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PENINGKATAN PEMAHAMAN KONSEP BILANGAN MELALUI BERMAIN ANGKLUNG Firsty, Dini Nurmalina; H, Myrnawati C; Hapidin, Hapidin
PEDAGOGIA Vol 15, No 3 (2017)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/pdgia.v15i3.11015

Abstract

The purpose of this study is to describe the process and results of angklung play activities to improveunderstanding of the concept of children under five in early childhood and whether angklung play can improveunderstanding of the concept of children in early childhood in 2017. Respondents in this study were 18 childrenfrom the group B PAUD Alfani in2017. The research method used is a model of Kemmis Taggart spiral actionresearch consisting of: (a) planning, (b) action and observation, and (c) reflection. Instruments used in this studyare field notes, interviews, and documentation. Scores of understanding data on economic concepts in children areanalyzed quantitatively and qualitatively. The result of the data shows that the concept of learning in childrenincreases from pre-cycle to first cycle and second cycle. Based on the observation of the action that has been doneon the data given at the incidence rate 40.09%, and in the first cycle to 59.41% and then increased in the secondcycle of 85.61%. The results of this study are (1) angklung playing activities can improve concept understanding inchildren group B PAUD Alfani in 2017, (2) concept comprehension score in children group B PAUD Alfani year2017 increase from pre cycle to first cycle and first cycle to second cycle
Pengembangan Media Permainan MONAYA untuk Meningkatkan Pemahaman Multikultural Anak Usia 7-8 Tahun Firdausi, Melisa Indah; Hapidin, Hapidin; Tarwiyah, Tuti
Indonesian Journal of Islamic Early Childhood Education Vol 3 No 1 (2018): Indonesian Journal of Islamic Early Childhood Education (IJIECE)
Publisher : Association of Indonesian Islamic Kindergarten Teachers Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2884.326 KB)

Abstract

The purpose of this study is to improve the multicultural understanding of children aged 7-8 years through the MONAYA game media. MONAYA's game media is a game of Cultural Monopoly which has content of cultural or multicultural diversity and has printed on large banners and makes children as pawns using dice and supporting cards of large size so as to attract children's interest in teaching and learning activities and become wrong an alternative learning media. This study uses ADDIE (Analyze, Design, Develop, Implement, Evaluate) methods and has been tested through one-on-one trials), small group trials and field group trials and has been validated by early childhood education experts, media experts and multicultural experts. There is an increase in the results of very high child pre-test and post-test and enthusiastic activities which indicate that the MONAYA game media is suitable to be used to increase multicultural understanding of children aged 7-8 years.
Developing educative snake and ladder learning media to improve understanding on living creature concept Agustina, Winarti; Hapidin, Hapidin; Tarwiyah, Tuti
Jurnal Pendidikan dan Pengajaran Vol 51, No 3 (2018): October 2018
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (530.016 KB) | DOI: 10.23887/jpp.v51i3.15927

Abstract

The objective of this research was to develop educative snake and ladder learning media to improve the understanding on concept of living creature on early childhood. The research was conducted in Bekasi municipality with R&D method. The results indicated that in aspects of (1) availability of learning media: 75% of teachers used the learning media optimally and 67% of teachers perceived that the learning media made available by the school was less supportive to the learning: (2) requirement: only 25% of teachers who used the game media in learning and 83% of teachers recognized that the learning material in theme books was very supportive to use the media; (3) process: 83% of teachers had difficulty to present the learning material due to children characteristics which are active and aggressive and 75% of teachers recognized that the children’s understanding level regarding the media presented was still low; expectation: 92% of teachers supported the making of educative snake and ladder learning media. Tests administered to the students regarding the living creative concept obtained average score 52,44, which means insufficient.
Electronic Comics in Elementary School Science Learning for Marine Conservation Syarah, E. S.; Yetti, E.; Fridani, L.; Yufiarti, Y.; Hapidin, H.; Pupala, B.
Jurnal Pendidikan IPA Indonesia Vol 8, No 4 (2019): December 2019
Publisher : Program Studi Pendidikan IPA Fakultas Matematika dan Ilmu Pengetahuan Alam (FMIPA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpii.v8i4.19377

