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Sistem Pendukung Keputusan Dengan Metode Profile Matching dalam Menentukan Kelayakan Lokasi Pemasaran Produk Layanan Internet Siregar, Kurrota Akyun; Panjaitan, Erwin Setiawan; Nurjanah , Sofiana
COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat Vol. 4 No. 11 (2025): COMSERVA: Jurnal Penelitian dan Pengabdian Masyarakat
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59141/comserva.v4i11.2885

Abstract

PT Adidaya Infocom Lestari menghadapi tantangan dalam menentukan lokasi pemasaran yang optimal untuk produk layanan internetnya. Penelitian ini bertujuan mengembangkan sistem pendukung keputusan (SPK) menggunakan metode Profile Matching untuk mengatasi masalah tersebut. Metode ini dipilih karena kemampuannya membandingkan profil ideal lokasi dengan profil lokasi aktual berdasarkan kriteria yang ditentukan perusahaan. Penelitian melibatkan identifikasi faktor-faktor penting dalam pemilihan lokasi, seperti demografi, potensi pasar, dan faktor lingkungan bisnis. Kemudian, SPK dibangun dengan menerapkan metode Profile Matching untuk mengevaluasi dan meranking lokasi-lokasi potensial. Hasil penelitian menunjukkan bahwa SPK berhasil mengidentifikasi lokasi-lokasi pemasaran yang paling layak. Implementasi SPK ini juga meningkatkan efisiensi dan efektivitas pengambilan keputusan perusahaan terkait lokasi pemasaran. Penelitian ini memberikan kontribusi signifikan bagi perusahaan dalam mengoptimalkan strategi pemasaran dan alokasi sumber daya.
Evaluating User Interfaces in E-Learning Satisfaction Using EUCS Method Angrayni, Cindy; Panjaitan, Erwin Setiawan
Brilliance: Research of Artificial Intelligence Vol. 5 No. 1 (2025): Brilliance: Research of Artificial Intelligence, Article Research May 2025
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v5i1.6302

Abstract

This study investigates how User Interface elements affect student satisfaction with E?Learning platforms among junior high school, senior high school, and vocational high school students in Medan by adopting the End User Computing Satisfaction model augmented with a dedicated User Interface quality construct. It examines Content, Accuracy, Format, Ease of Use, Timeliness, and overall Interface Perception as predictors of End User Computing Satisfaction. Data were gathered via questionnaires administered to students actively using E?Learning applications across these three school levels in Medan and Structural Equation Modeling was employed to explore the complex interrelationships among these constructs. Results reveal that Accuracy, Format, Ease of Use, and Timeliness each exert positive and significant influences on perceived Interface quality, with Ease of Use contributing most strongly, while Content presentation alone does not significantly affect perceptions. Furthermore, perceived Interface quality demonstrates a very strong and significant impact on End User Computing Satisfaction. These findings indicate that in the context of Medan’s junior high school, senior high school, and vocational high school digital learning environments, intuitive usability, clear visual formatting, information accuracy, and prompt delivery are critical drivers of student satisfaction. This study underscores the need for E?Learning developers and educational policymakers to prioritize intuitive, reliable, and responsive interface designs and recommends that future research broaden sample coverage to additional regions, compare multiple E?Learning platforms, and adopt longitudinal designs to capture how Interface element effects on student satisfaction evolve over time.
Sentiment Analysis to Detect Public Anxiety About the HMPV Virus On Social Media Purba, Handryansyah; Panjaitan, Erwin Setiawan
Brilliance: Research of Artificial Intelligence Vol. 5 No. 1 (2025): Brilliance: Research of Artificial Intelligence, Article Research May 2025
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v5i1.6329

