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Analisa Tugas dan Fungsi Kepala Seksi Pemberdayaan Masyarakat dan Kesejahteraan Sosial Dalam Melayani Masyarakat Kelurahan Jati Baru Kota Padang Muhammad Takdir; Jusmita Weriza; Riswanto Bakhtiar; Doddie Arya Kusuma; Yolanda Olivia
Jurnal Administrasi Publik dan Pemerintahan Vol. 3 No. 1 (2024): SIMBOL : Jurnal Administrasi Publik dan Pemerintahan
Publisher : LPPM STISIP IMAM BONJOL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55850/simbol.v3i1.100

Abstract

The Head of Community Empowerment and Social Welfare plays a role in realizing Social Welfare Development, especially in enhancing economic development through community empowerment activities and social welfare. In this context, there are Community Social Workers (Pekerja Sosial Masyarakat) who function as partners for the Subdistrict to enhance development by empowering the community. This research aims to analyze the roles and functions of the Head of Community Empowerment and Social Welfare in community empowerment in Jati Baru Subdistrict, Padang City. The study also aims to identify hindering factors and efforts made by the Head of Community Empowerment and Social Welfare in the distribution of social assistance to the community. The research utilizes a qualitative descriptive method, employing data collection techniques such as interviews, documentation, and theoretical analysis. Based on the research findings, there are several obstacles in the distribution of social assistance in Jati Baru Subdistrict, such as administrative factors resulting in uneven distribution of social assistance, and limited human resources. The conclusion drawn from this research is that the roles and functions of the Head of Community Empowerment and Social Welfare in Jati Baru Subdistrict, Padang City, play a crucial role in identifying, assisting, and improving the welfare of the community. The fair and targeted distribution of assistance is essential to help those in need meet their basic needs. This study also suggests improving the quality of human resources to help reduce overlap in efforts to improve the well-being of the community
RESTAURANT MENU DESIGN MUARO NEW SAND JAMAK Weriza, Jusmita; Danyl Malisza; Dahri, Nuraeni; Meri Susanti
Dinasti International Journal of Digital Business Management Vol. 2 No. 6 (2021): Dinasti International Journal of Digital Business Management (October - Novembe
Publisher : Dinasti Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31933/dijdbm.v2i6.1089

Abstract

The design of this application aims to design the menu at the new Android-based Muaro restaurant as an effort to overcome the problem of an ineffective and efficient ordering system. The conventional menu ordering process affects delays and errors in reading orders by the chef. Application design using the android platform. The research method uses the System Development Life Cycle (SDLC) with a Waterfall model approach which consists of 5 stages, namely, a) planning b) analysis c) design d) implementation e) maintenance. The programming language used is PHP, and the database application uses MySql data processing. The system design tool uses the Unified Modeling Language (UML) method using 4 (four) diagrams according to design needs, namely Use Case, Activity Diagram, Class Diagram, Sequence Diagram. This android-based menu design results in a menu ordering process by consumers and knowing the total payment. This application also makes it easier for the chef to know the orders that must be made, as well as produce sales transactions that are fast, accurate, and informative. This menu application can improve menu ordering services by consumers. In general, this application can overcome various problems such as not ordering orders, errors reading orders by the chef.
Tinjauan Sistematis Analisis Integrasi Etnosains dalam Pembelajaran IPA dan Dampaknya terhadap Kompetensi Era Modern dan Nilai-nilai Pancasila Ismail, Irfan Ananda; Weriza, Jusmita; Mawardi, Mawardi; Lufri, Lufri; Usmeldi, Usmeldi; Festiyed, Festiyed; Handri, Silvi
Jurnal Pendidikan dan Teknologi Indonesia Vol 4 No 5 (2024): JPTI - Mei 2024
Publisher : CV Infinite Corporation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jpti.478

Abstract

Integrasi etnosains dalam pembelajaran IPA merupakan pendekatan yang berpotensi meningkatkan kualitas pendidikan sains di Indonesia. Penelitian ini bertujuan menganalisis potensi dan tantangan integrasi etnosains, dampaknya terhadap kompetensi era modern, serta kesesuaiannya dengan nilai-nilai Pancasila. Metode tinjauan sistematis digunakan untuk menganalisis 24 artikel penelitian terkait. Hasil menunjukkan bahwa integrasi etnosains berpotensi menciptakan pembelajaran kontekstual, namun menghadapi tantangan dalam pengembangan profesional guru dan penyesuaian kurikulum. Dampak positif terlihat pada peningkatan hasil belajar (effect size 0.65-0.82), pemahaman konsep (0.58-0.75), kemampuan berpikir kritis (0.55-0.70), dan apresiasi budaya (0.60-0.72). Pendekatan ini juga selaras dengan nilai-nilai Pancasila, tercermin dalam pengembangan aspek spiritual (0.58-0.72), kemanusiaan (0.55-0.68), persatuan (0.62-0.75), kerakyatan (0.54-0.70), dan keadilan sosial (0.52-0.65). Model pembelajaran STEAM, inkuiri, discovery, dan berbasis masalah/proyek terbukti efektif dalam implementasi. Disimpulkan bahwa integrasi etnosains merupakan strategi menjanjikan untuk mempersiapkan generasi muda Indonesia menghadapi tantangan era modern dengan tetap memperkuat identitas dan karakter bangsa.
The Effectiveness of a Vlog-Integrated Project-Based Learning Model on Culinary Arts Learning Achievement Asnur, Lise; Weriza, Jusmita; Fajri Putri, Meddiati
International Journal of Environment, Engineering and Education Vol. 7 No. 2 (2025)
Publisher : Three E Science Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55151/ijeedu.v7i2.276