Abstract

Marine education is essential in helping children to develop the knowledge, skills, and attitudes needed to preserve the environment, particularly for future coastal ecosystems. Effective marine education requires teachers to use proper strategies that will help children to value and care for the marine world. The purpose of this study was to determine the effectiveness of electronic comics to introduce marine conservation in elementary school. This study employed a quasi-experimental design model with paired t-test statistical analysis. The participants in this study involved three classes of elementary schools in Banten Province, Indonesia. There were 113 children and were divided into two experimental classes using electronic comics (laptops, computers, tablets, and mobile phones) and one control class using printed books. The results of this study showed a significant result in marine conservation knowledge of elementary school students in the experimental classes. In the control class, there was only a slight increase in the knowledge of marine conservation. The data analysis results revealed that children aged 6-8 years are more interested in learning using electronic comics compared to printed books. The findings also showed that elementary school students (aged 6-8 years) could recognize and comprehend marine conservation in science learning through electronic comics. The introduction to marine conservation could then be done using the latest technology that attracts children’s learning interest.
THE EFFECTIVENESS OF MATHEMATICS LEARNING OUTCOMES THROUGH SMART POCKET CARD MEDIA (PICTURE CARD AND NUMBER CARD) IN THE ABA 15 KINDERGARTEN Rahayu, Yuyun Tri; Meilani, Sri Martini; Hapidin, Hapidin
Indonesian Journal of Early Childhood Education Studies Vol 8 No 2 (2019): November 2019
Publisher : Indonesian Journal of Early Childhood Education Studies

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijeces.v8i2.34235

Abstract

This study aims to streamline mathematics learning outcomes through smart pocket card (picture cards and number cards) so that group B students can students in identifying and exploring mathematical abilities with further drawings that can be arranged into more complex material operations.  This study uses a mix of methods with research and development methods (Research and Development) The product developed in this study is a model of early childhood mathematics learning through smart pocket card learning media (picture cards and number cards). As explained above, this research uses a mix methods approach with three main methods including descriptive, evaluative, and experimental methods. Descriptive method is used to collect data about the condition of products that have been compared for products to be developed, the condition of the users, students and teachers, as well as inhibiting and supporting factors for the creation of products to be created. The results found that the first effectiveness test was conducted at the Ikal East Jakarta Kindergarten, while the number of children used as a small group test sample was 8 children. From the paired test results in East Jakarta Ikal Kindergarten obtained t count 24.777 and t table 0.70639 so there is a significant difference or HO is rejected then H1 is accepted. So it can be concluded that there is a difference between children's mathematics learning outcomes before and after the smart pocket card learning media is given (picture cards and number cards). Large group test at Pertiwi Karangsoka Kindergarten, as for the number of children used as a large group trial of 20 children. From the t test results obtained t count 23.214 and t table 0.68695 or t count> t table then there is a significant difference or HO is rejected, because HO is rejected then H1 is accepted. So it can be concluded that there are differences between children's mathematics learning outcomes before and after being given the smart pocket card learning media (picture cards and number cards). The last media effectiveness test was conducted at Aba 15 Teluk Kindergarten. In this effectiveness test the researcher used a sample of 40 children, obtained t count 24.137 and t table 0, 68067 or t count> from t table, so there is a significant difference or Ho is rejected. Because Ho is rejected and H1 is accepted, it can be concluded that there are differences between children's mathematics learning outcomes before and after being given the smart pocket card learning media (picture cards and number cards). From the results of the effectiveness test at the three schools above it proves that the learning media of smart poceket cards (picture cards and number cards) developed by this researcher can significantly improve the learning outcomes of early childhood mathematics in kindergarten group B Aba 15 Teluk, therefore it can it was concluded that the process carried out in the development of the model as well as the results obtained from the application of the smart pocket card learning media (picture cards and number cards) met the criteria of a good learning media that had validity, was practical, and was effectively used as an alternative learning media for improve children's learning outcomes in mathematics. Keywords: mathematics learning outcomes, smart pocket cards, picture cards, number cards.
Pengembangan Media Permainan MONAYA Untuk Meningkatkan Pemahaman Multikultural Anak Usia 7-8 Tahun Firdausi, Melisa Indah; Hapidin, Hapidin; Tarwiyah, Tuti
EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru Vol 11, No 2: Juli 2019
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/eh.v11i2.13871

