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EFEKTIVITAS PENDEKATAN STEAM DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA SEKOLAH DASAR Widyastika, Dinda; Wahyuni, Nur; Yusnita, Novi Cynthia; Daulay, Raja Sakti Arief
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 12 No. 1 (2025): Jurnal Ilmiah Pendidikan Citra Bakti
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v12i1.4631

Abstract

Tujuan penelitian ini adalah untuk mengetahui efektivitas pendekatan STEAM dalam meningkatkan kemampuan berpikir kritis dan menciptakan lingkungan belajar yang kondusif bagi siswa untuk aktif mengkonstruksikan pengetahuan meraka melalui kegiatan nyata siswa kelas V SD Negeri 101877 Tanjung Morawa. Metode dalam penelitian ini adalah metode penelitian Quasi Experiment Design dengan desain Nonequivalent Kontrol Group Design. Populasi penelitiannya adalah seluruh siswa kelas V SD Negeri 101877 Tanjung Morawa yang berjumlah 57 siswa. Instrumen dalam penelitian ini adalah tes kemampuan berpikir kritis berupa pre-test dan post-test sebanyak 5 soal. Hasil penelitian menunjukkan bahwa pembelajaran dengan pendekatan STEAM efektif dalam meningkatkan kemampuan berpikir kritis siswa. Hal ini dibuktikan dengan diperolehnya hasil hipotesis Sig. (2-tailed) = 0,962 < 0,05 maka H1 diterima, yang artinya terdapat pengaruh pembelajaran dengan pendekatan STEAM terhadap kemampuan berpikir kritis siswa di kelas V SD Negeri 101877 Tanjung Morawa. Temuan ini menegaskan bahwa pendekatan STEAM dapat menjadi strategi efektif dalam meningkatkan kemampuan berpikir kritis dan literasi sains siswa, sekaligus memberikan wawasan bagi pengembangan metode pembelajaran IPA yang lebih inovatif di masa depan.
Educational Golf Game Tools as Program Edupreneur Early Childhood Education Teacher Education Study Program Yasuli Bindulem; Putri Sari Ulfa Sembiring; Novi Cynthia Yusnita; Kharida Shaleha; Irma Herliza Rizky
International Journal of Advanced Research Vol. 1 No. 1: June 2024
Publisher : Outline Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61730/w8hp5k43

Abstract

The mismatch between competence and job requirements is the cause of rampant unemployment. Moreover, an imbalance between demand and supply, as well as the quality of human resources is produced. The edupreneur program in the Early Childhood Teacher Education (PGPAUD) study program can equip graduates to be more competitive, especially looking for jobs with competency. This research aims to develop an educational game tool (APE) in the form of APE Golf as a form of entrepreneurship education program (edupreneur) in the PGPAUD study program. The method used is Borg and Gall research and development. The development of APE Golf was carried out in several stages, namely: the initial trial design stage given to material expert validators and media experts and the main field trial stage with 10 children. The results of this research indicate that APE golf is suitable to be used as an edupreneur program for students and prospective teachers in the PGPAUD Study Program. Testing APE golf with respondents can encourage student activity and develop fine and gross motor skills. APE golf can also be used as a learning medium in PAUD.
Educational Science Learning Activities For Early Childhood At RA Al-Hajjah Yusnita, Novi Cynthia; Aisyah, Dara; Nisa, Khairatun
Outline Journal of Community Development Vol. 3 No. 3: March 2026
Publisher : Outline Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61730/xyv3bm73

Abstract

Science learning is a fun way for early childhood. Science can be defined as something that stimulates curiosity, interest, problem-solving, and leads to thinking and action, such as reflection, the relationship between concepts and events, and observation. However, what happens in the field is that children sometimes feel bored during the learning process in the classroom. This occurs because the methods or media used by teachers do not attract children's interest in participating in the learning process. This community service activity was carried out with the aim of attracting children's interest in learning so that all aspects of their development can run optimally. The methods used in this community service were experiments, play, and question and answer. This community service activity was carried out at RA Al-Hajjah, Percut Sei Tuan District, with a total of 23 children. After this community service activity, the children became more enthusiastic about the learning process. Children also practiced their critical thinking skills in problem-solving. This can also serve as a reference for teachers to make learning more enjoyable and creative.