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Penerapan Weigted product (WP) dalam sistem pendukung keputusan pemetaan pemilihan rumah baru Putri Pratiwi, Mariska; Fauzi, Rahmat; Hutabri, Elbert; Muharmi, Yulya
Jurnal Nasional Ilmu Komputer Vol. 6 No. 1 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i1.2644

Abstract

The process of selecting a new house is a complex decision that involves careful consideration of multiple interacting criteria, including price, location, building size, facilities, and surrounding environment. In today's competitive real estate market, potential buyers often struggle to make optimal choices due to the overwhelming number of options and factors to consider. An effective decision support system (DSS) is essential to address this challenge. This research implements the Weighted Product (WP) method to systematically map and evaluate alternative choices of new houses based on predetermined criteria. The WP method was specifically chosen for its robust capability in handling multi-criteria decision-making processes where various factors interact and influence each other. The study analyzed data from 50 housing properties across different locations, considering eight key criteria weighted according to buyer preferences. The research methodology included data collection, criteria weighting, WP calculations, and result validation. The findings demonstrate that the WP method successfully provides accurate and reliable results, enabling potential buyers to make well-informed decisions aligned with their preferences. The implemented system showed an 85% satisfaction rate among test users, confirming its effectiveness in simplifying the complex house selection process by systematically evaluating available options.
PERANCANGAN E-VOTING BERBASIS SMART CONTRACT MENGGUNAKAN KEAMANAN ALGORITMA KONSENSUS PROOF-OF-STAKE Lase, Adi Gunawan; Putri Pratiwi, Mariska
Computer Science and Industrial Engineering Vol 11 No 1 (2024): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v11i1.8991

Abstract

The advancement of digital technology has created opportunities for efficiency in voting processes through e-voting system. However, the conventional e-voting systems are often vulnerable to cyber attacks and data manipulation. The main issue lies in the centralized architecture of these systems, which present significant security risks. This study explores the implementation of a more secured e-voting system built on blockchain technology, utilizing smart contracts on the Ethereum platform, that leverages the Proof-of-stake consensus with specific focus on vendor selection. By utilizing a decentralized architecture, the blockchain-based system eliminates single points of failure and distributes data across multiple nodes, significantly reducing the risk of manipulation or unauthorized access. This research concludes that the implementation of blockchain technology, especially that leverages the PoS consensus algorithm and smart contract on the Ethereum platform, can perform effectively and provide enhanced security compared to conventional e-voting systems.
IMPLEMENTASI PENGENALAN SISTEM UNTUK PEMANDU OBJEK WISATA MANDAILING NATAL BERBASIS GEOGRAPHIC INFORMATION SYSTEM Dian Araya; Mariska Putri Pratiwi
Computer Science and Industrial Engineering Vol 11 No 4 (2024): Comasi Vol 11 No 4
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v11i4.9158

Abstract

The tourism industry is one of the most dynamic and rapidly growing economic sectors in the world. Every year, millions of tourists travel to various destinations around the world, bringing a significant economic impact to destination countries. Apart from contributing to national income and job creation, this industry also encourages cultural exchange and understanding between nations. In the research process, researchers design research designs to provide structure to research activities from beginning to end. This includes steps such as determining the research problem, formulating research objectives, asking research questions, choosing research methods, collecting and analyzing data, and formulating conclusions and research results. This system uses Google MapsAPI to determine distribution points in the Tourism Geographic Information System in Mandailing Natal Regency. The system that has been built makes it easy for users to access distribution points and related information regarding natural tourist attractions in Mandailing Natal Regency. A Geographic information system has been built which includes tourist location points, tourist descriptions, detailed images, news, events and visitor services.
IMPLEMENTASI APLIKASI MENU PEMESANAN DENGAN QR CODE PADA WARUNG KOPI MENGGUNAKAN METODE FCFS BERBASIS ANDROID Veronika, Juwita; Putri Pratiwi, Mariska
Computer Science and Industrial Engineering Vol 12 No 3 (2025): Comasie Vol 12 No 3
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v12i3.9827