Abstract

Artikel  ini merupakan hasil Penelitian dan Pengembangan (Research and Development) yang bertujuan untuk meningkatkan pemahaman multikultural anak usia 7-8 tahun melalui media permainan MONAYA (Monopoli Budaya). Media permainan MONAYA  merupakan permainan Monopoli Budaya yang memiliki konten mengenai keberagaman budaya atau multikultural. Monopoli tersebut dicetak pada banner berukuran 2,5m x 3m dan anak sebagai pion. Permainan didukung dengan dadu dan kartu-kartu pendukung dengan ukuran besar sehingga dapat menarik minat anak dalam kegiatan pembelajaran. Permainan ini menjadi salah satu alternatif media pembelajaran. Penelitian ini menggunakan metode ADDIE (Analyze, Design, Develop, Implement, Evaluate) dan telah diujicobakan melalui uji coba satu-satu (one to one), uji coba kelompok kecil (small group) dan uji coba kelompok besar (field group) serta telah divalidasi oleh pakar pendidikan anak usia dini, pakar media dan pakar multikultural. Ujicoba dilakukan di kota Jakarta Timur selama 2 bulan yaitu di bulan Agustus dan September 2018. Adanya peningkatan pada hasil kegiatan pre-test dan post-test dan antusias anak yang sangat tinggi yang menunjukkan bahwa media permainan MONAYA layak digunakan untuk meningkatkan pemahaman multikultural pada anak usia 7-8 tahun.
PENGEMBANGAN MEDIA PERMAINAN MONAYA UNTUK MENINGKATKAN PEMAHAMAN MULTIKULTURAL ANAK USIA 7-8 TAHUN Indah Firdausi, Melisa; Hapidin, Hapidin; Tarwiyah, Tuti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 4 No. 2 (2018): Vol. 4, No. 2 Desember 2018
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (177.256 KB) | DOI: 10.36989/didaktik.v4i2.77

Abstract

The purpose of this study is to improve the multicultural understanding of children aged 7-8 years through the MONAYA game media. MONAYA's game media is a game of Cultural Monopoly which has content of cultural or multicultural diversity and has printed on large banners and makes children as pawns using dice and supporting cards of large size so as to attract children's interest in teaching and learning activities and become wrong an alternative learning media. This study uses ADDIE (Analyze, Design, Develop, Implement, Evaluate) methods and has been tested through one-on-one trials), small group trials and field group trials and has been validated by early childhood education experts, media experts and multicultural experts. There is an increase in the results of very high child pre-test and post-test and enthusiastic activities which indicate that the MONAYA game media is suitable to be used to increase multicultural understanding of children aged 7-8 years
PENGEMBANGAN MODEL PERMAINAN TRADISIONAL DALAM MEMBANGUN KARAKTER ANAK USIA DINI HAPIDIN, HAPIDIN; YENINA, YENINA
Jurnal Pendidikan Usia Dini Vol 10 No 2 (2016): Jurnal Pendidikan Usia Dini, Volume 10 Nomor 2 November 2016
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (278.152 KB) | DOI: 10.21009/JPUD.102.01

Abstract

Abstract: The purpose of this research is to develop the various types of traditional play into traditional educational play in early childhood education institutions. This development model is expected to build the character of young children. This research used the method of development model which is conducted through two stages of testing models. The first trial is conducted in PAUD Al-Muhajirin which involve 10 pupils. The second trial is conducted in PAUD Tunas Vignolia which involve 10 pupils. The reseach found that the effective implementation of traditional educational play model can develop the character of young children’s. This play model support integratively the whole aspect of young children’s development and build positive aspects of young children’s character. Key Word : Traditional play, character, educational traditional play Abstrak: Penelitian ini bertujuan untuk mengembangkan berbagai jenis permainan tradisional menjadi model permainan tradisional edukatif pada anak usia dini. Pengembangan model ini diharapkan dapat mengembangkan karakter anak usia dini. Metode penelitian yang digunakan adalah penelitian dan pengembangan yang dilakukan melalui 2 tahap uji coba model. Uji coba model pertama dilakukan di lembaga PAUD Al-Muhajirin dengan jumlah murid 10. Uji coba model kedua dilakukan di lembaga PAUD Tunas Vignolia dan PAUD Aisyah dengan melibatkan murid berjumlah 20. Penelitian menemukan bahwa implementasi model permainan tradisional edukatif secara efektif dapat meningkatkan karakter anak usia dini. Melalui permainan tradisional edukatif akan membantu anak mengembangkan berbagai aspek perkembangan secara holistik dan terintegrasi serta terbangunnya berbagai karakter positif. Kata Kunci : Permainan tradisional, karakter, permainan tradisional edukatif
PENGEMBANGAN MODEL PEMBELAJARAN TEMATIK INTEGRATIF BERBASIS PROYEK DALAM MENERAPKAN PENDIDIKAN KELAUTAN PADA ANAK DI KEPULAUAN SERIBU Hapidin, Hapidin; Nurjannah, Nurjannah; Hartati, Sofia
Jurnal Pendidikan Usia Dini Vol 12 No 1 (2018): Jurnal Pendidikan Usia Dini, Volume 12 Nomor 1 April 2018
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (214.439 KB) | DOI: 10.21009//JPUD.121.05

