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Pengaruh Model Pembelajaran RADEC (Read, Answer, Discuss, Explain, And Create) Berbantuan Media Question Card Tic-Tac-Toe Terhadap Kemampuan Berpikir Kritis Peserta Didik Tia Ipanka; Gugum Gumilar; Ai Nur Solihat
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 6 No. 2 (2026): Juli: Jurnal Pendidikan dan Kebudayaan (JURDIKBUD)
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v6i2.11957

Abstract

This study was motivated by the issue of low critical thinking skills among students in economics classes. The purpose of this study was to analyze the effect of implementing the RADEC (Read, Answer, Discuss, Explain, and Create) learning model, supported by tic-tac-toe-based question cards, on the critical thinking skills of 11th-grade students at SMA Negeri 5 Tasikmalaya. The study used a quantitative approach with a quasi-experimental method and a nonequivalent control group design. The study population consisted of all 11th-grade students, with the study sample comprising Class XI.8, consisting of 36 students as the control group, and Class XI.10, consisting of 35 students as the experimental group, selected using purposive sampling. Data collection was conducted through pretests and posttests, then analyzed using IBM SPSS 26. The results of the study indicate a significant difference in critical thinking skills in the experimental class, as shown by the results of the paired sample t-test with a significance level (2-tailed) of 0.000 < 0.05, and the pretest mean score of 31.05 increased to 85.71 with an N-gain of 0.80, which falls into the high category. Meanwhile, the control group, which did not receive the same treatment as the experimental group, also showed an improvement in critical thinking skills, though not to the same extent as the experimental group. This was demonstrated by the results of an independent samples t-test, which showed a significance level (two-tailed) of 0.000 < 0.05, as well as an effect size of 0.99, classified as large. Therefore, it can be concluded that the application of the RADEC learning model assisted by question cards based on the tic-tac-toe game has a positive effect on improving the critical thinking skills of 11th-grade students at SMA Negeri 5 Tasikmalaya in the economics subject, specifically regarding the price index material.
Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament Berbantuan Media Jigsaw Puzzle Dalam Meningkatkan Hasil Belajar Peserta Didik Yeni Oktaviani; Gugum Gumilar; Astri Srigustini
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 6 No. 2 (2026): Juli: Jurnal Pendidikan dan Kebudayaan (JURDIKBUD)
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v6i2.11961

Abstract

This study was motivated by the low learning outcomes of students in Economics. The low learning outcomes indicate the need for the implementation of a learning model that can increase students' engagement in the learning process. This study aimed to determine the effectiveness of the Team Games Tournament (TGT) cooperative learning model assisted by Jigsaw Puzzle media in improving students' learning outcomes compared to the conventional learning model using the lecture method.This study employed a quantitative approach with a quasi-experimental method and a non-equivalent control group design. The population consisted of all eleventh-grade students of SMAN 3 Tasikmalaya who took the Economics specialization, totaling 179 students. The research sample consisted of class XI-F.5 as the experimental class and class XI-F.12 as the control class, selected using a purposive sampling technique. Data were collected through learning outcome tests in the form of pretests and posttests. The obtained data were analyzed using SPSS Statistics 25.0 software.The results showed a difference in the improvement of learning outcomes between the experimental and control classes. Based on the N-Gain analysis, the experimental class obtained a score of 0.74, which was categorized as high, while the control class obtained a score of 0.53, which was categorized as moderate. Therefore, it can be concluded that the Team Games Tournament (TGT) cooperative learning model assisted by Jigsaw Puzzle media is more effective in improving students' learning outcomes in Economics among eleventh-grade students at SMAN 3 Tasikmalaya.
Pengaruh Model Pembelajaran RADEC (Read, Answer, Discuss, Explain, And Create) Berbantuan Media Question Card Tic-Tac-Toe Terhadap Kemampuan Berpikir Kritis Peserta Didik Tia Ipanka; Gugum Gumilar; Ai Nur Solihat
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 6 No. 2 (2026): Juli: Jurnal Pendidikan dan Kebudayaan (JURDIKBUD)
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v6i2.11957

