll-Assisted Adventure Games: An Innovation In Educational Technology Hermawan, Iwan; Windiarti, Rina; Inayah, Inayah; Aulia, Ivana Rizki
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.34588

Abstract

Pendidikan karakter merupakan aspek penting dalam instrumen pembelajaran anak usia dini (generasi milenial) karena seiring dengan berkembangnya tantangan lingkungan, pergaulan sosial dan teknologi. Pembelajaran inovatif merujuk pada bagaimana pengajar mampu memberikan input materi pada anak secara mudah, ruang teknologi memberikan peluang sinergi kurikulum dan teknologi dikembangkan untuk membangun karakter pada anak salah satunya adalah induksi karakter berbudi pekerti luhur melalui penyampaian cerita dan dongeng. Arah penelitian ini adalah melakukan studi perbandingan metode induksi pengetahuan dan karakter luhur anak usia dini melalui pendekatan cerita oral klasikal, penggunaan boneka mikro dan pendekatan induksi pendidikan melalui game interaktif. Hasil penelitian ini didapatkan nilai Pillai, Wilk’s Lambda, Hotelling dan Roy’s (0,171) dengan inteprestasi keefektifan penggunaan metode cerita oral, mikro dongeng dan game simulasi untuk pendidikan karakter berbudi pekerti luhur secara bersama – sama yang ditinjau dari jenis kelaminnya tidak ada perbedaan, namun dari capaian rata-rata (mean) ketiga metode tersebut dalam penggunaan induksi tokoh-tokoh animasi pada simulasi game petualangan interaktif adalah yang paling tinggi (84,08).
The Effectiveness of Dance Learning on Locomotor Movement Skills Development Children Aged 5-6 Years in PAUD Sekar Nagari Rahmadani, Ni Kadek Aris; Tasuah, Neneng
Indonesian Journal of Early Childhood Education Studies Vol 8 No 1 (2019): June 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i1.35561

Abstract

Locomotor movement skills can be developed through many ways, one of them with dance learning. The form of dance learning is music and movement because the children can do the dance according to the music and song lyrics. Locomotor skill is are movements that require the body to move in space. Locomotor movement skills in this dance include running, stepping and jumping. Type of research method used quantitative research using experiment, pre-experimental design, namely one group pretest-posttest. This research giving treatment and examining the assessment from before and after the treatment. This study aims at observing to develop of locomotor movement skills of 5-6 years old with dance learning. Indicate that increase in locomotor movement skills of children with dance learning, the score of pretest-postest. After the research is conducted, the result obtained is grades of locomotor movement skills of children in dance learning in early childhood Sekar Nagari. Through the music and movement dance learning, it is expected that children can improve the aspect of locomotor movement skills using motions and song of “dua mata saya”, because the dance is simple and every children can do this dance with memorize the song lyrics to move their body.
Parents Involvement in Early Childhood Education Institutions in Buleleng Regency, Bali Magta, Mutiara; Handayani, Dewa Ayu Puteri
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.35667

Abstract

Parents are the first and the most important social environment in a child’s life. This study aimed at describing parents’ involvement at early childhood education institutions in Buleleng district, Buleleng regency, Bali. The data of the study were collected from 230 respondents at early childhood education institutions and were analyzed quantitatively and qualitatively. The results showed that most of the respondents had a tendency of a low involvement, i.e. , 136 respondents ( 59.1%) , while the number of respondents with a high involvement was 94 ( 49.9%). This indicates that there are still many parents who ignore the importance of parents’ role at school. In addition, the school has not yet got a program that maximally supports parents at school.
Supporting Six Aspects of Development of Children 3-6 Years Through Educational Educative Tools Smart Book Anggraini, Retno; Suyadi, Suyadi
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.35973

Abstract

Educational play equipment (APE) is a tool that was made intentionally so that it can be used as a means or play tool, which contains several educational values, and can develop several aspects of child development in a single, multipurpose and safe tool for children. The purpose of this research is to apply and apply an APE named Smart Book, which can support six aspects of the development of children aged 3-6 years. The study was conducted in November and carried out at the Playgroup and Kindergarten Star Kids Yogyakarta. Smart book APE has been designed and in it there are several materials such as the introduction of colors, numbers, letters, professions, prayer times, sequence Sholat, ablution and so on. The focus of this research is to describe the facts of the use of APE smart books that can support six aspects of the development of children aged 3-6 years. The results obtained were based on observations of the implementation of the use of APE smart books in Palygroup and Kindergarten Star Kids Yogyakarta, that six aspects of child development can be developed through smart books, namely cognitive, fine motor, language, religious, and social emotional aspects. Keywords: APE, smart book, six aspects of development, children
Introducting Physics Early Childhood Children Using Creative Science Games in RA Darrutaqwa Tasikmalaya Abdul Ghofur, Noer Laelly Barorroh Taufik; Sunanih, Sunanih
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.36044

Abstract

This study aims to improve the science process skills of Early Childhood towards Primary School in RA Daarut Taqwa, Mulyasari Village, Tasikmalaya City, through the application of creative science games (CSG). CSG is a series of interesting games in the form of Apple Spinner and Magic Coin. The method used in this research is the action research method. The action research design of the Kemmis and Mc Taggart model consists of four components which include planning, implementing, observing and reflecting. The results of this study indicate that the application of creative science games can improve science process skills in RA Daarut Taqwa, Mulyasari Village, Tasikmalaya City. Science process skills that emerge and increase are the child's confidence, the process of observing objects / objects or the environment, the process of classifying objects / objects based on color, shape, size or other characteristics, the ability to explore, ask questions, express temporary presumptions, make conclusions , share experiences, and listen to the opinions of others.