Abstract

In the current era, coffee shops have become popular destinations for people to unwind while enjoying a variety of food and beverages. Nevertheless, conventional manual ordering systems often result in lengthy queues and operational inefficiencies. To overcome these challenges, this research focuses on developing an Android-based menu ordering application that utilizes QR Code technology combined with the First Come First Serve (FCFS) method. The application aims to streamline the ordering process for customers without requiring staff assistance while enhancing overall workflow efficiency. By employing QR Code technology, customers can view the menu directly on their devices, place orders, and send them digitally to the system. The FCFS method ensures that orders are processed in the sequence they are received, thereby reducing errors in service prioritization. The application was developed using the Waterfall model of the Software Development Life Cycle (SDLC), which encompasses stages such as requirements analysis, design, implementation, and testing. Testing outcomes reveal that the application significantly improves ordering efficiency, decreases waiting times, and increases user satisfaction. By adopting this system, coffee shops can enhance service quality, optimize operations, and provide customers with a more seamless and enjoyable experience.
RANCANG BANGUN SISTEM PAKAR UNTUK MENDIAGNOSA PENYAKIT PADA KULIT DENGAN METODE FOWARD CHAINING Lisnauli Saragih; Mariska Putri Pratiwi
Computer Science and Industrial Engineering Vol 12 No 4 (2025): Comasie Vol 12 No 4
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v12i4.9847

Abstract

This study aims to develop an artificial intelligence-based expert system to help diagnose skin diseases. This system is designed to help users, especially the general public, identify the type of skin disease based on the symptoms they experience. By collecting data from dermatologists and medical literature, this system is built using the forward chaining method. The system's knowledge base contains rules that link symptoms to certain skin diseases. System testing shows high accuracy in diagnosing various types of skin diseases, such as psoriasis, eczema, and fungal infections. With this expert system, it is expected to increase public access to skin health information and help early detection of skin diseases.
PENERAPAN METODE FIFO (FIRST IN FIRST OUT) DALAM MERANCANG SISTEM PERGUDANGAN BERBASIS WEB Peter Fernando; Mariska Putri Pratiwi
Computer Science and Industrial Engineering Vol 12 No 4 (2025): Comasie Vol 12 No 4
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v12i4.9877

Abstract

Overstock and delays in fulfilling requests for spare parts at Hyundai Nagoya can occur due to ineffective stock management. The objective of this research is to develop a web-based platform warehousing system that increases the efficiency of goods rotation using the First In First Out (FIFO) method. In addition, the Random Forest algorithm is used to categorize components according to goods movement patterns. The movement patterns of goods are divided into three categories: fast moving, medium moving and slow moving categories. The data analysed includes order history, frequency of use, and stock of goods for the last six months. By implementing a web-based system, real-time stock monitoring and order recommendations based on historical demand patterns can be made. The study's findings demonstrate that the FIFO approach effectively lowers the chance of old products piling up, increasing recording accuracy, and speeding up spare parts distribution. With a classification model accuracy of 75%, this method can improve warehouse management and help make more accurate decisions. In conclusion, the FIFO method can be used in a web-based warehousing system to optimize spare parts stock management at Hyundai Nagoya. Keywords: FIFO, Hyundai Nagoya, Random Forest, Stock Management, Warehousing System
Perancangan Media Edukasi Interkatif Chatbot Berbasis AI Dalam Meningkatkan Pemahaman Materi Bahasa Inggris Siswa SMA Hutabri, Ellbert; Fauzi, Rahmat; Yusran, Yusran; Pratiwi, Mariska Putri
Jurnal Sains Informatika Terapan Vol. 4 No. 2 (2025): Jurnal Sains Informatika Terapan (Juni, 2025)
Publisher : Riset Sinergi Indonesia (RISINDO)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62357/jsit.v4i2.603

Abstract

Perkembangan teknologi kecerdasan buatan (Artificial Intelligence/AI) membuka peluang baru dalam dunia pendidikan, khususnya dalam pembelajaran bahasa Inggris. Penelitian ini bertujuan untuk merancang dan mengembangkan chatbot interaktif berbasis AI sebagai media pembelajaran pendamping yang dapat meningkatkan pemahaman siswa terhadap materi Bahasa Inggris. Metode yang digunakan adalah Research and Development (R&D) dengan model 4D yang terdiri dari tahapan Define, Design, Develop, dan Disseminate. Chatbot dirancang untuk menyajikan materi vocabulary dan grammar, serta dilengkapi fitur evaluasi mandiri berupa kuis. Teknologi Natural Language Processing (NLP) digunakan untuk memungkinkan interaksi pembelajaran secara aktif. Hasil implementasi menunjukkan adanya peningkatan motivasi dan minat siswa dalam belajar bahasa Inggris secara mandiri. Chatbot juga mampu memberikan umpan balik secara instan, membantu siswa memperbaiki kesalahan secara langsung. Namun, keterbatasan layar smartphone dalam menampilkan teks panjang menjadi tantangan yang perlu diperhatikan dalam pengembangan selanjutnya. Secara keseluruhan, chatbot berbasis AI ini terbukti efektif sebagai media pembelajaran alternatif bagi siswa SMA.
PEMBERDAYAAN TRANSFORMASI DIGITAL KEPADA MASYARAKAT DALAM DUNIA TECHNOPRENEURSHIP Fajrin, Alfannisa; Pratiwi, Mariska Putri
PUAN INDONESIA Vol. 7 No. 1 (2025): Jurnal PUAN Indonesia Vol. 7 No. 1 Juli 2025
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i1.444

