Claim Missing Document
Check
Articles

Found 30 Documents
Search

KONTRIBUSI KREATIVITAS SISWA DAN SARANA PRASARANA TERHADAP HASIL BELAJAR MENERAPKAN DASAR-DASAR ELEKTRONIKA SISWA KELAS X TEKNIK ELEKTRONIKA INDUSTRIDI SMKN 4 PARIAMAN Rahyuni Mutiya; Almasri Almasri; Nelda Azhar
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 5, No 1 (2017): Januari - Juni 2017
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v5i1.6141

Abstract

The background of this research is there are students acquire the learning outcomes below the minimum completeness criteria (KKM) is as much as 55.22%. KKM set schools on the subjects implementing the basics of electronics techniques is 75. The purpose of this study is to reveal the contribution of creativity of students and infrastructure against on learning outcomes.Type of this research is Descriptive Correlational. The study population numbered 67 students and a sample is 41 students. The technique of sampling was done randomly (Simple Random Sampling). Data on student learning outcomes obtained from the teachers implementing the basics of electronics grade X TEI in SMK Negeri 4 Pariaman, and data on creativity of students and infrastructure against collected through question naires distributed to students of class X TEI using the Likert Scale which has been tested for validity and reliability.The data is analyzed using statistical methods with software SPSS Version 16.0. The result showed that: 1) creativity of students and infrastructure jointly contributed 35.2% to the learning outcomes, 2) the creativity of students contributed 10.21% to the learning outcomes, 3) infrastructure against contributed 15,63% on learning outcomes. So the conclude is that creativity of students and infrastructure against together and partially contribute to student learning outcomes, its means that better creativity of students and infrastructure against, then the student learning outcomes obtained would increased. Keywords: Creativity of Students, Infrastructure Against, Learning Outcomes, and Simple RandomSampling.
KONTRIBUSI DISIPLIN BELAJAR DAN LINGKUNGAN SEKOLAH TERHADAP HASIL BELAJAR SIMULASI DIGITAL Rosidi Rayanti; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 1 (2019): Vol. 7 No.1 Maret 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i1.103866

Abstract

The objectives to be achieved in the study are as follows: 1) to find out the magnitude of the contribution of learning discipline and the school environment together on the learning outcomes of digital simulation of class X TKR students at SMK 1 BenerMeriah. 2) To find out the magnitude of the discipline of learning contributions to the learning outcomes of digital simulation of class X TKR students at SMK Negeri 1 BenerMeriah. 3) to find out the size of the contribution of the school environment to the learning outcomes of digital simulation in class X TKR SMK Negeri 1 BenerMeriah. The research method is based on a theory, expert ideas or understanding of research based on experience, then developed into problems that are proposed to obtain justification (verification) in the form of empirical data support in the field. The form of quantitative research the author uses because to find out how the contribution of learning discipline and the school environment to the learning outcomes of digital simulations at SMK Negeri 1 BenerMeriah. The results of the learning discipline hypothesis and the school environment jointly contribute positively to the learning desirability of the digital simulation class X TKR at BenerMeriah Vocational High School 1 11.09%. Learning Discipline contributes to the learning outcomes of the TKR class X digital simulation at SMK Negeri 1 BenerMeriah 3.06%, the school environment contributes positively to the learning outcomes of the TKR class X digital simulation at BenerMeriah Vocational High School 10.30%.Keywords: Contribution of learning discipline, contribution of school environment, learning outcomes.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN ELEKTRONIK BERBASIS EDMODO TERHADAP HASIL BELAJAR SISWA PADA MATA DIKLAT MELAKUKAN INSTALASI SOUND SYSTEM KELAS XI TEKNIK AUDIO VIDEO DI SMK N 1 KINALI Wirda Wirda; Almasri Almasri; Sukaya Sukaya
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4084