Abstract

This study aims to analyze the level of public anxiety towards the Human Metapneumovirus (HMPV) virus, through a sentiment analysis approach carried out on social media. In this study, the Word2Vec model is used as the main method for feature extraction, which functions to represent words based on relevant semantic contexts. This approach allows for a deeper understanding of the meaning of words in people's comments and posts. In addition, two main classification algorithms, namely Support Vector Machine (SVM) and Bidirectional Long Short-Term Memory (Bi-LSTM), are evaluated to determine their effectiveness in detecting and classifying primary sentiments, whether positive, negative, or neutral. The data collected came from Twitter using a special crawling method, resulting in 5,000 tweets that have been manually labeled according to their categories. The results showed that the Word2Vec model with a 200-dimensional vector was able to capture relevant and deep semantic meanings towards social and health contexts. For the classification algorithm, SVM obtained an accuracy of 82.67%, although it had difficulty identifying neutral sentiments. In contrast, Bi-LSTM performed better, with an accuracy of 89.72%, and was able to recognize emotional patterns that were not explicitly visible in the data. These findings confirm that the combination of Word2Vec and Bi-LSTM is the most effective approach to detecting public anxiety about health issues. This study also provides important insights into the dynamics of public sentiment on social media and opens up opportunities for the development of more adaptive sentiment analysis models in the future.
Pengaruh Moderasi Kesiapan Teknologi Pada Penggunaan E-Learning di Kalangan Pelajar Studi Kasus : SMP Sutomo 1 Medan Budi, Setia; Panjaitan, Erwin Setiawan; Nurjanah, Sofiana
JATISI Vol 12 No 3 (2025): JATISI (Jurnal Teknik Informatika dan Sistem Informasi)
Publisher : Universitas Multi Data Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35957/jatisi.v12i3.11536

Abstract

This research aims to investigate the moderating effect of technology readiness on the use of E-learning among students, with a focus on a case study at SMP Sutomo 1 Medan. E-learning has become an increasingly popular method of learning, especially in the context of distance education. The Delone and McLean theory is used as the theoretical framework to examine the use of E-Learning and technology readiness, consisting of variables such as optimism, innovativeness, discomfort, and insecurity as moderation variables. The research method is quantitative, and the data source is obtained through a questionnaire from 332 students at SMP Sutomo 1 Medan. Data analysis is conducted using SmartPLS 3 and hypothesis testing. The research results indicate accepted hypotheses in the relationships between Information Quality and Intention to use, Service Quality and Intention to use, Information Quality and User Satisfaction, Service Quality and User Satisfaction, User Satisfaction and Net Benefit, and the optimism variable moderating System Quality on Intention to use. Rejected hypotheses include System Quality with Intention to use, and the moderation variables of innovativeness, discomfort, and insecurity that do not influence the relationship between System Quality and User Satisfaction
Analysis of Factors Affecting the Use of ChatGPT at Mikroskil University: A Study Based on the Extended UTAUT2 Model Sinaga, Joy Nasten; Panjaitan, Erwin Setiawan; Nurjanah, Sofinana
Brilliance: Research of Artificial Intelligence Vol. 4 No. 1 (2024): Brilliance: Research of Artificial Intelligence, Article Research May 2024
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v4i1.3862

Abstract

This study aims to identify factors that influence students' intention and behavior in using ChatGPT at Mikroskil University. The method used in this study is the Unified Theory of Acceptance and Use of Technology (UTAUT2), with the addition of the curiosity variable. Other variables analyzed included Performance Expectations, Effort Expectations, Social Influence, Facilitating Conditions, Hedonic Motivation, Price Value, and Habit. To collect data, the research team conducted a survey of active students of the Faculty of Informatics at the university. Data analysis was conducted using Structural Equation Modeling (SEM), a method that allows researchers to understand complex relationships between variables. The results showed that several factors had a significant influence on the intention and behavior of using ChatGPT. Hedonic Motivation, Habit, and Curiosity were found to be the main factors driving the intention to use ChatGPT. Facilitating Conditions also contributed to the use of the technology. On the other hand, some variables did not show a significant impact on usage intention. Performance Expectancy, Effort Expectancy, Social Influence, and Price Value fall into this category. These findings suggest that the factors that drive technology use may vary, and highlight the importance of curiosity and personal motivation in the adoption of new technologies in higher education settings.
Proposing a Model of Technology Acceptance and use in Digital Banking: A Systematic Review and Meta-Analysis Approach Suwito, Justin Hadinata; Panjaitan, Erwin Setiawan
Sistemasi: Jurnal Sistem Informasi Vol 14, No 6 (2025): Sistemasi: Jurnal Sistem Informasi
Publisher : Program Studi Sistem Informasi Fakultas Teknik dan Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32520/stmsi.v14i6.5670