Abstract

This study was motivated by the issue of low critical thinking skills among students in economics classes. The purpose of this study was to analyze the effect of implementing the RADEC (Read, Answer, Discuss, Explain, and Create) learning model, supported by tic-tac-toe-based question cards, on the critical thinking skills of 11th-grade students at SMA Negeri 5 Tasikmalaya. The study used a quantitative approach with a quasi-experimental method and a nonequivalent control group design. The study population consisted of all 11th-grade students, with the study sample comprising Class XI.8, consisting of 36 students as the control group, and Class XI.10, consisting of 35 students as the experimental group, selected using purposive sampling. Data collection was conducted through pretests and posttests, then analyzed using IBM SPSS 26. The results of the study indicate a significant difference in critical thinking skills in the experimental class, as shown by the results of the paired sample t-test with a significance level (2-tailed) of 0.000 < 0.05, and the pretest mean score of 31.05 increased to 85.71 with an N-gain of 0.80, which falls into the high category. Meanwhile, the control group, which did not receive the same treatment as the experimental group, also showed an improvement in critical thinking skills, though not to the same extent as the experimental group. This was demonstrated by the results of an independent samples t-test, which showed a significance level (two-tailed) of 0.000 < 0.05, as well as an effect size of 0.99, classified as large. Therefore, it can be concluded that the application of the RADEC learning model assisted by question cards based on the tic-tac-toe game has a positive effect on improving the critical thinking skills of 11th-grade students at SMA Negeri 5 Tasikmalaya in the economics subject, specifically regarding the price index material.
Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament Berbantuan Media Jigsaw Puzzle Dalam Meningkatkan Hasil Belajar Peserta Didik Yeni Oktaviani; Gugum Gumilar; Astri Srigustini
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 6 No. 2 (2026): Juli: Jurnal Pendidikan dan Kebudayaan (JURDIKBUD)
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v6i2.11961

Abstract

This study was motivated by the low learning outcomes of students in Economics. The low learning outcomes indicate the need for the implementation of a learning model that can increase students' engagement in the learning process. This study aimed to determine the effectiveness of the Team Games Tournament (TGT) cooperative learning model assisted by Jigsaw Puzzle media in improving students' learning outcomes compared to the conventional learning model using the lecture method.This study employed a quantitative approach with a quasi-experimental method and a non-equivalent control group design. The population consisted of all eleventh-grade students of SMAN 3 Tasikmalaya who took the Economics specialization, totaling 179 students. The research sample consisted of class XI-F.5 as the experimental class and class XI-F.12 as the control class, selected using a purposive sampling technique. Data were collected through learning outcome tests in the form of pretests and posttests. The obtained data were analyzed using SPSS Statistics 25.0 software.The results showed a difference in the improvement of learning outcomes between the experimental and control classes. Based on the N-Gain analysis, the experimental class obtained a score of 0.74, which was categorized as high, while the control class obtained a score of 0.53, which was categorized as moderate. Therefore, it can be concluded that the Team Games Tournament (TGT) cooperative learning model assisted by Jigsaw Puzzle media is more effective in improving students' learning outcomes in Economics among eleventh-grade students at SMAN 3 Tasikmalaya.
Peningkatan Kemampuan Berpikir Kritis Dengan Penerapan Model Kooperatif Tipe TGT Dengan Quick And Smart Berbantuan Aplikasi Quizizz Iman Mahardika; Astri Srigustini; Gugum Gumilar
EKOMA : Jurnal Ekonomi, Manajemen, Akuntansi Vol. 3 No. 6: September 2024
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/ekoma.v3i6.4305

Abstract

This research is motivated by the problems that occur at SMAN 1 Sindangkasih, namely the low critical thinking skills of students. The purpose of this study was to determine the effect of the application of the teams games tournament type cooperative learning model with quick and smart assisted by the quizizz application in improving students' critical thinking skills in economic subjects. The method used is an experimental method with a type of quasi experiment, the research design uses a non-equivalent control group design, and the data collection technique is through a description test. The population in this study were all XI social studies classes at SMAN 1 Sindangkasih in the 2023/2024 school year totalling 143 students. The sample used was class XI IPS 4 which numbered 36 students as an experimental class and class XI IPS 3 as a control class with sampling using purposive sampling technique. Based on the results of the study, it shows that there is an effect of the team games tournament type cooperative learning model with quick and smart assisted by the quizizz application on students' critical thinking skills in the experimental class, where Ha is accepted if the sig. (2-tailed) value ≤0.05 and based on research obtained a sig. (2-tailed) value of 0.000 <0.05. The average value of the experimental class is higher than the control class, it can be concluded in this study that the learning model used in the experimental class can improve students' critical thinking skills.
Pengaruh Cooperative Learning Tgt Berbantuan Papan Roda Jelajah Terhadap Hasil Belajar Siswa Pada Materi Ekonomi Muhammad Darul Fauzhi; Gugum Gumilar; Bakti Widyaningrum
EKOMA : Jurnal Ekonomi, Manajemen, Akuntansi Vol. 3 No. 6: September 2024
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/ekoma.v3i6.4336

