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Pengaruh Disiplin Belajar Terhadap Kemandirian Siswa Ulfiani Umi Khayati; Nurlinda Safitri; Santa Santa
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6 No 1 (2023): Maret
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i1.2561

Abstract

This research is a quantitative research through a causality approach, this study aims to determine the effect of learning discipline on student independence. This study was conducted to test the validity of the instrument variables of learning discipline and student independence using the Pearson Product Moment formula and the reliability test using the Alpha Cronbach formula. The population in this study were students in grades IV-A, IV-B, and IV-C IV at SDN Ciantra 01, Cikarang Selatan District, Bekasi Regency, for the 2021/2022 academic year, with a total of 144 students. The sample used was 60 students, which were obtained using the Taro Yamane formula. Furthermore, research data collection was carried out and carried out analysis tests using the Normality, Homogeneity, and Linearity Tests. The results of this study indicate that it can be shown from the regression equation Ŷ= 53.82 + (0.54X). This means that the increase or decrease in Student Learning Independence is influenced by the level of Learning Discipline of 0.760 which indicates that the variable of learning discipline has a positive effect on student learning independence by 76%, while the remaining 24% is influenced by other factors.
PENGEMBANGAN E-MODUL MENGGUNAKAN APLIKASI FLIPBOOK PADA MATERI PENGUKURAN LUAS PERSEGI DAN PERSEGI PANJANG Rahma Susilowati; Irvan Permana; Nurlinda Safitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.1286

Abstract

ABSTRACT This study aims to develop and find out the feasibility of teaching materials using flipbook applications on measuring the area of ​​a square and rectangle. This research is a Research and Development (R&D) study using the ADDIE research method (Analysis, Design, Development, Implementation, Evaluation). This research was conducted at Bantarkemang 6 Public Elementary School, Bogor City, in the 2022/2023 school year. The subjects involved in this study were four Pakuan University lecturers as flipbook media experts and language experts on measuring the area of ​​a square and rectangle, as well as two teachers at SDN Bantarkemang 6 as material experts on measuring the area of ​​a square and rectangle, and of course Class IV students. SDN Bantarkemang 6. The results of the flipbook application media expert gave a validation score to teaching materials from media expert 1 of 94.11% and media expert 2 of 87.05% included in the very feasible category, linguists measuring the area of ​​squares and rectangles gave a score validation from linguist 1 of 100% and linguist 2 of 96% is included in the very feasible category, and material expert on measuring the area of ​​a square and rectangle gives a validation score of material expert 1 of 91.66% and material expert 2 of 83.33%. And based on trials that have been carried out on class IV students as many as 25 students obtained a score of 90.54%, which means that the E-Module product using this flipbook is included in the very feasible category. It can be concluded that the development of teaching materials using the flipbook application on the material for measuring the area of ​​squares and rectangles is very appropriate for use by teachers and students in the learning process in class IV. Keywords: E-Modul, Flipbook, Mathematics
PENGEMBANGAN BAHAN AJAR E-BOOK MENGGUNAKAN FLIPBOOK PADA SUBTEMA DAERAH TEMPAT TINGGALKU Annisa Salsabila; Nurlinda Safitri; Yudhie Suchyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 04 (2023): Volume 09 No. 04 September 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i04.1886

Abstract

This research aims to determine the development of E-books using flipbooks in class IV subtheme 2 in the area where I live in class IV at SDN Dewi Sartika, Bogor Regency and to determine the feasibility of flipbook-based E-books in the learning process. The method used in this research is the Research and Development (R&D) method with the ADDIE model. In this research, validation tests have been carried out on several experts in the media, language and material fields to develop and perfect e-book products using flipbooks for students. . The data results from media expert validation were 96%, which means that e-books are very suitable for testing. The linguist obtained a result of 94.54%, which means it was declared very suitable for testing. And based on trials that have been carried out on classIV students, 24 students obtained a score suitable for use in the learning process of 91.11% and trials that have been carried out on teachers amounted to 90%, which means that the E-book product using this flipbook is very suitable for use in the learning
PENGEMBANGAN MEDIA VIDEO ANIMASI MENGGUNAKAN APLIKASI CANVA SUBTEMA KERAGAMAN SUKU BANGSA DAN AGAMA DI NEGERIKU: Penelitian R&D Dini Lestari; Nurlinda Safitri; Mira Mirawati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i1.2188