Abstract

The advancement of information technology has driven a significant transformation in the banking sector through digital banking, which has now become the backbone of modern financial services. Digital banking offers efficiency, ease of transactions, and reduced operational costs. Despite these benefits, challenges remain, particularly the high initial investment costs and the complexity of customer adoption. Without a well-designed user acceptance strategy, substantial investments risk being underutilized. Therefore, a deep understanding of the factors influencing digital banking adoption is crucial to ensure the effectiveness of digital transformation initiatives. Previous studies have examined the acceptance and use of digital banking using popular models such as TAM, UTAUT, and UTAUT2. However, fragmented findings—caused by variations in results and the inclusion of additional variables—pose challenges for generalization. This study aims to develop a more comprehensive model of digital banking acceptance through a systematic review and meta-analysis. The results indicate that most core constructs of UTAUT2—such as Performance Expectancy, Effort Expectancy, Facilitating Conditions, Social Influence, Habit, Price Value, and Hedonic Motivation—are significant. Furthermore, external variables such as Trust, Perceived Security, Enterprise Image, Promotions, and Perceived Risk also play a role, thereby extending the model beyond the generic framework. The proposed model is expected to enrich the development of technology acceptance theory by introducing a context-specific framework for digital banking. It also provides strategic guidance for the banking industry to enhance adoption through targeted interventions on the most influential variables. Consequently, this model can serve as a stronger foundation for both institutional practices and future research in the field.
Peran Interaktivitas dalam Penggunaan E-learning: Perluasan Model UTAUT Saragih, Yuni Marlina; Panjaitan, Erwin Setiawan; Yunis, Roni
Jurnal Teknologi Informasi dan Ilmu Komputer Vol 10 No 1: Februari 2023
Publisher : Fakultas Ilmu Komputer, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jtiik.2023105877

Abstract

Perubahan proses belajar mengajar menjadi daring dilaksanakan oleh STMIK Mikroskil untuk mematuhi kebijakan yang dibuat Menteri Pendidikan dan Kebudayaan dalam masa darurat penyebaran covid-19 di Indonesia. Sebelum covid-19 terjadi, STMIK Mikroskil telah menerapkan E-learning yaitu moodle. Namun selama pandemi covid-19 penggunaan E-learning meningkat pesat dan tidak dapat mendukung besarnya transaksi yang dilakukan dalam kegiatan pembelajaran online, sehingga STMIK Mikroskil memutuskan untuk menggunakan Microsoft Teams sebagai media pembelajaran online. Dengan menggunakan Microsoft Teams, diharapkan interaksi antara dosen dan mahasiswa berlangsung secara rutin dan tepat waktu, mendukung serta bersifat membangun. Sehingga perlu dilakukan pengujian untuk memahami sejauh mana faktor penerimaan dan pemanfaatan teknologi Microsoft Teams di STMIK Mikroskil. Penelitian ini bertujuan untuk menguji pengaruh interaktivitas pada penerimaan sistem Microsoft Teams dengan menggunakan Model UTAUT. Secara khusus, survei dilakukan pada mahasiswa aktif STMIK Mikroskil jurusan Teknik Informatika dan Sistem Informasi, yang mencakup 348 responden. Dengan menggunakan model persamaan struktural (SEM) dan perangkat lunak SmartPLS. Kontribusi utama penelitian ini adalah pengenalan variable interaktivitas pada model UTAUT yang memiliki pengaruh signifikan terhadap minat pemanfaatan sistem. Dari hasil penelitian dapat disimpulkan bahwa ekspektasi kinerja, pengaruh sosial, ekspektasi usaha, interaktivitas berpengaruh positif terhadap minat pemanfaatan, dan minat pemanfaatan berpengaruh positif terhadap minat penggunaan sistem Microsoft Teams. Sedangkan kondisi fasilitas tidak berpengaruh terhadap minat penggunaan Microsoft Teams.AbstractSTMIK Mikroskil changed the teaching and learning process to online in order to comply with laws established by the Minister of Education and Culture during the COVID-19 outbreak in Indonesia. STMIK Mikroskil had introduced E-learning, specifically Moodle, prior to covid-19. However, during the COVID-19 epidemic, the usage of E-learning exploded, and because the enormous number of transactions carried out in online learning activities could not be supported, STMIK Mikroskil chose Microsoft Teams as an online learning medium. It is intended that by adopting Microsoft Teams, interactions between instructors and students would be more frequent, on time, supportive, and productive. As a result, testing is required to determine the extent to which Microsoft Teams technology adoption and use at STMIK Mikroskil is required. Using the UTAUT Model, this study will investigate the impact of interaction on Microsoft Teams system acceptability. The poll was performed on active STMIK Mikroskil students majoring in Informatics and Information Systems Engineering, with a total of 348 responses. The structural equation model (SEM) and the SmartPLS software were used. The most notable addition of this study is the inclusion of the interactivity variable in the UTAUT model, which has a considerable impact on system utilization interest. The study's findings suggest that performance expectations, social pressures, corporate expectations, and interaction all play a role.
LITERATURE REVIEW OF THE APPLICATION FRAMEWORK IN THE ENTERPRISE ARCHITECTURE OF SECONDARY SCHOOLS Lubis, Rivaldi; Panjaitan, Erwin Setiawan
JURTEKSI (jurnal Teknologi dan Sistem Informasi) Vol. 10 No. 3 (2024): Juni 2024
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Royal Kisaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33330/jurteksi.v10i3.3235

