Claim Missing Document
Check
Articles

Found 22 Documents
Search

The Impact of Mobile Augmented Reality on Vocabulary Acquisition, Learner Engagement, and Experience in Higher Education DE VEGA, Nofvia; RAFIQA, Syarifa
Research and Innovation in Applied Linguistics Vol. 3 No. 2 (2025): [August]
Publisher : Politeknik Negeri Ujung Pandang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31963/rial.v3i2.5514

Abstract

The primary objectives of this study were to (1) assess the effectiveness of a Mobile Augmented Reality (AR)-based English learning program and (2) provide a human-centered analysis of students lived experiences within this innovative pedagogical setting. This work fills a critical research gap where much of the existing literature on AR in language learning emphasizes quantifiable results at the expense of students' subjective experiences and challenges. Utilizing a convergent parallel mixed-methods design, this study quantified English proficiency improvements and explored student experiences (interviews/observations). 173 diverse students engaged with a Mobile AR program featuring interactive 3D visualizations and customized content to enhance overall English, vocabulary, and grammar skills. The primary outcomes revealed a statistically significant and practically substantial positive impact of the AR intervention across all English language proficiency measures (p < 0.001; Cohen's d > 1.95; N-gain 0.74-0.75). Qualitative findings indicated that Mobile AR significantly enhanced comprehension through visualization, substantially increased learning interest and immersion, and fostered a deeper understanding of English's practical relevance through major-specific content. However, students reported challenges, notably technical issues such as device compatibility problems and occasional unstable internet connectivity. Future research should prioritize optimizing AR integration strategies and infrastructure development for wider, sustainable pedagogical application
Effective vocabulary learning through augmented and virtual reality technologies Arifin, Arifin; De Vega, Nofvia; Rafiqa, Syarifa
Indonesian Journal of Electrical Engineering and Computer Science Vol 39, No 3: September 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijeecs.v39.i3.pp1855-1864

Abstract

This study investigates the role of augmented reality (AR) and virtual reality (VR) technologies in enhancing vocabulary learning achievement among students. It addresses the need for innovative instructional methods that improve engagement and retention compared to traditional approaches. Utilizing a survey-based quantitative design supplemented by qualitative interviews, the research involved 220 participants from diverse educational backgrounds, providing a robust dataset for analyzing the impact of these immersive technologies on vocabulary acquisition. Structured questionnaires assessed engagement levels, learning outcomes, and user experiences with AR and VR applications designed explicitly for vocabulary enhancement. The findings reveal that 75% of participants reported improved vocabulary retention, highlighting the interactive nature of AR and VR as a significant factor influencing student attitudes toward vocabulary learning. The study concludes contextualized learning scenarios with interactive features are more effective than passive learning environments. Additionally, it suggests future research directions, including developing personalized learning paths and integrating collaborative features to enhance group learning experiences. The implications for educators emphasize the potential of AR and VR technologies to transform vocabulary instruction and foster deeper engagement among learners.