Abstract

Project-Based Learning (PjBL) is a constructivist learning model that emphasizes active student engagement through real-world projects. Implementation in vocational education often faces challenges such as limited time, high material costs, and procedural errors. This study aims to evaluate the effectiveness of integrating vlogs into Project-Based Learning, or Project-Based Learning with Vlog (PjBLV), in improving learning readiness, reducing procedural errors, and enhancing students’ culinary practicum outcomes. Employing a quasi-experimental design with a nonequivalent control group, the research involved 26 third-semester students of the Hospitality Management Program at Universitas Negeri Padang, divided equally into an experimental group (PjBLV) and a control group (PjBL). The instruments consisted of a pre-test, essay-based post-test, and practicum assessment, all validated and tested for reliability. At the same time, data were analyzed using N-Gain and independent t-tests at a 0.05 significance level. Findings revealed that the experimental group achieved a higher post-test mean score (88.67) than the control group (84.42), with an N-Gain of 80.46% categorized as high, indicating significant improvement in learning outcomes. The consistent distribution of scores demonstrated that PjBLV benefitted students across different ability levels, thereby reducing performance gaps. PjBLV proved more effective than conventional PjBL by promoting time efficiency, minimizing errors, and optimizing resources. The implications suggest that PjBLV is a promising pedagogical model for broader application in vocational education. Future studies are recommended to examine its impact on long-term skill retention and to explore the integration of interactive, technology-enhanced vlog-based learning for more personalized instruction.
Pendampingan Peningkatan Keterampilan dan Pemasaran Hasil Kerajinan Limbah Kain Berbasis ICT pada KWT Salimah Nagari Sungai Abang Lubuk Alung Dahri, Nuraeni; Sutardjo, Agus; Weriza, Jusmita; Hadi, Harry Setya; Rinaldo, Jhon; Adawiyah, Dina
Jurnal Penelitian dan Pengabdian Masyarakat Vol. 2 No. 1 (2024): February 2024
Publisher : Yayasan Pondok Pesantren Sunan Bonang Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61231/jp2m.v2i1.224

Abstract

The purpose of providing assistance through PKM activities is to improve the skills of craftsmen in making products from fabric waste and ICT-based marketing systems in the KWT Salimah craftsmen group in Sungai Abang Lubuk Alung nagari. The PKM method used is education with a lecture-discussion approach and Learning By Doing through practical work. Counselling assistance on how to use digital devices to market and increase the sales volume of KWT Salimah merchandise which has only been done conventionally or offline. This counselling contains education about using digital devices wisely and appropriately and creating social media and e-commerce whose designation is to sell online creatively. The results obtained from this extension activity are the increase in digital knowledge and skills of KWT Salimah members regarding digital literacy, information, and media as well as a change in mindset about business in the industrial era 4.0. Increased knowledge and skills in processing fabric waste with new products that are directly practised can be achieved. The results of this PKM service can also improve and increase the knowledge and skills of KWT Salimah members in developing a fabric waste handicraft business which can have an impact on improving the household economy of residents of Sungai Abang nagari, Lubuk Alung Padang Pariaman  
Coordination of The Apprenticeship Industrial Program with The Siakama Application Yustisia, Henny; Andreas, Laras Oktavia; Apdeni, Risma; Heriyadi, Bambang; Weriza, Jusmita
JOIV : International Journal on Informatics Visualization Vol 8, No 1 (2024)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.8.1.2245

Abstract

This research aims to examine the implementation of the SIAKAMA application in the Apprenticeship Industrial Program. This program was created as a SIAKAMA application to overcome hurdles during the monitoring and evaluation stages. At the monitoring stage, supervising lecturers and field supervisors can use the SIAKAMA application to monitor all Apprenticeship Industrial program student activities in the field, resulting in a good and smooth communication and coordination system. At the evaluation stage, the supervising lecturer and field supervisors in the SIAKAMA application can conduct assessments based on student activities in the field, including daily evaluations and final assessments after the Apprenticeship Industrial Program has been finished. This study employs a quantitative descriptive technique, the Research & Development method, and the 4D development model. A sample of Apprenticeship Industrial Program students from five departments of the Faculty of Engineering, Padang State University, was used in this study. The SIAKAMA application was found to be valid with a value of 0.876, practical with a value of 78.67, and effective with a value of 81.22% after data analysis using SPSS 25. This suggests that implementing the SIAKAMA application to enhance the work competency of Apprenticeship Industrial Program students is viable. The Apprenticeship Industrial Program model represents a modification of the Three Set of Actor development model, yet it hasn't been incorporated with the Industrial Revolution 4.0. Engaging in this Program enables students to acquire 4C skills, including Creativity and Innovation, Critical Thinking and Problem Solving, Communication, and Collaboration.
Web-Based Labor Scheduling At Ekasakti University Padang Hadi, Harry Setya; Weriza, Jusmita; putri, viola zulmi
Jurnal Manajemen Teknologi Informatika Vol. 1 No. 3 (2023): Jurnal Manajemen Teknologi Informatika
Publisher : JENTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70038/jentik.v1i3.33