Abstract

Education is one way to prepare the next generation of quality nations. The magnitude of the marine territory of Indonesia must be balanced with the next generation who have the high marine life. This is in contrast to the fact that the people of Untung Jawa island have not shown their concern and care to provide targeted marine education as a form of social responsibility in preparing the maritime generation in its territory, the school education institution (especially SD Negeri Untungjawa) has not been structured and programmed to provide marine education as part of the implementation of the Curriculum 2013, especially on curriculum diversification in accordance with geographical conditions, advantages and disadvantages of the institution. This research is an R & D research that aims to develop an integrative thematic model of project-based learning in implementing maritime education on elementary school students in the Thousand Islands, DKI Jakarta. This project-based integrative thematic conceptual learning model is expected to be an alternative and contribute to implement marine education from early years. Key Word: Integrative thematic learning, project learning, marine education Pendidikan menjadi salah satu cara untuk mempersiapkan generasi penerus bangsa yang berkualitas. Besarnya wilayah kelautan Indonesia harus diimbangi dengan generasi penerus yang memiliki jiwa kelautan yang tinggi. Hal ini bertolak belakang dengan fakta yaitu warga masyarakat pulau Untung Jawa belum ada yang menunjukkan perhatian dan kepeduliannya untuk memberikan pendidikan kelautan yang terarah sebagai bentuk tanggung jawab sosial dalam mempersiapkan generasi maritim di wilayahnya, lembaga pendidikan sekolah (khususnya SD Negeri Untungjawa) belum secara terstruktur dan terprogram memberikan pendidikan kelautan sebagai bagian dari pelaksanaan Kurikulum 2013, terutama pada diversifikasi kurikulum sesuai kondisi geografis, keunggulan dan kelemahan yang dimiliki lembaga. Penelitian ini merupakan penelitian R&D yang bertujuan untuk mengembangkan model pembelajaran tematik integratif berbasis proyek dalam mengimplementasikan pendidikan kelautan pada siswa SD kelas awal di kepulauan Seribu, DKI Jakarta. Model konseptual pembelajaran tematik integratif berbasis proyek ini diharapkan dapat dijadikan alternatif dan memberikan kontribusi untuk mengimplementasikan pendidikan kelautan sejak usia dini. Kata Kunci: Pembelajaran tematik integratif, proyek, pendidikan kelautan.
PENGEMBANGAN MEDIA SLIDING BOOK UNTUK PENGENALAN SAINS KEHIDUPAN (LIFE SCIENCE) KELAUTAN UNTUK ANAK USIA 6-7 TAHUN Pramitasari, Muktia; Yetti, Elindra; Hapidin, Hapidin
Jurnal Pendidikan Usia Dini Vol 12 No 2 (2018): Jurnal Pendidikan Usia Dini Volume 12 Nomor 2 November 2018
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (255.514 KB) | DOI: 10.21009/JPUD.122.09

