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Improve Creative Thinking Ability With Posing Problem Learning Supri Yanto; Nasution Nasution; Wisnu Wisnu
The Indonesian Journal of Social Studies Vol 2 No 1 (2019): July
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ijss.v2n1.p44-50

Abstract

The purpose of this study is to describe the students' creative thinking skills in social studies learning using the Problem Posing model. The subjects in this study were 28 eighth grade students of SMP Negeri 1 Tulangan academic year 2019. Researchers used primary data and data collection techniques, namely tests. Tests were carried out before and after learning. The results showed that the test results of independent sample t-test posttest creative thinking abilities of learners shows that there are differences in the ability of creative thinking between the experimental class and class control after being given treatment. Based on the analysis of the t-test, it was concluded that the problem posing learning model influenced students' creative thinking abilities. This research is useful for teachers, that is, they can develop teacher insights to be more innovative and creative in creating fun learning activities in the classroom and increasing students' knowledge competencies and creative thinking abilities. The problem posing learning model is implemented into the class because it can improve the ability of creative thinking and understanding in addressing problems and conflicts that occur in society and is expected to optimize the ability to think creatively.
Validitas Perangkat Pembelajaran Berbasis Education For Sustainable Development Pada Mata Pelajaran IPS Di Sekolah Menengah Pertama Nasution Nasution; Ketut Prasetyo; Muhammad Jacky
The Indonesian Journal of Social Studies Vol 3 No 1 (2020): July
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ijss.v3n1.p13-20

Abstract

This is a development research that aims to develop social studies learning tools based on Education for Sustainable Development (ESD) at the Middle School level. The results of this study are focused on the validity of the learning tools developed. The learning tools developed in this study are lesson plans, student teaching materials, student activity sheets, and social studies test questions sheets. This research is a type of development research using the 4D model. The results of this study are ESD-based social learning tools whose validity has been tested by experts. 
The Effect of Problem-Based Learning and Discovery Learning on Students' Critical and Creative Thinking Skills on Material of Islamic Kingdom Development Muhammad Eko Subagtio; Nasution Nasution; M. Jacky
The Indonesian Journal of Social Studies Vol 4 No 1 (2021): July
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ijss.v4n1.p%p

Abstract

This study aims to determine: 1) the difference in the effect of problem based learning and discovery learning on students' critical and creative thinking skills, 2) the effect of problem based learning and discovery learning on students' critical and creative thinking skills simultaneously. This type of research is a quasi-experimental design with a nonequivalent comparison-group design. Collecting data using pre-test and post-test in the experimental class I and II. The data analysis technique used the independent sample test and Manova test with the help of the IBMM SPSS Statistics version 23 application. The results of the independent sample test showed that the critical thinking variable obtained a score of tcount 2.180 > ttable 1.996 with df. 66 and creative thinking variable with a score of tcount 2.103 > ttable 1.996. Based on these results, it can be concluded that there are different effects on critical and creative thinking skills. In the Manova test results obtained a significance of 0.26 <0.05 so that it can be concluded that there is an effect on critical and creative thinking skills simultaneously on the material for the development of the Islamic empire. The comparison results show that discovery learning has more influence on critical and creative thinking skills with an n-gain of 0.49, compared to problem-based learning with an n-gain of 0.41.
PENGEMBANGAN PERANGKAT PEMBELAJARAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT PADA SUBTEMA PERUBAHAN LINGKUNGAN UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS V SEKOLAH DASAR Ika Agustin Adityawati; Muhari Muhari; Nasution Nasution
Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian Vol. 5 No. 3 (2019): Vol. 5 No. 3 September 2019
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jrpd.v5n3.p1070-1076

