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Keteladanan Mahasiswa PLP dalam Meningkatkan Kepedulian Siswa terhadap Kebersihan Sekolah di SMAN 1 Lasusua MGB, A. Ilmadana; Sandi; Akram; Suhra Dewi; Jusvyna Nurul Ilmah; Nabila; Takwa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44575

Abstract

The low level of students’ awareness toward school environmental cleanliness remains a challenge in character building at SMAN 1 Lasusua. Although students generally understand the importance of cleanliness cognitively, they often fail to implement it in their daily behavior. Therefore, this Community Service Program (PKM) aims to improve students’ awareness through the role modeling of students involved in the Field Experience Program (PLP). The method used is Participatory Action Research (PAR), which involves PLP students, mentor teachers, and students collaboratively through the stages of planning, action, observation, and reflection. Role modeling is implemented through the habituation of positive behaviors such as discipline, responsibility, empathy, and environmental awareness. The results show significant behavioral changes, including increased concern for school cleanliness, improved empathy among students, and stronger responsibility and active participation in learning activities. In addition, a more conducive classroom environment and sustainable positive habits were established. Thus, the role modeling of PLP students is proven to be an effective strategy in enhancing students’ awareness, particularly when implemented consistently and supported by a conducive school environment.
Pengaruh Multimedia Interaktif Berbasis Quizizz terhadap Hasil Belajar Bahasa Rusmita; Akram; Ayu, Sadriana
Journal of Authentic Research Vol. 5 No. 3 (2026): August
Publisher : LITPAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jar.v5i3.6400

Abstract

Penelitian ini bertujuan menganalisis pengaruh multimedia interaktif berbasis Quizizz terhadap hasil belajar Bahasa Indonesia peserta didik kelas X UPT SMK Negeri 3 Bantaeng. Rendahnya hasil belajar Bahasa Indonesia di SMK menjadi latar belakang perlunya media interaktif sebagai solusi inovatif. Penelitian menggunakan pendekatan kuantitatif dengan desain quasi experimental berbentuk non-equivalent control group design melibatkan 62 peserta didik (31 eksperimen, 31 kontrol). Data dikumpulkan melalui tes hasil belajar, observasi, dan dokumentasi, kemudian dianalisis menggunakan statistik deskriptif dan inferensial melalui uji normalitas, uji homogenitas, dan Independent Samples t-Test dengan bantuan IBM SPSS Statistics versi 26. Hasil penelitian menunjukkan data berdistribusi normal dan homogen. Pengujian hipotesis menghasilkan nilai t = 3,287, df = 60, dan Sig. (2-tailed) = 0,002 (< 0,05), yang menunjukkan perbedaan hasil belajar signifikan antara kelompok eksperimen dan kontrol. Temuan penelitian membuktikan bahwa multimedia interaktif berbasis Quizizz efektif meningkatkan hasil belajar Bahasa Indonesia dan keterlibatan peserta didik selama pembelajaran.