Abstract

Abstract: The widespread use of information and communication technology (ICT) has enhanced effectiveness and quality in management, research, and education at educational institutions. In this digital age, secondary schools are required to improve operational efficiency and educational strategies through the use of information technology. Therefore, the implementation of an enterprise architecture (EA) framework is crucial to ensure a strategic alignment between educational goals and technology. However, before implementing the framework, schools must evaluate various factors that influence the suitability and effectiveness of EA, including current technology needs, staff competencies, existing infrastructure conditions, and other factors. This study gathers and analyzes data from related studies, and the results indicate the importance of understanding EA principles to optimize academic and administrative processes. By considering variables in the selection of the EA framework, evaluating school readiness, and identifying existing challenges, this research aims to assist secondary schools in effectively implementing EA. The expected outcome of this research provides theoretical support for the adoption of EA, thus facilitating more efficient strategic and operational planning in secondary schools.      Keywords: enterprise architecture; framework; information and communication technology; secondary school.  Abstrak: Penggunaan teknologi informasi dan komunikasi (TIK) secara luas telah meningkatkan efektivitas dan kualitas dalam manajemen, penelitian, dan pendidikan di institusi pendidikan. Di era digital ini, sekolah menengah dituntut untuk meningkatkan efisiensi operasional dan strategi pendidikan melalui pemanfaatan teknologi informasi. Oleh karena itu, penerapan framework arsitektur enterprise (EA) menjadi penting untuk memastikan aliansi strategis antara tujuan pendidikan dan teknologi. Namun, sebelum penerapan framework dilakukan, sekolah harus mengevaluasi berbagai faktor yang mempengaruhi kesesuaian dan efektivitas EA, termasuk kebutuhan teknologi terkini, kompetensi staf, kondisi infrastruktur yang ada, dan faktor lainnya. Penelitian ini mengumpulkan dan menganalisis data dari studi terkait, hasilnya menunjukkan bahwa pentingnya pemahaman tentang prinsip-prinsip EA untuk mengoptimalkan proses akademik dan administratif. Dengan mempertimbangkan variabel-variabel dalam pemilihan framework EA, evaluasi kesiapan sekolah, dan identifikasi tantangan yang ada, penelitian ini bertujuan untuk membantu sekolah menengah dalam mengimplementasikan EA secara efektif. Diharapkan hasil dari penelitian ini memberikan kontribusi teoretis yang mendukung pengadopsian EA, sehingga memfasilitasi perencanaan strategis dan operasional yang lebih efisien di sekolah menengah.Kata kunci:arsitektur enterprise; framework; sekolah menengah; teknologi informasi dan komunikasi. 
THE ROLE OF PERCEIVED CONVENIENCE ON WHATSAPP ADOPTION USING UTAUT2 MODEL Winata, Kenny Calnelius; Panjaitan, Erwin Setiawan
JURTEKSI (jurnal Teknologi dan Sistem Informasi) Vol. 11 No. 2 (2025): Maret 2025
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Royal Kisaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33330/jurteksi.v11i2.3765