Abstract

ABSTRACTThis study aims to develop a learning device by using cooperative teams games tournament model to improve student learning achievement in Primary School Student. This research is conducted in SDN Lambangan, Wonoayu, Sidoarjo with research subject is fifth A grade students as experiment class and fourth B grade students as control class school year 2015/2016. The type of research is research development model which development Four-D model is reduced, namely define, design, dan develop.  The research data was obtained as follows: the device is valid with validity result as follow, Lesson Plan (RPP) equal to 80.62, student worksheet (LKS) equal to 81.57, student achievement test (THB) equal to 94.44. So that the validity of the learning devices equal to 85.54 with a very well done predicate. Materialize learning device equal to 87.73 with a very well done predicate,  student questionnaire responses of student worksheet equal to 91.17% with excellent category, observation of student activity equal to 82.06 with very active predicate. In different test learning achievement in pretest control class and experimental class results is the significant value thitung (5.806)> t table (1.693) at 32 and s df significance value is smaller than the value α (0.000 <0.05), the null hypothesis (Ho) filed rejected and the alternative hypothesis (Ha) is accepted. The average completeness posttest control class is 52.94% and the average completeness posttest experimental class at 94.11%. So we can conclude that there is influence the development of cooperative teams games tournament model subtheme environmental changes to improve student learning outcomes V grade of primary school.Keywords: Learning Device using Cooperative type Teams Games Tournament, Learning Achievemen. ABSTRAK                                                                                          Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran dengan menggunakan model kooperatif tipe teams games tournament untuk meningkatkan hasil belajar siswa SD. Penelitian ini dilakukan di SDN Lambangan, Wonoayu, Sidoarjo dengan subjek penelitian adalah siswa kelas V A sebagai kelas eksperimen dan V B sebagai kelas kontrol tahun pelajaran 2015/2016. Jenis penelitian yang dilakukan adalah penelitian pengembangan dengan model pengembangan perangkat Four-D Model yang direduksi yaitu define, design, dan develop. Data hasil penelitian yang diperoleh sebagai berikut: perangkat valid, dengan hasil validasi RPP sebesar 80,62, LKS sebesar 81,57, THB sebesar 94,44 sehingga kevalidan seluruh perangkat pembelajaran memperoleh persentase sebesar 85,54 dengan kriteria sangat baik. Keterlaksanaan perangkat pembelajaran sebesar 87,73 dengan kriteria terlaksana sangat baik,  angket respon siswa terhadap LKS sebesar 91,17% yang menandakan bahwa respon siswa dalam kategori sangat baik, pengamatan aktivitas siswa sebesar 82,06 dengan kriteria sangat aktif. Pada uji beda hasil belajar posttest kelas kontrol dan kelas eksperimen hasil nilai signifikansi thitung (5,806) > ttabel (1,693) pada df 32 dan s nilai signifikansi tersebut lebih kecil dari nilai α (0,000 < 0,05), maka hipotesis nihil (Ho) yang diajukan di tolak dan hipotesis alternatif (Ha) diterima. Rata-rata ketuntasan posttest kelas kontrol sebesar 52,94% dan rata-rata ketuntasan posttest kelas eksperimen sebesar 94,11%. Jadi dapat disimpulkan bahwa ada pengaruh pengembangan perangkat pembelajaran model pembelajaran kooperatif tipe teams games tournament pada subtema perubahan lingkungan untuk meningkatkan hasil belajar siswa kelas V SD.Kata Kunci: Perangkat Pembelajaran Model Kooperatif tipe Teams Games Tournament, Hasil Belajar.
PENGARUH PENERAPAN METODE KARYAWISATA SUBTEMA PENGALAMAN YANG BERKESAN TERHADAP MOTIVASI DAN HASIL BELAJAR SISWA KELAS I SEKOLAH DASAR Yustriyana Yustriyana; Mustaji Mustaji; Nasution Nasution
Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian Vol. 5 No. 3 (2019): Vol. 5 No. 3 September 2019
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jrpd.v5n3.p1077-1083