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This study aims to develop sliding book as medium to introduction of marine life science in early childhood. The research method used is research & development with ADDIE model. The data collection technique used based on the result of expert vaidation and effectiveness test through quasi experiment with data analysis of paired t-test statistic. The study involved childhren age 6-7 years in Tangerang Selatan distric. The results of research and product development shows: 1) the sliding book medium design is feasible to introduce the marine life science, 2) the effectiveness of medium is shown by the result of pre-test & post-test of childhren obtain by the t-value, and sig. 2 tailed < 0.05, 3) the validity of mdium indicated by the test of life science material expert recommendation of this research is the effort to develop marine literacy media for early childhood, so it will be rich in marine insight, formed a strong mindset and marine spirit. Keywords: Early Chilhood, , Life science, Marine, Sliding Book Penelitian ini bertujuan untuk mengembangkan media sliding book untuk pengenalan sains kehidupan kelautan untuk anak usia dini. Penelitian dilakukan dengan metode penelitian research & developmet/R&D. Data dikumpulkan melalui analisis kebutuhan (studi literatur, analisis komparatif, wawancara & observasi), angket untuk pakar, pre test dan post test untuk anak. Analisa data kualitatif dilakukan berdasar hasil wawancara dan observasi sedangkan kuantitatif dengan uji t- berpasangan. Hasil penelitian menunjukkan bahwa perancangan media sliding book layak dan efektif untuk mengenalkan sains kehidupan kelautan. Rekomendasi penelitian ini yaitu upaya mengembangkan media literasi tentang kelautan untuk anak usia dini, sehingga kelak akan kaya akan wawasan kelautan, terbentuk pola pikir dan jiwa kelautan yang kuat. Kata Kunci: Anak Usia Dini, Sains Kehidupan, Kelautan, Sliding Book
Co-Authors Ade Dwi Utami Ade Tria Lestari Aghnesia Hafaz Kiasatina Agustina, Winarti Ai Listriani Akmal, Yenina Anggieta Suci Wardani Anggraini, Vivi Asep Supena Asep Supena Asla De Vega Ayu Citra Dewi Catur Wulandari Dewi, Meidiana Sonya Rachma Dian Jawharah Qalby Dini Nurmalina Firsty Dwi Putri, Wara El Sabillah Elas Sutihat Elina Sitompul Elindra Yetti Elza Dwi Yulia Erik Erik Eriva Syamsiatin Eti Rahmawati Fahmy Ulfah Mawaddah Fahmy Ulfah Mawaddah Faraniesya, Itsna Fasli Djalal Firdausi, Melisa Indah Firsty, Dini Nurmalina Fridani, L. Garaika Gunarti, Winda H, Myrnawati C Hafaz Kiasatina, Aghnesia Hikmah Hikmah Hikmah Hikmah Hikmah Ifina Trimuliana Ika Tyas Mustika Sari Indah Firdausi, Melisa Indah Juniasih INDAH JUNIASIH, INDAH Inneke Octafia Utami Intani Dewi Kartika Sari Is Diana Towoliu Itsna Faraniesya Iva Sarifah Jawharah Qalby, Dian Karnadi Kartika Sari, Intani Dewi Khairiyah, Umi Lailatul Aisi Alhq Lara Fridani Lutfiah Zuhra Mega Ria Agustina Meilani, Sri Martini Muhammad Rusvendy Doddyansyah Myrnawati C.H Myrnawati Crie Handini Myrnawaty Handini Nada Ghaitsa Salsabila Nasution, Riskha Hanifa Ndeot, Felisitas Nevi Rahardyanti Nila Mayang Sari Noormala, Noormala Nur Rochimah Nurbiana Dhieni Nurjannah Nurjannah Nurul Istiqomah Octavian Dwi Tanto Pramitasari, Muktia Pupala, B. Putri, Lusianawati Eka Qorina Widuri R. Sri Martini Meilanie, R. Sri Martini Rahardyanti, Nevi Rahayu, Yuyun Tri Rd. Ranie Damayanti Rien Safrina Rien Safrina Rizki Winitri Roliana, Eva Sabillah, El Safrina , Rien Safrina, Rien Sakina Sofia Hartati Sri Wulan Sri Wulan Sri Wulan, Sri Suci Wardani, Anggieta Suharti Suharti Supena , Asep Syamsiatin, Eriva Syamsul Arifin Syarah, E. S. Syarah, Erie Siti Syifa Aulia Tisya Permatasari Tjipto Sumadi Trimuliana, Ifina Tuti Tarwiyah Adi Sam Ulfah Mawaddah, Fahmy Ulya, Syarifatul Utara, Adiis Retna Veithzal Rivai Zainal Vitriyana, Riyanti Wara Dwi Putri Winda Gunarti Yenina Akmal YENINA, YENINA Yetti Yetti Yetti, E. Yufiarti Yuli Pujianti YULI PUJIANTI Yuli Pujianti Yuliani Eka Putri Yuliani Nurani Yuliati, Chariroh Yuniwanti, Ririn Zarina Akbar