Abstract

Hasil pengamatan kelas XI IPS SMAN 3 Garut terdapat permasalahan hasil belajar peserta didik yang dikategorikan rendah. Penelitian ini bertujuan untuk mengetahui pengaruh cooperative learning tipe team games tournament (TGT) berbantuan media pembelajaran papan roda jelajah pada mata pelajaran ekonomi dalam meningkatkan hasil belajar peserta didik pada mata pelajaran ekonomi. Metode yang diggunakan adalah kuantitatif, metode kuantitatif yang digunakan adalah kuasi eksperimen dengan desain non-equivalent control grup desain, dengan bentuk instrumen pilihan ganda. Populasinya adalah kelas XI IPS SMAN 3 Garut Tahun Ajaran 2023/2024 yang berjumlah 173 siswa. Teknik pengambilan sampel yang digunakan adalah sampling non-probability dengan jenis purposive sampling. Pertimbangan pengambilan sampel dalam penelitian ini adalah dengan mencari kelas yang mempunyai nilai rata-rata terendah dan memiliki nilai rata-rata yang tidak berbeda jauh. Sehingga mengambil kelas XI IPS 2 sebagai kelas eksperimen dan XI IPS 3 sebagai kelas kontrol. Rata-rata skor kelas eksperimen lebih tinggi dari kelas kontrol. Kesimpulannya dalam penelitian ini bahwa cooperative learning tipe team games tournament (TGT) berbantuan media pembelajaran papan roda jelajah dapat meningkatkan hasil belajar peserta didik.
Finansial Cerdas, Keluarga Sejahtera: Edukasi Keuangan Inklusif Berbasis GEDSI untuk Guru SMPN 1 Bojonggambir Gugum Gumilar; Sri Hardianti Sartika; Raden Roro Suci Nurdianti; Ati Sadiah; Riki Junaedi; Febrialdy Hendrawan
Abdimas Galuh Vol 8, No 1 (2026): Maret 2026
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ag.v8i1.22025

Abstract

Studi awal mengidentifikasi keterbatasan akses dan kontrol keuangan di kalangan guru perempuan, serta rendahnya partisipasi dalam keputusan ekonomi keluarga. Metode Participatory Rural Appraisal (PRA) digunakan untuk melibatkan guru aktif dalam pelatihan yang mencakup penyusunan anggaran, cerdas meminjam-menabung, dan penerapan prinsip GEDSI. Pelatihan dilakukan di SMPN 1 Bojonggambir dengan 28 orang peserta. Pelatihan menekankan kesetaraan, inklusi sosial, serta pemanfaatan teknologi dalam pencatatan keuangan. Hasil evaluasi menunjukkan peningkatan signifikan dalam pemahaman dan kemampuan guru mengelola keuangan rumah tangga secara efektif dan inklusif. Pendekatan GEDSI memperkuat ketahanan ekonomi keluarga sekaligus mendorong lingkungan pendidikan yang adil dan berkelanjutan. Program ini menghasilkan bahan edukasi berkelanjutan yang dapat memperluas dampak sosial bagi komunitas sekolah dan masyarakat luas.
Penerapan Model Pembelajaran Problem Solving Tipe Search, Solve, Create and Share (SSCS) Berbantuan Media Spinning Wheel Sebagai Upaya Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Resi Aulia Sari; Gugum Gumilar; Sri Hardianti Sartika
OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi Vol 10 No 1 (2025): OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi
Publisher : Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Masalah penelitian ini adalah masih rendahnya kemampuan berpikir kritis siswa di kelas XI IPA SMA Negeri 1 Cisayong pada mata Pelajaran ekonomi. Tujuan penelitian ini untuk mengetahui pengaruh dari penerapan Model Pembelajaran Problem Solving Tipe Search, Solve, Create and Share (SSCS) Berbantuan Media Spinning Wheel terhadap kemampuan berpikir kritis siswa pada mata pelajaran ekonomi di SMA Negeri 1 Cisayong tahun ajaran 2023/2024. Metode yang digunakan pada penelitian ini yaitu Quasi Eksperimen dengan desain penelitian Non-Equivalent Control Group Design. Populasi pada penelitian ini seluruh siswa kelas XI IPA yang berjumlah 118 siswa adapun sampelnya kelas XI IPA 2 berjumlah 28 siswa sebagai kelas eksperimen dan XI IPA 4 berjumlah 30 siswa sebagai kelas kontrol dengan teknik pengambilan sampel Purposive Sampling. Teknik pengumpulan data berupa soal uraian pada materi perdagangan internasional. Teknik analisis data yang digunakan adalah uji prasyarat analisis dan uji hipotesis. Adapun hasil penelitian ini yaitu terdapat perbedaan kemampuan berpikir kritis siswa dengan menggunakan Model Pembelajaran Problem Solving Tipe Search, Solve, Create and Share (SSCS) Berbantuan Media Spinning Wheel di kelas eksperimen sebelum dan sesudah perlakuan, terdapat perbedaan kemampuan berpikir kritis siswa dengan menggunakan Model Pembelajaran Problem Based Learning di kelas kontrol sebelum dan sesudah perlakuan, dan terdapat perbedaan kemampuan berpikir kritis siswa di kelas eksperimen menggunakan Model Pembelajaran Problem Solving Tipe Search, Solve, Create and Share (SSCS) Berbantuan Media Spinning Wheel dan kelas kontrol menggunakan Model Pembelajaran Problem Based Learning sesudah perlakuan.
PERBANDINGAN HASIL BELAJAR PESERTA DIDIK MELALUI MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISION (STAD) DENGAN TIPE TEAM ASSISTED INDIVIDUALLIZATION (TAI) PADA MATA PELAJARAN EKONOMI Pransiska Nur Fitriyani; Ati Sadiah; Gugum Gumilar
JOURNAL SAINS STUDENT RESEARCH Vol. 2 No. 3 (2024): Juni : Jurnal Sains Student Research
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jssr.v2i3.1224