Abstract

The problem in this study is the fact that the field is found in SMK Negeri 1 Kinali, there are many students who obtain a grade XTAV learning outcomes below the minimum standard criteria in subjects perform a Sound System Installation to set the school 73. That is 65.57% of students who under KKM and 34.42% of students who are above KKM. This study uses experimental approach, this study population is a class XI student of SMK Negeri 1 Kinali TAV Academic Year 2014/2015. Experimental class is a class that is treated by using electronic-based instructional media Edmodo and the control class is a class that direct instructional model. Data were analyzed manually to test for normality, homogeneity testing, and hypothesis testing. Test results of research obtained an average value of students who use electronic media-based learning Edmodo is 76.16 while students who use direct instructional model lower 71.20. There is the influence of the use of electronic-based instructional media Edmodo for 6.97% of the student learning outcomes. The results of the hypothesis by using the formula manually in tcount found that 1,886 > 1,677 ttable, so the alternative hypothesis (Ha) is accepted or rejected the nihil hypothesis (Ho). Kata kunci: Media Pembelajaran, Media pembelajaran elektronik berbasis edmodo, Pembelajaran Langsung, Kontrol dan Eksperimen
KONTRIBUSI SARANA PRASARANA DAN MOTIVASI BELAJAR SISWA TERHADAP HASIL BELAJAR MATA DIKLAT DASAR LISTRIK DAN ELEKTRONIKA KELAS X DAN XI AUDIO VIDEO DI SMK NEGERI 1 SUMATERA BARAT Sahrul Efendi Ray; Almasri Almasri; Delsina Faiza
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10427

Abstract

The purpose of research to reveal how much contribution of infrastructure and learning motivation of students together or individually to the learning outcomes. The research population is 60 people and the sample is 38 students of class X and XI TAV in SMK Negeri 1 West Sumatera. The sampling technique was done randomly (Simple Random Sampling). Data on student learning outcomes is obtained from basic teachers of electrical and electronics training. While the data facilities and learning motivation of students are collected through questionnaires distributed to students by using Likert scale that has been tested the validity and reliability. The result of data analysis shows that (1) the learning facilities and motivation of student learning together contribute significantly to the learning outcomes of students of class X and XI TAV SMK Negeri 1 West Sumatera of 39.40%, (2) infrastructure facilities contribute significantly to the result of study of student of class X and XI TAV SMK Negeri 1 West Sumatera equal to 25,97%, (3) student learning motivation contribute significantly to result of student learning class X and XI TAV SMK Negeri 1 West Sumatera equal to 16,20%.Keywords: contribution of infrastructure, learning motivation, simple random sampling.
KOMPARASI PENERAPAN MODEL PEMBELAJARAN PROBLEM POSING DENGAN PROBLEM SOLVING TERHADAP HASIL BELAJAR DASAR LISTRIK DAN ELEKTRONIKA SISWA KELAS X SMKN 5 PADANG Luthfi Rahman; Putra Jaya; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10418

Abstract

This research was focusing in the difference of learning outcome, specially on Basic Electrical and Electronic, in first grade at SMKN 5 Padang. The purpose was to reveal the difference of Problem Solving and Problem Posing learning model when they were implemented. By using quasi experimental dengan nonprobability sampling tecnique, was obtained two experiment classes. The first experiment class was X TAV 1E3A, which was implemented Problem Posing learning model. The second experiment class was X TAV 1E3B, which was implemented Problem Solving learning model. The primary data was measured by post test based on basic competence of subject. Based on the t-test, complying the pre-requisite such as normality test, this research found that t>t0 (2,627 > 1,697). However, the result has shown that Problem Posing learning model was providing student’s learning outcome better than Problem Solving. Therefore, the Problem Posing learning model is better implemented than Problem Solving.Keywords: Problem Posing, Problem Solving, Learning Outcome.
EFEKTIFITAS PEMAKAIAN DAYA PADA PROTOTIPE ESKALATOR DENGAN PLC DAN NON - PLC A.R. Fadli Janaldi; Sukaya Sukaya; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4061

