Claim Missing Document
Check
Articles

Pengembangan media pocket book JAHITAN berbasis kearifan lokal pada materi matematika kelas IX SMP Istiqomah, Maulida; Bulkani, Bulkani; Putra, Chandra Anugrah
Primatika : Jurnal Pendidikan Matematika Vol. 14 No. 2 (2025)
Publisher : Program Studi Pendidikan Matematika, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/primatika.v14i2.6101

Abstract

Low mathematics learning outcomes at the junior high school level indicate that the learning media used are not yet contextualized to students’ local experiences. This research aimed to develop the JAHITAN Pocket Book, grounded in local wisdom, as a mathematics learning resource that meets the criteria of validity, practicality, and effectiveness. This study applied an R&D method using the ADDIE framework, consisting of five sequential phases, i.e., analysis, design, development, implementation, and evaluation. The participants consisted of 17 ninth-grade students from SMP Negeri Satu Atap 2 Kuala Pembuang. The validation phase indicated that the product was highly feasible, receiving 100% from material experts, 80% from media experts, and 90% from language experts. The practicality assessment received an average of 96% from teachers and 87.18% from students, both of which were classified as very practical. Meanwhile, the effectiveness evaluation on cognitive outcomes reached 78%, supported by an N-Gain value of 0.78 in the high category. Non-cognitive aspects also showed effectiveness, with learning enthusiasm at 90%, activeness at 90.20%, and skills at 94.31%. These results indicated that the locally grounded Pocket Book JAHITAN is feasible to use as a mathematics learning medium that enhances students’ learning outcomes and character development.
Pengembangan Media Pembelajaran Flipchart Digital Batang Garing (Belajar Perhitungan Geometri Ruang) Pada Pembelajaran Matematika Siswa SDN Dirung Bakung 1 Martalena; Chandra Anugrah Putra; Muhammad Noor Fitriyanto
Bitnet: Jurnal Pendidikan Teknologi Informasi Vol. 11 No. 1 (2026): Bitnet: Jurnal Pendidikan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/bitnet.v11i1.12093

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran inovatif berupa flipchart digital BATANG GARING (Belajar Perhitungan Geometri Ruang) yang mengintegrasikan kearifan lokal adat Dayak sebagai contoh bentuk ruang dalam materi geometri pembelajaran matematika siswa SD, mengetahui kelayakan media tersebut berdasarkan penilaian ahli media, ahli materi dan pendidik, serta mengetahui respon peserta didik terhadap penggunaan media pembelajaran ini. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE (Analyze, Design, Development, Implementation, Evaluation) yang sistematis dan terstruktur. Hasil penelitian menunjukan bahwa dari penilaian validasi oleh ahli materi dalam aspek Kurikulum berpresentase 100%, aspek materi berpresentase 80%, aspek Keabsahan berpresentase 80%. Kemudian, validasi oleh ahli Media pada aspek Desain berpresentase 90%, aspek Materi berpresentase 66,6% dan pada aspek Ketepatan dan Kejelasan berpresentase 100%, ahli bahasa menunjukan rata rata presentase sebesar 100%, serta dari penilaian validasi oleh Pendidik, pada aspek Tujuan berpresentase 80%, aspek Strategi berpresentase 88% dan aspek Evaluasi Perkembangan Peserta Didik berpresentase 100%. Hasil uji kemenarikan media komik ini dapat dilihat dari angket respon peserta didik yang sudah dibagikan dengan percobaan kelas kecil dengan 7 peserta didik berpresentase rata-rata 82% dengan kriteria “ Sangat Kuat” dengan skor penilaian rata rata presentase 84,3% dan pada kelas besar berjumlah 15 siswa berpersentase 85,3%. Berdasarkan hasil tersebut dapat disimpulkan bahwa media komik yang peneliti kembangkan memenuhi aspek kemenarikan sehingga layak untuk diimplementasikan kepada peserta didik.
Guardian Of Gambut: Media Digital Interaktif Berbasis Etnosains Lahan Gambut untuk Meningkatkan Berpikir Kritis, Literasi Sains, dan Sikap Peduli Lingkungan Nor Aufa, Mohamad; Nurkhaliza, Gusti Nida; Putra, Chandra Anugrah; Hasanah, Muqor Rama; Hasbie, Muhammad; Rahmadi; Hendra
BIOEDUSAINS:Jurnal Pendidikan Biologi dan Sains Vol. 9 No. 1 (2026): BIOEDUSAINS:Jurnal Pendidikan Biologi dan Sains
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/qv3bg765

Abstract

This study aimed to develop and examine the effectiveness of an ethnoscience-based interactive digital media on peatland issues entitled Guardian of Gambut for the topic of Ecosystems and Biodiversity in junior high school. The study was motivated by students’ low critical thinking skills and scientific literacy, as well as their limited environmental awareness due to science instruction that remains focused on memorization and lacks contextualization to local ecological issues. The research employed a Research and Development (R&D) approach using the ADDIE model, followed by a quasi-experimental pretest–posttest control group design. The participants were students of class VIIB as the control group and VIIC as the experimental group at SMP Muhammadiyah Palangka Raya. The findings indicate that the developed media was categorized as very valid and highly practical, and proven effective in improving students’ critical thinking skills, scientific literacy, and environmental care attitudes. The experimental group demonstrated higher improvement than the control group, with significant differences and a large effect size. In conclusion, the Guardian of Gambut interactive digital media is valid, practical, and effective in enhancing students’ cognitive and affective competencies through contextual ethnoscience-based science learning.   Keywords: Critical Thinking, Environmental Care Attitude, Interactive Digital Media, Peatland Ethnoscience, Scientific Literacy