Abstract

Masalah dalam penelitian dilatarbelakangi rendahnya hasil belajar peserta didik. Dengan tujuan meningkatkan hasil belajar peserta didik pada mata pelajaran ekonomi dengan membandingkan model pembelajaran kooperatif tipe STAD dengan tipe TAI di kelas XI IPS SMAN 4 Tasikmalaya. Metode yang digunakan adalah metode quasi eksperimen dengan desain pre-test post-test nonequivalent multiple group design. Populasi yang digunakan seluruh peserta didik kelas XI IPS berjumlah sebanyak 186 peserta didik. Sampel yang digunakan adalah kelas XI IPS 1 sebagai kelas eksperimen 1 menerapkan model pembelajaran kooperatif tipe STAD dan kelas XI IPS 3 sebagai kelas eksperimen 2 menerapakan model pembelajaran kooperatif tipe TAI, pengambilan sampel menggunakan teknik nonprobality sampling. Hasil penelitian menjelaskan terdapat perbedaan hasil belajar peserta didik yang signifikan baik yang menggunakan model pembelajaran kooperatif tipe STAD atau tipe TAI sebelum dan sesudah perlakuan pada mata pelajaran ekonomi. Nilai rata-rata post-test menunjukkan model pembelajaran kooperatif tipe STAD lebih unggul dibandingkan dengan tipe TAI, dengan demikian dapat disimpulkan model pembelajaran kooperatif tipe STAD lebih unggul dalam meningkatkan hasil belajar peserta didik.
Cerdas Finansial: Penguatan Literasi Keuangan Inklusif Berbasis GEDSI bagi Guru Sekolah Menengah Pertama Negeri 1 Bojonggambir Gugum Gumilar; Sri Hardianti Sartika; Raden Roro Suci Nurdianti; Ati Sadiah; Riki Rizki Junaedi; Febrialdy Hendratawan
Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 2 (2026): Volume 6 Nomor 2 Tahun 2026
Publisher : Actual Insight

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56393/jpkm.v6i2.4156

Abstract

Permasalahan yang menjadi fokus pelatihan ini adalah keterbatasan literasi keuangan di kalangan guru, khususnya dalam memahami tantangan pengelolaan keuangan keluarga dan keterlibatan dalam pengambilan keputusan ekonomi. Kondisi ini tidak hanya berdampak pada ketahanan ekonomi rumah tangga, tetapi juga berpotensi memengaruhi profesionalisme guru sebagai pendidik, terutama terkait kesejahteraan, fokus kerja, dan peran keteladanan dalam literasi finansial. Pelatihan dilaksanakan pada Agustus 2025 di SMPN 1 Bojonggambir dan diikuti oleh 28 guru dengan latar belakang yang beragam. Kegiatan pengabdian kepada masyarakat ini dilaksanakan oleh tim dosen Universitas Siliwangi dengan metode Participatory Rural Appraisal (PRA), pemaparan materi, diskusi kelompok, dan praktik interaktif, serta mengintegrasikan prinsip Gender Equality, Disability, and Social Inclusion (GEDSI) dan pemanfaatan aplikasi pencatatan keuangan sederhana. Hasil evaluasi melalui observasi dan kuesioner menunjukkan bahwa setelah pelatihan, guru memahami tantangan literasi keuangan keluarga dan mampu melakukan pencatatan pemasukan serta pengeluaran harian menggunakan aplikasi. Lebih dari 85% peserta memberikan respons positif, disertai indikasi perubahan praktik pengelolaan keuangan yang lebih terencana dan inklusif.