Abstract

ABSTRACTThe background of this research is based on the observation found in primary school of Angkasa Surabaya that the study conducted by teachers grade 1 still monotonous and less innovative. The material taught is about the experience of going to the market. The learning method in accordance with the material that is a field method. Therefore, this study aims to: (1) to analyze the effect of the application of methods of field subtema memorable experience on the students motivation grade 1 primary school. (2) to analyze the effect of the application of methods of field subtema memorable experience to the learning outcomes of students grade 1 primary school. This research uses quasi experimental research methods and implemented using a pretest - posttes design. Based on t-test results produced t value <t table is t value = 0.000 and table value = 0.05, then H0 rejected and Ha accepted. This means that (1) the application of methods of field subtema memorable experience affect motivation at school Elementary first grade students. (2) the application of methods of field subtema memorable experiences affect the learning outcomes of students grade 1 primary school.Keywords: Method of education, Motivation, Learning Outcomes, Content Experience memorable. ABSTRAK                                                                                          Latar belakang penelitian ini berdasarkan hasil observasi ditemukan di Sekolah Dasar Angkasa Surabaya bahwa pembelajaran yang dilaksanakan oleh guru kelas 1 masih monoton dan kurang inovatif. Materi yang diajarkan yaitu tentang pengalaman pergi ke pasar. Metode pembelajaran yang sesuai dengan materi tersebut yaitu metode karyawisata. Maka dari itu, penelitian ini bertujuan untuk: (1) Menganalisis pengaruh penerapan metode karyawisata subtema pengalaman yang berkesan terhadap motivasi belajar siswa kelas 1 Sekolah Dasar. (2) Menganalisis pengaruh penerapan metode karyawisata subtema pengalaman yang berkesan terhadap hasil belajar siswa kelas 1 Sekolah Dasar. Jenis Penelitian ini menggunakan eksperimen quasi dan dilaksanakan menggunakan rancangan pretest-posttes design. Hasil uji-t dihasilkan thitung < ttabel yaitu thitung = 0,000 dan ttabel = 0,05, maka Ho ditolak dan Ha diterima. Hal ini berarti bahwa (1) penerapan metode karyawisata subtema pengalaman yang berkesan berpengaruh terhadap motivasi belajar siswa kelas 1 Sekola Dasar. (2) penerapan metode karyawisata subtema pengalaman yang berkesan berpengaruh terhadap hasil belajar siswa kelas 1 Sekolah Dasar.Kata Kunci: Metode Karyawisata, Motivasi Belajar, Hasil Belajar, Materi Pengalaman yang berkesan.
MOTIVASI DAN PRESTASI BELAJAR SISWA YANG ORANGTUANYA BEKERJA SEBAGAI TENAGA KERJA INDONESIA Marina Filayanti; Rusijono Rusijono; Nasution Nasution
Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian Vol. 6 No. 1 (2020): Vol. 6 No. 1 Januari 2020
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jrpd.v6n1.p11-21

Abstract

ABSTRACTThis research aims to describe the opinion of children to parents who work as migrant workers for elementary school students and describe the motivation and achievement of elementary school students whose parents work as Indonesian migrant workers. This research is a qualitative research. The type of research used is case study. In this method requires in-depth study of a situation. Data analysis by the process of collecting data, data reduction, presenting data, and draw conclusions. The results showed students who left by their parents working as Indonesian migrant workers they realize that his parents are working to earn money to meet daily needs. They also revealed if her parents are working mother is at home every day there will be a guide in studying at home. Motivation to learn elementary school students senggreng 04 and 05 whose parents work as Indonesian migrant Workers have not shown have good motivation and their learning achievement still not meet the standard of mastery learning. Keywords: Motivation, Learning Achievement. ABSTRAK                                                                                          Penelitian ini bertujuan untuk mendeskripsikan pendapat anak terhadap orangtua yang bekerja sebagai TKI bagi siswa sekolah dasar dan mendeskripsikan motivasi dan prestasi belajar siswa sekolah dasar yang orangtuanya bekerja sebagai tenaga kerja indonesia. Penelitian ini merupakan penelitian kualitatif. Jenis penelitian yang digunakan yaitu studi kasus. Dalam metode ini dibutuhkan penelitian yang mendalam terhadap suatu keadaan. Analisis data dengan proses mengumpulkan data, reduksi data, menyajikan data, dan menarik kesimpulan. Hasil penelitian menunjukan siswa yang ditinggalkan orangtuanya bekerja sebagai tenaga kerja Indonesia mereka menyadari bahwasannya orangtuanya tersebut bekerja untuk mencari uang demi memenuhi kebutuhan sehari-hari. Mereka juga mengungkapkan jika orangtuanya yaitu ibu yang bekerja tersebut berada di rumah setiap hari akan ada yang membimbingnya dalam belajar dirumah. Motivasi belajar siswa sekolah dasar senggreng 04 dan 05 yang orangtuanya bekerja sebagai Tenaga Kerja Indonesia belum menunjukan memiliki motivasi yang baik dan prestasi belajar mereka masih belum memenuhi standar ketuntasan belajar. Kata Kunci: Motivasi, Prestasi Belajar Siswa.
GREBEG PANCASILA VALUES AS SOURCES OF LEARNING SOCIAL STUDIES Katon Galih Setyawan; Nasution; Muhammad Ilyas Marzuqi
Jurnal Partisipatoris Vol. 3 No. 2 (2021): September
Publisher : University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