Abstract

Digital transformation has become a major catalyst for creating new opportunities in various sectors, including technopreneurship. This research aims to examine community empowerment strategies in the digital era and how technology can be integrated into technology-based entrepreneurial activities. This empowerment focuses not only on the use of digital devices but also on strengthening human resource capacity through training, digital literacy, and access to digital platforms that support technopreneurial activities.The method used in this research is a descriptive qualitative study using observation and interviews with small- to medium-scale technology entrepreneurs in urban and semi-urban areas. For example, Cake House Aurora is still a home-based business. They still use manual marketing methods, resulting in limited sales. However, increasing digital literacy and the success of technology-based businesses will help Cake House Aurora. Furthermore, empowerment initiatives through digital communities, business incubators, and cross-sector collaboration play a crucial role in accelerating technology adoption.Therefore, empowerment in digital transformation must be directed at developing an innovative, collaborative, and adaptive mindset to change. In conclusion, a digitally educated population has great potential to become resilient, creative, and competitive technopreneurs in the digital economy era.
Penguatan Kapasitas Siswa SMK Melalui Workshop Pembangunan Jaringan Komputer Hutabri, Ellbert; Fauzi, Rahmat; Pratiwi, Mariska Putri; Putri, Anggia Dasa
Prosiding Vol 6 (2024): SNISTEK
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Advances in information and communication technology (ICT) have become a key factor in the development of various sectors, including education, industry and government. One of the important components in ICT is computer networks, which are the backbone for delivering data, information and digital services. Computer networks enable devices such as computers, servers, and other devices to communicate with each other, share resources, and access information efficiently. Therefore, mastering knowledge and skills in designing, building and managing computer networks is very important for individuals who want to pursue a career in the field of information technology. However, in some vocational schools that have Computer and Network Engineering majors, there are still students who do not have networking skills that suit the needs of the world of work, so workshops need to be provided so that students can improve their abilities before entering the world of work. The workshop was given over two days using lecture, case study and direct practice methods. Students will be invited to actively participate in each workshop session, so that they can understand the concepts taught better and apply them in real situations. Before the workshop, students were given a pre-test to find out the extent of their knowledge about computer networks. The pre-test results showed that the class average was 72.8. However, there were still some students whose scores were still below 70. During the workshop activities, students were given basic networking material, network topology, simulations with Sisco packet tracer and direct practice in building computer networks. After that, students were given a post-test to determine students' understanding of computer networks. The post-test results showed an increase in students' ability to build networks with a class average score of 83.4
Rancang Bangun Aplikasi Website Sekolah dan PPDB Online Madrasah Ibtidaiyah Darul Ghufron Menggunakan Metode Waterfall Fuady, Syafrizal Arsyad; Pratiwi, Mariska Putri
Jurnal Nasional Ilmu Komputer Vol. 6 No. 1 (2025): Jurnal Nasional Ilmu Komputer
Publisher : Training and Research Institute Jeramba Ilmu Sukses (TRI - JIS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47747/jurnalnik.v6i1.2587

Abstract

The rapid development of technology has brought significant changes to the world of education, particularly in communication and information management. One example is Madrasah Ibtidaiyah Darul Ghufron, located in Batam, which has yet to utilize a website as a digital platform for managing academic and administrative information. Implementing a website in a school environment offers several benefits, including making information more accessible to the public, simplifying administrative processes such as new student registration, and reducing reliance on physical documents. The unavailability of a website causes the New Student Admission (PPDB) process to remain conventional, leading to delays in announcements and the risk of physical document damage or loss. This study aims to design and develop a school website with an online PPDB feature that can be accessed by prospective students, parents, and the general public. The website is designed using the waterfall system development method, which includes requirements analysis, design, implementation, testing, and maintenance stages. System testing is conducted through black box testing to ensure the website’s functionality meets user expectations. The study’s results indicate that this school website facilitates new student registration, provides broad access to school information, and assists teachers in managing applicant data, from registration to selection announcements. This website is expected to enhance efficiency and effectiveness in school data management and address the public's need for accessible information.