Abstract

The research begining from the real in the Department Store and Mall so many to see Escalator that is a tool can be bring object from under floor to upper floor or opposite. Escalator always on from begining the mall open  until with  the mall close everydays certainly need too big  power and money must be buying every month for that power used. Programmable Logic Controller ( PLC ) is a digital electronics system / special type control have  as a base microprocessor using the memory can be program  for saving the instruction – instruction  and order the tool  will be control. Seen the symptom  then  can be formula the problem in this research that is how to abate power used escalator in the mall city of Padang involve the use of tool controlling that is PLC pass through of analysis of escalator prototype. Type this research is a experiment  in the research  researcher try to observation and manipulation the research object with a control. Researcher do at act of planning program, escalator with PLC control  and measurement used power of this escalator  prototype  and comparable with escalator prototype  without  PLC control in this prototipe. The result seen that escalator prototype non – PLC needed the power in 3 hour ( 116,84 Ampere ) too high if compare with escalator prototype with PLC is (62,65 Ampere ). Like that with torque when no load 0,5 Nm  for prototype non – PLC but 0 Nm for prototype with PLC and speed 413 Rpm  for escalator prototype non – PLC  than 400 Rpm  for escalator prototype with PLC when the load 2,5 Kg.Keywords :Escalator, Programable Logic Controller (PLC), LimitSwitch
PERBEDAAN PENGARUH PEMBELAJARAN MENGGUNAKAN MULTIMEDIA INTERAKTIF MODEL DRILLS AND PRACTICE DAN MODEL SIMULATION TERHADAP HASIL BELAJAR MATA PELAJARAN SIMULASI DIGITAL DI SMK N 2 SAWAHLUNTO Desri Adita; Hanesman Hanesman; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 3, No 1 (2015): Januari - Juni 2015
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v3i1.5177

Abstract

The problem at this research is laerning outcomes of students at Digital Simulation subject in X TITL SMK N 2 Sawahlunto, which not achieve the baoundary of Minimal Thoroughness Criteria or in Indonesian called KKM. This research purpose in order to know what level of the difference learning outcomes by apply drills and practice learning model and simulation learning model at Digital Simulation subject in X TITL SMK N 2 Sawahlunto school year 2014/2015. This research is an experimental research using quasi experimental method. Interpretation of sampels using non probability sampling technique with purposive sampling, as first experiment class is X TITL 2. This class using drills and practice learning model. Second experiment class is X TITL 1 which use simulation learning model. Datas collection technique from posttests gave every meeting, than this data were analyzed to get normality test, homogenous test and hypothesis test. The result of research in first experimen class get subjection mean 78.79 and second experiment class get subjection mean 70.91. Value of hypothesis test degree of significant α = 0.05 was tcount > ttable (5.3005 > 2.023). It’s mean nil hypothesis (H0) was denied and alternative hypothesis (H1) was received with the difference 8.87 and percentage of different is 12.51%. In conclusion result of analyzed learning outcomes first experiment class and second experiment class, its have significant different of influences between using drills and practice learning model and used simulation learning model. Key Word : learning outcomes, drills and practice learning model, simulation learning model.
PENGARUH PENGGUNAAN MODUL PEMBELAJARAN TERHADAP HASIL BELAJAR MATA DIKLAT MERANCANG WEB DATABASE UNTUK CONTENT SERVER SISWA KELAS XII TKJ DI SMKN 8 PADANG Hasmisel Tri Yeni; Kasman Rukun; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 4, No 1 (2016): Januari - Juni 2016
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v4i1.6019

Abstract

The problem in this research is the fact that is found in the field, namely in SMK Negeri 8 Padang, there are still many students who obtain a class XII TKJ learning outcomes under the criteria of minimum standards on training eye Designing web content server database for the specified school is 78. That is 64.36 % of students who are under KKM dan35,64% of students who are above the KKM. Many factors, among which are the internal factors and external factors, as well as learning media. This study aimed to see whether there is any difference between the results of learning with Learning Module Using the learning outcomes that do not use the Learning Module that direct learning. This research uses experimental approach, this study population were students of class XII TKJ SMK Negeri 8 Padang in academic year 2013/2014. The sampling technique is done randomly. Experimental class is a class that is treated by using the Learning Using Modules and which became the control group is the class that does not use the module but with direct teaching methods. Data collected from the tests of learning outcomes in the form of an objective matter as much as 25 items. Data were analyzed manually to test for normality, homogeneity, and hypothesis testing. From the test results can research on the value of the average student using Module is 78.55 while students who use direct instruction method lower at 75.4 Results of hypothesis by using the formula manually find that thitung7,875> table (1672), so the alternative hypothesis (Ha) is accepted or rejected the null hypothesis (Ho). This means that significantly average results of experimental class learning is greater than the average results of classroom learning control. Keywords: Module, Model Learning, Learning Direct, Control and Experiment
KONTRIBUSI MOTIVASI BELAJAR DAN SARANA PRASARANA TERHADAP HASIL BELAJAR MATA DIKLAT MENERAPKAN DASAR-DASAR TEKNIK DIGITAL KELAS X JURUSAN TEKNIK AUDIO VIDEO SMK N 1 PADANG Dana Prastyo; Sukaya Sukaya; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Suplement (Januari - Juni 2014)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.3288