That in delivering the material, the teacher still uses conventional methods. The teacher is more dominant in delivering the material and students only take notes. Most teachers are more oriented towards understanding and mastering material based on textbooks without relating existing phenomena. For example, when explaining about culture, only a general description is given. Therefore, to be able to fulfill the initial goals of social studies education, it can be done through fun learning that is close to the scope of students' lives. The surrounding environment can be used as a tool as a source of social studies learning so that the explanation of the material does not only refer to the explanations in the textbook but can also help students get to know the surrounding environment better. This can be done through learning based on the cultural capital of the local community. One of the objectives of this research is to develop a learning resource instrument based on the cultural capital of the Grebeg Pancasila ceremony for junior high school social studies lessons. The theoretical studies used are junior high school social studies learning, cultural capital, learning resources and the Pancasila Grebeg. The method used is descriptive qualitative and takes the research location in Blitar City with the research subject being culturalists/historians, Head of the Department of Tourism and Culture and social studies teacher at Blitar City Junior High School. The results of the study show that there are several values in the Pancasila Grebeg program that are in accordance with the study materials or materials in social studies learning in junior high schools, namely social integration, mutual cooperation and a sense of nationalism. These materials are part of Basic Competence 3.2, mainly studied in class VIII semester 1.
Pengaruh Model Problem Based Learning terhadap Kemampuan Literasi Geografi pada Pembelajaran IPS Materi Kegiatan Perdagangan Antarwilayah dan Antarnegara Suciawati Khusnul Khotimah; Ketut Prasetyo; Sukma Perdana Prasetya; Nasution Nasution
Jurnal Pendidikan : Riset dan Konseptual Vol 6 No 3 (2022): Volume 6, Nomor 3, Juli 2022
Publisher : Lembaga Penelitian dan Pengabdian Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (237.057 KB) | DOI: 10.28926/riset_konseptual.v6i3.547

Abstract

Tujuan penelitian ini untuk menganalisis perbedaan dalam peningkatan kemampuan literasi geografi peserta didik yang menggunakan model pembelajaran Problem Based Learning dibandingkan dengan model pembelajaran discovery learning; serta adanya pengaruh yang signifikan antara penggunaan model pembelajaran Problem Based Learning terhadap peningkatan kemampuan literasi geografi peserta didik. Metode penelitian yang digunakan dalam penelitian ini adalah metode eksperimen dengan model quasi experimental (eksperimen quasi). Berdasarkan hasil N-Gain di atas, diketahui bahwa peserta didik kelas eksperimen memiliki nilai N-Gain sebesar 0,71 dengan kategori tinggi Sedangkan peserta didik kelas kontrol memiliki N-gain sebesar 0,61 dengan kategori sedang. Dengan demikian maka dapat disimpulkan bahwa penggunaan model problem based learning memiliki pengaruh dan efektivitas yang lebih baik daripada penggunaan model discovery learning terhadap kemampuan literasi geografi peserta didik dalam materi kegiatan perdagangan antardaerah dan antarnegara.
Pengembangan Perangkat Pembelajaran Terpadu Model Sequenced Tema Berbagai Pekerjaan Untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Kelas IV Sekolah Dasar Inggar Drasnitya Vidianto; Yatim Riyanto; Nasution Nasution
Jurnal Pendidikan (Teori dan Praktik) Vol 3 No 2 (2018): Volume 3, Nomor 2, September 2018
Publisher : Fakultas Ilmu Pendidikan Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (383.699 KB) | DOI: 10.26740/jp.v3n2.p92-96