Abstract

Abstract: Advancements in digital technology have significantly transformed communication and learning. Traditional learning methods have limitations in providing a fast and interactive learning environment, necessitating accessible technology that enhances student and teacher engagement while ensuring convenience. WhatsApp has emerged as a widely used solution due to its accessibility, privacy features, and cross-platform compatibility, offering users a sense of convenience. This study examines the role of Perceived Convenience in the acceptance and use of WhatsApp in secondary education in Medan City using the UTAUT2 Model. A survey was conducted with 439 respondents from 8 secondary schools in Medan and analyzed using SEM-PLS with SmartPLS-4. The results indicate that social influence, hedonic motivation, habit, and perceived convenience positively impact the intention to use WhatsApp. Additionally, facilitating conditions, perceived convenience, and intention to use significantly influence actual usage behavior. However, performance expectancy, effort expectancy, and price value do not affect either intention or behavior in using WhatsApp. Moderating variables such as age, gender, and experience partially moderate the relationships between independent factors and WhatsApp usage intention and behavior. This study contributes by incorporating Perceived Convenience into the UTAUT2 Model and affirming its role in educational technology adoption.            Keywords: perceived convenience; secondary education; UTAUT2; whatsapp  Abstrak: Kemajuan teknologi digital telah membawa perubahan signifikan dalam komunikasi dan pembelajaran. Metode pembelajaran tradisional memiliki keterbatasan dalam menyediakan lingkungan belajar yang cepat dan interaktif, sehingga diperlukan teknologi yang mudah diakses, meningkatkan keterlibatan siswa dan guru, serta nyaman digunakan. WhatsApp menjadi salah satu solusi dan banyak digunakan karena mudah diakses, privasi yang ditawarkan, serta kompatibilitas lintas platform sehingga memberikan kenyamanan yang dapat dirasakan pengguna ketika menggunakannya. Oleh karena itu, Penelitian ini menguji peran Persepsi Kenyamanan terhadap penerimaan dan penggunaan WhatsApp dalam pendidikan menengah di Kota Medan menggunakan Model UTAUT2. Survei dilakukan pada 439 responden dari 8 sekolah menengah di kota Medan, dan dianalisis dengan SEM-PLS menggunakan SmartPLS-4. Hasil penelitian menunjukkan bahwa social influence, hedonic motivation, habit, dan perceived convenience berpengaruh positif signifikan terhadap behavioral intention. Sementara itu, facilitating conditions, perceived convenience, dan behavioral intention berdampak positif pada use behavior. Namun, performance expectancy, effort expectancy, dan price value tidak berpengaruh terhadap niat maupun perilaku penggunaan WhatsApp. Variabel moderasi usia, jenis kelamin, dan pengalaman memoderasi sebagian hubungan antara faktor bebas terhadap niat dan perilaku penggunaan WhatsApp. Penelitian ini berkontribusi dengan menambahkan variabel persepsi kenyamanan (perceived convenience) ke dalam Model UTAUT2 dan menegaskan perannya dalam adopsi teknologi pendidikan. Kata kunci: pendidikan menengah; persepsi kenyamanan; UTAUT2; whatsapp
Sistem Pendukung Keputusan Dengan Metode Profile Matching dalam Menentukan Kelayakan Lokasi Pemasaran Produk Layanan Internet Siregar, Kurrota Akyun; Panjaitan, Erwin Setiawan; Nurjanah , Sofiana
COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat Vol. 4 No. 11 (2025): COMSERVA: Jurnal Penelitian dan Pengabdian Masyarakat
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59141/comserva.v4i11.2885

Abstract

PT Adidaya Infocom Lestari menghadapi tantangan dalam menentukan lokasi pemasaran yang optimal untuk produk layanan internetnya. Penelitian ini bertujuan mengembangkan sistem pendukung keputusan (SPK) menggunakan metode Profile Matching untuk mengatasi masalah tersebut. Metode ini dipilih karena kemampuannya membandingkan profil ideal lokasi dengan profil lokasi aktual berdasarkan kriteria yang ditentukan perusahaan. Penelitian melibatkan identifikasi faktor-faktor penting dalam pemilihan lokasi, seperti demografi, potensi pasar, dan faktor lingkungan bisnis. Kemudian, SPK dibangun dengan menerapkan metode Profile Matching untuk mengevaluasi dan meranking lokasi-lokasi potensial. Hasil penelitian menunjukkan bahwa SPK berhasil mengidentifikasi lokasi-lokasi pemasaran yang paling layak. Implementasi SPK ini juga meningkatkan efisiensi dan efektivitas pengambilan keputusan perusahaan terkait lokasi pemasaran. Penelitian ini memberikan kontribusi signifikan bagi perusahaan dalam mengoptimalkan strategi pemasaran dan alokasi sumber daya.