Abstract

The problem in this study is the fact that the field is found in SMK Negeri 1 Padang, a class X student learning outcomes Technik Audio Video obtaining substandard minimum completeness criteria in subjects assigned Menerapkan Dasar - Dasar Teknik Digital school is 70.00. The purpose of this study was to reveal the contribution of the motivation on learning and facilities and infrastructure outcomes of students in subjects the Menerapkan Dasar - Dasar Teknik Digital in majors class X Technik Audio Video at SMK Negeri 1 Padang. This is a descriptive correlational study. The population in this study was student of class X at SMK Negeri 1 Padang are 62 students. While this research sampling technique is proportional random sampling. The sample in the study were 38 students of class X in SMK Negeri 1 Padang. Data were analyzed using SPSS (Statistical Product and Service Solutions). From the results, (1) motivation on learning (X1) to contribute to student learning outcomes of 18.8% (2) facilities and infrastructure (X2) to contribute to student learning outcomes of 38.8% and (3) The percentage contribution of variable motivation on learning (X1) facilities and infrastructure (X2) jointly to the student learning outcomes (Y) is equal to 48.1%. This shows the better motivation on learning and facilities and infrastructure to learn the students' learning outcomes will be better anyway. Keyword: Motivation on Learning and Facilities and Infrastructure. Menerapkan          Dasar-Dasar Teknik Digital.
PENGARUHPENGGUNAAN MODEL CONTEXTUAL TEACHING AND LEARNING TERHADAP HASIL BELAJAR DASAR LISTRIK ELEKTRONIKA SISWA KELAS X TEKNIK AUDIO VIDEO (TAV) SMK NEGERI 5 PADANG Palupi Palupi; Nelda Azhar; Almasri Almasri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10423

Abstract

The problem in this study is the low average learning outcomes of students on subjects Applying Electric and Electronics Engineering Basics is under the Minimum Criterion of completeness (KKM) which has been established SMKN 5 Padang is 75. This study aims to determine the effect of application of learning models Contextual Teaching & Learning and Problem Base Learning model on student learning outcomes on subjects Applying Electric and Electronics EngineeringBasics of students Audio Video Techniques at SMKN 5 Padang 2017/2018. The type of this research is experimental research with Pre experimental design with NonProbability Sampling design. The sample of research is class 1E 1B as experiment class using Contextual Teaching & Learningmodel and class 1E 1A as control class using Problem Base Learning model. Data collection techniques from post-test in the experimental class and control class, then analyzed for homogeneity test, normality test and hypothesis test. From the experimental class research results obtained an average value of 82.47, while the control class gets an average value of 77.88 with more influence6 %. The result of hypothesis calculation at significant level α = 0,05 got count> ttable that is 2,869>1,696, because big count of ttable, null hypothesis (Ho) rejected and alternative hypothesis (Ha) accepted. Can be concluded mean at the real level, this research shows that, there is influence of student learning result which signifikan between usage model ofContextual Teaching & Learning type with Problem Base Learning model on subjects Applying Electric and Electronics Engineering Basics of student of Audio Video Technique at SMKN 5 Padang. So the Contextual Teaching & Learninglearning model is gives better than results to the Problem Base Learning.Keywords : Learning outcomes, Model of Learning,Contextual Teaching & Learning, Problem Base Learning.