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Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran terpadu model sequenced pada tema berbagai pekerjaan untuk meningkatkan keterampilan berpikir kritis siswa kelas IV di SDN Tambak Sumur Kecamatan Waru. Penelitian ini dilaksanakan dalam dua tahap, yaitu tahap persiapan yang bertujuan mengembangkan perangkat dengan mengikuti rancangan 4-D model dari Thiagarajan (1974) yang dimodifikasi menjadi 3-D dilanjutkan dengan tahap pelaksanaan pembelajaran di kelas dengan menggunakan rancangan one group pretest-posttest design. Data hasil penelitian yang diperoleh adalah sebagai berikut: hasil validasi perangkat pembelajaran berkatogori baik dan dapat digunakan dengan revisi. Tingkat kesulitan BAS sangat rendah dan mudah dipahami. Tingkat keterbacaan BAS sangat tinggi dan mudah dipahami. Skor keterlaksanaan pembelajaran sebesar 3,34 yang berkategori baik. Frekuensi aktivitas siswa yang menonjol adalah mendengarkan atau memperhatikan penjelasan guru sebesar 26,37%. Persentase respon siswa terhadap model pembelajaran sebesar 94,6%. Skor ketuntasan belajar siswa dari Tes Hasil Belajar (THB) uji coba I soal pretest adalah 66,5 (20%), pada posttest 88 (90%). Uji coba II soal pretest adalah 57,1 (17%), pada posttest 81,5 (92%). Kendala dalam kegiatan pembelajaran adalah media yang dimiliki sekolah sangat sedikit dan pada awal pertemuan ada beberapa siswa yang masih pasif, namun pada pertemuan berikutnya sudah tidak nampak. Berdasarkan hasil analisis data, dapat disimpulkan bahwa perangkat pembelajaran terpadu model sequenced untuk meningkatkan keterampilan berpikir kritis dapat dikembangkan dan mempunyai kualitas yang baik, namun masih memerlukan penyesuaian dengan situasi dan kondisi di sekolah.                                                                                                                                AbstractResearch aim to develop an integrated learning device type sequenced in a sub-theme œvarious job to train the critical of student thinking skill of grade 4 in SDN Tambak Sumur Waru. This research is carried out in two stages, namely preparation stage that aims is to develop an equipment to follow the design of 4D models from Thiagarajan (1974) that was modified to 3D continued with the lesson in class with using the draft one group pretest-posttest design. Result of research data is as follows: result of the validation BAS has good category and can be used by revision. Level of difficulty students textbook is very low and easy to understand. High legibility student textbook is very high and it is easy to understand. The score completed learning is 3,34 were categorized as well. The major frequency of dominant students activities are listening or implementing of the teacher explanation is 26,37%. The percentage of students response to learning model is 94,6%. The score completed score of the learning result test (THB) trial I about pretest is 66,5 (20%) in posttest 88 (90%). Trial II, pretest is 57,1 (17%), in posttest 81,5 (92%). The problems of learning activities are a lack of in media school and at the beginning of the meetings, there are a number of students who are passive but do not come in the next meeting. Based on the analysis data result, it can be concluded that integrated learning device type sequenced to train critical of thinking skills can be developed and have a good quality, but still needs adjustment to the situation and conditions in schools. 
Kesadaran Siswa di Surabaya dalam Mematuhi Kebijakan Protokol Kesehatan COVID-19 pada Masa New Normal Fransiska Agustina Koesmariadi; Nasution Nasution; M. Jacky
Jurnal Basicedu Vol 6, No 5 (2022): October Pages 7664-9236
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i5.3994

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Penelitian ini bertujuan untuk mengetahui bagaimana kesadaran siswa SMP di Surabaya dalam melaksanakan kebijakan protokol Kesehatan COVID-19. Proses pencapaian kesadaran kritis pada siswa dapat dilakukan dengan memiliki pengetahuan tentang lingkungan alam (teknis) dan pengetahuan tentang lingkungan sosial (praktis) pada proses belajar mereka. Pengetahuan teknis siswa berkaitan dengan pengetahuan tentang COVID-19 di lingkungan sekitar siswa. Pengetahuan praktis siswa berkaitan dengan bagaimana siswa memahami risiko penularan COVID-19 di lingkungan sekitar mereka berdasarkan interaksi yang telah mereka lakukan. Kedua pengetahuan tersebut digunakan siswa sebagai dasar mereka melaksanakan kebijakan protokol kesehatan COVID-19. Penelitian dilaksanakan dengan menggunakan metode kualitatif dengan pendekatan hermeneutik kritis Habermas. Teori yang digunakan yaitu Teori Belajar Habermas. Teknik pengumpulan data dilakukan dengan cara observasi, wawancara, dan dokumentasi terkait dengan data pendukung penelitian. Teknik analisis data yang digunakan adalah model Habermasian dengan tahap pengumpulan data, penafsiran oleh individu, dan penarikan kesimpulan dengan melakukan penafsiran kebenaran secara umum. Hasil penelitian menunjukkan bahwa siswa SMP di Surabaya yang memiliki kesadaran kritis melaksanakan kebijakan protocol Kesehatan COVID-19 berdasarkan alasan, antara lain: sebagai bentuk perlindungan diri dari COVID-19, sebagai bentuk melindungi orang lain dari COVID-19, dan sebagai bentuk tanggung jawab yang harus dilakukan sebagai seorang siswa dalam upaya memutus rantai penyebaran COVID-19.