Abstract

Dini Lestari. 037118101. Learning media is one of the supporters in learning. However, in research schools the media used is not varied and digital-based. Therefore, learning needs the development of learning media so that students get varied learning media. The purpose of this research is to produce animated video media products canva theme 7 sub- themes 1 Ethnic and religious diversity in my country learning 1 in class IV SDN Bojonggede 05 Kab. Bogor. This study uses Research and Development (R&D) by applying the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The data collection technique in this study used the instrument sheet used, namely a questionnaire. The product test was carried out by one media expert, one linguist, four material experts, and 25 student responses. The results of research from media, language, and material experts were declared very suitable for use by obtaining an average percentage of 93.21%. In the limited test stage, 25 students responded very well with an average percentage of 92.72% for the animation video based on Powtoon used. Based on the results of the study, it can be concluded that the animation video canva is declared very suitable to be used as a learning medium.
Developing a Book Creator-Based Interactive E-Module to Enhance Numeracy and Green Economy Awareness Among Elementary Students Ratih Purnamasari; Nurlinda Safitri; Rukmini Handayani; Siti Maysarah; Ilham Abdulrahman
AL-ISHLAH: Jurnal Pendidikan Vol 17, No 4 (2025): DECEMBER 2025
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v17i4.8187

Abstract

Integrating sustainability themes into mathematics education can enhance both cognitive and environmental competencies. This study aimed to develop and evaluate an interactive e-module using Book Creator that combines fraction-ordering concepts with green economy themes to improve elementary students’ numeracy skills and environmental awareness. The module was developed using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) and featured multimodal content including text, visuals, video narration, and interactive tasks designed for fifth-grade learners. A limited trial was conducted with 75 students from a public elementary school in Indonesia. Expert validation and a pretest–posttest design were used to assess feasibility and learning outcomes. Expert validation indicated excellent feasibility in content (97.9%), media (96%), and language (98%). Student responses showed high engagement and perceived usefulness (average score: 88.6%). Quantitative analysis revealed a moderate increase in numeracy skills, with an average N-gain of 0.597. Qualitative observations indicated improved understanding, enthusiasm, and active participation. The findings demonstrate that interactive, contextually relevant digital modules can effectively support numeracy development and environmental education. Grounded in Piagetian and Vygotskian principles, the module encourages concrete operational thinking and social learning. Its digital format allows for flexible integration in both blended and remote learning settings. The Book Creator-based module offers promising pedagogical value for integrating mathematics and sustainability in primary education. Future studies should investigate broader application and long-term impacts on student learning and behavior.
A STEM-Oriented Digital Mentoring Approach to Enhance Teachers’ Digital Literacy in Primary Education Suci Siti Lathifah; Nurlinda Safitri; Ratih Purnamasari; Reni Marlina
Pedagogia: Jurnal Ilmiah Pendidikan Vol. 17 No. 1 (2025)
Publisher : FKIP UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/pedagogia.v17i1.39

Abstract

This study aims to analyse the effectiveness of STEM (Science, Technology, Engineering, and Mathematics) mentoring based on digital technology in enhancing the digital literacy of teachers, in response to the demands of 21st-century learning. Employing a mixed-methods action research design, the study involved four stages: planning, action, observation, and reflection. The participants consisted of 15 teachers from a Public Elementary School in Bogor, selected through purposive sampling. The mentoring programme included training in digital device usage, the development of STEM-based learning media, and the implementation of technology-driven projects. The findings demonstrate a significant improvement in the digital literacy of primary school teachers. Prior to the programme, the average digital literacy score was 58 (low category), which increased to 82 after the programme, confirming its effectiveness. The study highlights the potential of an integrated STEM and digital technology approach to improve teacher competencies. It also underlines the importance of continuous support through learning communities and access to digital resources to ensure the sustainability of professional development. Enhancing teachers’ digital literacy is key to fostering innovative and relevant pedagogical strategies that align with the digital era. This research recommends broader application of similar mentoring models to improve the quality of basic education in Indonesia.
PENGEMBANGAN EVALUASI PEMBELAJARAN MATEMATIKA MENGGUNAKAN QUIZWHIZZER PADA MATERI SUDUT Siti Aulia Sopiyah; Nita Karmila; Nurlinda Safitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7776

Abstract

This research is a Research and Development (R&D) research with the ADDIEdevelopment model (analysis, design, development, implementation and evaluation),which aims to develop and determine the feasibility of Mathematics learningevaluation using QuizWhizzer on angle material. This study involved 28 fifth gradestudents of SDN Pagelaran 03 in the even semester of the 2024-2025 school year.The stages start from needs analysis, design planning, development of learningevaluation on the QuizWhizzer platform, to limited trials in class. The results of thestudy showed that the validation of media experts was 98%, language experts were100%, lecturer material experts were 100%, and teacher material experts were 96%,the average percentage of overall validation results was 98.5%, with the category"Very Feasible". Strengthened by the results of student responses of 94.7% andteacher responses of 97% including the category of "Very Interesting" Likewise, theaverage pretest score was "59.64" and the average posttest score was "79.29" withthe N-Gain value of both being 0.48 in the category of "moderate". Based on theseresults, it can be concluded that the use of QuizWhizzer as a learning evaluation isvery feasible for students to use in Mathematics learning, especially in the material onangles.