Abstract

This system design aims to produce a labor scheduling information system at Ekasakti University Padang and produce applications that can be implemented. The system development method used in this research is SDLC (System Development Life Cycle). System design tools use UML with several diagrams, including a use case diagram, a class diagram, a sequence diagram, and an activity diagram. The result of this research is to produce a labor scheduling application at Ekaskti Padang University that can facilitate managing the labor schedule so that there is no problem in inputting the labor schedule.
SISTEM INFORMASI PEMESANAN TIKET PADA PO TRANEX GRAHA MANDIRI PADANG: EMPLOYEE PAYROLL INFORMATION SYSTEM AT DENTACIIDENTAL CLINIC PADANG Weriza, Jusmita; Wirawan, Guntur
Jurnal Manajemen Teknologi Informatika Vol. 2 No. 1 (2024): Jurnal Manajemen Teknologi Informatika
Publisher : JENTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70038/jentik.v2i1.86

Abstract

The design of this system aims to produce a web-based employee payroll data processing information system and produce applications that can be implemented at the Detancio Dental Clinic.The design of this system was built using a website platform and run online. The research method uses the System Development Life Cycle (SDLC) with the Waterfall model approach which consists of 5 stages, namely, a) Analysis b) Design c) Implementation d) Maintenance e) Planning. The programming language used is (PHP), and the database application uses a data processor (MySql) as the database (RDBMS). The system design tool uses the UML (Unified Modeling Language) method using 4 (four) diagrams according to design needs, namely Use Case Diagrams, Activity Diagrams, Class Diagrams, and Sequence Diagrams.This web-based Employee Payroll Information System makes it easier for clinical staff to process salary data and report employee salary data at the Detancio Dental clinic.
WEB-BASED BPS PARTNER MONITORING INFORMATION SYSTEM FOR SOUTH COAST BASED Ramadhan, Irvon Junet; Weriza, Jusmita
Jurnal Manajemen Teknologi Informatika Vol. 2 No. 2 (2024): Jurnal Manajemen Teknologi Informatika
Publisher : JENTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70038/jentik.v2i2.103

Abstract

In the digital era, effective and efficient data management is very important, especially in government organizations such as the Central Statistics Agency (BPS). This project aims to design and implement a web-based BPS Pesisir Selatan Partner Monitoring Information System, which aims to facilitate monitoring and management of BPS partner data in Pesisir Selatan Regency. This system is built using the Waterfall method, which allows gradual software development starting from the analysis, design, implementation, to testing stages. For system design, the Unified Modeling Language (UML) is used to visually model system requirements and workflows. The PHP programming language was chosen for the development of this system because of its flexibility in developing web applications and its support for various databases. The result of this system development is a web application that can be used by BPS to monitor partner performance and activities in real-time, accelerate the decision-making process, and improve work efficiency. With this system, it is hoped that the management of BPS Pesisir Selatan partners can be carried out in a more structured and accurate manner.
PENGARUH KECERDASAN EMOSIONAL DALAM PENGAMBILAN KEPUTUSAN (STUDI PADA LURAH PEREMPUAN DI KELURAHAN BANDAR BUAT KECAMATAN LUBUK KILANGAN KOTA PADANG) Takdir, Muhammad; Bakhtiar, Riswanto; Weriza, Jusmita
UNES Law Review Vol. 5 No. 4 (2023)
Publisher : Universitas Ekasakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31933/unesrev.v5i4.707

Abstract

Bandar built village is one of the villages located in the Lubuk Kilangan sub-district, Padang, West Sumatra, Indonesia. Bandar Create Village is also a Village with potential in agriculture, plantations, animal husbandry, and trade in Lubuk Kilangan District, Padang City, West Sumatra Province. Associative causal research methods quantitative techniques. Data collection techniques with questionnaires. The population in this study were all RT, RW in Bandar Create Village, Lubuk Kilangan District, Padang City. With a total of 61 samples that are representative of the existing population. Data analysis used descriptive analysis, classic assumption test, and hypothesis testing. The results showed that the influence on the emotional intelligence variable (X) with Decision Making (Y) was 0.245 or 24.5% while the remaining 20.2% was influenced by other factors not included in this study.